@Jacob16 Thank you for the kind words. I do like a fast paced game.
rematch any time
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
France does nothing?
@trulpen Hold up. I forgot about french + anzac units in Syria.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery, 4 fighters and 2 infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Syria: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to Iraq
EDIT: French undo move 2.
1 infantry moved from Syria to Iraq
Turn Complete - French
Combat Hit Differential Summary :
edit to NCM ANZAC unit it Syria
@surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:
edit to NCM ANZAC unit it Syria
No problem. For your conveniece, it’s easier to just use the edit by move instead.
@trulpen ?? what is that?
It’s a function in the edit mode. You can move around units, instead of deleting and adding.
Doesn’t work well with tr’s, but everything else is usually fine.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
7 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Russia
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Eire to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Combat Hit Differential Summary :
Russians AA : -0,17
I assume you don’t want to scramble in z109.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
7 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Russia
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Eire to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Novgorod
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Western Germany
3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Vyborg to Novgorod
1 bomber moved from Novgorod to Germany
1 bomber moved from Russia to Western Ukraine
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine
1 infantry moved from Northern Italy to Western Germany
1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from Scotland to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 submarine placed in 110 Sea Zone
2 transports placed in 112 Sea Zone
1 bomber and 1 fighter placed in Western Germany
5 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,33
British regular : 1,00
Russians AA : -0,17
Hold it. I was supposed to take S France now.
I’ll repost.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Karelia to Novgorod
7 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Russia
1 bomber moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Eire to Scotland
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 mech_infantry moved from Baltic States to Smolensk
Germans take Smolensk from Russians
1 fighter moved from Western Germany to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Novgorod
Germans attack with 1 bomber and 8 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 8 infantry in Novgorod, round 2 : 3/9 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 airfield and 3 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 3/6 hits, 2,50 expected hits
British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Germans and 3 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from France to Western Germany
3 aaGuns, 1 armour, 5 artilleries and 23 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Baltic States to Belarus
1 aaGun moved from Vyborg to Novgorod
1 bomber moved from Russia to Western Ukraine
2 armour and 2 mech_infantrys moved from Baltic States to Archangel
7 armour and 10 mech_infantrys moved from Baltic States to Western Ukraine
1 tactical_bomber moved from Scotland to Western Germany
1 fighter moved from Scotland to 109 Sea Zone
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Neutral_Axis
1 bomber moved from Novgorod to Western Ukraine
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
2 infantry placed in Normandy Bordeaux
1 submarine placed in 110 Sea Zone
2 transports placed in 112 Sea Zone
3 infantry placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 2,33
British regular : 1,00
Russians AA : -0,17
Ok. that was a mistake. I meant to raid Smolensk with 1 inf + 1 ftr. I got distracted and picked an art vice ftr. I was willing to trade inf for mobile, but not additional units…
The ftr attacks better than the art. and rolled a 1 anyway so result would be same. I’d like to edit to fix, but also that was stupid and not really kosher fix.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 37 PUs;
Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
6 infantry moved from Timguska to Kansu
1 fighter moved from Syria to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
Combat - Russians
Battle in Kansu
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Russia
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,4,4,2,5,1,2,1,5,6,5
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.33
Russians regular : 1.83
@surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:
Ok. that was a mistake. I meant to raid Smolensk with 1 inf + 1 ftr. I got distracted and picked an art vice ftr. I was willing to trade inf for mobile, but not additional units…
The ftr attacks better than the art. and rolled a 1 anyway so result would be same. I’d like to edit to fix, but also that was stupid and not really kosher fix.
Do you want me to edit it?
If you accept the change, yes
@surfer said in L20 #1 trulpen (X) vs surfer (A+9) BM3:
If you accept the change, yes
Sure, I trust your intent. Using a fig instead of art also makes sense, and if there was one unused it’s pretty evident.