edit if it isn’t too late.
Turning on Edit Mode EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys EDIT: Turning off Edit ModeL20 Max334 (X) v Wizmark +7 BM3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 mech_infantry moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Romania to Bessarabia Italians take Bessarabia from Russians Combat - Italians Non Combat Move - Italians 2 infantry moved from Tobruk to Alexandria 1 infantry moved from Libya to Tobruk 1 artillery moved from Tobruk to Alexandria 1 artillery moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to Eastern Poland 1 armour moved from Romania to Eastern Poland 1 infantry moved from Northern Italy to Greater Southern Germany Place Units - Italians 1 submarine placed in 97 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 cruiser moved from 52 Sea Zone to 66 Sea Zone Place Units - ANZAC 1 airfield placed in Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 airfield; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 mech_infantry moved from New South Wales to Western Australia 1 submarine moved from 62 Sea Zone to 66 Sea Zone 1 cruiser moved from 52 Sea Zone to 66 Sea Zone Place Units - ANZAC 1 airfield placed in Western Australia Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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@max334 Just commenting to keep this game active in my notifications…all ok out there?
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Yes, still playing. Will get a turn to you NLT tomorrow
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@max334 :+1:
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Sorry man, no time today… will get to game tomorrow
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Nenetsia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals 1 infantry moved from Nenetsia to Vologda 2 infantry moved from Nenetsia to Urals 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 artillery and 1 infantry moved from Finland to 127 Sea Zone 1 artillery moved from Novgorod to Archangel 3 armour moved from Eastern Poland to Archangel 3 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 artillery and 1 infantry moved from 127 Sea Zone to Archangel 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 infantry moved from Novgorod to Archangel Combat - Germans Germans creates battle in territory 115 Sea Zone Battle in Archangel Germans attack with 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Archangel, round 2 : 4/1 hits, 3.67 expected hits Russians roll dice for 3 infantry in Archangel, round 2 : 1/0 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 3 armour, 2 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 1 artillery and 2 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Karelia to 127 Sea Zone 1 marine moved from Finland to 127 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 127 Sea Zone to Nenetsia 4 transports moved from 115 Sea Zone to 114 Sea Zone 2 aaGuns moved from Poland to 114 Sea Zone 2 artilleries moved from Germany to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod 1 aaGun moved from Western Germany to France 1 artillery and 4 infantry moved from Romania to Bessarabia 1 artillery moved from Baltic States to Novgorod 2 artilleries moved from Poland to Baltic States 2 infantry moved from Eastern Poland to Baltic States 2 artilleries moved from Poland to Eastern Poland 1 armour and 2 mech_infantrys moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Eastern Poland to France 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany 1 tactical_bomber moved from Eastern Poland to Novgorod Place Units - Germans 3 mech_infantrys placed in Novgorod 1 infantry placed in France 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 93 Sea Zone 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : 0.00
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TripleA Move Summary: Russians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 18 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Smolensk 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 bomber moved from Russia to Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Italians 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 infantry moved from Ulaanbaatar to Amur 2 infantry moved from Buyant-Uhaa to Amur 18 infantry moved from Buryatia to Amur 1 infantry moved from Bryansk to Smolensk 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone Combat - Russians Battle in Amur Russians attack with 21 infantry Japanese defend with 1 aaGun, 3 artilleries and 2 infantry Russians roll dice for 21 infantry in Amur, round 2 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 aaGun, 3 artilleries and 2 infantry in Amur, round 2 : 2/1 hits, 1.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur Russians roll dice for 19 infantry in Amur, round 3 : 3/1 hits, 3.17 expected hits Japanese roll dice for 3 artilleries in Amur, round 3 : 1/0 hits, 1.00 expected hits 3 artilleries owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 18 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 3 infantry Casualties for Japanese: 1 aaGun, 3 artilleries and 2 infantry Battle in Ukraine Russians attack with 1 bomber and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/1 hits, 1.50 expected hits Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 mech_infantry moved from Bryansk to Russia 2 infantry moved from Russia to Bryansk 3 armour moved from Russia to Bryansk 1 bomber moved from Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Smolensk to Bryansk 1 fighter moved from Vologda to Russia 1 infantry moved from Olgiy to Kansu 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 2 aaGuns moved from Buryatia to Amur 1 infantry moved from Bryansk to Russia Place Units - Russians 2 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 artillery EDIT: Adding units owned by Russians to Bryansk: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns EDIT: Adding units owned by Russians to Russia: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.67 Russians : -0.67 Japanese : 0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Sikang to Volgograd Japanese take Kazakhstan from Russians Japanese take Volgograd from Russians 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 bomber moved from Yunnan to Burma 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 artillery moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 55 Sea Zone 1 artillery moved from 55 Sea Zone to Northern Territory Combat - Japanese Battle in Northern Territory Battle in Burma Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/0 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Northern Territory from ANZAC, taking Burma from UK_Pacific with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 25 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 fighter, 2 infantry and 1 tactical_bomber moved from Jehol to Manchuria 2 infantry moved from Manchuria to Korea 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 36 Sea Zone to 55 Sea Zone 2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 55 Sea Zone 1 bomber moved from Burma to Java 1 fighter moved from Shan State to Java 1 fighter and 1 tactical_bomber moved from Anhwe to Manchuria 1 infantry and 1 mech_infantry moved from Sikang to Kazakhstan 1 artillery and 1 infantry moved from Szechwan to Sikang 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Manchuria to Shantung 1 bomber moved from Japan to Java 1 submarine moved from 44 Sea Zone to 55 Sea Zone 1 fighter moved from Burma to Sikang 1 tactical_bomber moved from Burma to Sikang Place Units - Japanese 1 transport placed in 20 Sea Zone 1 artillery and 1 infantry placed in Kwangtung 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 1 artillery and 2 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67 UK_Pacific : -0.67 Japanese : -0.50
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TripleA Move Summary: Americans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 3 fighters moved from 26 Sea Zone to 6 Sea Zone 3 bombers moved from Hawaiian Islands to 6 Sea Zone
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 3 fighters moved from 26 Sea Zone to 6 Sea Zone 3 bombers moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 3 bombers and 3 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 3 bombers and 3 fighters in 6 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 bombers and 2 fighters in 6 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 bombers moved from 6 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber, 3 fighters and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : -1.00
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TripleA Move Summary: Chinese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 13 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 13 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : -0.33
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TripleA Move Summary: British round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - British 2 artilleries, 26 infantry and 1 mech_infantry moved from India to Burma 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 3 fighters moved from 26 Sea Zone to 6 Sea Zone 3 bombers moved from Hawaiian Islands to 6 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 3 bombers and 3 fighters Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 3 bombers and 3 fighters in 6 Sea Zone, round 2 : 3/1 hits, 3.50 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 1.83 expected hits 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 3 bombers and 2 fighters in 6 Sea Zone, round 3 : 3/0 hits, 3.00 expected hits Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 1/1 hits, 1.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 32 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Americans 3 bombers moved from 6 Sea Zone to Midway 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 1 marine moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from United Kingdom to Gibraltar 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone 1 fighter moved from Western United States to 7 Sea Zone Place Units - Americans 1 submarine and 1 transport placed in 10 Sea Zone 1 bomber, 3 fighters and 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 13 infantry moved from Chahar to Anhwe 1 infantry moved from Chahar to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Anhwe, round 2 : 3/1 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Anhwe Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 airfield, 2 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 26 infantry and 1 mech_infantry moved from India to Burma 2 artilleries and 4 infantry moved from Egypt to Alexandria 1 armour moved from Egypt to Alexandria 1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in Burma British attack with 2 artilleries, 26 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 26 infantry and 1 mech_infantry in Burma, round 2 : 5/1 hits, 5.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 25 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 armour, 2 artilleries and 4 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/1 hits, 2.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/1 hits, 1.33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win, taking Alexandria from Italians with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 3 submarines moved from 81 Sea Zone to 97 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 bomber and 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 fighter moved from Persia to India 1 fighter moved from Persia to Egypt 2 infantry moved from French Madagascar to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 1 infantry moved from Syria to Iraq 1 armour and 1 mech_infantry moved from Persia to West India 1 fighter and 1 tactical_bomber moved from Western Australia to New South Wales 3 aaGuns moved from India to Burma Place Units - British 1 airfield placed in Gibraltar 1 artillery, 1 fighter and 1 infantry placed in Egypt 2 armour and 1 mech_infantry placed in Persia Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0.67 Italians : 0.00 Americans : -0.50 Chinese : 0.67 Japanese : -0.67
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How could I forget about those American bombers in the Pacific?
And you didnt move the American fleet at Gibraltar. Is that the trick? I always thought that troops just sitting there were a waste, but I think I see the logic -
@max334 yeah always need to protect anything bought in sz6 once bombers are in play…as it happens because you missed hitting my last plane, which you had 5/6 chance to hit, ive had to pull my whole fleet out of position 🙄.
Yep us fleet at gib can go anywhere now with a powerful land force, so you have to worry about the whole European coast 😈
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Eastern Poland to Vologda 1 armour moved from Novgorod to Vologda 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Southern Italy to Ukraine 1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Ukraine Italians attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Vologda, round 2 : 1/0 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Vologda Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -7 Casualties for Italians: 1 fighter Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Bulgaria 1 infantry moved from Greater Southern Germany to Northern Italy Place Units - Italians 1 artillery and 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,3,4,6,4 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 0.00 Russians : 1.00