Sovietishcat (Allies+$12) vs CaptainNapalm (Axis) Bal Mod 3

  • '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 bombers, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
    
        Combat - Americans
            Battle in Southern France
    
        Non Combat Move - Americans
            1 marine moved from Algeria to 94 Sea Zone
            1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Southern France
            1 aaGun, 1 armour and 4 infantry moved from Algeria to 94 Sea Zone
            1 aaGun, 1 armour, 4 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
            1 aaGun, 1 armour and 4 infantry moved from 93 Sea Zone to Southern France
            2 carriers moved from 94 Sea Zone to 93 Sea Zone
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
            4 bombers moved from Algeria to Gibraltar
            3 bombers moved from Eastern United States to Gibraltar
            4 fighters moved from Queensland to 54 Sea Zone
            2 tactical_bombers moved from Queensland to 54 Sea Zone
            4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 26 Sea Zone
            2 mech_infantrys moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
            1 aaGun moved from Western United States to British Columbia
    
        Place Units - Americans
            3 bombers placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 artilleries and 13 infantry moved from Hopei to Kweichow
            1 fighter moved from Tsinghai to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 13 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kweichow, round 2 : 3/17 hits, 4,17 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British repair damage of 3x factory_minor; Remaining resources: 33 PUs; 
            British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 artillery and 2 infantry moved from Eastern Persia to West India
    
        Combat - British
            Battle in West India
                British attack with 1 artillery and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in West India
                British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Algeria to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Southern France
            2 fighters moved from 94 Sea Zone to Southern France
            2 fighters moved from Gibraltar to Southern France
            1 fighter and 2 tactical_bombers moved from Algeria to Southern France
            1 bomber moved from Algeria to Southern France
            1 carrier, 1 cruiser and 1 submarine moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Egypt to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Southern France
            1 aaGun and 1 infantry moved from Algeria to Morocco
            1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Eastern Persia to Persia
            1 armour moved from Persia to Iraq
    
        Place Units - British
            1 factory_minor placed in Persia
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : 1,17
    Chinese : -1,17
    Japanese : 0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            3 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Southern Italy to Tunisia
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 3 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Rostov
                Italians attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
                French defend with 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3.00 expected hits
                    French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Tunisia to Southern Italy
            3 fighters moved from 95 Sea Zone to 97 Sea Zone
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Crete to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    French : -0.67
    Americans : 0.67
    Russians : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 mech_infantrys; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 armour moved from New South Wales to Queensland
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to Northern Territory
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - ANZAC
            3 mech_infantrys placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
            EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Kenya to Italian Somaliland
                  French take Italian Somaliland from Italians
            1 destroyer moved from 94 Sea Zone to 93 Sea Zone
            1 fighter moved from Gibraltar to Southern France
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Ukraine to Bryansk
            7 artilleries and 10 infantry moved from Belarus to Bryansk
            2 infantry moved from Smolensk to Vologda
            1 armour moved from Nenetsia to Urals
            2 bombers moved from Southern Italy to Volgograd
            1 artillery moved from Smolensk to Vologda
            1 bomber moved from Novgorod to Urals
            1 bomber moved from Novgorod to Vologda
            1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
            2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            1 tactical_bomber moved from Southern Italy to 96 Sea Zone
            10 artilleries and 23 infantry moved from Smolensk to Bryansk
            1 armour and 1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Bryansk
                Germans attack with 17 artilleries and 34 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 17 artilleries and 34 infantry in Bryansk, round 2 : 12/51 hits, 14.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 17 artilleries and 33 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Urals
                Germans attack with 1 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Urals
                 retreated to Urals
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Volgograd
                Germans attack with 2 armour, 2 bombers and 1 mech_infantry
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Urals to Ukraine
            1 bomber moved from Vologda to Ukraine
            2 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 aaGun moved from Smolensk to Vologda
            10 armour and 5 mech_infantrys moved from Smolensk to Bryansk
            1 armour moved from Ukraine to Bryansk
            1 aaGun moved from Bessarabia to Ukraine
            5 mech_infantrys moved from Eastern Poland to Bryansk
            2 tactical_bombers moved from 96 Sea Zone to Ukraine
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
            2 bombers moved from Volgograd to Ukraine
            1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
            2 artilleries and 4 infantry moved from Western Germany to France
            1 infantry moved from France to Northern Italy
            2 mech_infantrys moved from Bryansk to Ukraine
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.83
    British : -0.33
    Russians : 3.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Buyant-Uhaa to Chahar
            1 mech_infantry moved from Russia to Volgograd
            1 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 fighter moved from Tsinghai to Volgograd
            1 mech_infantry moved from Urals to Vologda
            1 artillery and 1 infantry moved from Russia to Vologda
            1 armour moved from Russia to Volgograd
            1 tactical_bomber moved from Hopei to Chahar
            1 fighter moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Volgograd
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 aaGun and 1 artillery
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 5 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 6 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 aaGun and 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Samara
            2 fighters moved from Volgograd to Samara
            4 aaGuns, 1 armour, 9 artilleries, 2 fighters and 47 infantry moved from Russia to Samara
            1 fighter moved from Samara to Kweichow
            1 tactical_bomber moved from Chahar to Kweichow
            2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Dzavhan to Yenisey
            2 infantry moved from Olgiy to Yenisey
            1 infantry moved from Ulaanbaatar to Central Mongolia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : -2,50
    Japanese : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery moved from 39 Sea Zone to Ceylon
            2 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from India to West India
            1 fighter and 1 tactical_bomber moved from India to West India
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 fighter and 1 tactical_bomber moved from Jehol to Chahar
            1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 infantry moved from Manchuria to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            2 artilleries and 11 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 bomber moved from India to Shensi
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Szechwan to Sikang
            1 bomber moved from India to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
            1 infantry moved from Anhwe to Hopei
    
        Combat - Japanese
            Battle in Ceylon
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in West India
                Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/10 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India
                    Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 5/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Chahar
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Sikang
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Hunan to Yunnan
            1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
            1 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Shantung to Jehol
            1 armour and 1 mech_infantry moved from Korea to Ulaanbaatar
            1 infantry moved from Korea to Amur
            1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hopei to Shantung
            1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Sikang to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Kwangsi
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
            1 submarine moved from 43 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from West India to India
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in India
            1 artillery and 2 infantry placed in French Indo China
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 artillery and 2 infantry placed in Shantung
            1 artillery and 1 infantry placed in Japan
            3 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 70 PUs; end with 70 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Americans : -0.67
    Chinese : 0.33
    UK_Pacific : -0.33
    Japanese : 0.67
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: British round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @CaptainNapalm Just to let you know I edited an american sub in sz 94 from sz 93 just after China turns before I do turn with UK.

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 artilleries, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Southern France to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Germans
            1 bomber moved from Gibraltar to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
    
        Non Combat Move - Americans
            6 bombers moved from Gibraltar to Southern France
            3 bombers moved from Eastern United States to Southern France
            1 destroyer moved from 101 Sea Zone to 102 Sea Zone
            1 destroyer moved from 102 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 fighter moved from Queensland to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns moved from British Columbia to Western United States
            2 mech_infantrys moved from British Columbia to Western United States
    
        Place Units - Americans
            1 airfield and 3 artilleries placed in Southern France
            4 fighters placed in Eastern United States
            1 infantry placed in Western United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kweichow to Hopei
            1 fighter moved from Tsinghai to Hopei
            2 artilleries and 5 infantry moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Kweichow to Yunnan
            4 infantry moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Shensi
                Chinese attack with 2 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 : 2/7 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kweichow
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 bomber moved from Southern France to Caucasus
            1 armour moved from Iraq to Caucasus
            1 artillery moved from Southern France to Northern Italy
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Greece
            2 fighters and 2 tactical_bombers moved from Southern France to Northern Italy
    
        Combat - British
            Battle in Greece
            Battle in Crete
            Battle in Northern Italy
                British attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Germans defend with 1 infantry; Italians defend with 1 factory_major
                    British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Northern Italy, round 2 : 2/5 hits, 2,67 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Northern Italy
                British converts factory_major into different units
                British win, taking Greece from Italians, taking Crete from Italians, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 1 armour and 1 bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to Persia
            1 infantry moved from Persia to Eastern Persia
            2 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
            1 fighter moved from United Kingdom to 93 Sea Zone
            1 mech_infantry moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Persia to Northwest Persia
            1 fighter moved from 93 Sea Zone to Southern France
            1 fighter moved from Southern France to 93 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 aaGun moved from Morocco to Algeria
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 submarine placed in 71 Sea Zone
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 armour and 1 mech_infantry placed in Persia
            3 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 artillery
            EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
            EDIT: Turning off Edit Mode
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,4,2,2,1,2,1,1,5,6,5,1,2
            British collect 29 PUs (9 lost to blockades); end with 29 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,83
    Italians : -0,33
    AA fire in France : : 0,83
    Chinese : 0,83
    Japanese : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Rostov to Caucasus
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Greece
            1 fighter moved from 97 Sea Zone to Greece
            2 fighters moved from 97 Sea Zone to 94 Sea Zone
            1 bomber moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 infantry moved from Yugoslavia to Northern Italy
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                British defend with 1 aaGun
                    1 aaGun owned by the British lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 aaGun
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
                British defend with 1 submarine
                    Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 94 Sea Zone
                Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Greece
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Northern Italy
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 armour
                    Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Greece to 97 Sea Zone
            2 fighters moved from 94 Sea Zone to 97 Sea Zone
            1 bomber moved from Northern Italy to Southern Italy
            1 aaGun moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 artilleries placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : 4.17
    British : 1.17
    Americans : -0.33
    Russians : 0.50
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 mech_infantrys moved from New South Wales to Queensland
            1 infantry moved from Northern Territory to South Australia
            3 fighters moved from Queensland to Hawaiian Islands
            1 fighter moved from Queensland to 26 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
            1 factory_minor placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 infantry moved from Italian Somaliland to British Somaliland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Ukraine to Eastern Persia
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 infantry moved from France to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to 99 Sea Zone
            1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
            2 bombers moved from Ukraine to Vologda
            1 infantry moved from Smolensk to Vologda
            1 armour and 1 mech_infantry moved from Bryansk to Vologda
            10 artilleries and 22 infantry moved from Bryansk to Russia
            12 armour and 8 mech_infantrys moved from Bryansk to Russia
            2 armour and 1 mech_infantry moved from Ukraine to Russia
            2 artilleries and 3 infantry moved from Bryansk to Russia
            1 tactical_bomber moved from Ukraine to Russia
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 1 tactical_bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 99 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Normandy Bordeaux
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Eastern Persia
                Germans attack with 2 bombers
                British defend with 1 infantry
                    Germans roll dice for 2 bombers in Eastern Persia, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Eastern Persia
                Germans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Vologda
                Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 4/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 1 artillery and 1 mech_infantry
            Battle in Russia
                Germans attack with 14 armour, 12 artilleries, 25 infantry, 9 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
                    Germans roll dice for 14 armour, 12 artilleries, 25 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/61 hits, 19.33 expected hits
                    Russians roll dice for 2 artilleries and 7 infantry in Russia, round 2 : 2/9 hits, 3.00 expected hits
                    7 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 20PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 14 armour, 12 artilleries, 23 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 7 infantry
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            1 infantry moved from Bryansk to Tambov
            5 artilleries and 7 infantry moved from Bryansk to Rostov
            1 aaGun moved from Ukraine to Rostov
            1 tactical_bomber moved from Russia to Rostov
            2 bombers moved from Vologda to Rostov
            1 bomber and 1 tactical_bomber moved from Volgograd to Rostov
            2 bombers moved from Eastern Persia to India
            1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
            3 artilleries and 5 infantry moved from Western Germany to France
            1 submarine moved from 109 Sea Zone to 105 Sea Zone
            1 tactical_bomber moved from 99 Sea Zone to Western Germany
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in France
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 81 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.33
    Americans : -0.33
    Russians : -1.17
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 infantry moved from Samara to Tambov
            1 artillery moved from Samara to Tambov
            5 fighters moved from Samara to Volgograd
            1 infantry moved from Tsinghai to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 5 fighters and 2 infantry
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 5 fighters and 2 infantry in Volgograd, round 2 : 4/7 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Sikang
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Sikang to Shensi
            1 fighter moved from Volgograd to Eastern Persia
            4 fighters moved from Volgograd to Persia
            2 aaGuns and 21 infantry moved from Yenisey to Timguska
            1 infantry moved from Central Mongolia to Dzavhan
            4 aaGuns, 1 armour, 8 artilleries and 42 infantry moved from Samara to Volgograd
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Russians : 4,00
    Japanese : -0,33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Ceylon to 39 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
            2 artilleries and 1 infantry moved from 80 Sea Zone to Eastern Persia
            2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from West India to Eastern Persia
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery and 4 infantry moved from Ulaanbaatar to Dzavhan
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
                  Japanese take Central Mongolia from Russians
                  Japanese take Tsagaan Olom from Russians
            1 infantry moved from Buyant-Uhaa to Central Mongolia
            1 artillery and 7 infantry moved from Ulaanbaatar to Dzavhan
            1 armour, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
            2 bombers moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from India to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Kweichow
            1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Eastern Persia
                Japanese attack with 3 armour, 5 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 fighter
                    Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
                Japanese win, taking Dutch New Guinea from ANZAC, taking Eastern Persia from British with 3 armour, 5 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 mech_infantry
                Casualties for Russians: 1 fighter
            Battle in Kweichow
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
                Chinese defend with 1 artillery and 2 infantry
                    Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/11 hits, 3.17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 artillery and 2 infantry
            Battle in Dzavhan
                Japanese attack with 2 artilleries and 11 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 11 infantry in Dzavhan, round 2 : 2/13 hits, 2.83 expected hits
                    Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Dzavhan
                Japanese win, taking Dzavhan from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun and 1 artillery moved from Jehol to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 mech_infantry moved from Kwangtung to Hunan
            2 bombers moved from Kweichow to India
            2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 56 Sea Zone to 62 Sea Zone
            2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
            1 infantry moved from Amur to Buyant-Uhaa
    
        Place Units - Japanese
            1 carrier and 3 submarines placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in French Indo China
            Japanese undo move 3.
            2 mech_infantrys placed in Kwangtung
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 68 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    British : 0.33
    Chinese : 3.00
    Russians : 0.67
    Japanese : -1.17
    

    Savegame

  • '19

    @CaptainNapalm I surrender. lol my mistake just cost so much, I am like 2-3 rounds behind because of it, I will post thank you for the game :+1:


  • @Sovietishcat said in Sovietishcat (Allies+$12) vs CaptainNapalm (Axis) Bal Mod 3:

    @CaptainNapalm I surrender. lol my mistake just cost so much, I am like 2-3 rounds behind because of it, I will post thank you for the game :+1:

    Thank you for the game. Do you mean the mistake that allowed me to attack your navy in SZ 92?

  • '19

    @CaptainNapalm Ya that was bad for the allies

  • '20 '16

    Well, I’m sorry it went down that way for you. I’d enjoy a rematch, but need a break, right now. As usual, I don’t play for a while, then overload myself with games, and then take another break. Haha Hope to catch back up with you in a week or two!

  • '19

    @CaptainNapalm sounds good let me know when you are ready for a rematch!

Suggested Topics

  • 86
  • 59
  • 38
  • 91
  • 135
  • 122
  • 187
  • 147
Axis & Allies Boardgaming Custom Painted Miniatures

42

Online

17.4k

Users

39.9k

Topics

1.7m

Posts