Scrambles?
Pejon 88 (X) vs. JDOW (Allies +12), BM3
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@Pejon_88 Apologize for ridiculous rolling… There has been many battles with very uneven rolling, has it not?
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Its my destiny. Happened to trulpen as well. Whenever I scramble off Gibraltar it ends in a disaster.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - ANZAC Battle in Celebes Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 mech_infantry EDIT: Adding units owned by Americans to South Australia: 1 mech_infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -1,00
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - ANZAC Battle in Celebes Battle in Shan State ANZAC attack with 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Shan State to India 1 fighter moved from New South Wales to Queensland 1 aaGun moved from South Australia to Queensland 2 infantry moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from New South Wales: 1 mech_infantry EDIT: Adding units owned by Americans to South Australia: 1 mech_infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,00 ANZAC regular : -1,00
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And yes, a bunch of odd battles so far.
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@JDOW Did you win the game versus trulpen?
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It is still going but I will most likely win. But the game was mostly decided by a huge blunder by him.
The 2nd game is a fierce fight but I blundered early in this one and still pay the bill for it.
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Yeah rarely gives up. OK, interesting.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone 4 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 2 infantry moved from Archangel to Vologda 1 tactical_bomber moved from Archangel to Vologda 1 tactical_bomber moved from Novgorod to Vologda 2 bombers moved from Novgorod to Volgograd 3 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 1 tactical_bomber moved from Bryansk to Volgograd Combat - Germans Battle in Holland Belgium Germans attack with 4 fighters, 2 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/7 hits, 3,00 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 submarine Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 125 Sea Zone Germans win, taking 125 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Volgograd Germans attack with 2 bombers, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,33 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 artillery Germans roll dice for 2 infantry and 2 tactical_bombers in Vologda, round 2 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Vologda, round 3 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 tactical_bombers moved from Vologda to Bryansk 1 infantry moved from Smolensk to Bryansk 7 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Novgorod to Archangel 2 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Eastern Poland to Bryansk 3 infantry moved from Ukraine to Bryansk 2 bombers and 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Eastern Poland to Bryansk 1 mech_infantry moved from Bryansk to Caucasus 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Holland Belgium to 112 Sea Zone 3 fighters moved from Holland Belgium to Western Germany Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 7 mech_infantrys placed in Germany 3 infantry placed in Southern France 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : 1,50 British regular : 0,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 4 infantry moved from Sakha to Amur 2 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 Russians regular : -1,17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 4 infantry moved from Sakha to Amur 2 infantry moved from Buryatia to Amur Combat - Russians Battle in Amur Russians attack with 6 infantry Japanese defend with 1 infantry Russians roll dice for 6 infantry in Amur, round 2 : 1/6 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R. 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakut S.S.R.: 1 aaGun EDIT: Adding units owned by Russians to Amur: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,00 Russians regular : -1,17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 fighters, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to Celebes 1 infantry moved from Hopei to Shensi 1 artillery and 1 infantry moved from Szechwan to Shensi 1 armour, 1 infantry and 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Paulau Island 2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 bomber moved from Kwangsi to 34 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Celebes Japanese attack with 1 artillery, 1 fighter and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1,17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Celebes Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 3 : 2/3 hits, 1,17 expected hits ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Paulau Island Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Paulau Island, round 2 : 4/8 hits, 3,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Paulau Island Japanese win, taking Paulau Island from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 2 : 0/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Shensi, round 3 : 2/6 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Malaya to Shan State 3 fighters and 3 tactical_bombers moved from Paulau Island to 35 Sea Zone 1 bomber moved from 34 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to Korea 1 infantry moved from Manchuria to Korea 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 2 carriers moved from 37 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 carrier moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 44 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 carrier, 2 submarines and 4 transports moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from Guam to 21 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to Korea 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe 1 infantry moved from Shantung to Jehol 2 infantry moved from Shantung to Anhwe 1 fighter moved from 21 Sea Zone to Korea 1 fighter moved from 21 Sea Zone to 44 Sea Zone Place Units - Japanese 3 fighters and 1 tactical_bomber placed in Japan 3 infantry placed in Shantung 3 infantry placed in French Indo China 3 infantry placed in Malaya Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,33 Japanese regular : -0,00 ANZAC regular : -1,00
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Hi Sir,
I was procrastinating the turn a while as I wasn’t sure which options to choose at first glance. Now we are in the preparation for vacation starting tomorrow. I will have my notebook with me and assume to have time to move, but I cannot tell yet exactly.
Sorry in advance for further delays.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 45 Sea Zone 4 fighters moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to Paulau Island 1 bomber moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Paulau Island Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/8 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in 95 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 4 fighters moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 marine, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 bomber moved from Western United States to Caroline Islands 1 bomber moved from 95 Sea Zone to Algeria 1 aaGun and 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 92 Sea Zone to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 51 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States 2 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 2,50 Italians regular : -0,33 Japanese regular : -0,67
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 carrier, 5 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 4 fighters moved from 33 Sea Zone to Paulau Island 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 1 submarine moved from 33 Sea Zone to 45 Sea Zone 4 fighters moved from 33 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone 1 fighter moved from Caroline Islands to Paulau Island 1 bomber moved from United Kingdom to 95 Sea Zone Combat - Americans Battle in Paulau Island Americans attack with 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 5/8 hits, 3,50 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Paulau Island from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Turning on Edit Mode EDIT: Turning off Edit Mode Battle in 95 Sea Zone Americans attack with 1 bomber Italians defend with 1 destroyer Americans roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 45 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters moved from Paulau Island to 33 Sea Zone 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 4 fighters moved from 45 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 1 fighter moved from Midway to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from Western United States to 10 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 marine, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Midway 1 bomber moved from Western United States to Caroline Islands 1 bomber moved from 95 Sea Zone to Algeria 1 aaGun and 2 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from 92 Sea Zone to Gibraltar 1 infantry moved from French Central Africa to French Equatorial Africa 1 destroyer moved from 120 Sea Zone to 116 Sea Zone 2 infantry moved from Southeast Mexico to 89 Sea Zone 2 infantry and 1 transport moved from 89 Sea Zone to 51 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 mech_infantry moved from South Australia to Queensland Place Units - Americans 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters and 2 infantry placed in Western United States 2 infantry placed in Central United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan Combat - British Battle in Yunnan British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 aaGun, 8 infantry and 1 mech_infantry moved from India to Burma 1 armour moved from Turkmenistan to Tsinghai 1 fighter moved from Eastern Persia to Tsinghai 1 infantry moved from Eastern Persia to West India 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Trans-Jordan to Iraq 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 2 fighters moved from Egypt to Eastern Persia 2 infantry moved from Northwest Persia to Iraq 1 artillery moved from Northwest Persia to Iraq 1 infantry moved from Eastern Persia to Persia 1 destroyer moved from 77 Sea Zone to 81 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Gibraltar 1 artillery, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry, 3 submarines and 3 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Algeria 1 artillery moved from 92 Sea Zone to Algeria 1 mech_infantry moved from 92 Sea Zone to Algeria 2 fighters moved from United Kingdom to Gibraltar Place Units - British 2 fighters and 6 infantry placed in United Kingdom 1 submarine placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 2,50 Italians regular : -0,33 Japanese regular : -0,33 British regular : 1,33
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@JDOW Ok, no problem. As you can see I am also quite busy and have trouble responding quickly.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tambov to Samara 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Southern Italy to Samara Combat - Italians Battle in Samara Italians attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Samara, round 2 : 3/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Samara Italians win, taking Samara from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Italians EDIT: Removing units owned by Italians from Caucasus: 1 armour EDIT: Turning off Edit Mode 1 bomber moved from Samara to Volgograd 2 artilleries, 3 infantry and 1 mech_infantry moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 3 fighters moved from Southern France to Southern Italy 1 aaGun and 3 infantry moved from Southern France to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy 1 artillery moved from Normandy Bordeaux to France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Turning on Edit Mode EDIT: Adding units owned by Italians to Volgograd: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 2,00 Russians regular : 0,33
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@Pejon_88 Forgot to do the CM blitz with the Tank. Hope you can approve the edit?
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from Caroline Islands to 34 Sea Zone Combat - ANZAC Battle in Java Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from India to Eastern Persia Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 77 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :