L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3


  • ok i roll


  • Like you said, a very interesting game. Already from the bat.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries, 2 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 armour moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from 109 Sea Zone to Eire
            1 armour moved from 109 Sea Zone to Eire
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter moved from Western Germany to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            3 armour moved from Yugoslavia to Greece
            5 infantry moved from Bulgaria to Greece
            1 fighter moved from Southern Italy to Greece
            4 armour, 1 artillery and 2 mech_infantrys moved from France to Southern France
            4 tactical_bombers moved from Western Germany to Greece
            1 armour moved from France to Southern France
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 1 fighter, 5 infantry and 4 tactical_bombers
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 3 armour, 1 fighter, 5 infantry and 4 tactical_bombers in Greece, round 2 : 8/13 hits, 5.50 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 3 armour, 1 fighter, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in 109 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 109 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Eire
                Germans attack with 1 armour and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                Germans win, taking Eire from British with 1 armour remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Southern France
                Germans attack with 5 armour, 1 artillery and 2 mech_infantrys
                British defend with 1 aaGun and 1 infantry; French defend with 1 factory_minor and 1 harbour
                    Germans roll dice for 5 armour, 1 artillery and 2 mech_infantrys in Southern France, round 2 : 3/8 hits, 3.33 expected hits
                    French roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                Germans win, taking Southern France from French with 5 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            2 bombers moved from 109 Sea Zone to Western Germany
            1 artillery moved from France to Normandy Bordeaux
            4 tactical_bombers moved from Greece to Southern Italy
            2 artilleries and 6 infantry moved from Yugoslavia to Romania
            1 aaGun moved from Slovakia Hungary to Romania
            4 infantry moved from Poland to Germany
            1 aaGun moved from Germany to Slovakia Hungary
            2 aaGuns moved from Germany to Poland
            1 aaGun and 1 infantry moved from Norway to Finland
            1 fighter moved from Greece to Alexandria
    
        Place Units - Germans
            9 artilleries and 1 infantry placed in Germany
            4 transports placed in 113 Sea Zone
            1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.17
    British : 1.17
    French : 0.67
    Neutral_Allies : -0.33
    

    Savegame


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    Like you said, a very interesting game. Already from the bat.

    from the bat?


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    from the bat?

    I guess it’s a kind of baseball allusion. A bat is what you hit the ball with. Actually the same word as the mamal.

    Anyway, it’s meant “from the start”.


  • i know for both words but havent heard the proverb yet. thanks.

    eager to see what will brits do, but before we have russia and japan


  • i can play quick japan, but U first take ur time for russia as much as u need. cheers


  • i see i missed something with germany

    1 inf from germany to slovakia hungary


  • TripleA Manual Gamesave Post: Russians round 2

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Slovakia Hungary: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 111 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            2 infantry moved from Rostov to Ukraine
            1 artillery and 3 infantry moved from Russia to Bryansk
            3 artilleries and 5 infantry moved from Novgorod to Belarus
            2 fighters and 1 tactical_bomber moved from Novgorod to Russia
            1 aaGun moved from Novgorod to Belarus
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 artilleries placed in Ukraine
            4 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • ok japan goes

    just tell me if its ok i move this inf of mine with germans?


  • It’s ok, but it had to go from either Poland or Yugo.


  • wait if i attack france can i have problems with other allies for that?


  • No, won’t drag US into the war.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    It’s ok, but it had to go from either Poland or Yugo.

    ah that inf came from w germany. than its ok np
    my bad

    i thought i send it there from poland. but i did. i send 4 inf from poland to germany. i ll send one to slovakia instead


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    No, won’t drag US into the war.

    cant brits attack me undeclared?


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    No, won’t drag US into the war.

    cant brits attack me undeclared?

    i suppose not , it sense us doesnt go to war as u said


  • @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i suppose not , it sense us doesnt go to war as u said

    UK and ANZAC may do an unprovoked attack on Japan, but then US won’t get into the war until they’re attacked by Japan or by their economic phase in US3.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    ah that inf came from w germany. than its ok np
    my bad

    i thought i send it there from poland. but i did. i send 4 inf from poland to germany. i ll send one to slovakia instead

    Yes, it came from Poland. No inf in W Ger.

    So, you build 1 inf in Berlin, send 3 inf there from Poland and 1 inf from Poland to Slovakia. The consequence is of course that there’ll be one less inf in Berlin and one more in Slovakia. I just asked since you had the option of moving that inf from Yugo.


  • @trulpen said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    i suppose not , it sense us doesnt go to war as u said

    UK and ANZAC may do an unprovoked attack on Japan, but then US won’t get into the war until they’re attacked by Japan or by their economic phase in US3.

    @Amon-Sul said in L20 #2 Amon-Sul (X) vs trulpen (A+7) BM3:

    ah that inf came from w germany. than its ok np
    my bad

    i thought i send it there from poland. but i did. i send 4 inf from poland to germany. i ll send one to slovakia instead

    Yes, it came from Poland. No inf in W Ger.

    So, you build 1 inf in Berlin, send 3 inf there from Poland and 1 inf from Poland to Slovakia. The consequence is of course that there’ll be one less inf in Berlin and one more in Slovakia. I just asked since you had the option of moving that inf from Yugo.

    no i wont build in berlin i ll just send one ncm inf from poland to slovakia instead to germany

    and thanks for the france issue


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 harbour and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Anhwe to Hunan
            1 mech_infantry moved from Hunan to Yunnan
            EDIT: 1 infantry moved from Germany to Slovakia Hungary
            2 bombers moved from Kwangsi to Yunnan
            2 fighters moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 4/7 hits, 3.17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 aaGuns, 1 armour and 3 infantry moved from Korea to Manchuria
            1 armour and 4 infantry moved from Manchuria to Jehol
            2 infantry moved from Anhwe to Kiangsi
            3 artilleries and 3 infantry moved from Anhwe to Hunan
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
            1 aaGun, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Kwangsi
            4 marines moved from Japan to 6 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 36 Sea Zone
            4 marines moved from 36 Sea Zone to Kwangsi
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 carriers moved from 33 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            2 fighters moved from Kwangsi to 33 Sea Zone
            1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Kiangsi to Kwangsi
            1 bomber and 2 fighters moved from Yunnan to Kwangsi
            1 bomber moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 artillery placed in Japan
            3 transports placed in 6 Sea Zone
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.33
    Japanese : 0.83
    

    Savegame

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