I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
20L Me1945 (+4) vs akreider2 (allies +8) BM3
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UK sub Z91, and 2 IPCs for Russia
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Changing PUs for Russians from 37 to 39 EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia
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Scramble?
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Scramble 111. No scramble on 110.
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Email you provided doesn’t work work dice.
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@Me1945 said in 20L Me1945 (+4) vs akreider2 (allies +8) BM3:
Email you provided doesn’t work work dice.
Doesn’t work for dice. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine EDIT: Changing PUs for Russians from 37 to 39 EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 2 bombers moved from Germany to 110 Sea Zone 2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone Battle in 111 Sea Zone Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Yugoslavia Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits, 4.67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Battle in France Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits 1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 7/15 hits, 5.50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Germany 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from Denmark to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland Place Units - Germans 1 carrier and 1 destroyer placed in 112 Sea Zone 2 infantry placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.17 British : 2.50 French : 2.67 Neutral_Allies : -1.67
Territory Summary for Germans :
France : 1 flag, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers Poland : 3 aaGuns, 1 armour, 3 artilleries and 14 infantry Germany : 2 aaGuns, 1 factory_major and 2 infantry Southern Italy : 1 fighter and 1 tactical_bomber 112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport Bulgaria : 1 flag, 5 infantry Yugoslavia : 1 flag, 2 armour, 2 artilleries and 9 infantry Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 39 Japanese : 26 / 26 Americans : 52 / 52 Chinese : 12 / 12 British : 28 / 28 UK_Pacific : 17 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 15 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 127 Sea Zone to 124 Sea Zone 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus 3 infantry moved from Baltic States to Belarus 3 infantry moved from Vyborg to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Karelia to Novgorod 1 infantry moved from Archangel to Belarus 1 mech_infantry moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk 1 infantry moved from Caucasus to Rostov 1 infantry moved from Caucasus to Rostov 6 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 6 infantry moved from Sakha to Buryatia 6 infantry moved from Amur to Buryatia Place Units - Russians 3 artilleries placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to 20 Sea Zone 1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 1 fighter moved from Formosa to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 fighter moved from Okinawa to Kwangtung 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 1 artillery moved from Manchuria to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 battleship moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 battleship moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 62 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to Philippines 1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from 33 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung Combat - Japanese Battle in Borneo Battle in 37 Sea Zone Japanese attack with 2 bombers, 1 cruiser and 1 fighter British defend with 1 battleship Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese lost in 37 Sea Zone Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone retreated to 37 Sea Zone British win, taking Borneo from UK_Pacific with 1 battleship remaining. Battle score for attacker is -22 Casualties for Japanese: 1 cruiser and 1 fighter Battle in 35 Sea Zone Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 2 transports Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Japanese 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 62 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Hunan Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Philippines Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Philippines, round 3 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 bomber moved from 37 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi 1 infantry moved from Siam to French Indo China 1 bomber moved from 37 Sea Zone to Kwangsi 1 carrier moved from 33 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 6 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from Kiangsu to Anhwe 1 artillery and 2 infantry moved from Shantung to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 fighter moved from Korea to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Japan to Kwangsi 1 aaGun and 6 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria 2 carriers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 transports placed in 6 Sea Zone 1 marine placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1 Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : 1.50 ANZAC : -0.33 Chinese : 0.67 UK_Pacific : 0.33 Japanese : -3.17
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Paulau Island : 1 infantry Shantung : 1 flag Kwangsi : 1 flag, 2 bombers, 5 fighters and 7 tactical_bombers Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 marine Jehol : 1 flag, 1 aaGun and 6 infantry Manchuria : 1 flag, 4 infantry Yunnan : 1 flag, 1 artillery and 1 infantry Chahar : 1 flag, 1 infantry Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry Borneo : 1 flag, 1 artillery Kwangtung : 1 flag, 1 harbour and 1 infantry Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour French Indo China : 1 flag, 2 infantry 43 Sea Zone : 1 carrier, 2 fighters and 1 transport 35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports 6 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports 62 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 40 / 42 Americans : 50 / 52 Chinese : 9 / 12 British : 28 / 28 UK_Pacific : 10 / 17 Italians : 10 / 10 ANZAC : 10 / 10 French : 13 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 6 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Central United States to Hawaiian Islands 1 fighter moved from Eastern United States to Gibraltar 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Shensi 1 infantry moved from Kweichow to Shensi 1 infantry moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Szechwan 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from United Kingdom to France Combat - British Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 96 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from Union of South Africa to Rhodesia 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 1 battleship moved from 37 Sea Zone to 61 Sea Zone 3 infantry moved from Malaya to Shan State 1 aaGun moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory 1 fighter moved from Burma to India 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 battleship moved from 111 Sea Zone to 109 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Scotland to United Kingdom 1 aaGun and 2 infantry moved from Scotland to United Kingdom 1 transport moved from 109 Sea Zone to 106 Sea Zone 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec 1 bomber moved from France to Gibraltar Place Units - British 1 airfield placed in Gibraltar 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
British : 0.50 Italians : -0.33 AA fire in France : : -0.17 Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour moved from Northern Italy to Normandy Bordeaux 1 bomber moved from Northern Italy to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Albania to Greece 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 2 artilleries and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries and 3 infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Normandy Bordeaux Italians attack with 1 armour, 1 bomber and 2 fighters French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in Normandy Bordeaux Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3 Casualties for French: 1 artillery and 1 infantry Casualties for Italians: 1 fighter Non Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk 1 artillery and 2 infantry moved from Ethiopia to British Somaliland 1 armour moved from Albania to Slovakia Hungary 1 infantry moved from Albania to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to France 1 aaGun moved from Northern Italy to Yugoslavia 1 infantry moved from Southern Italy to Northern Italy 1 fighter moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.50 French : 0.00 Neutral_Allies : -0.33
Territory Summary for Italians :
British Somaliland : 1 flag, 1 artillery and 3 infantry Alexandria : 1 flag Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour France : 1 aaGun Slovakia Hungary : 1 armour Western Germany : 1 fighter Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Northern Italy : 1 factory_major and 1 infantry Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry Bulgaria : 1 infantry Greece : 1 flag, 2 artilleries and 2 infantry 97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports Yugoslavia : 1 aaGun and 2 infantry
Production/PUs Summary :
Germans : 39 / 68 Russians : 37 / 37 Japanese : 39 / 42 Americans : 50 / 80 Chinese : 10 / 13 British : 30 / 39 UK_Pacific : 10 / 13 Italians : 14 / 16 ANZAC : 10 / 10 French : 11 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 2 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 fighter moved from Queensland to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone 1 fighter moved from New Zealand to 62 Sea Zone Combat - ANZAC Battle in 62 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 62 Sea Zone to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.67
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TripleA Move Summary: Germans round 2
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone
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Scramble?
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No scramble.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier and 12 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from Western Germany to 109 Sea Zone Combat - Germans Battle in 109 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers British defend with 1 battleship Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Non Combat Move - Germans 2 infantry moved from Bulgaria to Romania 2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary 3 infantry moved from Bulgaria to Romania 2 armour moved from Yugoslavia to Poland 2 aaGuns and 2 infantry moved from Germany to Poland 6 armour and 2 mech_infantrys moved from France to Germany 1 aaGun moved from Western Germany to France 1 artillery moved from France to Western Germany 2 fighters and 1 tactical_bomber moved from Western Germany to Tobruk 1 tactical_bomber moved from Western Germany to Southern Italy 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 2 bombers moved from 109 Sea Zone to Western Germany 1 fighter moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 1 artillery placed in Germany 4 mech_infantrys placed in Western Germany 8 mech_infantrys placed in Germany 1 carrier placed in 112 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to France: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -0.67
Territory Summary for Germans :
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor Slovakia Hungary : 2 artilleries and 9 infantry Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys Romania : 5 infantry Poland : 5 aaGuns, 3 armour, 3 artilleries and 18 infantry Germany : 6 armour, 1 artillery, 1 factory_major and 10 mech_infantrys Tobruk : 2 fighters and 1 tactical_bomber Southern Italy : 1 fighter and 2 tactical_bombers 112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers Bulgaria : 1 flag 109 Sea Zone : 1 flag, 1 destroyer 114 Sea Zone : 1 transport Yugoslavia : 1 flag Finland : 1 flag, 7 infantry
Production/PUs Summary :
Germans : 39 / 49 Russians : 37 / 37 Japanese : 39 / 42 Americans : 50 / 80 Chinese : 10 / 13 British : 30 / 39 UK_Pacific : 10 / 13 Italians : 14 / 16 ANZAC : 10 / 20 French : 2 / 0 Dutch : 11 / 0 Mongolians : 0 / 0 Neutral_Axis : 11 / 0 Neutral_Allies : 2 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Russia to Belarus 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 3 artilleries and 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 9 infantry moved from Russia to Bryansk 1 fighter moved from Russia to Belarus 6 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 2 artilleries and 5 infantry placed in Russia 1 artillery and 2 infantry placed in Ukraine 1 artillery placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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Sorry for the slow move, game got buried in the queue.