OK one downside is that you can’t force the combat to end so I had to kill your third sub and add it back in.
2v2 Robert and friend vs Makalakalane and Maxiheimer
-
@Makalakalane @Maxiheimer @Basile_01 : Everyone fine with using the same post for the game?
How should we proceed for picking side? Bids? Same bids with but switch sides? -
@Robert sure. A bud of 16 for the Allies is fine for us - I believe that was your bid as well? I will talk to @Maxiheimer and figure out what we want to do :)
-
Perfect, let me know where you want the units and we can start the game
-
We too usually play at the board, so this way of playing is something else… i favor playing in person, since it gives a lot more oppertunity to talk strategy with your ally.
Now that you mentioned the japanese fighters that could have strenghtened the german tanks, it irritates me that i diden’t think of it… It could really have changed the game
-
@Maxiheimer : Adult life made playing the physical boardgame much harder :(
So that’s what happened :( We were certain that the Allies were going to lose two IC (Persia, followed by India). There was no way to survive the tank + airplanes attack
-
@Robert and @Basile_01 we will take 1 Fighter in Scotland and 1 Submarine in SZ98. @Maxiheimer will take control of US, China and UK Pacific and I will take control of the rest.
-
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Western Germany 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia
-
@Makalakalane @Maxiheimer : Scramble?
-
@Robert no scramble.
-
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 103 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Germany to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 1 bomber moved from Germany to 110 Sea Zone 1 battleship moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 3 armour moved from Greater Southern Germany to Western Germany 3 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France 1 armour moved from Holland Belgium to Normandy Bordeaux 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 2 infantry moved from Slovakia Hungary to Yugoslavia 1 tactical_bomber moved from Poland to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 2 artilleries and 2 infantry moved from Greater Southern Germany to Yugoslavia Combat - Germans Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in 111 Sea Zone Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 110 Sea Zone Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone Germans win with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 44 Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in Yugoslavia Germans attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/8 hits, 2,83 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 4/7 hits, 2,67 expected hits Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux Germans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 3/17 hits, 5,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4,33 expected hits 1 aaGun owned by the French, 6 infantry owned by the Germans and 2 infantry owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries and 4 mech_infantrys in France, round 3 : 5/11 hits, 4,17 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 7/9 hits, 3,67 expected hits 2 artilleries owned by the Germans, 1 armour owned by the Germans, 4 infantry owned by the French, 1 artillery owned by the British and 4 mech_infantrys owned by the Germans lost in France Germans roll dice for 4 armour in France, round 4 : 0/4 hits, 2,00 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 4 : 3/4 hits, 2,00 expected hits 3 armour owned by the Germans lost in France Germans roll dice for 1 armour in France, round 5 : 1/1 hits, 0,50 expected hits French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 5 : 1/4 hits, 2,00 expected hits 1 armour owned by the Germans and 1 artillery owned by the French lost in France French win with 2 armour and 1 fighter remaining. Battle score for attacker is -41 Casualties for Germans: 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys Casualties for French: 1 aaGun, 1 artillery and 6 infantry Casualties for British: 1 artillery Non Combat Move - Germans 2 infantry moved from Denmark to Western Germany 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 fighter moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to Southern Italy 2 infantry moved from Germany to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from Germany to Western Germany 3 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Slovakia Hungary to Poland 1 armour moved from Romania to Poland 1 infantry moved from Romania to Slovakia Hungary 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 bomber moved from 111 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 2 fighters moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to 112 Sea Zone 1 fighter and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium 3 aaGuns, 3 artilleries and 6 infantry moved from Germany to Poland Place Units - Germans 1 carrier and 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Germany Turn Complete - Germans Germans collect 37 PUs; end with 37 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -2,33 British : -1,17 French : 5,00 Neutral_Allies : -0,67
-
Looks like game is over already!
-
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Russians Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Amur to Buryatia 2 infantry moved from Amur to Buryatia 2 aaGuns and 6 infantry moved from Sakha to Buryatia 3 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 armour moved from Russia to Bryansk 1 mech_infantry moved from Russia to Bryansk 1 mech_infantry moved from Volgograd to Bryansk 1 armour moved from Volgograd to Bryansk 3 infantry moved from Baltic States to Belarus 1 artillery moved from Novgorod to Belarus 1 infantry moved from Archangel to Belarus 2 infantry moved from Karelia to Novgorod 3 infantry moved from Vyborg to Novgorod 1 fighter moved from Novgorod to Russia 2 aaGuns moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Novgorod to Belarus 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 infantry moved from Novgorod to Baltic States 5 infantry moved from Novgorod to Belarus 1 cruiser moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Russia to Novgorod 1 fighter moved from Russia to Novgorod 2 infantry moved from Caucasus to Rostov Place Units - Russians 3 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
-
@Robert crazy :p first time I’ve ever seen France survive… I can see crazy scenarios coming out of this. Let’s see what happens? Last time you guys turned it around.
-
Wow yeah this is definately a rarity… It will be very hard for germany to recover from this… UK can fly fighters in, so Italy want be able to take it, and then france gets to buy units…
-
@Maxiheimer We intend to take a swing at it. If it becomes ridiculous, we could always start it over.
-
@Basile_01 of course. Let’s see how things look in round 2.
-
@Makalakalane I forgot to send my troops in the Philippines…
Guess it is time to redo this game.
-
@Basile_01 just edit it.
-
@Makalakalane Ok. I will send you a screenshot of all the other battlers and redo the Philippines one.