L20 BM3 WindowWasher (X) vs LennardF (L+19)

  • '21 '20

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Baltic States to Karelia
            2 armour moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 armour and 1 mech_infantry moved from Belarus to Archangel
            10 artilleries and 4 mech_infantrys moved from Poland to Eastern Poland
            10 artilleries and 8 infantry moved from Germany to Poland
            1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 armour moved from Western Germany to Poland
            1 fighter moved from 94 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
            1 fighter moved from 94 Sea Zone to 92 Sea Zone
            17 armour and 21 mech_infantrys moved from Eastern Poland to Baltic States
            1 armour moved from Belgian Congo to Rhodesia
                  Germans take Rhodesia from British
            1 armour moved from Rhodesia to Belgian Congo
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 infantry
            Battle in Western Ukraine
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 3 armour and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 3 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Baltic States: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Archangel: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Novgorod
            2 infantry and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : -0.67
    British regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            1 tactical_bomber moved from Russia to Caucasus
            1 artillery moved from Volgograd to Caucasus
            2 infantry moved from Volgograd to Caucasus
            1 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 fighters moved from Russia to Caucasus
            1 artillery moved from Ukraine to Bryansk
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 4 armour
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.50 expected hits
                    Italians roll dice for 4 armour in Caucasus, round 2 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
                    Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Caucasus
                 retreated to Caucasus
                Italians win with 1 armour remaining. Battle score for attacker is -2
                Casualties for Russians: 1 artillery, 1 fighter and 2 infantry
                Casualties for Italians: 3 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Dzavhan to Olgiy
    
        Place Units - Russians
            1 mech_infantry and 1 tactical_bomber placed in Russia
            3 infantry placed in Volgograd
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.50
    Russians regular : -1.50
    

    Savegame

  • '21 '20

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Amur to Soviet Far East
                  Japanese take Siberia from Russians
                  Japanese take Soviet Far East from Russians
            1 armour moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 mech_infantry moved from Amur to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 mech_infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Buyant-Uhaa
            1 infantry moved from Jehol to Buyant-Uhaa
            1 armour moved from Korea to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Korea to Buyant-Uhaa
            1 fighter moved from Manchuria to Central Mongolia
            1 infantry moved from Chahar to Central Mongolia
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Chahar to Central Mongolia
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 mech_infantry moved from Shan State to Yunnan
            2 mech_infantrys moved from Kiangsu to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 infantry moved from Kiangsu to Anhwe
            7 artilleries and 12 infantry moved from Shan State to Yunnan
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
            1 tactical_bomber moved from Anhwe to Central Mongolia
            1 fighter moved from Anhwe to Buyant-Uhaa
            1 battleship, 7 carriers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Shensi to Sikang
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
    
        Combat - Japanese
            Battle in Central Mongolia
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Central Mongolia
                Japanese win, taking Central Mongolia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Buyant-Uhaa
                Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Buyant-Uhaa, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
                Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Americans: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 9/23 hits, 7.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe
            1 fighter moved from Buyant-Uhaa to Anhwe
            1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
            2 aaGuns moved from Shan State to Yunnan
    
        Place Units - Japanese
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 18
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,4
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,3,2,5,5,2,1,4,3,2,6,1,3,6,5,5,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,5,6,4,2,4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5,6,6,2,1,6,5,4,2
            Japanese collect 33 PUs (18 lost to blockades); end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    UK_Pacific regular : 0.67
    Russians regular : 1.00
    

    Savegame


  • Scramble/Kamikaze orders for Japan?

    US11.tsvg

  • '21 '20

    submerge sub, no kami


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 5 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            3 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 artillery moved from 82 Sea Zone to French Equatorial Africa
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 91 Sea Zone to 82 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            4 fighters moved from Kansu to Sikang
            3 fighters moved from Kansu to Szechwan
            2 fighters moved from Kansu to Sikang
            2 fighters moved from Kansu to Szechwan
            1 bomber moved from India to Szechwan
            2 fighters moved from 20 Sea Zone to Hopei
            2 tactical_bombers moved from 20 Sea Zone to Hopei
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            2 carriers moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Korea
            Battle in Sikang
                Americans attack with 6 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters in Sikang, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber and 5 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Equatorial Africa
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            5 fighters moved from Sikang to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
            4 fighters moved from Szechwan to Suiyuyan
            1 bomber moved from Szechwan to India
            2 fighters moved from Wake Island to 6 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 19 Sea Zone
            2 carriers and 1 fighter moved from 20 Sea Zone to 19 Sea Zone
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            2 carriers moved from 20 Sea Zone to 6 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
            Americans undo move 2.
            1 artillery and 5 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 5 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.50
    Japanese regular : 1.00
    

    Savegame


  • Scramble 112?

    I forgot to NCM SZ20 to SZ6, do you mind if I do that?

  • '21 '20

    gamesave?


  • That would be more sporting, sorry about that.

    UK11.tsvg

  • '21 '20

    yeah, go ahead on the ncm, as long as the edits are reasonable i dont care

  • '21 '20

    I absolutely love the combined might of the axis fleets holding the med, it’s glorious (although kinda depressing that it has come down to that)


  • Yeah, I don’t know when I’m going to be able to deal with that - it’s almost worth taking a picture because… Japanese Sea Lion or no, it don’t happen that often.

    Are you still thinking about the German Scramble?

  • '21 '20

    oh crap sorry, no scramble

  • '21 '20

    @LennardF said in L20 BM3 WindowWasher (X) vs LennardF (L+19):

    know when I’m going to be able to deal with that - it’s almost worth taking a picture

    Definitely not :wink: :wink: , but in all seriousness, I’ve got a transport and 4 planes, probably not

  • '21 '20

    quoted the wront thing, meant to quote the sealion thing


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 5 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            2 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
            3 infantry moved from 82 Sea Zone to French Equatorial Africa
            1 artillery moved from 82 Sea Zone to French Equatorial Africa
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            6 infantry moved from Eastern United States to 101 Sea Zone
            2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            2 destroyers moved from 91 Sea Zone to 82 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            4 fighters moved from Kansu to Sikang
            3 fighters moved from Kansu to Szechwan
            2 fighters moved from Kansu to Sikang
            2 fighters moved from Kansu to Szechwan
            1 bomber moved from India to Szechwan
            2 fighters moved from 20 Sea Zone to Hopei
            2 tactical_bombers moved from 20 Sea Zone to Hopei
            1 transport moved from 20 Sea Zone to 21 Sea Zone
            1 mech_infantry moved from Guam to 21 Sea Zone
            1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Kiangsu
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 infantry moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            2 carriers moved from 20 Sea Zone to 6 Sea Zone
            1 carrier moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Americans
            Battle in Kiangsu
            Battle in Korea
            Battle in Sikang
                Americans attack with 6 fighters
                Japanese defend with 1 infantry
                    Americans roll dice for 6 fighters in Sikang, round 2 : 2/6 hits, 3.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Americans attack with 1 bomber and 5 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Hopei
                Americans attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Equatorial Africa
                Americans attack with 1 artillery and 3 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in French Equatorial Africa
                Americans win, taking French Equatorial Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Americans
            5 fighters moved from Sikang to Suiyuyan
            2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan
            4 fighters moved from Szechwan to Suiyuyan
            1 bomber moved from Szechwan to India
            2 fighters moved from Wake Island to 6 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
            1 battleship moved from 20 Sea Zone to 19 Sea Zone
            2 carriers and 1 fighter moved from 20 Sea Zone to 19 Sea Zone
            2 destroyers moved from 20 Sea Zone to 37 Sea Zone
            4 submarines moved from 6 Sea Zone to 20 Sea Zone
            2 submarines moved from 19 Sea Zone to 36 Sea Zone
            2 carriers moved from 20 Sea Zone to 6 Sea Zone
            6 infantry moved from 91 Sea Zone to Morocco
            1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 artilleries and 4 infantry placed in Eastern United States
            Americans undo move 2.
            1 artillery and 5 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery, 5 fighters and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            2 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            15 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Chinese creates battle in territory Szechwan
            Chinese creates battle in territory Sikang
            Battle in Tsinghai
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Tsinghai to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 8 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 3 carriers, 1 cruiser, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            7 infantry moved from 112 Sea Zone to Norway
            1 artillery moved from 112 Sea Zone to Norway
            1 battleship moved from 91 Sea Zone to 112 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
                  British take Rhodesia from Germans
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            28 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 tactical_bombers moved from Eastern Persia to Caucasus
            1 fighter moved from Eastern Persia to Caucasus
    
        Combat - British
            Battle in Norway
            Battle in Caucasus
                British attack with 1 fighter and 2 tactical_bombers
                Italians defend with 1 armour
                    British roll dice for 1 fighter and 2 tactical_bombers in Caucasus, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Caucasus
                British win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for British: 1 tactical_bomber
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Caucasus to Eastern Persia
            1 fighter moved from Caucasus to Volgograd
            1 bomber moved from 112 Sea Zone to United Kingdom
            2 aaGuns moved from India to Burma
    
        Place Units - British
            3 infantry placed in Union of South Africa
            5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4
            British collect 27 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in India
            Turning on Edit Mode
            EDIT: Removing units owned by British from Volgograd: 1 fighter
            EDIT: Adding units owned by British to Eastern Persia: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 20 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 cruiser and 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Italians regular : 0.00
    Japanese regular : 1.67
    British regular : 1.33
    

    Savegame


  • I’ll stop stacking London then…

    Had to do another edit - one of the planes must have taken a 3 step route to Caucasus while the other two took the 2 step route.

    Between the Japanese and Italians you shot down 3 out of 4 planes you had a reasonable chance at. I guess I can afford it but… I paid a price on that turn for my plane adventures.

  • '21 '20

    well, no promises, if the opportunity presents itself, ill do it

  • '21 '20

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour moved from Persia to Caucasus
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Southern Italy to Algeria
            1 fighter moved from Southern Italy to Caucasus
            2 fighters and 2 tactical_bombers moved from Persia to Caucasus
            1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
            1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
            1 artillery moved from Belgian Congo to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 mech_infantry moved from Egypt to French Equatorial Africa
            1 mech_infantry moved from Italian Somaliland to Belgian Congo
            1 mech_infantry moved from Egypt to Belgian Congo
            3 infantry moved from Iraq to Persia
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Syria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Northern Italy to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Northern Italy to Romania
            2 infantry moved from Southern France to Northern Italy
            3 infantry moved from Northern Italy to Western Germany
    
        Combat - Italians
            Battle in French Equatorial Africa
                Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys
                Americans defend with 1 artillery and 3 infantry
                    Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 4 mech_infantrys in French Equatorial Africa, round 3 : 0/5 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 4 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 4 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 5 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in French Equatorial Africa
                    Italians roll dice for 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 6 : 2/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery in French Equatorial Africa, round 6 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in French Equatorial Africa
                Italians win, taking French Equatorial Africa from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry and 2 mech_infantrys
                Casualties for Americans: 1 artillery and 3 infantry
            Battle in Algeria
                Italians attack with 1 fighter and 2 infantry
                Americans defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Algeria to 92 Sea Zone
            4 infantry moved from 99 Sea Zone to Syria
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 aaGun moved from Southern France to Northern Italy
            1 aaGun moved from France to Western Germany
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            3 artilleries placed in Persia
            3 mech_infantrys placed in Iraq
            3 infantry placed in Egypt
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,5,4
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : -0.67
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from India to Burma
            1 infantry moved from Formosa to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from Formosa to 20 Sea Zone
            1 infantry moved from Formosa to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 destroyers moved from 22 Sea Zone to 6 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Malaya
            1 artillery moved from 37 Sea Zone to Malaya
            1 artillery moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 6 Sea Zone to Korea
    
        Combat - ANZAC
            Battle in Shan State
            Battle in French Indo China
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 22 PUs; end with 28 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 29
  • 71
  • 106
  • 115
  • 134
  • 101
  • 158
  • 673
Axis & Allies Boardgaming Custom Painted Miniatures

256

Online

17.3k

Users

39.8k

Topics

1.7m

Posts