Forgot to post on end turn, sent the save in JAP buying phase.
About edits ok, but you will have to edit again as I used the first one
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Yunnan to Szechwan
4 artilleries, 1 infantry and 1 mech_infantry moved from Yunnan to Burma
3 armour moved from French Indo China to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Yunnan
1 armour and 8 mech_infantrys moved from Hunan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 38 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 marine moved from 38 Sea Zone to Burma
Combat - Japanese
Japanese creates battle in territory 56 Sea Zone
Japanese creates battle in territory 62 Sea Zone
Battle in Burma
Japanese attack with 7 armour, 4 artilleries, 1 fighter, 1 infantry, 1 marine, 10 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 7 armour, 4 artilleries, 1 fighter, 1 infantry, 1 marine, 10 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/25 hits, 8.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 4 artilleries, 1 fighter, 1 marine, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 38 Sea Zone
3 artilleries and 3 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 bombers and 1 fighter moved from Paulau Island to Philippines
1 fighter and 2 tactical_bombers moved from Philippines to Kwangsi
1 fighter moved from Japan to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 aaGun and 5 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : -1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 56 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 8/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 6 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from 88 Sea Zone to Suriname
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,17
Americans : 4,33
Japanese : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Sikang to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 marine moved from Trans-Jordan to 98 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 marine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Tobruk to Bulgaria
1 fighter moved from Trans-Jordan to Bulgaria
1 tactical_bomber moved from India to Caucasus
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 bomber, 2 fighters, 2 infantry and 1 marine moved from Trans-Jordan to Iraq
Combat - Americans
Battle in 56 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 8/9 hits, 4,50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Iraq
Americans attack with 1 bomber, 2 fighters, 2 infantry and 1 marine
Germans defend with 1 armour and 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 marine in Iraq, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits
1 armour owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Iraq
Americans win, taking Iraq from Germans with 1 bomber, 2 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Americans
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Iraq to Greece
2 fighters moved from Iraq to 98 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 fighter moved from 98 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
2 mech_infantrys moved from Tobruk to Egypt
3 infantry moved from Tunisia to Libya
1 aaGun and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 carrier and 1 destroyer moved from 91 Sea Zone to 88 Sea Zone
4 artilleries moved from Eastern United States to 101 Sea Zone
1 aaGun and 2 artilleries moved from Central United States to 101 Sea Zone
7 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 6 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from 88 Sea Zone to Suriname
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
7 fighters and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
Place Units - Americans
1 factory_minor and 1 harbour placed in Greece
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
14 infantry moved from Sikang to Shensi
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Trans-Jordan to Persia
British take Persia from Germans
1 marine moved from Trans-Jordan to 98 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 marine moved from 98 Sea Zone to 97 Sea Zone
1 marine moved from 97 Sea Zone to Albania
1 infantry moved from Greece to Bulgaria
1 bomber moved from Tobruk to Bulgaria
1 fighter moved from Trans-Jordan to Bulgaria
1 tactical_bomber moved from India to Caucasus
5 fighters and 1 tactical_bomber moved from Trans-Jordan to Caucasus
Combat - British
Battle in Albania
Battle in Caucasus
British attack with 5 fighters and 2 tactical_bombers
Italians defend with 2 armour and 1 mech_infantry
British roll dice for 5 fighters and 2 tactical_bombers in Caucasus, round 2 : 2/7 hits, 3,83 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1,33 expected hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Caucasus
British roll dice for 5 fighters and 1 tactical_bomber in Caucasus, round 3 : 2/6 hits, 3,17 expected hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Albania from Italians with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 tactical_bomber
Casualties for Italians: 2 armour and 1 mech_infantry
Battle in Bulgaria
British attack with 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win, taking Bulgaria from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from Caucasus to Greece
1 bomber and 1 fighter moved from Bulgaria to Greece
1 marine moved from Trans-Jordan to 98 Sea Zone
2 artilleries moved from Egypt to 98 Sea Zone
1 armour and 3 infantry moved from Trans-Jordan to 98 Sea Zone
1 armour, 2 artilleries, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 marine moved from 97 Sea Zone to Greece
2 submarines moved from 97 Sea Zone to 92 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Trans-Jordan to Gibraltar
2 fighters moved from United Kingdom to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Trans-Jordan to Persia
1 aaGun, 4 artilleries and 11 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from India to Samara
3 aaGuns, 5 artilleries and 17 infantry moved from India to West India
Place Units - British
3 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -1,00
British : -2,33
Americans : 4,33
Chinese : 0,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 fighter moved from France to Southern Italy
1 fighter moved from Slovakia Hungary to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,4,5,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,3,5,1,4,3,4,3,6,5,3,5
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 39 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 55 Sea Zone to Queensland
2 infantry moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from Trans-Jordan to Samara
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to Tobruk
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Northwest Persia
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Rostov
1 mech_infantry moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Romania to Albania
2 fighters and 2 tactical_bombers moved from Southern Italy to Albania
2 bombers moved from Southern Italy to Kazakhstan
1 bomber moved from Southern Italy to Volgograd
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 bombers moved from Western Germany to Bulgaria
Combat - Germans
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 3 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 3 bombers and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 2.17 expected hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 marine
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Albania, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 marine in Albania, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the British and 1 mech_infantry owned by the Germans lost in Albania
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 marine
Non Combat Move - Germans
2 bombers moved from Kazakhstan to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
3 bombers moved from Bulgaria to Southern Italy
2 fighters and 2 tactical_bombers moved from Albania to Southern Italy
1 mech_infantry moved from Yugoslavia to Romania
3 mech_infantrys moved from Ukraine to Romania
3 mech_infantrys moved from Western Ukraine to Romania
3 mech_infantrys moved from Eastern Poland to Romania
2 mech_infantrys moved from Poland to Romania
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
4 artilleries and 6 infantry moved from Novgorod to Belarus
4 infantry moved from Vyborg to Novgorod
1 aaGun moved from Archangel to Belarus
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 aaGun moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Northwest Persia to Rostov
1 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
6 mech_infantrys placed in Western Germany
4 armour, 2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,4,6,6,3,5,3,3,2,5,1,5
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.83
British : 1.00
Russians : 1.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
3 armour and 4 mech_infantrys moved from Russia to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Volgograd
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
3 armour and 4 mech_infantrys moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 1 infantry and 4 mech_infantrys in Vologda, round 2 : 1/8 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
1 aaGun, 10 artilleries and 28 infantry moved from Samara to Russia
3 infantry moved from Russia to Vologda
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 2 infantry moved from Burma to India
5 armour and 5 mech_infantrys moved from Burma to India
2 armour and 2 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Burma to India
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys in India, round 2 : 9/23 hits, 7.50 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 artilleries, 1 infantry and 1 marine moved from Burma to 38 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
3 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 armour moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
1 infantry placed in Kiangsu
2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
UK_Pacific : -1.00
Japanese : -0.33
lone defenders on both sides have been deadly when it matters this game.
Forgot a ncm, please hold
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 harbour, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries and 2 infantry moved from Burma to India
5 armour and 5 mech_infantrys moved from Burma to India
2 armour and 2 mech_infantrys moved from Burma to India
3 mech_infantrys moved from Burma to India
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in India
Japanese attack with 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys in India, round 2 : 9/23 hits, 7.50 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the British lost in India
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 7 armour, 4 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
3 artilleries, 1 infantry and 1 marine moved from Burma to 38 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 38 Sea Zone to 36 Sea Zone
3 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
2 armour moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Jehol
2 aaGuns and 7 infantry moved from Manchuria to Korea
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to India
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in Hainan
2 infantry placed in French Indo China
1 infantry placed in Kiangsu
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0.83
UK_Pacific : -1.00
Japanese : -0.33
@Misterblue please use second file
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Iraq to Northwest Persia
1 bomber moved from Greece to Northwest Persia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 marine moved from Iraq to Northwest Persia
1 bomber moved from Greece to Northwest Persia
Combat - Americans
Battle in Northwest Persia
Americans attack with 1 bomber, 1 infantry and 1 marine
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 1 infantry and 1 marine in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Northwest Persia to Greece
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Queensland to South Australia
1 transport moved from 54 Sea Zone to 62 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 submarine moved from 89 Sea Zone to 28 Sea Zone
2 submarines moved from 101 Sea Zone to 28 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 6 artilleries, 1 carrier, 1 destroyer, 1 fighter, 7 infantry and 7 transports moved from 88 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun, 6 artilleries and 7 infantry moved from 92 Sea Zone to Algeria
3 infantry moved from Libya to Tobruk
1 aaGun and 1 infantry moved from Tunisia to Libya
1 fighter moved from 97 Sea Zone to Greece
2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Greece to Iraq
Place Units - Americans
1 factory_minor placed in Iraq
3 infantry placed in Greece
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 0,67
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
14 infantry moved from Shensi to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese roll dice for 15 infantry in Hopei, round 2 : 3/15 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
Place Units - Chinese
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,67