scramble scotland. no other scrambles
Omega1759 (Axis) vs erinmores (Allies +24) Global 1940 2nd Edition
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from Southern Italy to 95 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 2 bombers and 2 fighters moved from Southern Italy to Gibraltar 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia 1 infantry moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern France 1 armour and 1 mech_infantry moved from Alexandria to Tobruk 1 artillery moved from Alexandria to Tobruk 1 submarine moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 2 fighters placed in Southern Italy 1 destroyer placed in 95 Sea Zone 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Buryatia : 1 bomber Alexandria : 1 flag, 1 infantry Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 artillery, 2 bombers, 3 fighters, 1 harbour and 8 infantry Algeria : 1 flag Southern France : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry Tunisia : 1 flag Tobruk : 1 armour, 1 artillery and 1 mech_infantry Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 2 infantry Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Baltic States : 1 flag Bryansk : 2 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Western Ukraine : 1 flag 95 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports 97 Sea Zone : 1 flag 92 Sea Zone : 1 transport Northwest Persia : 1 armour and 1 mech_infantry
Production/PUs Summary :
Germans : 59 / 84 Russians : 8 / 11 Japanese : 38 / 44 Americans : 52 / 72 Chinese : 16 / 18 British : 31 / 30 UK_Pacific : 24 / 24 Italians : 18 / 34 ANZAC : 14 / 24 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 harbour placed in Java 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 harbour and 3 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to South Australia 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 harbour placed in Java 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@Omega1759 OMEGA, this is by far my favorite game on AA Triple A right now. However, I’m traveling this week and the game - for personal work/health reasons is on a system only at home. I will be AFK until Sunday. I prefer to return to our game, but…I’m out for the next week. I might freak out and add to my work laptop, but my boss will flip out if I do. SO … Sorry. Thank you for understanding.
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Hi, no worries!