TripleA v2.6.1446 normal luck, no tech
Bid spending: 15 inf in Western USSR
Good luck and have fun, comrade Stalin!
@CaptainNapalm Just to let you know I edited an american sub in sz 94 from sz 93 just after China turns before I do turn with UK.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 artilleries, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 bomber moved from Gibraltar to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Non Combat Move - Americans
6 bombers moved from Gibraltar to Southern France
3 bombers moved from Eastern United States to Southern France
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 destroyer moved from 102 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Central United States to Western United States
1 fighter moved from Queensland to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from British Columbia to Western United States
2 mech_infantrys moved from British Columbia to Western United States
Place Units - Americans
1 airfield and 3 artilleries placed in Southern France
4 fighters placed in Eastern United States
1 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hopei
1 fighter moved from Tsinghai to Hopei
2 artilleries and 5 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 5 infantry in Shensi, round 2 : 2/7 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Kweichow
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from Southern France to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
2 fighters and 2 tactical_bombers moved from Southern France to Northern Italy
Combat - British
Battle in Greece
Battle in Crete
Battle in Northern Italy
British attack with 1 artillery, 2 fighters and 2 tactical_bombers
Germans defend with 1 infantry; Italians defend with 1 factory_major
British roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Northern Italy, round 2 : 2/5 hits, 2,67 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
British converts factory_major into different units
British win, taking Greece from Italians, taking Crete from Italians, taking Northern Italy from Italians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 armour and 1 bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Persia
1 infantry moved from Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Northern Italy to Southern France
1 fighter moved from United Kingdom to 93 Sea Zone
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
1 fighter moved from 93 Sea Zone to Southern France
1 fighter moved from Southern France to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 aaGun moved from Morocco to Algeria
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 submarine placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour and 1 mech_infantry placed in Persia
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Turning off Edit Mode
1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,4,2,2,1,2,1,1,5,6,5,1,2
British collect 29 PUs (9 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,33
British : -0,83
Italians : -0,33
AA fire in France : : 0,83
Chinese : 0,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
Combat - Italians
Battle in Algeria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Algeria
Italians win, taking Algeria from French with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 97 Sea Zone
Germans loiter and taunt; Italians attack with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport
British defend with 1 submarine
Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 94 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Greece
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Northern Italy
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Northern Italy, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 fighter moved from Greece to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
2 artilleries placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 4.17
British : 1.17
Americans : -0.33
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 mech_infantrys moved from New South Wales to Queensland
1 infantry moved from Northern Territory to South Australia
3 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to 26 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
1 infantry moved from Italian Somaliland to British Somaliland
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Ukraine to Eastern Persia
1 bomber moved from Southern Italy to Volgograd
1 bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 armour, 1 mech_infantry and 1 tactical_bomber moved from Ukraine to Volgograd
2 bombers moved from Ukraine to Vologda
1 infantry moved from Smolensk to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Vologda
10 artilleries and 22 infantry moved from Bryansk to Russia
12 armour and 8 mech_infantrys moved from Bryansk to Russia
2 armour and 1 mech_infantry moved from Ukraine to Russia
2 artilleries and 3 infantry moved from Bryansk to Russia
1 tactical_bomber moved from Ukraine to Russia
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Persia
Germans attack with 2 bombers
British defend with 1 infantry
Germans roll dice for 2 bombers in Eastern Persia, round 2 : 1/2 hits, 1.33 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Eastern Persia
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 armour, 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 14 armour, 12 artilleries, 25 infantry, 9 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
Germans roll dice for 14 armour, 12 artilleries, 25 infantry, 9 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 17/61 hits, 19.33 expected hits
Russians roll dice for 2 artilleries and 7 infantry in Russia, round 2 : 2/9 hits, 3.00 expected hits
7 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 20PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 14 armour, 12 artilleries, 23 infantry, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 7 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
5 artilleries and 7 infantry moved from Bryansk to Rostov
1 aaGun moved from Ukraine to Rostov
1 tactical_bomber moved from Russia to Rostov
2 bombers moved from Vologda to Rostov
1 bomber and 1 tactical_bomber moved from Volgograd to Rostov
2 bombers moved from Eastern Persia to India
1 bomber and 1 fighter moved from Normandy Bordeaux to Southern Italy
3 artilleries and 5 infantry moved from Western Germany to France
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
2 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Germans collect 61 PUs; end with 81 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -0.33
Americans : -0.33
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
2 infantry moved from Samara to Volgograd
2 infantry moved from Samara to Tambov
1 artillery moved from Samara to Tambov
5 fighters moved from Samara to Volgograd
1 infantry moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 5 fighters and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 5 fighters and 2 infantry in Volgograd, round 2 : 4/7 hits, 2,83 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Sikang to Shensi
1 fighter moved from Volgograd to Eastern Persia
4 fighters moved from Volgograd to Persia
2 aaGuns and 21 infantry moved from Yenisey to Timguska
1 infantry moved from Central Mongolia to Dzavhan
4 aaGuns, 1 armour, 8 artilleries and 42 infantry moved from Samara to Volgograd
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,17
Russians : 4,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 infantry, 7 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
2 artilleries and 1 infantry moved from 80 Sea Zone to Eastern Persia
2 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 4 infantry moved from Ulaanbaatar to Dzavhan
1 armour and 1 mech_infantry moved from Ulaanbaatar to Tsagaan Olom
Japanese take Central Mongolia from Russians
Japanese take Tsagaan Olom from Russians
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 artillery and 7 infantry moved from Ulaanbaatar to Dzavhan
1 armour, 1 infantry and 2 mech_infantrys moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Eastern Persia
2 bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Dutch New Guinea
Battle in Eastern Persia
Japanese attack with 3 armour, 5 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 fighter
Japanese roll dice for 1 battleship in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 fighter in Eastern Persia, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Russians and 1 mech_infantry owned by the Japanese lost in Eastern Persia
Japanese win, taking Dutch New Guinea from ANZAC, taking Eastern Persia from British with 3 armour, 5 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 fighter
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 2 artilleries, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/11 hits, 3.17 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Yunnan, round 3 : 3/8 hits, 2.67 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Dzavhan
Japanese attack with 2 artilleries and 11 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 11 infantry in Dzavhan, round 2 : 2/13 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Dzavhan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Dzavhan
Japanese win, taking Dzavhan from Russians with 2 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun and 1 artillery moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 mech_infantry moved from Kwangtung to Hunan
2 bombers moved from Kweichow to India
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 56 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern Persia to 80 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Buyant-Uhaa
Place Units - Japanese
1 carrier and 3 submarines placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 3.
2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in India
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
British : 0.33
Chinese : 3.00
Russians : 0.67
Japanese : -1.17
@CaptainNapalm I surrender. lol my mistake just cost so much, I am like 2-3 rounds behind because of it, I will post thank you for the game :+1:
@Sovietishcat said in Sovietishcat (Allies+$12) vs CaptainNapalm (Axis) Bal Mod 3:
@CaptainNapalm I surrender. lol my mistake just cost so much, I am like 2-3 rounds behind because of it, I will post thank you for the game :+1:
Thank you for the game. Do you mean the mistake that allowed me to attack your navy in SZ 92?
@CaptainNapalm Ya that was bad for the allies
Well, I’m sorry it went down that way for you. I’d enjoy a rematch, but need a break, right now. As usual, I don’t play for a while, then overload myself with games, and then take another break. Haha Hope to catch back up with you in a week or two!
@CaptainNapalm sounds good let me know when you are ready for a rematch!