Scramble SZ 35? (Philippines)
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No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Vologda
Russians take Vologda from Germans
1 infantry moved from Tula to Kursk
Russians take Kursk from Italians
3 fighters and 1 tactical_bomber moved from Russia to Northern Sinkiang
1 artillery and 2 infantry moved from Urals to Northern Sinkiang
1 armour and 1 mech_infantry moved from Samara to Northern Sinkiang
2 infantry moved from Buryatia to Amur
2 infantry moved from Siberia to Amur
1 fighter moved from Siberia to Amur
Combat - Russians
Battle in Amur
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Amur, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Sinkiang
Russians attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 2/9 hits, 3,83 expected hits
Japanese roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Northern Sinkiang, round 2 : 5/8 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Northern Sinkiang
retreated to Northern Sinkiang
Japanese win with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Northern Sinkiang to Yenisey
2 infantry moved from Tula to Russia
1 infantry moved from Tula to Russia
1 armour and 1 mech_infantry moved from Saratov to Bryansk
1 aaGun, 5 artilleries and 12 infantry moved from Tula to Bryansk
7 artilleries moved from Smolensk to Novgorod
1 aaGun moved from Smolensk to Russia
1 fighter moved from Amur to Yenisey
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
2 infantry placed in Siberia
1 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Yenisey: 1 fighter
EDIT: Adding units owned by Russians to Timguska: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,2,4,5
Russians collect 29 PUs (2 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians : -2,00
Japanese : 1,67
Would’ve finished the turn, but for some reason I can’t connect to this forum via the computer. Won’t let me post either. It’s strange.
I saved 1 IPC with J, but now when doing CMs I want to change the purchase by exchanging 1 inf for 1 art. It’s a drag to redo the turn, so I’ll just notify you here about it and change by edit during placements. Haven’t rolled any dice yet.
@trulpen then you are fine.
You should be able to post the map now.
Maybe it was bc of the storm.
I apparently got an IP that was blocked, but I believe @Panther changed it for me. Jolly good chap that one. :)
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 13 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 artillery moved from Northern Sinkiang to Urals
Japanese take Urals from Russians
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Northern Sinkiang to Timguska
2 bombers moved from Kansu to Western Sinkiang
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Paulau to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Java
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 fighter moved from 5 Sea Zone to 18 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 cruiser and 1 marine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
1 infantry moved from Northern Manchuria to Amur
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Japan to Amur
1 fighter moved from 5 Sea Zone to Amur
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from 7 Sea Zone to Iwo Jima
1 marine moved from 7 Sea Zone to Iwo Jima
1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in 18 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in Timguska
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Timguska, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Timguska, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 4/6 hits, 3,00 expected hits
Americans roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Amur, round 2 : 3/9 hits, 3,00 expected hits
Russians roll dice for 4 infantry in Amur, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Amur, round 3 : 2/8 hits, 2,83 expected hits
Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 4 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 infantry and 1 marine
Americans defend with 1 infantry
Japanese roll dice for 1 cruiser in Iwo Jima, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Sinkiang
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Western Sinkiang, round 2 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Western Sinkiang, round 3 : 0/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Western Sinkiang, round 4 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Western Sinkiang, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Western Sinkiang
Japanese win, taking Western Sinkiang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
UK_Pacific roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 tactical_bomber moved from French Indo China to 7 Sea Zone
1 fighter moved from 18 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from Amur to 5 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Southern Manchuria to Northern Manchuria
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Hunan to Kwangsi
1 tactical_bomber moved from Malaya to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 43 Sea Zone
4 carriers moved from 36 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 5 Sea Zone
1 battleship and 2 cruisers moved from 36 Sea Zone to 43 Sea Zone
4 destroyers moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Malaya
2 transports moved from 36 Sea Zone to 7 Sea Zone
4 infantry moved from Japan to 7 Sea Zone
4 infantry moved from 7 Sea Zone to Iwo Jima
2 bombers moved from Western Sinkiang to Anhwe
1 tactical_bomber moved from Amur to 7 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 7 Sea Zone
1 fighter and 7 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 artillery
EDIT: Turning off Edit Mode
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 71 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : 0,33
Chinese : -1,33
UK_Pacific : 0,17
Russians : -1,67
Japanese : -3,83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Libya
1 infantry moved from Algeria to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Libya
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 carriers and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 bomber moved from Eastern India to Kweichow
Combat - Americans
Combat Hit Differential Summary :
@trulpen Scramble to 98?
No thanks.
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 fighters moved from Eastern India to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Combat Hit Differential Summary :
Scramble? @trulpen
@trulpen hold on dont answer, yet!
Ah it is Shan St only.
Q remains: @trulpen scramble?
(thought you could also scramble Yunnan , but you don’t have an AB there. Pfeww)
@aequitas-et-veritas said in L20 #3 trulpen (X) vs aequitas-et-veritas (A) PtV:
Ah it is Shan St only.
Q remains: @trulpen scramble?
(thought you could also scramble Yunnan , but you don’t have an AB there. Pfeww)
No scramble. Takes a very specific situation to scramble against bad odds.
I guess I have to get one for FIC. Thought about it, but then neglected it. Airbases are much stronger in P2V. Well worth to invest in key sites.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Libya
1 infantry moved from Algeria to 96 Sea Zone
1 artillery moved from Tunisia to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Libya
1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Libya
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 infantry moved from Morocco to 94 Sea Zone
1 mech_infantry moved from Morocco to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Libya
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 carriers and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 bomber moved from Eastern India to Kweichow
Combat - Americans
Battle in Libya
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Libya, round 2 : 3/8 hits, 3,17 expected hits
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Libya, round 2 : 2/7 hits, 2,67 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Libya
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Libya, round 3 : 1/6 hits, 2,83 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Libya, round 3 : 0/3 hits, 1,33 expected hits
1 artillery owned by the Italians lost in Libya
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Libya, round 4 : 4/6 hits, 2,83 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 4 : 0/2 hits, 1,00 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Kweichow to Eastern India
1 bomber moved from Libya to Malta
1 fighter and 2 tactical_bombers moved from Libya to 98 Sea Zone
1 artillery and 1 infantry moved from Central United States to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Morocco
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
2 marines moved from Hawaiian Islands to 27 Sea Zone
2 marines and 1 transport moved from 27 Sea Zone to 55 Sea Zone
2 marines moved from 55 Sea Zone to Queensland
1 artillery moved from 55 Sea Zone to Queensland
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 carrier moved from 27 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
Place Units - Americans
2 fighters, 2 infantry and 2 tactical_bombers placed in Western United States
1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 11 Sea Zone
1 destroyer placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Combat - Chinese
Chinese creates battle in territory Kweichow
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Eastern India to Shan State
2 fighters moved from Eastern India to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from Italians
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Eastern India
1 fighter and 1 tactical_bomber moved from Shan State to Eastern India
2 aaGuns, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Burma to Eastern India
1 destroyer moved from 93 Sea Zone to 107 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Northeast Persia to Northwest Persia
1 transport moved from 93 Sea Zone to 96 Sea Zone
1 transport moved from 93 Sea Zone to 98 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
1 artillery and 1 infantry placed in Egypt
1 infantry placed in United Kingdom
1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1,5
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 6,6,3,1,4
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries and 1 infantry
Combat Hit Differential Summary :
Italians : -3,00
British : 1,50
Americans : 0,17
Japanese : -1,00
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 artillery and 3 infantry moved from Ukraine to Kursk
2 armour and 1 mech_infantry moved from Rostov to Tambov
Italians take Tambov from Russians
2 armour and 1 mech_infantry moved from Tambov to Kursk
Combat - Italians
Battle in Kursk
Italians attack with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Kursk, round 2 : 3/7 hits, 2,33 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Kursk
Italians win, taking Kursk from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Ukraine to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,67
Russians : 0,67
Didn’t check for fleet stability. Might move it to z97
Looks safe enough. All clear.
TripleA Turn Summary for game: WW2 Path to Victory, version: 1.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to South Australia
1 carrier moved from 64 Sea Zone to 55 Sea Zone
1 infantry moved from Burma to Eastern India
Place Units - ANZAC
2 submarines placed in 64 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Gibraltar
Turn Complete - French
Combat Hit Differential Summary :