Do you scramble to SZs 109 and/or 110, and how?
41557 OOB Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 marines moved from Central United States to 101 Sea Zone
2 cruisers and 2 marines moved from 101 Sea Zone to 91 Sea Zone
2 marines moved from 91 Sea Zone to Morocco
1 aaGun, 1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 91 Sea Zone to Morocco
2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 30 Sea Zone
1 artillery moved from Central United States to Western United States
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Shensi
3 artilleries and 15 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
1 armour moved from Egypt to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from Belgian Congo to Kenya
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
2 infantry moved from West India to India
1 infantry moved from West India to India
1 fighter moved from West India to India
Combat - British
British creates battle in territory 106 Sea Zone
Battle in Crete
Battle in Kenya
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kenya, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour and 1 tactical_bomber in Kenya, round 4 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Kenya, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Kenya
British win, taking Crete from Italians with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in India
British attack with 1 fighter and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 3 infantry in India, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from India to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 armour moved from Egypt to Iraq
1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from Gibraltar to Morocco
2 fighters moved from United Kingdom to Morocco
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 3 infantry moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
2 submarines placed in 81 Sea Zone
1 transport placed in 106 Sea Zone
1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
British : -0,83
Italians : 0,33
Chinese : 0,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Greece to Egypt
2 fighters moved from 97 Sea Zone to Crete
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Crete
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
Italians win, taking Crete from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Crete to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Egypt to Greece
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.33
British : 0.67
AA fire in Egypt : : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 armour and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 88 Sea Zone to 104 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Morocco to Algeria
French take Algeria from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
7 artilleries and 26 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the French and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for French: 1 destroyer
Battle in Ukraine
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Ukraine, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 artilleries and 27 infantry
Russians defend with 1 infantry
Germans roll dice for 8 artilleries and 27 infantry in Belarus, round 2 : 8/35 hits, 8.50 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 8 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
3 artilleries and 1 infantry moved from Novgorod to Belarus
4 infantry moved from Karelia to Novgorod
1 artillery and 4 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 1 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Ukraine to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Poland
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
1 infantry moved from Western Germany to France
3 armour and 3 mech_infantrys moved from Poland to Eastern Poland
11 armour and 6 mech_infantrys moved from Eastern Poland to Belarus
Place Units - Germans
5 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.83
French : 0.67
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 fighters; Remaining resources: 1 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Rostov to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
13 infantry moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Russia to Shensi
Combat - Russians
Battle in Ukraine
Russians attack with 2 artilleries and 5 infantry
Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 2/7 hits, 1,83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 4 infantry in Ukraine, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 4 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Ukraine, round 5 : 2/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Non Combat Move - Russians
21 infantry moved from Bryansk to Tambov
10 artilleries moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Tambov
Place Units - Russians
4 fighters placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 factory_minor, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Yunnan to India
3 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers moved from Burma to India
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from French Indo China to India
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Siberia
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 1/7 hits, 3.83 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win, taking Siberia from Russians with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in India
Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 6/14 hits, 7.00 expected hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
2 bombers, 3 fighters and 3 tactical_bombers moved from India to French Indo China
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Jehol
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Japan
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : 0.67
UK_Pacific : 1.00
Japanese : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Java
Battle in Celebes
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Java from Japanese, taking Celebes from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Queensland
3 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Queensland
1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
3 bombers moved from Eastern United States to Algeria
1 bomber moved from Gibraltar to Morocco
1 aaGun, 1 armour, 1 bomber, 4 infantry and 2 marines moved from Morocco to Algeria
1 fighter moved from Gibraltar to 94 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone
3 transports moved from 91 Sea Zone to 94 Sea Zone
Place Units - Americans
3 bombers placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
3 artilleries and 14 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 7 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 8 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 8 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 9 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 9 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 10 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 10 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 3 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 14 infantry in Hopei, round 2 : 3/17 hits, 3,83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British repair damage of 3x factory_minor, 1x factory_major; Remaining resources: 30 PUs;
British buy 3 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 81 Sea Zone to 94 Sea Zone
1 fighter moved from 99 Sea Zone to 94 Sea Zone
1 fighter moved from United Kingdom to 94 Sea Zone
1 fighter moved from Morocco to Gibraltar
1 armour, 1 bomber, 1 fighter and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Algeria
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Egypt to Algeria
1 artillery and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 fighter moved from Eastern Persia to Egypt
1 tactical_bomber moved from 81 Sea Zone to Algeria
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0,67
Chinese : -5,67
Japanese : -1,00
@CaptainNapalm almost a disaster for China :astonished:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
1 bomber moved from Greece to Libya
1 fighter moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 transport
British defend with 1 submarine
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Libya, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 1 mech_infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Greece to Bulgaria
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Eastern Poland to Bessarabia
Place Units - Italians
1 carrier and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 marine moved from 43 Sea Zone to Borneo
1 armour and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 fighter moved from 26 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Borneo
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry moved from British Somaliland to Ethiopia
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Eastern Poland to Vologda
1 bomber moved from Eastern Poland to Bryansk
2 bombers moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Archangel to Vologda
1 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Belarus to Bryansk
11 artilleries and 26 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Belarus to Vologda
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 2 bombers, 2 infantry and 3 mech_infantrys in Ukraine, round 2 : 5/10 hits, 3.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 2 bombers, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Smolensk
Germans attack with 11 artilleries and 26 infantry
Russians defend with 1 infantry
Germans roll dice for 11 artilleries and 26 infantry in Smolensk, round 2 : 9/37 hits, 9.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 11 artilleries and 26 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Novgorod
1 bomber moved from Bryansk to Novgorod
2 bombers moved from Ukraine to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Belarus to Smolensk
10 armour and 5 mech_infantrys moved from Belarus to Smolensk
7 artilleries and 10 infantry moved from Novgorod to Belarus
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Western Germany
Germans undo move 4.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 armour and 1 mech_infantry placed in Western Germany
1 armour placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Germans to 97 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Germans undo move 5.
1 armour placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : -0.00
Russians : -1.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Bryansk
3 infantry moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 2 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters and 3 infantry in Vologda, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Vologda
Russians roll dice for 2 fighters and 3 infantry in Vologda, round 3 : 0/5 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 fighters and 2 infantry in Vologda, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 aaGun, 10 artilleries and 20 infantry moved from Tambov to Russia
1 infantry moved from Kazakhstan to Tsinghai
1 fighter moved from Shensi to Russia
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Shensi to Hopei
1 fighter moved from Shensi to Tsinghai
1 mech_infantry moved from Russia to Urals
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
10 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from India to West India
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Yunnan to Szechwan
2 bombers moved from French Indo China to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 20 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 battleship, 4 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 10 infantry moved from Manchuria to Amur
Combat - Japanese
Battle in West India
Japanese attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits
ANZAC roll dice for 1 marine in Borneo, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 3/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers moved from Sumatra to India
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Jehol
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 aaGun moved from Manchuria to Jehol
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 armour and 1 mech_infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 fighter and 1 tactical_bomber moved from Szechwan to Jehol
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.17
Americans : 0.33
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 marine moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in Southern France
Non Combat Move - Americans
1 marine moved from Algeria to 94 Sea Zone
1 cruiser and 1 marine moved from 94 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
1 aaGun, 1 armour and 4 infantry moved from Algeria to 94 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 93 Sea Zone to Southern France
2 carriers moved from 94 Sea Zone to 93 Sea Zone
1 destroyer, 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
4 bombers moved from Algeria to Gibraltar
3 bombers moved from Eastern United States to Gibraltar
4 fighters moved from Queensland to 54 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 mech_infantrys moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
1 aaGun moved from Western United States to British Columbia
Place Units - Americans
3 bombers placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 artilleries and 13 infantry moved from Hopei to Kweichow
1 fighter moved from Tsinghai to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 13 infantry in Kweichow, round 2 : 3/17 hits, 4,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 12 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 33 PUs;
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 artillery and 2 infantry moved from Eastern Persia to West India
Combat - British
Battle in West India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in West India, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 94 Sea Zone to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter and 2 tactical_bombers moved from Algeria to Southern France
1 bomber moved from Algeria to Southern France
1 carrier, 1 cruiser and 1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
3 fighters moved from United Kingdom to Southern France
1 aaGun and 1 infantry moved from Algeria to Morocco
1 aaGun, 1 armour, 2 artilleries and 3 infantry moved from Eastern Persia to Persia
1 armour moved from Persia to Iraq
Place Units - British
1 factory_minor placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1,17
Chinese : -1,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 2 mech_infantrys moved from Bessarabia to Rostov
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
1 submarine moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Southern Italy to Tunisia
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 95 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Rostov
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
French defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 3/9 hits, 3.00 expected hits
French roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
3 fighters moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Yugoslavia
Place Units - Italians
1 submarine placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : -1.50
French : -0.67
Americans : 0.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 mech_infantrys; Remaining resources: 13 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to Northern Territory
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - ANZAC
3 mech_infantrys placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Ukraine to Bryansk
7 artilleries and 10 infantry moved from Belarus to Bryansk
2 infantry moved from Smolensk to Vologda
1 armour moved from Nenetsia to Urals
2 bombers moved from Southern Italy to Volgograd
1 artillery moved from Smolensk to Vologda
1 bomber moved from Novgorod to Urals
1 bomber moved from Novgorod to Vologda
1 bomber and 1 fighter moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
10 artilleries and 23 infantry moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bryansk
Germans attack with 17 artilleries and 34 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 17 artilleries and 34 infantry in Bryansk, round 2 : 12/51 hits, 14.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 17 artilleries and 33 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Urals
Germans attack with 1 armour and 1 bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 0/2 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans lost in Urals
retreated to Urals
Russians win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Volgograd
Germans attack with 2 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Urals to Ukraine
1 bomber moved from Vologda to Ukraine
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 aaGun moved from Smolensk to Vologda
10 armour and 5 mech_infantrys moved from Smolensk to Bryansk
1 armour moved from Ukraine to Bryansk
1 aaGun moved from Bessarabia to Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from 96 Sea Zone to Ukraine
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
2 bombers moved from Volgograd to Ukraine
1 aaGun and 3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Western Germany to France
1 infantry moved from France to Northern Italy
2 mech_infantrys moved from Bryansk to Ukraine
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 artilleries, 1 bomber, 1 fighter and 5 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -4.83
British : -0.33
Russians : 3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Russia to Volgograd
1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 fighter moved from Tsinghai to Volgograd
1 mech_infantry moved from Urals to Vologda
1 artillery and 1 infantry moved from Russia to Vologda
1 armour moved from Russia to Volgograd
1 tactical_bomber moved from Hopei to Chahar
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Chahar
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Chahar, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Russians win, taking Chahar from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Vologda
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Vologda, round 4 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Vologda
Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 mech_infantry in Vologda, round 6 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Tambov to Samara
2 fighters moved from Volgograd to Samara
4 aaGuns, 1 armour, 9 artilleries, 2 fighters and 47 infantry moved from Russia to Samara
1 fighter moved from Samara to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Ulaanbaatar to Central Mongolia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -2,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery moved from 39 Sea Zone to Ceylon
2 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West India
1 artillery and 1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 11 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 bomber moved from India to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Sikang
1 bomber moved from India to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Ceylon
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 2 : 2/10 hits, 4.17 expected hits
UK_Pacific roll dice for 1 artillery and 2 infantry in West India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in West India
Japanese roll dice for 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 5/9 hits, 3.83 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 armour, 3 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Chahar
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 3.00 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sikang
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Sikang, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Hunan to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Shantung to Jehol
1 armour and 1 mech_infantry moved from Korea to Ulaanbaatar
1 infantry moved from Korea to Amur
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Shantung
1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from Shensi to French Indo China
1 bomber moved from Sikang to French Indo China
1 artillery and 2 infantry moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 submarine moved from 43 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from West India to India
Place Units - Japanese
1 armour and 2 mech_infantrys placed in India
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Americans : -0.67
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :