L20 #1 trulpen (X+3) vs ksmckay (A) BM3


  • Might change some small NCM. Doesn’t affect Russia.


  • Will post a new map.


  • TripleA Turn Summary: Germans round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs; 
            Germans buy 1 airfield, 1 destroyer, 19 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 mech_infantry moved from Samara to Urals
            1 infantry moved from Russia to Smolensk
                  Germans take Smolensk from Russians
            33 infantry moved from Rostov to Caucasus
            3 infantry moved from Volgograd to Caucasus
            20 artilleries moved from Rostov to Caucasus
            2 bombers moved from Novgorod to Urals
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Rostov to Urals
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries moved from Rostov to Caucasus
            2 bombers moved from Rostov to Caucasus
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 5 fighters and 2 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 : 1/7 hits, 2,83 expected hits
                    British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Urals
                Germans attack with 3 bombers and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers and 1 mech_infantry in Urals, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Germans win, taking Urals from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 24 artilleries, 2 bombers and 36 infantry
                British defend with 1 infantry
                    Germans roll dice for 24 artilleries, 2 bombers and 36 infantry in Caucasus, round 2 : 22/62 hits, 19,33 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 24 artilleries, 2 bombers and 36 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Caucasus to Western Germany
            1 mech_infantry moved from Germany to Yugoslavia
            8 artilleries moved from Rostov to Bryansk
            1 infantry moved from Tambov to Rostov
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            8 infantry moved from Western Germany to France
            1 aaGun, 5 artilleries and 24 infantry moved from Southern France to France
            3 fighters moved from Holland Belgium to Southern Italy
            2 fighters moved from Holland Belgium to Yugoslavia
            3 mech_infantrys moved from Southern France to Yugoslavia
            1 infantry moved from Northern Italy to Yugoslavia
            5 infantry moved from Northern Italy to Southern Italy
            9 mech_infantrys moved from Southern France to Southern Italy
            1 fighter moved from 112 Sea Zone to Southern Italy
            1 fighter moved from 112 Sea Zone to Yugoslavia
            1 tactical_bomber moved from 112 Sea Zone to Southern Italy
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 battleship, 4 carriers, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
            3 infantry moved from Sweden to 113 Sea Zone
            3 infantry moved from 113 Sea Zone to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            2 tactical_bombers moved from 110 Sea Zone to France
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Baltic States
            2 aaGuns, 14 armour, 37 infantry and 21 mech_infantrys moved from Russia to Smolensk
            2 bombers moved from Urals to Kweichow
            1 aaGun moved from Rostov to Caucasus
            1 armour and 1 mech_infantry moved from Russia to Rostov
            1 bomber moved from Urals to Russia
    
        Place Units - Germans
            3 mech_infantrys placed in Russia
            3 infantry placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            3 infantry placed in Rostov
            1 airfield placed in Yugoslavia
            1 destroyer placed in 97 Sea Zone
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,2,1,4,1,3
            Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    British : -0,67
    Americans : 0,67
    Russians : -0,33
    

    Savegame


  • I assumed no scramble in z110.

  • '19

    TripleA Turn Summary: Russians round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Vologda
            1 fighter moved from Greece to Belarus
            2 fighters moved from Greece to Belarus
            1 fighter and 1 tactical_bomber moved from Greece to Spain
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 infantry moved from Yenisey to Timguska
                  Russians take Timguska from Germans
            12 infantry moved from Yenisey to Evenkiyskiy
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians retreated to Archangel
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            2 aaGuns moved from Yenisey to Timguska
            EDIT: 12 infantry moved from Evenkiyskiy to Timguska
            3 fighters moved from Belarus to Archangel
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : 1.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Japanese
            Japanese buy 2 battleships and 1 carrier; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            5 fighters and 3 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 44 Sea Zone
            2 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone
            1 battleship and 2 cruisers moved from 41 Sea Zone to 36 Sea Zone
            1 destroyer moved from 39 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 36 Sea Zone
            2 submarines moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from Japan to 36 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Ulaanbaatar to Yakut S.S.R.
            1 armour moved from Buyant-Uhaa to Yakut S.S.R.
            1 mech_infantry moved from Anhwe to Kwangtung
                  Japanese take Kwangtung from Americans
            2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
            8 fighters moved from French Indo China to 36 Sea Zone
            2 bombers moved from Shensi to Yakut S.S.R.
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 7 fighters and 7 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 2 : 10/15 hits, 8,50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 transport owned by the ANZAC and 1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine
                Casualties for ANZAC: 1 transport
            Battle in 36 Sea Zone
                Japanese attack with 1 battleship, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 3 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship, 2 cruisers, 2 destroyers, 12 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 12/20 hits, 10,33 expected hits
                    Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 2 cruisers, 2 destroyers, 12 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Yakut S.S.R.
                Japanese attack with 1 armour, 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 bombers and 2 infantry in Yakut S.S.R., round 2 : 3/5 hits, 2,17 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Kansu
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Kweichow
            5 mech_infantrys moved from French Indo China to Yunnan
            2 artilleries and 10 infantry moved from French Indo China to Yunnan
            2 infantry and 1 marine moved from Sumatra to 41 Sea Zone
            1 battleship, 12 carriers, 2 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            2 carriers moved from 39 Sea Zone to 36 Sea Zone
            7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
            1 fighter moved from 44 Sea Zone to 36 Sea Zone
            2 bombers moved from Yakut S.S.R. to Tsagaan Olom
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Anhwe
            1 armour moved from Anhwe to Yunnan
            4 mech_infantrys moved from Anhwe to Yunnan
            3 mech_infantrys moved from Hunan to Yunnan
            6 infantry moved from Amur to Manchuria
    
        Place Units - Japanese
            2 battleships and 1 carrier placed in 36 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 25
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1,2,6,2,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5,2,5,1,4,2,2,2,2,2,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,1,5,2,4,2,2,2,6,2
            Japanese collect 37 PUs (25 lost to blockades); end with 39 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Russians : -0,33
    Japanese : 3,33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 19
    
        Purchase Units - Americans
            Americans buy 10 armour, 1 fighter, 1 harbour, 7 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            14 fighters moved from 43 Sea Zone to Kwangtung
            4 bombers and 3 fighters moved from Spain to 97 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            4 fighters moved from Spain to 110 Sea Zone
            3 fighters moved from Gibraltar to Holland Belgium
            1 fighter moved from Spain to Holland Belgium
            1 fighter moved from Spain to Holland Belgium
            1 fighter moved from Spain to Holland Belgium
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in Kwangtung
                Americans attack with 14 fighters and 1 infantry
                Japanese defend with 1 harbour and 1 mech_infantry
                    Americans roll dice for 14 fighters and 1 infantry in Kwangtung, round 2 : 9/15 hits, 7.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                Americans win, taking Sumatra from Japanese with 14 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 97 Sea Zone
                British loiter and taunt; Americans attack with 4 bombers, 3 fighters and 4 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 4 bombers and 3 fighters in 97 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    Germans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 97 Sea Zone
                Americans win with 4 bombers, 3 fighters and 3 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 6 fighters and 2 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 3.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 110 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 110 Sea Zone to 104 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from 110 Sea Zone to Spain
            6 fighters moved from Holland Belgium to Spain
            2 aaGuns, 9 artilleries, 12 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 marine moved from Spain to 91 Sea Zone
            4 artilleries and 13 infantry moved from Spain to Southern France
            3 fighters moved from 97 Sea Zone to Tobruk
            4 bombers moved from 97 Sea Zone to Spain
            3 fighters moved from Eastern United States to Gibraltar
            1 armour and 1 mech_infantry moved from Turkey to Iraq
            2 infantry moved from Persia to Iraq
            4 artilleries moved from Eastern United States to 101 Sea Zone
            10 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 10 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 10 infantry moved from 91 Sea Zone to Spain
            7 transports moved from 91 Sea Zone to 101 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 battleship, 14 carriers, 2 cruisers, 7 destroyers, 10 fighters, 4 submarines and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Guam to Caroline Islands
            14 fighters moved from Kwangtung to 20 Sea Zone
            3 fighters moved from Guam to 20 Sea Zone
            1 bomber moved from Guam to Caroline Islands
            2 destroyers and 1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
    
        Place Units - Americans
            3 armour placed in Spain
            3 armour and 7 infantry placed in Central United States
            4 armour placed in Eastern United States
            1 fighter placed in Eastern United States
            1 submarine placed in 105 Sea Zone
            1 harbour placed in Formosa
    
        Turn Complete - Americans
            Americans collect 80 PUs; end with 81 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 5 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            6 fighters moved from United Kingdom to 112 Sea Zone
            1 battleship moved from 43 Sea Zone to 20 Sea Zone
    
        Combat - British
            Battle in Denmark
    
        Non Combat Move - British
            9 artilleries, 4 fighters, 20 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
            3 aaGuns, 1 artillery, 3 fighters, 17 infantry and 1 tactical_bomber moved from Spain to Southern France
            2 fighters moved from 112 Sea Zone to United Kingdom
            4 fighters moved from 112 Sea Zone to Southern France
            1 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
            1 carrier and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            5 infantry moved from United Kingdom to 109 Sea Zone
            6 infantry and 3 transports moved from 109 Sea Zone to 104 Sea Zone
            5 infantry moved from 104 Sea Zone to Spain
            1 armour moved from Greece to Iraq
            2 aaGuns, 5 artilleries and 20 infantry moved from Turkey to Iraq
            3 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to Southern France
            3 infantry moved from Egypt to Trans-Jordan
            2 aaGuns, 11 infantry and 22 mech_infantrys moved from Persia to Iraq
    
        Place Units - British
            3 artilleries placed in Egypt
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 97 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
            EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 43 PUs; end with 49 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : -0.33
    Japanese : 0.67
    

    Savegame

  • '19

    assumed no scramble in 97. Japanese fleet is starting to come back. Not looking too shabby.

  • '19

    didnt see the dd in 42. Otherwise I would have sent a sub and the rest of my air there. I dont really care but if you dont care then just roll defense to see if my sub would live.

  • '19

    (8 ftr 1 tac 1 sub vs 1 dd).

    If you arent ok with that, then I want to keep my us sub in 80 instead of moving it to 39.

  • '19

    anzac has no combat movement.
    Purchase 1 mIC, 1 tt, 1 inf 1 art

    2 inf persia to Iraq
    Everything in South Aus and NSW to Queensland
    tt z62 to 54
    1 ftr guam to Que
    2 dd z43 to 20
    2 ftr gua to Que
    1 ss 19 to 6
    2 ftr z20 to caro

    mIC to Que

    France
    1 inf z104 to Spain


  • @ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    didnt see the dd in 42. Otherwise I would have sent a sub and the rest of my air there. I dont really care but if you dont care then just roll defense to see if my sub would live.

    Oh, I do care very much about having my des, but it’s logical that you attack it, so of course I’ll allow it. I’ll set up a ghost battle with Italy.


  • @ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    assumed no scramble in 97.

    Actually I might have wanted a full scramble there. Invested 8 in repairs and 15 in an ab. Could scramble 6 figs.

    It’s not completely evident. The calc says G would lose some 20 TUV on it, but if the subs disappear, it’s about the same in convoy disruption anyway. They’re a real nuiscance.

    I’ll have a think on it (N.B. not decided yet).

    If I decide upon a scramble, I’ll roll the defense dice manually, select causalties (which should be very evident in this order: sub, fig, sb) and notify the result. Then you can decide if you wanted to press on to kill off all the air.


  • Depending on an eventual outcome, you may also change the position of UK subs in the area.

  • '19

    Trading German air for anything is an absolute win, particularly for subs. Have at it. Id fight to death no matter what. But yeah, I would keep the UK subs there if you scrambled but after you look at your position I highly doubt you will.


  • @ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    Trading German air for anything is an absolute win, particularly for subs. Have at it. Id fight to death no matter what. But yeah, I would keep the UK subs there if you scrambled but after you look at your position I highly doubt you will.

    I know. Still, I find the decision a bit tricky. After the battle US likely lost some air, which is also important, but yeah, G would have 4 fig, 3 tac left. Wouldn’t feel so good.


  • The question is rather then “do I feel lucky, punk?”. But maybe this is still not the time for desperados…

  • '19

    Sorry to assume, sure it feels tempting after seeing a bad roll. And if you are feeling desperate (reasonable) then it might seem like a good idea but a smaller German air force is worth any cost, particularly us subs and air. But yeah take your time and do whatever. I suppose if I completely whiffed round 2 I might retreat round 3.


  • Nah, you’re right. If I was really lucky, it’d be worth it, but there’s too much risk involved. Think it was a pretty close call, but there’ll be no scramble.


  • @ksmckay said in L20 #1 trulpen (X+3) vs ksmckay (A) BM3:

    Sorry to assume, sure it feels tempting after seeing a bad roll.

    Tried not to take that into account. After reflecting on it I realize your argument is correct. Assuming is ok.

    How do you think a situation with scramble option should be handled? Keep rolled dice, or re-roll the full battle if the assumption was wrong?

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