TripleA Manual Gamesave Post for game: World War II Global 1940 French Rebalance
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@JDOW Ok. I am a bit busier, but will try and play soon.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Americans with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Northern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to France
2 fighters moved from Southern France to France
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Rostov to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3,3,3,1,1
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Rostov, round 2 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Americans with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 fighter moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Northern Italy
1 artillery moved from Northern Italy to France
1 infantry moved from France to Western Germany
1 aaGun moved from Northern Italy to France
2 fighters moved from Southern France to France
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Rostov to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3,3,3,1,1
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
Combat Hit Differential Summary :
Americans regular : 1,00
Italians regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 2 fighters and 2 infantry in Malaya, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
2 fighters moved from Malaya to 42 Sea Zone
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from West India to Eastern Persia
Place Units - ANZAC
1 airfield placed in Java
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67
ANZAC regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Ukraine: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 bombers moved from Southern Italy to 115 Sea Zone
Combat - Germans
Battle in Sikang
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 artillery and 2 infantry moved from Karelia to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
1 fighter moved from Volgograd to Ukraine
8 artilleries and 15 infantry moved from Volgograd to Caucasus
13 mech_infantrys moved from Ukraine to Caucasus
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Rostov
11 armour and 52 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery and 3 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 tactical_bomber moved from Southern Italy to Ukraine
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 bombers moved from Southern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
10 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,5,1,5,5
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Russians regular : -0,67
Germans regular : 0,00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Ukraine: 1 fighter
EDIT: Removing units owned by Italians from Southern Italy: 1 bomber
EDIT: Adding units owned by Italians to Western Germany: 1 bomber
EDIT: Removing units owned by Italians from France: 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 3 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
1 infantry moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Novgorod to 115 Sea Zone
2 bombers moved from Southern Italy to 115 Sea Zone
Combat - Germans
Battle in Sikang
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 artillery and 2 infantry moved from Karelia to Finland
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Finland
2 carriers, 1 cruiser, 1 destroyer and 6 submarines moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from Western Germany to France
1 fighter moved from Volgograd to Ukraine
8 artilleries and 15 infantry moved from Volgograd to Caucasus
13 mech_infantrys moved from Ukraine to Caucasus
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Bryansk to Rostov
11 armour and 52 mech_infantrys moved from Volgograd to Kazakhstan
1 artillery and 3 infantry moved from Tambov to Volgograd
1 infantry moved from Samara to Kazakhstan
3 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Sikang to Volgograd
1 tactical_bomber moved from Southern Italy to Ukraine
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Western Germany
3 bombers moved from Southern Italy to Western Germany
1 aaGun moved from France to Western Germany
1 fighter moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
10 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,5,5,1,5,5
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,33
Russians regular : -0,67
Germans regular : 0,00
@Pejon_88 Sorry for my edits with the Italians.
Don’t think that matters much for you though. It is really hard playing a great opponent. You have this I believe.
I don’t like to play people that feel desperate about the position. That makes them way harder to predict ;)
I am somehow irritated you gave the Brits 93% on the Caucasus army (with no need at all because you could have easily stacked more mechs there)
This feels like a toxic decoy and raises memories of the glorious Russian victory in Ukraine which still ended into losing Moscow.
Playing against Germany with ZERO counterplay in the backyard of Moscow is very very tough.
no problem re Italy edits. I have no Franzac activity in Europe anyway so I understand that it is annoying to play Italy and to project the entire German turn while so doing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Northwest Persia to Cyprus
1 aaGun, 3 artilleries and 23 infantry moved from Northwest Persia to Iraq
Turn Complete - Russians
Combat Hit Differential Summary :
@JDOW Hehe ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Japan to Iwo Jima
2 fighters moved from 19 Sea Zone to Iwo Jima
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Celebes
2 infantry moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Iwo Jima
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 2 : 1/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 3 fighters and 2 infantry in Iwo Jima, round 3 : 1/5 hits, 1,83 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 2/6 hits, 2,67 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/5 hits, 2,50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Sumatra, round 2 : 2/4 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Sumatra
Japanese win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 battleships, 15 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 6 submarines and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 bombers moved from Sumatra to Shan State
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Manchuria
1 carrier and 1 destroyer moved from 19 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 6 Sea Zone
4 fighters and 5 tactical_bombers moved from Kwangtung to 35 Sea Zone
2 fighters moved from Iwo Jima to 17 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,33
Japanese regular : -2,50
ANZAC regular : -0,33
UK_Pacific regular : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 tactical_bombers moved from 42 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Marianas to 17 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
11 fighters moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 bomber moved from India to Malaya
2 bombers moved from Cyprus to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Germany
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from Cyprus to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
Couple of orders required:
Any chance to take a quick look? It looks quite str8 forward to me but I do not want to make the wrong assumptions.
@JDOW Yes of course.
See, I would have guessed you won’t intercept. I am glad I asked. Let the bloody battle begin.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 destroyers, 4 fighters, 11 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 tactical_bombers moved from 42 Sea Zone to 17 Sea Zone
2 fighters moved from Wake Island to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Marianas to 17 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
11 fighters moved from 42 Sea Zone to Celebes
3 fighters moved from 42 Sea Zone to Celebes
1 bomber moved from India to French Indo China
1 bomber moved from India to Malaya
2 bombers moved from Cyprus to Western Germany
2 bombers moved from United Kingdom to Western Germany
3 bombers moved from United Kingdom to Germany
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Western Germany
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from Cyprus to Western Germany
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Gibraltar to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Air Battle in Western Germany
Americans attacks with 14 units heading to Western Germany
Germans launches 9 interceptors out of Western Germany
Attackers Fire, : 5/14 hits, 4,00 expected hits
Defenders Fire, : 3/9 hits, 3,00 expected hits
3 fighters owned by the Americans lost in Western Germany
1 fighter owned by the Germans and 4 fighters owned by the Italians lost in Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Germans roll AA dice in Western Germany : 0/4 hits, 0,67 expected hits
Bombing raid in Western Germany rolls: 8,6,3,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Strategic bombing raid in French Indo China
Japanese roll AA dice in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Germany causes 13 damage total.
Strategic bombing raid in Malaya
Japanese roll AA dice in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Malaya causes 4 damage total.
Battle in Denmark
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Americans attack with 14 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 14 fighters and 2 infantry in Celebes, round 2 : 10/16 hits, 7,33 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 14 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in 17 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 17 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 17 Sea Zone, round 3 : 3/4 hits, 2,33 expected hits
Japanese roll dice for 2 fighters and 1 transport in 17 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 17 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 23
Casualties for Americans: 1 submarine and 2 tactical_bombers
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Cleaning up after air battles
Non Combat Move - Americans
4 bombers moved from Western Germany to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Malaya to India
1 fighter moved from 41 Sea Zone to 42 Sea Zone
14 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from 17 Sea Zone to 31 Sea Zone
1 bomber moved from 17 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
4 fighters moved from Western Germany to 112 Sea Zone
2 aaGuns moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns moved from 112 Sea Zone to Denmark
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
3 transports moved from 102 Sea Zone to 101 Sea Zone
3 fighters moved from Java to 42 Sea Zone
1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - Americans
3 infantry placed in Normandy Bordeaux
6 infantry placed in Central United States
3 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Western United States
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans regular : 4,17
Japanese regular : -0,83
Japanese AA : 0,67
Defenders Fire, : 0,00
Germans AA : -0,17
Attackers Fire, : 1,00
Germans regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Denmark: 1 aaGun
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Take the 2nd save please.
I took the Italians off first in the bloody air battle at WGR. Please let me know in case you’d want to switch.