scramble to sz110?
L20 #1 trulpen (X) vs JDOW (A+12) BM3
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Test summary from TripleA, engine version: 2.0.19993, time: 11:38:01
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Guam to Wake Island 1 infantry moved from Western United States to Central United States 1 marine moved from Eastern United States to Central United States Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 bomber, 2 destroyers, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 30 Sea Zone to 54 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 1 fighter moved from Guam to Wake Island 1 infantry moved from Western United States to Central United States 1 marine moved from Eastern United States to Central United States Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 1 bomber and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Tsinghai 3 infantry moved from Szechwan to Sikang 2 infantry moved from Shensi to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 7 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter EDIT: Turning off Edit Mode 1 aaGun moved from Algeria to 92 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 infantry moved from 98 Sea Zone to Egypt 1 aaGun moved from 98 Sea Zone to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Tanganyika Territory to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 marine moved from Persia to 80 Sea Zone 1 cruiser and 1 marine moved from 80 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 mech_infantry moved from India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 fighter moved from Burma to India 2 infantry moved from India to Burma 1 armour moved from India to Burma 1 artillery moved from India to Burma 2 infantry moved from Shan State to Burma 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Union of South Africa to Rhodesia 1 armour moved from Ontario to Alberta Saskatchewan Manitoba 1 tactical_bomber moved from India to Burma Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5 British collect 28 PUs; end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 7 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 7 infantry Turning on Edit Mode EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 mech_infantry EDIT: Adding units owned by British to Burma: 1 mech_infantry EDIT: Changing ownership of Eastern Persia from British to Neutral_Allies EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : -0,33
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 armour moved from Romania to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Eastern Poland to Baltic States Italians take Baltic States from Russians 1 armour moved from Slovakia Hungary to Baltic States Combat - Italians Battle in Gibraltar Battle in Cyprus Non Combat Move - Italians 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Tobruk to Libya 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 2 artilleries and 1 infantry moved from Greece to Bulgaria 2 mech_infantrys moved from Northern Italy to Romania 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 1 infantry placed in Southern Italy 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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damns, you are so fast. I was under the shower and realized, that 1 bomber could have moved British Guinea instead WUS.
But you already moved^^ -
Testing Forum poster
Test summary from TripleA, engine version: 2.0.19993, time: 12:30:37
Savegame -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 aaGun moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 aaGun moved from 39 Sea Zone to India 1 infantry moved from 39 Sea Zone to India 2 fighters moved from Java to India 1 cruiser moved from 61 Sea Zone to 63 Sea Zone 1 fighter moved from Queensland to New Zealand 1 destroyer moved from 61 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 artillery and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 78 Sea Zone to 41 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Yeah, that’s my main ability. Being fast.
I’ll consider to allow it anyway. Seems like a rational NCM in my book and can’t see why you wouldn’t have made it. Can’t check now, but will get back to you soon.
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Ok. Feel free to edit during Germany‘s turn. Or not. You really do not have to.
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@JDOW said in L20 #1 trulpen (X) vs JDOW (A+12) BM3:
Ok. Feel free to edit during Germany‘s turn. Or not. You really do not have to.
I know you’re a master and all, and you very much give me an opportunity to be strict without having a guilty conciousness, but I will still want to treat you the way I’d like to be treated when forgetting obvious moves that has no impact on any previous dice or movements.
I’ll edit it for you.
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Of course, there’s the italian conquest of Gibraltar to take into account, but there’s no disadvantage of having the sb in British Guinea.
I just have a question: Is it allowed before US has entered the war?
I think it actually isn’t. Right?
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“[…] Being at war with no one and having a strict isolationist policy, the United States has especially tight restrictions. It may not move land or air units into neutral territories. It may not move units into territories […] belonging to another power […]”
So, I’m sorry, but I can’t comply.
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Haha lol. So true. I knew my instinct was right to mot move it there:-)
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Thank you for giving me the opportunity to show myself at my generous side though. ;)
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Alexandria to Egypt 1 infantry moved from 99 Sea Zone to Crete 3 bombers moved from Western Germany to Egypt Combat - Germans Air Battle in Egypt
Combat Hit Differential Summary :
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Intercept Cairo?
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No intercept.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Alexandria to Egypt 1 infantry moved from 99 Sea Zone to Crete 3 bombers moved from Western Germany to Egypt Combat - Germans Air Battle in Egypt Germans attacks with 4 units heading to Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 1/1 hits, 0,17 expected hits 1 bomber killed by AA British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits British roll AA dice in Egypt : 0/1 hits, 0,17 expected hits Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: harbour Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Egypt causes 10 damage total. Damaged units is as follows: harbour = 6, factory_minor = 4 Battle in Crete Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Egypt to Tobruk 1 fighter moved from Egypt to Tobruk 1 tactical_bomber moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar 2 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar 1 aaGun and 1 infantry moved from Holland Belgium to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 aaGun and 6 infantry moved from Finland to Vyborg 1 infantry moved from Poland to Eastern Poland 3 aaGuns, 5 artilleries and 22 infantry moved from Romania to Bessarabia 1 infantry moved from Poland to Baltic States 6 armour and 13 mech_infantrys moved from Germany to Baltic States 1 mech_infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Baltic States 2 mech_infantrys moved from Poland to Baltic States 1 mech_infantry moved from Romania to Baltic States 1 armour moved from Poland to Baltic States 1 armour moved from Poland to Bessarabia 1 armour moved from Poland to Baltic States 2 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 destroyer placed in 112 Sea Zone 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 42 PUs (2 lost to blockades); end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
British AA : 0,50
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Testing Forum poster
Test summary from TripleA, engine version: 2.0.19993, time: 16:41:53
Savegame