Cap(A) vs Team(X) Anniversary 41

  • '20 '16

    I love the smell of napalm in the morning!

  • '20 '16

    Testing Forum poster

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  • '20 '16

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

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  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 10 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 fighter moved from Norway to 2 Sea Zone
            2 submarines moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 infantry moved from Poland to Baltic States
            2 armour moved from Poland to Baltic States
            1 armour moved from Czechoslovakia Hungary to Baltic States
            1 artillery moved from Poland to Baltic States
            2 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 fighter moved from Poland to East Poland
            1 infantry moved from Bulgaria Romania to East Poland
            1 infantry moved from Poland to East Poland
            1 armour moved from France to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Egypt
            1 armour moved from 15 Sea Zone to Egypt
            1 artillery moved from Libya to Egypt
            1 infantry moved from Libya to Egypt
            1 armour moved from Libya to Egypt
            1 bomber moved from Germany to Egypt
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 artillery moved from Bulgaria Romania to Ukraine
            1 fighter moved from Germany to East Poland
            1 fighter moved from Northwestern Europe to East Poland
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                Germans win with 1 cruiser remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in Egypt
                Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/6 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 2/5 hits, 2.17 expected hits
                    2 infantry owned by the Germans, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    Germans roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 3/4 hits, 2.00 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 2 armour and 1 bomber remaining. Battle score for attacker is 15
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for British: 1 armour, 1 artillery, 1 fighter and 2 infantry
            Battle in Ukraine
                Germans attack with 3 armour, 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 2 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 3 armour, 1 artillery and 1 infantry in Ukraine, round 3 : 3/5 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Baltic States
                Germans attack with 3 armour, 1 artillery and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 3 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 4/7 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in East Poland
                Germans attack with 3 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters and 2 infantry in East Poland, round 2 : 4/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from 2 Sea Zone to Norway
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from 5 Sea Zone to Finland
            1 infantry moved from 5 Sea Zone to Finland
            1 infantry moved from Norway to Finland
            1 bomber moved from Egypt to Libya
            1 aaGun moved from Germany to France
            1 infantry moved from Northwestern Europe to France
            1 fighter moved from East Poland to France
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to France
            1 fighter moved from East Poland to Poland
            1 fighter moved from East Poland to Poland
    
        Place Units - Germans
            10 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 7.17
    British regular : 0.17
    

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  • good god…nice turn


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  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            2 infantry moved from Soviet Far East to Buryatia S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
            2 infantry moved from Kazakh S.S.R. to Persia
            1 infantry moved from Caucasus to Persia
            1 infantry moved from Eastern Ukraine to Caucasus
            1 infantry moved from Russia to Caucasus
            1 aaGun, 1 artillery and 5 infantry moved from Karelia S.S.R. to Archangel
            1 infantry moved from Belorussia to Archangel
            2 infantry moved from Novosibirsk to Russia
            1 artillery moved from Russia to Archangel
            1 infantry moved from Evenki National Okrug to Urals
    
        Place Units - Russians
            2 armour, 1 fighter and 1 infantry placed in Caucasus
            1 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Caroline Islands to 51 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Burma
            2 fighters moved from 61 Sea Zone to 35 Sea Zone
            1 battleship and 1 cruiser moved from 61 Sea Zone to 50 Sea Zone
            2 fighters moved from 57 Sea Zone to 56 Sea Zone
            2 fighters moved from 57 Sea Zone to 53 Sea Zone
            2 infantry moved from Kiangsu to Fukien
            2 infantry moved from Manchuria to Suiyuan
            1 fighter moved from Manchuria to Suiyuan
            1 fighter moved from Japan to Fukien
            2 infantry moved from French Indo-China Thailand to Burma
            1 infantry moved from French Indo-China Thailand to Kwangtung
            1 fighter moved from Formosa to Kwangtung
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 fighter in 56 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship and 1 cruiser in 50 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 50 Sea Zone
                    1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 2 fighters
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 battleship
            Battle in Burma
                Japanese attack with 1 artillery and 5 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 5 infantry in Burma, round 2 : 2/6 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                 retreated to Kwangtung
                British win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                    Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuan
                 retreated to Suiyuan
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Fukien
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Fukien, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 fighter moved from Suiyuan to French Indo-China Thailand
            1 fighter moved from Fukien to French Indo-China Thailand
            1 fighter moved from Kwangtung to French Indo-China Thailand
            1 carrier moved from 61 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            2 carriers moved from 57 Sea Zone to 62 Sea Zone
            2 fighters moved from 53 Sea Zone to 62 Sea Zone
            1 fighter moved from 56 Sea Zone to 62 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.67
    Japanese regular : -2.50
    British regular : 2.00
    

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  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - British
            British buy 2 factories; Remaining resources: 13 PUs; 0 techTokens; 
    
        Combat Move - British
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 destroyer moved from 9 Sea Zone to 2 Sea Zone
            1 bomber moved from United Kingdom to 2 Sea Zone
            1 cruiser moved from 12 Sea Zone to 2 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 2 Sea Zone
                British attack with 1 bomber, 1 cruiser and 1 destroyer; Russians loiter and taunt
                Germans defend with 2 submarines
                    British roll dice for 1 bomber, 1 cruiser and 1 destroyer in 2 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 2 Sea Zone
                British win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 4
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 submarines
            Battle in 6 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 cruiser
                    British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 5 Sea Zone to Archangel
            1 fighter moved from 6 Sea Zone to Archangel
            1 bomber moved from 2 Sea Zone to Caucasus
            2 infantry moved from Trans-Jordan to Persia
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Western Canada to Alaska
            1 infantry moved from Australia to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 30 Sea Zone
            1 destroyer moved from 41 Sea Zone to 40 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 18 Sea Zone
            1 armour moved from 18 Sea Zone to Brazil
    
        Place Units - British
            1 factory placed in Union of South Africa
            1 factory placed in India
    
        Turn Complete - British
            British collect 31 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    British regular : 0.67
    

    Savegame


  • @CaptainNapalm @Colonel_Sanders I need to fix a non-combat. Can whoever goes next edit out the UK transport and tank off Brazil and edit in UK transport into SZ 2 with the cruiser and tank into UK, thanks!


  • @CaptainNapalm @Colonel_Sanders actually…transport to SZ 1, leave the tank in Canada…damn German bomber…


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Balkans to Ukraine
            1 armour moved from Italy to Balkans
            1 battleship moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from Libya to Egypt
            1 cruiser moved from 14 Sea Zone to 15 Sea Zone
            1 aaGun moved from Italy to France
            1 fighter moved from Italy to Balkans
            1 cruiser moved from 14 Sea Zone to 13 Sea Zone
            1 artillery moved from Italy to France
    
        Place Units - Italians
            3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Testing Forum poster

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  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 3 units.
    
        Non Combat Move - Americans
            1 bomber moved from Western United States to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Panama
            1 artillery moved from 19 Sea Zone to Panama
            1 fighter moved from 44 Sea Zone to Brazil
            1 carrier and 1 destroyer moved from 44 Sea Zone to 55 Sea Zone
            1 fighter moved from Hawaiian Islands to Eastern Canada
            1 fighter moved from Eastern United States to United Kingdom
            1 infantry moved from Central United States to Eastern United States
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Alaska to Western Canada
            1 fighter moved from Western United States to Panama
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Kiangsu
            1 fighter moved from Yunnan to Kiangsu
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Ningxia
            1 infantry moved from Hupeh to Suiyuan
            1 infantry moved from Yunnan to Hupeh
    
        Place Units - Americans
            1 armour and 3 infantry placed in Eastern United States
            1 destroyer and 2 transports placed in 10 Sea Zone
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 0.67
    

    Savegame


  • @Colonel_Sanders @CaptainNapalm Only bc the Dardanelles are closed and I’m not sure how familiar you guys are with that optional rule, I’ll post it here:

    Dardanelles Closed to Sea Movement
    “In order to maintain its neutrality, Turkey closed the narrow straights linking the Black Sea and the Mediterranean,
    permitting no naval passage by any belligerent nation on either side. No sea units may move into or out of sea zone
    16, however air units may move through this sea zone freely.”

    Source: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf

    If Italy wants to edit back the AA gun into Italy, I’m okay with that.


  • @The_Good_Captain said in Cap(A) vs Team(X) Anniversary 41:

    @Colonel_Sanders @CaptainNapalm Only bc the Dardanelles are closed and I’m not sure how familiar you guys are with that optional rule, I’ll post it here:

    Dardanelles Closed to Sea Movement
    “In order to maintain its neutrality, Turkey closed the narrow straights linking the Black Sea and the Mediterranean,
    permitting no naval passage by any belligerent nation on either side. No sea units may move into or out of sea zone
    16, however air units may move through this sea zone freely.”

    Source: https://axisallies.com/wp-content/uploads/2014/01/axis-allies-rules-anniversary-corrections-faqs.pdf

    If Italy wants to edit back the AA gun into Italy, I’m okay with that.

    Do aircraft treat it as two sea zones, the Black Sea and the Med, or is it just one sea zone, as indicated by the numbers labeling the sea zones?


  • @CaptainNapalm The British bomber located in Caucasus can bomb Italy’s IC using the following movement path: SZ 16, SZ 14, Italy …and return.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 1 armour, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 infantry moved from Baltic States to Belorussia
            1 infantry moved from East Poland to Belorussia
            1 fighter moved from Norway to 2 Sea Zone
            1 bomber moved from Libya to 2 Sea Zone
            1 fighter moved from Poland to 6 Sea Zone
            1 fighter moved from France to 6 Sea Zone
            1 fighter moved from Poland to Belorussia
            2 armour moved from Egypt to Belgian Congo
                  Germans take Anglo-Egypt Sudan from British
                  Germans take Belgian Congo from British
            1 transport moved from 15 Sea Zone to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 infantry moved from 13 Sea Zone to Gibraltar
                  Germans take Gibraltar from British
            1 armour moved from Ukraine to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            1 armour moved from Eastern Ukraine to Ukraine
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Belorussia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                    Germans roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                British defend with 1 cruiser; Russians defend with 1 submarine
                1 submarine owned by the Russians Submerged
                    Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 cruiser in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the British lost in 2 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Germans
            1 infantry moved from East Poland to Ukraine
            1 aaGun moved from France to Italy
            2 armour moved from Baltic States to Ukraine
            1 fighter moved from Belorussia to Ukraine
            1 armour moved from Baltic States to Finland
            1 artillery moved from Baltic States to Poland
            1 bomber moved from 2 Sea Zone to Norway
            1 fighter moved from 2 Sea Zone to Norway
            1 fighter moved from 6 Sea Zone to Poland
            1 fighter moved from 6 Sea Zone to Poland
            1 infantry moved from Finland to Norway
            1 infantry moved from Germany to Northwestern Europe
            9 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 submarine placed in 5 Sea Zone
            1 aaGun, 1 armour and 7 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.83
    Germans regular : 0.33
    British regular : -0.33
    

    Savegame

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