thank you for the game. i’m not sure how muck i’ll be able to play next week being thanksgiving and all.
Cap(A) vs Team(X) Anniversary 41
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I love the smell of napalm in the morning!
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 7:12:03 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.1.20365, time: 9:22:59 PM
Savegame -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Germans Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 1 fighter moved from Norway to 2 Sea Zone 2 submarines moved from 7 Sea Zone to 2 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 3 infantry moved from Poland to Baltic States 2 armour moved from Poland to Baltic States 1 armour moved from Czechoslovakia Hungary to Baltic States 1 artillery moved from Poland to Baltic States 2 infantry moved from Bulgaria Romania to Ukraine 1 armour moved from Czechoslovakia Hungary to Ukraine 1 fighter moved from Poland to East Poland 1 infantry moved from Bulgaria Romania to East Poland 1 infantry moved from Poland to East Poland 1 armour moved from France to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Egypt 1 armour moved from 15 Sea Zone to Egypt 1 artillery moved from Libya to Egypt 1 infantry moved from Libya to Egypt 1 armour moved from Libya to Egypt 1 bomber moved from Germany to Egypt 1 cruiser moved from 5 Sea Zone to 6 Sea Zone 1 armour moved from Bulgaria Romania to Ukraine 1 armour moved from Bulgaria Romania to Ukraine 1 artillery moved from Bulgaria Romania to Ukraine 1 fighter moved from Germany to East Poland 1 fighter moved from Northwestern Europe to East Poland Combat - Germans Battle in 6 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone Germans win with 1 cruiser remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 fighter and 2 submarines British defend with 1 battleship and 1 transport Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 2 Sea Zone 1 transport owned by the British lost in 2 Sea Zone Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in Egypt Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 3/4 hits, 2.00 expected hits British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry Battle in Ukraine Germans attack with 3 armour, 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 3 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 3 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in East Poland Germans attack with 3 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 3 fighters and 2 infantry in East Poland, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from 2 Sea Zone to Norway 1 artillery moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Finland 1 infantry moved from 5 Sea Zone to Finland 1 infantry moved from Norway to Finland 1 bomber moved from Egypt to Libya 1 aaGun moved from Germany to France 1 infantry moved from Northwestern Europe to France 1 fighter moved from East Poland to France 1 infantry moved from Germany to Poland 1 infantry moved from Germany to France 1 fighter moved from East Poland to Poland 1 fighter moved from East Poland to Poland Place Units - Germans 10 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 7.17 British regular : 0.17
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good god…nice turn
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 8:32:22 AM
Savegame -
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Non Combat Move - Russians 1 submarine moved from 4 Sea Zone to 2 Sea Zone 2 infantry moved from Soviet Far East to Buryatia S.S.R. 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Caucasus to Persia 1 infantry moved from Eastern Ukraine to Caucasus 1 infantry moved from Russia to Caucasus 1 aaGun, 1 artillery and 5 infantry moved from Karelia S.S.R. to Archangel 1 infantry moved from Belorussia to Archangel 2 infantry moved from Novosibirsk to Russia 1 artillery moved from Russia to Archangel 1 infantry moved from Evenki National Okrug to Urals Place Units - Russians 2 armour, 1 fighter and 1 infantry placed in Caucasus 1 armour placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 3 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer moved from 51 Sea Zone to 53 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone 2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to East Indies Japanese take East Indies from British 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone 1 artillery and 3 infantry moved from 37 Sea Zone to Burma 2 fighters moved from 61 Sea Zone to 35 Sea Zone 1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone 2 fighters moved from 57 Sea Zone to 56 Sea Zone 2 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Kiangsu to Fukien 2 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from Japan to Fukien 2 infantry moved from French Indo-China Thailand to Burma 1 infantry moved from French Indo-China Thailand to Kwangtung 1 fighter moved from Formosa to Kwangtung Combat - Japanese Battle in 56 Sea Zone Japanese attack with 2 fighters Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 56 Sea Zone Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 56 Sea Zone 1 transport owned by the Americans lost in 56 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer and 1 transport Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 cruiser Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 35 Sea Zone Japanese attack with 2 fighters British defend with 1 destroyer and 1 transport Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 5 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer and 1 transport Battle in 53 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 battleship Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 battleship Battle in Burma Japanese attack with 1 artillery and 5 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 2/6 hits, 1.33 expected hits British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter and 1 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung retreated to Kwangtung British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan retreated to Suiyuan Chinese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 infantry Battle in Fukien Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 fighter moved from Suiyuan to French Indo-China Thailand 1 fighter moved from Fukien to French Indo-China Thailand 1 fighter moved from Kwangtung to French Indo-China Thailand 1 carrier moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to 37 Sea Zone 2 carriers moved from 57 Sea Zone to 62 Sea Zone 2 fighters moved from 53 Sea Zone to 62 Sea Zone 1 fighter moved from 56 Sea Zone to 62 Sea Zone Place Units - Japanese 2 transports placed in 62 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.67 Japanese regular : -2.50 British regular : 2.00
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 2:00:44 PM
Savegame -
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 2 factories; Remaining resources: 13 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 12 Sea Zone to 6 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone 1 fighter moved from United Kingdom to 6 Sea Zone 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 bomber moved from United Kingdom to 2 Sea Zone 1 cruiser moved from 12 Sea Zone to 2 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 bomber, 1 cruiser and 1 destroyer; Russians loiter and taunt Germans defend with 2 submarines British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in 6 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 cruiser British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Germans lost in 6 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12 Casualties for Germans: 1 cruiser Non Combat Move - British 1 fighter moved from 5 Sea Zone to Archangel 1 fighter moved from 6 Sea Zone to Archangel 1 bomber moved from 2 Sea Zone to Caucasus 2 infantry moved from Trans-Jordan to Persia 2 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Western Canada to Alaska 1 infantry moved from Australia to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone 1 destroyer moved from 41 Sea Zone to 40 Sea Zone 1 armour moved from Eastern Canada to 9 Sea Zone 1 armour and 1 transport moved from 9 Sea Zone to 18 Sea Zone 1 armour moved from 18 Sea Zone to Brazil Place Units - British 1 factory placed in Union of South Africa 1 factory placed in India Turn Complete - British British collect 31 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 British regular : 0.67
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@CaptainNapalm @Colonel_Sanders I need to fix a non-combat. Can whoever goes next edit out the UK transport and tank off Brazil and edit in UK transport into SZ 2 with the cruiser and tank into UK, thanks!
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@CaptainNapalm @Colonel_Sanders actually…transport to SZ 1, leave the tank in Canada…damn German bomber…
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Italy to 14 Sea Zone 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians 2 infantry moved from Balkans to Bulgaria Romania 1 armour moved from Balkans to Ukraine 1 armour moved from Italy to Balkans 1 battleship moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from Libya to Egypt 1 cruiser moved from 14 Sea Zone to 15 Sea Zone 1 aaGun moved from Italy to France 1 fighter moved from Italy to Balkans 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from Italy to France Place Units - Italians 3 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.20234, time: 11:55:27 PM
Savegame -
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 1 bomber moved from Western United States to United Kingdom 1 bomber moved from Eastern United States to United Kingdom 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Panama 1 artillery moved from 19 Sea Zone to Panama 1 fighter moved from 44 Sea Zone to Brazil 1 carrier and 1 destroyer moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from Hawaiian Islands to Eastern Canada 1 fighter moved from Eastern United States to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 infantry moved from Western United States to Central United States 1 infantry moved from Alaska to Western Canada 1 fighter moved from Western United States to Panama Combat Move - Chinese 1 infantry moved from Suiyuan to Kiangsu 1 fighter moved from Yunnan to Kiangsu Combat - Chinese Battle in Kiangsu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsu to Ningxia 1 infantry moved from Hupeh to Suiyuan 1 infantry moved from Yunnan to Hupeh Place Units - Americans 1 armour and 3 infantry placed in Eastern United States 1 destroyer and 2 transports placed in 10 Sea Zone Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Americans Americans collect 40 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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@Colonel_Sanders @CaptainNapalm Only bc the Dardanelles are closed and I’m not sure how familiar you guys are with that optional rule, I’ll post it here:
Dardanelles Closed to Sea Movement
“In order to maintain its neutrality, Turkey closed the narrow straights linking the Black Sea and the Mediterranean,
permitting no naval passage by any belligerent nation on either side. No sea units may move into or out of sea zone
16, however air units may move through this sea zone freely.”Source: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf
If Italy wants to edit back the AA gun into Italy, I’m okay with that.
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@The_Good_Captain said in Cap(A) vs Team(X) Anniversary 41:
@Colonel_Sanders @CaptainNapalm Only bc the Dardanelles are closed and I’m not sure how familiar you guys are with that optional rule, I’ll post it here:
Dardanelles Closed to Sea Movement
“In order to maintain its neutrality, Turkey closed the narrow straights linking the Black Sea and the Mediterranean,
permitting no naval passage by any belligerent nation on either side. No sea units may move into or out of sea zone
16, however air units may move through this sea zone freely.”Source: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf
If Italy wants to edit back the AA gun into Italy, I’m okay with that.
Do aircraft treat it as two sea zones, the Black Sea and the Med, or is it just one sea zone, as indicated by the numbers labeling the sea zones?
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@CaptainNapalm The British bomber located in Caucasus can bomb Italy’s IC using the following movement path: SZ 16, SZ 14, Italy …and return.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Baltic States to Karelia S.S.R. Germans take Karelia S.S.R. from Russians 1 infantry moved from Baltic States to Belorussia 1 infantry moved from East Poland to Belorussia 1 fighter moved from Norway to 2 Sea Zone 1 bomber moved from Libya to 2 Sea Zone 1 fighter moved from Poland to 6 Sea Zone 1 fighter moved from France to 6 Sea Zone 1 fighter moved from Poland to Belorussia 2 armour moved from Egypt to Belgian Congo Germans take Anglo-Egypt Sudan from British Germans take Belgian Congo from British 1 transport moved from 15 Sea Zone to 13 Sea Zone 1 infantry moved from France to 13 Sea Zone 1 infantry moved from 13 Sea Zone to Gibraltar Germans take Gibraltar from British 1 armour moved from Ukraine to Eastern Ukraine Germans take Eastern Ukraine from Russians 1 armour moved from Eastern Ukraine to Ukraine Combat - Germans Battle in Belorussia Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia Germans win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in 6 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 6 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 2 Sea Zone Germans attack with 1 bomber and 1 fighter British defend with 1 cruiser; Russians defend with 1 submarine 1 submarine owned by the Russians Submerged Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 cruiser in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the British lost in 2 Sea Zone Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Germans 1 infantry moved from East Poland to Ukraine 1 aaGun moved from France to Italy 2 armour moved from Baltic States to Ukraine 1 fighter moved from Belorussia to Ukraine 1 armour moved from Baltic States to Finland 1 artillery moved from Baltic States to Poland 1 bomber moved from 2 Sea Zone to Norway 1 fighter moved from 2 Sea Zone to Norway 1 fighter moved from 6 Sea Zone to Poland 1 fighter moved from 6 Sea Zone to Poland 1 infantry moved from Finland to Norway 1 infantry moved from Germany to Northwestern Europe 9 infantry moved from Germany to Poland Place Units - Germans 1 submarine placed in 5 Sea Zone 1 aaGun, 1 armour and 7 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Russians regular : 0.83 Germans regular : 0.33 British regular : -0.33