20L Me1945 (+4) vs akreider2 (allies +8) BM3

  • '21 '20 '18 '17 '16 '15 '14 '13

    UK sub Z91, and 2 IPCs for Russia
    Coming

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
            EDIT: Changing PUs for Russians from 37 to 39
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    Scramble?

  • 2007 AAR League

    Scramble 111. No scramble on 110.

  • '21 '20 '18 '17 '16 '15 '14 '13

    Email you provided doesn’t work work dice.


  • @Me1945 said in 20L Me1945 (+4) vs akreider2 (allies +8) BM3:

    Email you provided doesn’t work work dice.
    Doesn’t work for dice.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
            EDIT: Changing PUs for Russians from 37 to 39
            EDIT: Turning off Edit Mode
            Germans buy 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 tactical_bomber moved from Poland to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship and 1 fighter remaining. Battle score for attacker is -2
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits, 4.83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Yugoslavia
                Germans attack with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/15 hits, 4.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 5/20 hits, 6.33 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 5/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 5 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys in France, round 3 : 7/15 hits, 5.50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 5/7 hits, 3.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 bombers, 3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 aaGuns moved from Western Germany to Germany
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            2 infantry moved from Denmark to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : 2.50
    French : 2.67
    Neutral_Allies : -1.67
    

    Territory Summary for Germans :

    France : 1 flag, 1 airfield, 6 armour, 2 artilleries, 1 factory_minor and 2 mech_infantrys
    Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 3 tactical_bombers
    Poland : 3 aaGuns, 1 armour, 3 artilleries and 14 infantry
    Germany : 2 aaGuns, 1 factory_major and 2 infantry
    Southern Italy : 1 fighter and 1 tactical_bomber
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport
    Bulgaria : 1 flag, 5 infantry
    Yugoslavia : 1 flag, 2 armour, 2 artilleries and 9 infantry
    Finland : 1 flag, 7 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 39
    Japanese : 26 / 26
    Americans : 52 / 52
    Chinese : 12 / 12
    British : 28 / 28
    UK_Pacific : 17 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 15 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 124 Sea Zone
            2 infantry moved from Bessarabia to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            3 infantry moved from Baltic States to Belarus
            3 infantry moved from Vyborg to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Archangel to Belarus
            1 mech_infantry moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Caucasus to Rostov
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            3 artilleries placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to 20 Sea Zone
            1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to 37 Sea Zone
            1 cruiser moved from 20 Sea Zone to 37 Sea Zone
            2 bombers moved from Japan to 37 Sea Zone
            1 fighter moved from Okinawa to Kwangtung
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Kwangtung
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 artillery moved from Manchuria to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 battleship moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 62 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to Philippines
            1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
            1 fighter moved from 33 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Japan to Kwangtung
    
        Combat - Japanese
            Battle in Borneo
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 1 cruiser and 1 fighter
                British defend with 1 battleship
                    Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 0/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 37 Sea Zone
                    Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
                    British roll dice for 1 battleship in 37 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the Japanese lost in 37 Sea Zone
                 retreated to 37 Sea Zone
                British win, taking Borneo from UK_Pacific with 1 battleship remaining. Battle score for attacker is -22
                Casualties for Japanese: 1 cruiser and 1 fighter
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 1 destroyer, 1 fighter and 2 transports in 35 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 1 destroyer, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 14
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in 62 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 62 Sea Zone
                    1 transport owned by the ANZAC lost in 62 Sea Zone
                Japanese win, taking 62 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in Kwangtung
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 2/7 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Hunan
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Philippines
                Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese roll dice for 1 armour, 1 artillery and 1 tactical_bomber in Philippines, round 3 : 1/3 hits, 1.50 expected hits
                    Americans roll dice for 1 fighter in Philippines, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for Americans: 1 fighter and 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
            1 infantry moved from Siam to French Indo China
            1 bomber moved from 37 Sea Zone to Kwangsi
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 6 Sea Zone to 43 Sea Zone
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            1 fighter moved from Korea to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Japan to Kwangsi
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 carriers moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    British : 0.67
    Americans : 1.50
    ANZAC : -0.33
    Chinese : 0.67
    UK_Pacific : 0.33
    Japanese : -3.17
    

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
    Iwo Jima : 1 infantry
    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag, 2 bombers, 5 fighters and 7 tactical_bombers
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 marine
    Jehol : 1 flag, 1 aaGun and 6 infantry
    Manchuria : 1 flag, 4 infantry
    Yunnan : 1 flag, 1 artillery and 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
    Borneo : 1 flag, 1 artillery
    Kwangtung : 1 flag, 1 harbour and 1 infantry
    Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
    French Indo China : 1 flag, 2 infantry
    43 Sea Zone : 1 carrier, 2 fighters and 1 transport
    35 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
    6 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 3 transports
    62 Sea Zone : 1 flag, 1 destroyer
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 37
    Japanese : 40 / 42
    Americans : 50 / 52
    Chinese : 9 / 12
    British : 28 / 28
    UK_Pacific : 10 / 17
    Italians : 10 / 10
    ANZAC : 10 / 10
    French : 13 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 6 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.67
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 3 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Szechwan
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 bomber moved from United Kingdom to France
    
        Combat - British
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun moved from Malta to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 61 Sea Zone
            3 infantry moved from Malaya to Shan State
            1 aaGun moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Tanganyika Territory
            1 fighter moved from Burma to India
            1 destroyer moved from 39 Sea Zone to 80 Sea Zone
            1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from Quebec to 106 Sea Zone
            1 armour moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Scotland to United Kingdom
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 bomber moved from France to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : -0.33
    AA fire in France : : -0.17
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Italian Somaliland to British Somaliland
                  Italians take British Somaliland from British
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Northern Italy to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Albania to Greece
            1 artillery moved from Northern Italy to 95 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 2 artilleries and 3 infantry
                Neutral_Allies defend with 4 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries and 3 infantry in Greece, round 2 : 1/5 hits, 1.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                Italians win, taking Greece from Neutral_Allies with 2 artilleries and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 armour, 1 bomber and 2 fighters
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Normandy Bordeaux
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians and 1 artillery owned by the French lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from French with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                Casualties for French: 1 artillery and 1 infantry
                Casualties for Italians: 1 fighter
    
        Non Combat Move - Italians
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tobruk
            1 artillery and 2 infantry moved from Ethiopia to British Somaliland
            1 armour moved from Albania to Slovakia Hungary
            1 infantry moved from Albania to Bulgaria
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to France
            1 aaGun moved from Northern Italy to Yugoslavia
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    French : 0.00
    Neutral_Allies : -0.33
    

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 3 infantry
    Alexandria : 1 flag
    Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
    France : 1 aaGun
    Slovakia Hungary : 1 armour
    Western Germany : 1 fighter
    Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
    Bulgaria : 1 infantry
    Greece : 1 flag, 2 artilleries and 2 infantry
    97 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
    Yugoslavia : 1 aaGun and 2 infantry
    

    Production/PUs Summary :

    Germans : 39 / 68
    Russians : 37 / 37
    Japanese : 39 / 42
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 30 / 39
    UK_Pacific : 10 / 13
    Italians : 14 / 16
    ANZAC : 10 / 10
    French : 11 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 62 Sea Zone
            1 fighter moved from Queensland to 62 Sea Zone
            1 fighter moved from New Zealand to 62 Sea Zone
            1 fighter moved from New Zealand to 62 Sea Zone
    
        Combat - ANZAC
            Battle in 62 Sea Zone
                ANZAC attack with 1 cruiser and 3 fighters
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 cruiser and 3 fighters in 62 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
                ANZAC win, taking 62 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 62 Sea Zone to New South Wales
            1 artillery moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : 0.67
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Move Summary: Germans round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
    

    Savegame

  • '21 '20 '18 '17 '16 '15 '14 '13

    Scramble?

  • 2007 AAR League

    No scramble.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
    
        Combat - Germans
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/6 hits, 3.33 expected hits
                    British roll dice for 1 battleship in 109 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 bombers, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Germans
            2 infantry moved from Bulgaria to Romania
            2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
            3 infantry moved from Bulgaria to Romania
            2 armour moved from Yugoslavia to Poland
            2 aaGuns and 2 infantry moved from Germany to Poland
            6 armour and 2 mech_infantrys moved from France to Germany
            1 aaGun moved from Western Germany to France
            1 artillery moved from France to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Tobruk
            1 tactical_bomber moved from Western Germany to Southern Italy
            2 infantry moved from Western Germany to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 114 Sea Zone
            2 infantry moved from 114 Sea Zone to Poland
            2 bombers moved from 109 Sea Zone to Western Germany
            1 fighter moved from 109 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 artillery placed in Germany
            4 mech_infantrys placed in Western Germany
            8 mech_infantrys placed in Germany
            1 carrier placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Adding units owned by Germans to France: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    British : -0.67
    

    Territory Summary for Germans :

    France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries and 1 factory_minor
    Slovakia Hungary : 2 artilleries and 9 infantry
    Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
    Romania : 5 infantry
    Poland : 5 aaGuns, 3 armour, 3 artilleries and 18 infantry
    Germany : 6 armour, 1 artillery, 1 factory_major and 10 mech_infantrys
    Tobruk : 2 fighters and 1 tactical_bomber
    Southern Italy : 1 fighter and 2 tactical_bombers
    112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers
    Bulgaria : 1 flag
    109 Sea Zone : 1 flag, 1 destroyer
    114 Sea Zone : 1 transport
    Yugoslavia : 1 flag
    Finland : 1 flag, 7 infantry
    

    Production/PUs Summary :

    Germans : 39 / 49
    Russians : 37 / 37
    Japanese : 39 / 42
    Americans : 50 / 80
    Chinese : 10 / 13
    British : 30 / 39
    UK_Pacific : 10 / 13
    Italians : 14 / 16
    ANZAC : 10 / 20
    French : 2 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 11 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Novgorod to Belarus
            5 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Russia to Belarus
            2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 artilleries and 3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            9 infantry moved from Russia to Bryansk
            1 fighter moved from Russia to Belarus
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            2 artilleries and 5 infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            1 artillery placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    Sorry for the slow move, game got buried in the queue.

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