L20 #1 trulpen (X+3) vs ksmckay (A) BM3


  • TripleA Turn Summary: Japanese round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Yenisey to Evenkiyskiy
            1 bomber moved from Kweichow to Evenkiyskiy
            1 bomber moved from Kweichow to Timguska
            1 infantry moved from Kansu to Timguska
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 43 Sea Zone
            1 fighter moved from 37 Sea Zone to Sumatra
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Timguska
                Japanese attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Timguska, round 3 : 2/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 5/9 hits, 4,67 expected hits
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Evenkiyskiy
                Japanese attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 2 : 0/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber and 2 infantry in Evenkiyskiy, round 3 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Evenkiyskiy, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenkiyskiy
                Japanese win, taking Evenkiyskiy from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            5 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
            4 fighters and 3 tactical_bombers moved from Sumatra to 37 Sea Zone
            3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
            2 submarines moved from 39 Sea Zone to 37 Sea Zone
            1 bomber moved from Evenkiyskiy to Kansu
            2 aaGuns, 10 artilleries and 23 infantry moved from Persia to Iraq
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Kansu to Novosibirsk
            1 armour moved from Yenisey to Kansu
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Suiyuyan to Kansu
            1 mech_infantry moved from Afghanistan to Persia
            1 bomber moved from Timguska to Afghanistan
            2 infantry moved from Yunnan to Shan State
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 25
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,4,3,4,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,2,5,4,1,4,6,4,4,1,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,3,5,2,4,4,1,3,6,4
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3
            Japanese collect 46 PUs (25 lost to blockades); end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,00
    Russians : -0,33
    Japanese : 2,33
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - Americans
            Americans buy 8 armour, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            10 fighters moved from 35 Sea Zone to 43 Sea Zone
            1 bomber moved from Philippines to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry moved from France to Northern Italy
                  Americans take Northern Italy from Italians
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Spain to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
            2 infantry moved from 95 Sea Zone to Southern Italy
            2 bombers and 12 fighters moved from Spain to Western Germany
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            6 fighters moved from Spain to Holland Belgium
            2 bombers moved from Spain to Southern Italy
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 14 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 5 and causes: 4 damage to unit: airfield
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Western Germany causes 10 damage total.  Damaged units is as follows: airfield = 4, factory_minor = 6
            Battle in 43 Sea Zone
                Americans attack with 10 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Holland Belgium
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 2 mech_infantrys
                    Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 2/8 hits, 3.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Southern Italy
                Americans attack with 2 bombers and 2 infantry
                Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 2 bombers and 2 infantry in Southern Italy, round 2 : 2/4 hits, 1.67 expected hits
                    Italians roll dice for 1 infantry in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Italy
                Americans destroys 2PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            20 artilleries and 31 infantry moved from France to Northern Italy
            2 bombers and 12 fighters moved from Western Germany to Southern France
            2 armour moved from Spain to Northern Italy
            5 armour and 4 infantry moved from Spain to Southern France
            1 aaGun moved from Normandy Bordeaux to France
            1 aaGun, 13 armour, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 carrier moved from 104 Sea Zone to 91 Sea Zone
            4 armour moved from Eastern United States to 101 Sea Zone
            1 armour, 1 artillery and 8 infantry moved from Central United States to 101 Sea Zone
            5 transports moved from 91 Sea Zone to 101 Sea Zone
            5 armour, 1 artillery, 8 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            5 armour, 1 artillery and 8 infantry moved from 91 Sea Zone to Spain
            2 submarines moved from 91 Sea Zone to 104 Sea Zone
            2 submarines moved from 93 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 99 Sea Zone
            3 fighters moved from Holland Belgium to Spain
            3 fighters moved from Holland Belgium to Southern France
            2 bombers moved from Southern Italy to Southern France
            1 battleship, 14 carriers, 2 cruisers, 8 destroyers, 15 fighters, 2 infantry, 3 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            10 fighters moved from 43 Sea Zone to 20 Sea Zone
            1 bomber moved from 42 Sea Zone to Queensland
            4 submarines moved from 10 Sea Zone to 31 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
            3 armour placed in Spain
            5 armour and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 74 PUs; end with 74 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 109 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 114 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 119 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 124 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 35 Sea Zone to 20 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
            3 transports moved from 104 Sea Zone to 109 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 109 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Spain
            2 artilleries, 3 infantry and 1 mech_infantry moved from Spain to Southern France
            1 mech_infantry moved from Southern France to Northern Italy
            3 aaGuns, 10 artilleries and 42 infantry moved from France to Northern Italy
            2 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
            1 carrier and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone
            3 artilleries moved from Egypt to Trans-Jordan
            1 submarine moved from 97 Sea Zone to 81 Sea Zone
            1 bomber moved from Egypt to Northern Italy
            1 fighter moved from Egypt to Northern Italy
            14 fighters and 2 tactical_bombers moved from France to Northern Italy
    
        Place Units - British
            3 artilleries placed in Egypt
            2 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : -0.33
    AA fire in Western Germany : : -0.33
    Americans : -0.33
    Japanese : -0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Combat Move - Italians
            2 artilleries moved from Western Germany to France
            5 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
    
        Combat - Italians
            Battle in France
                Italians attack with 3 artilleries and 6 infantry
                French defend with 1 airfield, 1 factory_minor and 5 infantry; Americans defend with 1 aaGun
                    Italians roll dice for 3 artilleries and 6 infantry in France, round 2 : 1/9 hits, 2,50 expected hits
                    French roll dice for 1 aaGun and 5 infantry in France, round 2 : 2/5 hits, 1,67 expected hits
                    1 aaGun owned by the Americans and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 3 artilleries and 4 infantry in France, round 3 : 3/7 hits, 2,17 expected hits
                    French roll dice for 5 infantry in France, round 3 : 2/5 hits, 1,67 expected hits
                    3 infantry owned by the French and 2 infantry owned by the Italians lost in France
                    Italians roll dice for 3 artilleries and 2 infantry in France, round 4 : 0/5 hits, 1,67 expected hits
                    French roll dice for 2 infantry in France, round 4 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in France
                    Italians roll dice for 3 artilleries in France, round 5 : 2/3 hits, 1,00 expected hits
                    French roll dice for 2 infantry in France, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the French lost in France
                Italians destroys 17PUs while taking French capital
                Italians win, taking France from French with 3 artilleries remaining. Battle score for attacker is 2
                Casualties for Italians: 6 infantry
                Casualties for Americans: 1 aaGun
                Casualties for French: 5 infantry
    
        Non Combat Move - Italians
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : -1,33
    French : 1,33
    

    Savegame

  • '19

    TripleA Turn Summary: French round 22

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 22
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 bomber moved from Queensland to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
    
        Combat - ANZAC
            Battle in Kwangtung
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win, taking Kwangtung from Japanese, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            1 bomber moved from Java to Northern Territory
            2 aaGuns, 2 fighters and 2 mech_infantrys moved from Queensland to Northern Territory
            3 fighters moved from Philippines to Northern Territory
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 20 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 2 infantry placed in New South Wales
            1 mech_infantry placed in Queensland
            1 submarine placed in 54 Sea Zone
            ANZAC undo move 2.
            ANZAC undo move 1.
            1 artillery and 1 infantry placed in Queensland
            1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.67
    

    Savegame


  • I screwed up the purchase again. So complicated for poor Germany (read me).

    Built an ac and then built one too many land units n WG/G.

    And now I realize Berlin his hanging loose due to the UK mech. Sigh. Maybe I can’t stay in WG.

    I’ll have to look closely at this later. Off to running excercise now.

    And on a note, it’s very, very, very unfair, but I sent two sb on a raid in Cairo, and UK aa hit one of them. Fuck I hate MARTI sometimes.


  • And if I can’t stay in WG anyway, then ofc it’s pointless spending 10 IPC on repairs.


  • I trust you are ok with a change, as you usually are, so you only have to respond if you deny it or you really, really want to. :)

  • '19

    All sounds good.


  • You’re a sport!


  • TripleA Manual Gamesave Post: Germans round 23

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x airfield, 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 8 artilleries, 1 carrier and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Iraq to Saudi Arabia
                  Germans take Saudi Arabia from Americans
            1 armour moved from Saudi Arabia to Iraq
            1 infantry moved from Turkey to Syria
                  Germans take Syria from French
            2 transports moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Sweden
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 bomber moved from Rostov to Egypt
            1 fighter moved from Western Germany to 95 Sea Zone
            1 bomber moved from Western Germany to Norway
            1 fighter moved from Germany to Norway
            3 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Egypt
            1 fighter moved from Germany to Sweden
            2 fighters moved from Germany to Sweden
            2 fighters moved from Germany to Norway
            1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 fighters moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Sweden
            1 fighter moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Strategic bombing raid in Egypt
                    AA fire in Egypt : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                    AA fire in Egypt : 0/1 hits, 0,17 expected hits
                Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Sweden
                Germans attack with 4 fighters and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 cruiser in Sweden, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 armour in Sweden, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Sweden
                Germans win, taking Sweden from Russians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Germans attack with 6 fighters and 3 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 4/9 hits, 3,50 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Norway
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 battleship in Norway, round 2 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 bomber moved from Egypt to Iraq
            2 infantry moved from Turkey to Iraq
            2 infantry moved from Northwest Persia to Iraq
            7 armour and 7 mech_infantrys moved from Caucasus to Iraq
            7 infantry moved from Caucasus to Turkey
            3 infantry moved from Slovakia Hungary to Germany
            4 infantry moved from Greater Southern Germany to Western Germany
            1 bomber moved from Norway to Western Germany
            7 mech_infantrys moved from Western Germany to Germany
            6 infantry moved from Germany to Western Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 mech_infantry moved from Yugoslavia to Germany
            1 infantry moved from Yugoslavia to Slovakia Hungary
            4 fighters moved from Sweden to 113 Sea Zone
            3 fighters moved from Norway to 113 Sea Zone
            3 fighters moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from 95 Sea Zone to Germany
            2 fighters moved from Rostov to Germany
            1 fighter moved from Western Germany to Germany
            16 mech_infantrys moved from Novgorod to Poland
            2 infantry moved from Samara to Russia
            4 carriers, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Americans : 0,33
    AA fire in Egypt : : 0,67
    Russians : 0,00
    

    Savegame


  • These were the purchases and battles.

    I’ll redo purchases and edit in the battle results. Think that’s the easiest and most clear way.


  • TripleA Turn Summary: Germans round 23

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 23
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Sweden: 1 armour
            EDIT: Removing units owned by Russians from Norway: 1 armour
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Removing units owned by Americans from Holland Belgium: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Rostov: 1 bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
            EDIT: Turning off Edit Mode
            Germans buy 1 airfield, 9 artilleries, 1 carrier and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Sweden
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 armour moved from Karelia to Novgorod
            1 armour moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 armour moved from Vyborg to Novgorod
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Iraq to Saudi Arabia
                  Germans take Saudi Arabia from Americans
            1 armour moved from Saudi Arabia to Iraq
            1 infantry moved from Turkey to Syria
                  Germans take Syria from French
            1 bomber moved from Western Germany to 98 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            3 fighters moved from Germany to Sweden
            3 fighters moved from Germany to Norway
            1 fighter moved from Western Germany to Sweden
            3 fighters moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to 95 Sea Zone
            1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Battle in Sweden
            Battle in Norway
            Battle in 95 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win, taking Sweden from Russians, taking Norway from Russians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Norway to 113 Sea Zone
            4 fighters moved from Sweden to 113 Sea Zone
            3 fighters moved from Holland Belgium to 113 Sea Zone
            3 fighters moved from Holland Belgium to Germany
            EDIT: 4 aaGuns, 2 armour, 2 artilleries and 10 infantry moved from Western Germany to Greater Southern Germany
            EDIT: Germans undo move 5.
            EDIT: 4 aaGuns, 2 armour, 2 artilleries, 10 infantry and 1 marine moved from Western Germany to Germany
            4 infantry moved from Greater Southern Germany to Germany
            2 fighters and 3 tactical_bombers moved from Western Germany to Turkey
            2 infantry moved from Turkey to Iraq
            1 armour moved from Caucasus to Iraq
            6 armour and 7 mech_infantrys moved from Caucasus to Turkey
            1 armour moved from Caucasus to Iraq
            6 armour and 7 mech_infantrys moved from Caucasus to Turkey
            16 mech_infantrys moved from Novgorod to Poland
            2 armour and 2 mech_infantrys moved from Belarus to Rostov
            2 infantry moved from Samara to Russia
            3 armour and 3 mech_infantrys moved from Belarus to Poland
            3 infantry moved from Slovakia Hungary to Germany
            1 infantry moved from Yugoslavia to Greater Southern Germany
            1 infantry moved from Yugoslavia to Slovakia Hungary
            1 mech_infantry moved from Yugoslavia to Germany
            2 aaGuns, 9 artilleries, 56 infantry and 7 mech_infantrys moved from Western Germany to Germany
            4 carriers, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
            2 armour and 2 mech_infantrys moved from Belarus to Poland
            1 bomber moved from 98 Sea Zone to Iraq
            1 bomber moved from 95 Sea Zone to Germany
    
        Place Units - Germans
            1 carrier placed in 113 Sea Zone
            1 airfield and 9 artilleries placed in Germany
            3 infantry placed in Russia
            3 infantry placed in Novgorod
            2 infantry placed in Western Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,1,4,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,2
            Germans collect 60 PUs (10 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I have to say that I feel you’re pretty lucky with the dice. Not to diminish your strategic and tactic skills. Hardly losing any bombers, hitting on defense a s o, while I lose bombers readily and rarely hit on defense. It is what it is, but sure doesn’t help the underdog.


  • But dice are what they are. You are a very good player.


  • Ah, yes, have to add pretty over-efficient convoy disruptions as well. One sub convoys 1,5 on a mean value.


  • I understand why you love the convoy disruptions! :)

  • '19

    dice always feel like they are against you. I think that’s just the nature of things. Particularly when you are losing and you really need some luck, I think then you really start to notice things. You have been behind with more on the line and more opportunities to get screwed. On my end, I have rarely had situations where the dice could screw me, but they certainly have at points.

    I could easily point out some cases where I got screwed. I have had some good dice, some average dice, and some ugly dice. And my convoys have been very far from perfect.

    I got tired of getting subpar convoys disruptions, so tried to overkill everything.

    It all evens out.


  • I guess it does. No worries. Like you say my mind is struggling on the losing path. Every set-back hurts. Like that aa in Cairo.

    Might do a little different setting with my fast-movers. Will consider getting some to Rostov, and putting more mechs in Poland.

  • '19

    i dont mind continuing, but there is probably little reason to continue this. No chance the axis can come back from this position.


  • Probably so, but I’d like to continue until I feel the same way. Atleast I might try some desperado eventually.

Suggested Topics

  • 91
  • 34
  • 104
  • 153
  • 115
  • 165
  • 72
  • 708
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.4k

Users

39.9k

Topics

1.7m

Posts