L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 battleship, 3 carriers, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from British to Italians
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Eastern Persia from Italians to British
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
                EDIT: Italians takes Eastern Persia from British
                EDIT: Turning off Edit Mode
            EDIT: 2 armour moved from India to Eastern Persia
            12 artilleries and 9 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Sikang to Szechwan
            1 bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Egypt
            2 armour and 14 mech_infantrys moved from Caucasus to Northwest Persia
            5 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 artillery moved from Sikang to Szechwan
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 artillery and 2 infantry moved from India to Burma
            4 bombers moved from Western Germany to 91 Sea Zone
            1 bomber moved from Greece to Iraq
            1 bomber moved from Greece to Szechwan
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in Egypt causes 10 damage total.  Damaged units is as follows: factory_minor = 4, airfield = 6
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Iraq causes 0 damage total. 
            Battle in 91 Sea Zone
                Germans attack with 4 bombers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 4 bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Szechwan
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Germans win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 2 armour, 12 artilleries, 9 infantry and 20 mech_infantrys in Northwest Persia, round 2 : 12/43 hits, 11,83 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 12 artilleries, 8 infantry and 20 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Burma
                Germans attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Burma
                Germans win, taking Burma from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Szechwan to Sikang
            1 infantry moved from Kazakhstan to Sikang
            1 infantry moved from Turkmenistan to Kazakhstan
            1 infantry moved from Tsinghai to Kansu
            1 mech_infantry moved from Kansu to Kazakhstan
            1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Shensi to Tsinghai
            3 infantry moved from Russia to Samara
            3 infantry moved from Ukraine to Rostov
            3 infantry moved from Volgograd to Caucasus
            3 aaGuns moved from Caucasus to Northwest Persia
            2 armour and 4 mech_infantrys moved from India to Eastern Persia
            2 bombers moved from Egypt to Greece
            4 bombers moved from 91 Sea Zone to Southern France
            2 aaGuns and 6 infantry moved from France to Southern France
            1 artillery and 1 infantry moved from France to Western Germany
            2 infantry moved from France to Southern France
            1 infantry moved from France to Southern France
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Southern France
            1 mech_infantry moved from Western Germany to Southern France
            2 infantry moved from Norway to Finland
            1 fighter moved from Southern Italy to Alexandria
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
            1 tactical_bomber moved from Western Germany to Alexandria
            3 fighters and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 112 Sea Zone
            1 infantry moved from Libya to Tobruk
            1 armour and 1 mech_infantry moved from Yenisey to Novosibirsk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
            1 battleship, 2 carriers, 1 destroyer and 3 submarines placed in 113 Sea Zone
            1 fighter placed in Western Germany
            Germans undo move 3.
            Germans undo move 1.
            1 fighter placed in India
            1 carrier and 1 destroyer placed in 39 Sea Zone
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
            Germans collect 87 PUs (1 lost to blockades); end with 87 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 94 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 96 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,00
    AA fire in Egypt : : -0,33
    Chinese : -1,00
    AA fire in Iraq : : 0,83
    Russians : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 artillery, 1 fighter and 1 infantry moved from Anhwe to Shantung
    
        Combat - Russians
            Battle in Kiangsi
                Russians attack with 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Kiangsi, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Russians win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Shantung
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Shantung, round 3 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                Russians win, taking Shantung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Shantung to Korea
            1 aaGun and 2 infantry moved from Amur to Korea
            3 aaGuns, 2 armour and 8 infantry moved from Anhwe to Hunan
            2 armour moved from Hunan to Yunnan
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -0.83
    Japanese : -2.33
    

    Savegame


  • @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Something tells me that you really don’t like german fleet…

    and something tells me u like it pretty much , even in the IndoPacific xd


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    @trulpen said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    Something tells me that you really don’t like german fleet…

    and something tells me u like it pretty much , even in the IndoPacific xd

    Yes. I insist! :)


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kiangsu to Shantung
            3 infantry moved from Kiangsu to Kiangsi
            1 bomber moved from Kwangtung to Anhwe
            1 fighter moved from Japan to Shantung
            1 tactical_bomber moved from Japan to Shantung
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 mech_infantry moved from French Indo China to Shan State
            1 armour moved from French Indo China to Shan State
            1 fighter moved from French Indo China to Kwangsi
            1 tactical_bomber moved from Kiangsu to Kwangsi
            1 bomber moved from Japan to Kwangsi
            4 artilleries and 7 infantry moved from Kiangsu to Kiangsi
            2 artilleries moved from Kwangtung to Kiangsi
            3 infantry moved from Kwangtung to Kiangsi
    
        Combat - Japanese
            Battle in Caroline Islands
                Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 2/6 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Shantung
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 3 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 1 artillery in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 6 artilleries and 13 infantry
                Russians defend with 1 artillery and 2 infantry
                    Japanese roll dice for 6 artilleries and 13 infantry in Kiangsi, round 2 : 4/19 hits, 5,17 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 6 artilleries and 12 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Kwangsi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/5 hits, 2,17 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship and 1 carrier moved from 61 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 33 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from 61 Sea Zone to 39 Sea Zone
            1 fighter moved from 61 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 carrier moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to 33 Sea Zone
            1 fighter moved from Kwangsi to 42 Sea Zone
            1 bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Anhwe to Kwangtung
            2 aaGuns moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Kwangsi to French Indo China
            2 artilleries moved from Kwangtung to Kiangsi
            4 infantry moved from Kwangtung to Kiangsi
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            3 infantry placed in Kiangsu
            3 infantry placed in Kwangtung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : -2,17
    

    Savegame


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries and 3 infantry moved from Gibraltar to Spain
            3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from United Kingdom to Spain
            2 tactical_bombers moved from 110 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Spain
            5 fighters moved from United Kingdom to Spain
            1 submarine moved from 25 Sea Zone to 33 Sea Zone
            1 submarine moved from 24 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 armour moved from Korea to Buryatia
                  Americans take Buryatia from Germans
    
        Combat - Americans
            Battle in Spain
                Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
                Neutral_True defend with 6 infantry
                    Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
            Battle in 33 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    3 submarines owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
                Casualties for Americans: 3 submarines
                2 tactical_bombers owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 mech_infantry moved from Manchuria to Buryatia
            1 aaGun and 1 mech_infantry moved from Jehol to Manchuria
            1 aaGun moved from Hunan to Yunnan
            2 aaGuns moved from Gibraltar to Spain
            1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
            6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Spain
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Spain to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
            1 submarine placed in 101 Sea Zone
            5 submarines placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 2,50
    Neutral_True : -2,00
    Japanese : 1,67
    

    Savegame


  • i ll move usa aa gun to kweichow


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kwangsi
            2 artilleries and 3 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Szechwan
                Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 4 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to Kweichow
            EDIT: 1 aaGun moved from Yunnan to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Chinese : -0,67
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 bomber, 1 fighter, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            2 artilleries and 3 infantry moved from Gibraltar to Spain
            3 artilleries, 3 infantry and 3 transports moved from 108 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
            1 bomber moved from United Kingdom to Spain
            2 tactical_bombers moved from 110 Sea Zone to Spain
            1 fighter moved from 110 Sea Zone to Spain
            5 fighters moved from United Kingdom to Spain
            1 submarine moved from 25 Sea Zone to 33 Sea Zone
            1 submarine moved from 24 Sea Zone to 33 Sea Zone
            1 submarine moved from 23 Sea Zone to 33 Sea Zone
            1 armour moved from Korea to Buryatia
                  Americans take Buryatia from Germans
    
        Combat - Americans
            Battle in Spain
                Americans attack with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers
                Neutral_True defend with 6 infantry
                    Americans roll dice for 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers in Spain, round 2 : 11/20 hits, 8,50 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 0/6 hits, 2,00 expected hits
                    6 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 5 artilleries, 1 bomber, 6 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Neutral_True: 6 infantry
            Battle in 33 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    Americans roll dice for 3 submarines in 33 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    3 submarines owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -18
                Casualties for Americans: 3 submarines
                2 tactical_bombers owned by the Japanese forced to land in Caroline Islands
    
        Non Combat Move - Americans
            1 mech_infantry moved from Manchuria to Buryatia
            1 aaGun and 1 mech_infantry moved from Jehol to Manchuria
            1 aaGun moved from Hunan to Yunnan
            2 aaGuns moved from Gibraltar to Spain
            1 aaGun, 4 carriers, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
            6 fighters and 2 tactical_bombers moved from Spain to 91 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 carrier, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Spain
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            7 fighters moved from Eastern United States to Gibraltar
            1 bomber moved from Spain to Gibraltar
    
        Place Units - Americans
            1 airfield, 1 bomber, 1 fighter and 1 tactical_bomber placed in Korea
            1 submarine placed in 101 Sea Zone
            5 submarines placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,1,2,4
            Americans collect 59 PUs (3 lost to blockades); end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Hopei to Shensi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kwangsi
            2 artilleries and 3 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Yunnan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Suiyuyan
                Chinese win, taking Suiyuyan from Germans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Szechwan
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Szechwan
                Chinese win, taking Szechwan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 4 artilleries and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 6 infantry in Kwangsi, round 2 : 1/10 hits, 3,00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 2 infantry
                Germans defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Szechwan to Kweichow
            EDIT: 1 aaGun moved from Yunnan to Kweichow
    
        Place Units - Chinese
            5 infantry placed in Kwangsi
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 28 PUs; 
            British buy 1 aaGun, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            10 artilleries and 26 infantry moved from Iraq to Trans-Jordan
            1 cruiser and 1 marine moved from 78 Sea Zone to 41 Sea Zone
                  UK_Pacific take 41 Sea Zone from Japanese
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 39 Sea Zone to 75 Sea Zone
    
        Combat - British
            Battle in Sumatra
            Battle in Trans-Jordan
                British attack with 10 artilleries and 26 infantry
                Italians defend with 1 infantry
                    British roll dice for 10 artilleries and 26 infantry in Trans-Jordan, round 2 : 10/36 hits, 9,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Sumatra from Japanese, taking Trans-Jordan from Italians with 10 artilleries and 26 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Egypt
            2 aaGuns moved from Iraq to Trans-Jordan
            6 aaGuns and 3 infantry moved from Yunnan to Kwangsi
            1 battleship moved from 78 Sea Zone to 75 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
            1 infantry and 1 mech_infantry moved from Gibraltar to Spain
            7 fighters moved from 110 Sea Zone to Spain
            4 carriers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 aaGun, 1 fighter and 1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,1,1,1,5,4,3,6,4
            British collect 30 PUs (3 lost to blockades); end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : 0,67
    Italians : -0,33
    Americans : 2,50
    Neutral_True : -2,00
    Chinese : -0,67
    Japanese : 1,67
    

    Savegame


  • for some stupid reason, Sumatra is not UK , but UK Pacific.

    (even UK pacific is dead)


  • @Amon-Sul said in L20 #3 trulpen (X) vs Amon-Sul (A+7) BM3:

    for some stupid reason, Sumatra is not UK , but UK Pacific.

    (even UK pacific is dead)

    That’s actually correct. It’s what happens in Pac when UK is down. UK-EU can never collect from UK-Pac territories. Other Allied nations do however take over the original UK-Pac territories and collect from them.


  • Of course, the issue is not original UK-Pac territories, but rather territories in Pac that become british.


  • awaiting Italy

    cheers


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            3 fighters moved from Egypt to 95 Sea Zone
            4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 marine moved from Alexandria to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 bomber moved from Egypt to Northwest Persia
            1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    

    Savegame


  • Wait. Forgot about neutrals. Might take Afghanistan with Italy.


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
            Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
    
        Combat Move - Italians
            3 fighters moved from 98 Sea Zone to Egypt
            1 bomber moved from Greece to Egypt
    
        Combat - Italians
            Air Battle in Egypt
                Italians attacks with 4 units heading to Egypt
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Egypt causes 5 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            3 fighters moved from Egypt to 95 Sea Zone
            4 carriers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 marine moved from Alexandria to 98 Sea Zone
            1 battleship and 1 marine moved from 98 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 artillery and 3 infantry moved from 95 Sea Zone to Northern Italy
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries and 2 infantry moved from Tobruk to Libya
            1 bomber moved from Egypt to Northwest Persia
            1 mech_infantry moved from Western Germany to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 tactical_bomber moved from Southern Italy to 95 Sea Zone
            1 armour moved from Eastern Persia to Afghanistan
                  Italians take Afghanistan from Neutral_True
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            5 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    AA fire in Egypt : : -0,17
    

    Savegame


  • Should be good.


  • TripleA Manual Gamesave Post: ANZAC round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            4 submarines moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 33 Sea Zone
                ANZAC attack with 2 fighters and 4 submarines
                Japanese defend with 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
                    ANZAC roll dice for 4 submarines in 33 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 1,67
    

    Savegame


  • i assumed U ll scramble in sz 33 (car isl)

    the battle started

    my subs scored 3 hits (3/4)

    what are ur cas?


  • of course u can alter later after my figs hit,

    but usually u dont, so its better we choose now the cas that will probably stay

    so i do not have to edit stuff

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