@AndrewAAGamer No thanks.
L20 BM3 WindowWasher (X) vs LennardF (L+19)
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 2 infantry and 16 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Karelia 2 armour moved from Novgorod to Karelia 1 mech_infantry moved from Novgorod to Karelia 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians 1 armour and 1 mech_infantry moved from Belarus to Archangel 10 artilleries and 4 mech_infantrys moved from Poland to Eastern Poland 10 artilleries and 8 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Poland 1 fighter moved from 94 Sea Zone to Western Germany 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 fighter moved from 94 Sea Zone to 92 Sea Zone 17 armour and 21 mech_infantrys moved from Eastern Poland to Baltic States 1 armour moved from Belgian Congo to Rhodesia Germans take Rhodesia from British 1 armour moved from Rhodesia to Belgian Congo Combat - Germans Battle in Holland Belgium Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 2 : 0/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 armour and 3 mech_infantrys in Archangel, round 3 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Baltic States: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Archangel: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Northern Italy to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : -0.67 British regular : 1.33
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 8 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 tactical_bomber moved from Russia to Caucasus 1 artillery moved from Volgograd to Caucasus 2 infantry moved from Volgograd to Caucasus 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 fighters moved from Russia to Caucasus 1 artillery moved from Ukraine to Bryansk Combat - Russians Battle in Caucasus Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 4 armour Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2.50 expected hits Italians roll dice for 4 armour in Caucasus, round 2 : 2/4 hits, 2.00 expected hits 2 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1.50 expected hits 1 fighter owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Italians lost in Caucasus retreated to Caucasus Italians win with 1 armour remaining. Battle score for attacker is -2 Casualties for Russians: 1 artillery, 1 fighter and 2 infantry Casualties for Italians: 3 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 infantry moved from Olgiy to Kansu 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Dzavhan to Olgiy Place Units - Russians 1 mech_infantry and 1 tactical_bomber placed in Russia 3 infantry placed in Volgograd 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : -1.50
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour moved from Amur to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Amur to Ulaanbaatar 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 armour moved from Korea to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Korea to Buyant-Uhaa 1 fighter moved from Manchuria to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Chahar to Central Mongolia 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 armour moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour moved from Burma to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 mech_infantrys moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 1 infantry moved from Kiangsu to Anhwe 7 artilleries and 12 infantry moved from Shan State to Yunnan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan 1 tactical_bomber moved from Anhwe to Central Mongolia 1 fighter moved from Anhwe to Buyant-Uhaa 1 battleship, 7 carriers, 1 destroyer and 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anhwe to Jehol 1 infantry moved from Shensi to Sikang 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Central Mongolia Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Buyant-Uhaa, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Suiyuyan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 9/23 hits, 7.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 7 artilleries, 1 fighter, 12 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe 1 fighter and 1 tactical_bomber moved from Suiyuyan to Anhwe 1 fighter moved from Buyant-Uhaa to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe 2 aaGuns moved from Shan State to Yunnan Place Units - Japanese 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 18 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,4 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1,4,3,2,5,5,2,1,4,3,2,6,1,3,6,5,5,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,6,6,5,6,4,2,4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5,6,6,2,1,6,5,4,2 Japanese collect 33 PUs (18 lost to blockades); end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.67 UK_Pacific regular : 0.67 Russians regular : 1.00
-
Scramble/Kamikaze orders for Japan?
-
submerge sub, no kami
-
TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 3 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 91 Sea Zone to 82 Sea Zone 1 submarine moved from 91 Sea Zone to 82 Sea Zone 4 fighters moved from Kansu to Sikang 3 fighters moved from Kansu to Szechwan 2 fighters moved from Kansu to Sikang 2 fighters moved from Kansu to Szechwan 1 bomber moved from India to Szechwan 2 fighters moved from 20 Sea Zone to Hopei 2 tactical_bombers moved from 20 Sea Zone to Hopei 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Americans Battle in Kiangsu Battle in Korea Battle in Sikang Americans attack with 6 fighters Japanese defend with 1 infantry Americans roll dice for 6 fighters in Sikang, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 5 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Hopei Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa Americans attack with 1 artillery and 3 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 5 fighters moved from Sikang to Suiyuyan 2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan 4 fighters moved from Szechwan to Suiyuyan 1 bomber moved from Szechwan to India 2 fighters moved from Wake Island to 6 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 2 carriers and 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 2 carriers moved from 20 Sea Zone to 6 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 5 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.50 Japanese regular : 1.00
-
Scramble 112?
I forgot to NCM SZ20 to SZ6, do you mind if I do that?
-
gamesave?
-
That would be more sporting, sorry about that.
-
yeah, go ahead on the ncm, as long as the edits are reasonable i dont care
-
I absolutely love the combined might of the axis fleets holding the med, it’s glorious (although kinda depressing that it has come down to that)
-
Yeah, I don’t know when I’m going to be able to deal with that - it’s almost worth taking a picture because… Japanese Sea Lion or no, it don’t happen that often.
Are you still thinking about the German Scramble?
-
oh crap sorry, no scramble
-
@LennardF said in L20 BM3 WindowWasher (X) vs LennardF (L+19):
know when I’m going to be able to deal with that - it’s almost worth taking a picture
Definitely not :wink: :wink: , but in all seriousness, I’ve got a transport and 4 planes, probably not
-
quoted the wront thing, meant to quote the sealion thing
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 5 fighters, 6 infantry and 3 transports; Remaining resources: 3 PUs; Combat Move - Americans 3 infantry moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 2 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone 3 infantry moved from 82 Sea Zone to French Equatorial Africa 1 artillery moved from 82 Sea Zone to French Equatorial Africa 1 transport moved from 91 Sea Zone to 101 Sea Zone 6 infantry moved from Eastern United States to 101 Sea Zone 2 destroyers, 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 destroyers moved from 91 Sea Zone to 82 Sea Zone 1 submarine moved from 91 Sea Zone to 82 Sea Zone 4 fighters moved from Kansu to Sikang 3 fighters moved from Kansu to Szechwan 2 fighters moved from Kansu to Sikang 2 fighters moved from Kansu to Szechwan 1 bomber moved from India to Szechwan 2 fighters moved from 20 Sea Zone to Hopei 2 tactical_bombers moved from 20 Sea Zone to Hopei 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Guam to 21 Sea Zone 1 mech_infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 carrier, 2 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 22 Sea Zone to 6 Sea Zone Americans take 17 Sea Zone from Japanese 1 infantry moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 4 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone 4 infantry moved from 6 Sea Zone to Korea 2 carriers moved from 20 Sea Zone to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone Combat - Americans Battle in Kiangsu Battle in Korea Battle in Sikang Americans attack with 6 fighters Japanese defend with 1 infantry Americans roll dice for 6 fighters in Sikang, round 2 : 2/6 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Sikang Americans win, taking Kiangsu from Japanese, taking Korea from Japanese with 5 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber and 5 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 5 fighters in Szechwan, round 2 : 4/6 hits, 3.17 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in Hopei Americans attack with 2 fighters and 2 tactical_bombers Japanese defend with 1 infantry Americans roll dice for 2 fighters and 2 tactical_bombers in Hopei, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Equatorial Africa Americans attack with 1 artillery and 3 infantry Italians defend with 1 armour Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in French Equatorial Africa Americans win, taking French Equatorial Africa from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu Non Combat Move - Americans 5 fighters moved from Sikang to Suiyuyan 2 fighters and 2 tactical_bombers moved from Hopei to Suiyuyan 4 fighters moved from Szechwan to Suiyuyan 1 bomber moved from Szechwan to India 2 fighters moved from Wake Island to 6 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone 1 battleship moved from 20 Sea Zone to 19 Sea Zone 2 carriers and 1 fighter moved from 20 Sea Zone to 19 Sea Zone 2 destroyers moved from 20 Sea Zone to 37 Sea Zone 4 submarines moved from 6 Sea Zone to 20 Sea Zone 2 submarines moved from 19 Sea Zone to 36 Sea Zone 2 carriers moved from 20 Sea Zone to 6 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 1 fighter and 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 4 infantry placed in Eastern United States Americans undo move 2. 1 artillery and 5 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery, 5 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 63 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 2 infantry moved from Kansu to Tsinghai 1 fighter moved from Kansu to Tsinghai 15 infantry moved from Kansu to Suiyuyan Combat - Chinese Chinese creates battle in territory Hopei Chinese creates battle in territory Szechwan Chinese creates battle in territory Sikang Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Hopei from Japanese, taking Szechwan from Japanese, taking Sikang from Japanese, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 8 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from United Kingdom to 110 Sea Zone 7 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 4 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 cruiser moved from 91 Sea Zone to 112 Sea Zone 7 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 1 battleship moved from 91 Sea Zone to 112 Sea Zone 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia British take Rhodesia from Germans 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 28 infantry moved from India to Burma 2 artilleries moved from India to Burma 2 tactical_bombers moved from Eastern Persia to Caucasus 1 fighter moved from Eastern Persia to Caucasus Combat - British Battle in Norway Battle in Caucasus British attack with 1 fighter and 2 tactical_bombers Italians defend with 1 armour British roll dice for 1 fighter and 2 tactical_bombers in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Caucasus British win, taking Norway from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for British: 1 tactical_bomber Casualties for Italians: 1 armour Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Caucasus to Eastern Persia 1 fighter moved from Caucasus to Volgograd 1 bomber moved from 112 Sea Zone to United Kingdom 2 aaGuns moved from India to Burma Place Units - British 3 infantry placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,4 British collect 27 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from Volgograd: 1 fighter EDIT: Adding units owned by British to Eastern Persia: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 20 Sea Zone: 1 cruiser and 2 destroyers EDIT: Adding units owned by Americans to 6 Sea Zone: 1 cruiser and 2 destroyers EDIT: Turning off Edit Mode Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Some Units in India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -0.50 Italians regular : 0.00 Japanese regular : 1.67 British regular : 1.33
-
I’ll stop stacking London then…
Had to do another edit - one of the planes must have taken a 3 step route to Caucasus while the other two took the 2 step route.
Between the Japanese and Italians you shot down 3 out of 4 planes you had a reasonable chance at. I guess I can afford it but… I paid a price on that turn for my plane adventures.
-
well, no promises, if the opportunity presents itself, ill do it
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 3 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Persia to Caucasus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Southern Italy to Algeria 1 fighter moved from Southern Italy to Caucasus 2 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to French Equatorial Africa 1 artillery moved from Belgian Congo to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Italian Somaliland to Belgian Congo 1 mech_infantry moved from Egypt to Belgian Congo 3 infantry moved from Iraq to Persia 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Syria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Southern France to Northern Italy 3 infantry moved from Northern Italy to Western Germany Combat - Italians Battle in French Equatorial Africa Italians attack with 1 artillery, 1 infantry and 4 mech_infantrys Americans defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 infantry and 4 mech_infantrys in French Equatorial Africa, round 2 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 artillery and 3 infantry in French Equatorial Africa, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 artillery and 4 mech_infantrys in French Equatorial Africa, round 3 : 0/5 hits, 1.17 expected hits Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in French Equatorial Africa Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 4 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 2 infantry in French Equatorial Africa, round 4 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in French Equatorial Africa Italians roll dice for 1 artillery and 3 mech_infantrys in French Equatorial Africa, round 5 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 artillery and 1 infantry in French Equatorial Africa, round 5 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in French Equatorial Africa Italians roll dice for 1 artillery and 2 mech_infantrys in French Equatorial Africa, round 6 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in French Equatorial Africa, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in French Equatorial Africa Italians win, taking French Equatorial Africa from Americans with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Italians: 1 infantry and 2 mech_infantrys Casualties for Americans: 1 artillery and 3 infantry Battle in Algeria Italians attack with 1 fighter and 2 infantry Americans defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 fighter and 2 infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians roll dice for 1 fighter and 1 infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 fighter moved from Algeria to 92 Sea Zone 4 infantry moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 aaGun moved from Southern France to Northern Italy 1 aaGun moved from France to Western Germany 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 3 artilleries placed in Persia 3 mech_infantrys placed in Iraq 3 infantry placed in Egypt 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,6,5,4 Italians collect 32 PUs; end with 32 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : -0.67
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 2 fighters moved from India to Burma 1 infantry moved from Formosa to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Formosa to 20 Sea Zone 1 infantry moved from Formosa to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 destroyers moved from 22 Sea Zone to 6 Sea Zone 3 infantry moved from Queensland to 54 Sea Zone 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Combat - ANZAC Battle in Shan State Battle in French Indo China Battle in Malaya Non Combat Move - ANZAC 1 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 infantry placed in Queensland 2 artilleries and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :