Samuel06 (X) Vs Pejon_88 (A+6) Bm3

  • '23 '22

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 1 artillery, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 fighters moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Belarus
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 3/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters and 2 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 3 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            2 fighters moved from Bessarabia to Western Ukraine
            2 aaGuns, 2 armour, 7 infantry and 8 mech_infantrys moved from Bryansk to Western Ukraine
            1 fighter moved from Belarus to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Caucasus to India
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Northwest Persia to Rostov
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 aaGun and 3 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Western Ukraine
            1 artillery, 3 infantry and 1 tactical_bomber placed in Russia
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Volgograd: 3 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 3 mech_infantrys
            EDIT: Adding units owned by Russians to Kazakhstan: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2,00
    Russians : 2,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 2 marines and 4 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
    
        Non Combat Move - Japanese
            1 armour and 6 mech_infantrys moved from Yunnan to Burma
            3 mech_infantrys moved from French Indo China to Burma
            6 mech_infantrys moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            3 mech_infantrys moved from Shantung to Hunan
            1 transport moved from 35 Sea Zone to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to French Indo China
            1 infantry and 1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 10 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            5 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            1 fighter and 1 infantry placed in Japan
            1 factory_minor placed in Manchuria
            2 armour and 1 mech_infantry placed in Shantung
            3 mech_infantrys placed in Kiangsu
            1 artillery and 2 marines placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 4 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suiyuyan to Manchuria
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 mech_infantry moved from Libya to Alexandria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Manchuria causes 5 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 artilleries and 3 infantry moved from Algeria to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            10 fighters moved from Celebes to India
            1 fighter moved from Queensland to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Manchuria to Suiyuyan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Americans : -0,67
    AA fire in Manchuria : : -0,17
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Suiyuyan: 1 bomber
            EDIT: Adding units owned by Americans to Hopei: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,00
    Japanese : -0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 bombers, 4 fighters, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Suiyuyan to Manchuria
            1 artillery moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            1 mech_infantry moved from Libya to Alexandria
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Holland Belgium
    
        Combat - Americans
            Strategic bombing raid in Manchuria
                    AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Manchuria causes 5 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 2 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 4 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            2 artilleries and 3 infantry moved from Algeria to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western United States to Gibraltar
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            10 fighters moved from Celebes to India
            1 fighter moved from Queensland to 54 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 5 destroyers, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 bomber moved from Manchuria to Suiyuyan
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            2 bombers and 2 fighters placed in Western United States
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Chahar to Anhwe
            1 fighter moved from Suiyuyan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 2/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            2 infantry moved from Suiyuyan to Hopei
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Kweichow to Hopei
            1 fighter moved from Anhwe to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hopei
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Suiyuyan: 1 bomber
            EDIT: Adding units owned by Americans to Hopei: 1 bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            3 infantry moved from Trans-Jordan to Egypt
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Anglo Egyptian Sudan
            1 bomber moved from Iraq to Anglo Egyptian Sudan
            1 fighter moved from Trans-Jordan to Egypt
    
        Combat - British
            Battle in Egypt
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun
                    AA fire in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Egypt
                British win, taking Egypt from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Germans defend with 1 artillery; Italians defend with 1 armour
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 2,33 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans lost in Anglo Egyptian Sudan
                    British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/4 hits, 2,33 expected hits
                    Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery
                Casualties for British: 1 fighter
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            4 fighters moved from Iraq to India
            3 infantry moved from West India to India
            3 infantry moved from Eastern Persia to West India
            3 infantry moved from Persia to Eastern Persia
            2 artilleries and 4 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 bomber moved from Anglo Egyptian Sudan to Iraq
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 fighter moved from United Kingdom to Gibraltar
            1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Iraq
            3 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,33
    Italians : -0,33
    Americans : -0,67
    AA fire in Egypt : : 0,50
    Chinese : 1,00
    AA fire in Manchuria : : -0,17
    Japanese : -0,33
    

    Savegame

  • '23 '22

    You’re up :)


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 mech_infantry moved from Southern Italy to France
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to New South Wales
            6 fighters moved from Celebes to India
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '22

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - ANZAC
            Battle in Marshall Islands
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 23 Sea Zone
            2 carriers and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from South Australia to New South Wales
            6 fighters moved from Celebes to India
            1 submarine moved from 44 Sea Zone to 41 Sea Zone
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Pejon_88 I’m sorry for taking a long time to play. I operate a lawn care business and this is my busiest time of the year for me. I will do my best to keep up.


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Eastern Poland to Bessarabia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
            2 bombers moved from Poland to Belarus
            2 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from France to Normandy Bordeaux
            3 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            4 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            5 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/6 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Normandy Bordeaux
                Germans attack with 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/10 hits, 4.50 expected hits
                    Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 4 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Americans: 2 artilleries and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Archangel
                Germans attack with 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Archangel, round 2 : 4/12 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 5 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            9 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
            9 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            4 bombers, 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 aaGun and 2 infantry moved from Northern Italy to France
            1 aaGun moved from France to Normandy Bordeaux
    
        Place Units - Germans
            3 infantry placed in Novgorod
            3 infantry placed in France
            1 fighter placed in Western Germany
            9 mech_infantrys placed in Germany
            Germans undo move 4.
            3 mech_infantrys placed in Western Germany
            6 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
            Germans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    Americans : -0.67
    Russians : -1.00
    

    Savegame

  • '23 '22

    @samuel06 Ok, thanks for telling me so that I know. Take your time :)

  • '23 '22

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
            2 fighters moved from Western Ukraine to Bessarabia
            1 fighter moved from Western Ukraine to Belarus
            1 tactical_bomber moved from Russia to Belarus
            3 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Bessarabia
                Russians attack with 1 artillery, 2 fighters and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bessarabia, round 2 : 0/6 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 3 : 1/5 hits, 1,83 expected hits
                    Germans roll dice for 3 infantry in Bessarabia, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bessarabia, round 4 : 3/4 hits, 1,67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 3 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            1 infantry moved from Vologda to Nenetsia
            1 artillery and 3 infantry moved from Russia to Smolensk
            3 mech_infantrys moved from Kazakhstan to Russia
            1 aaGun and 3 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Bessarabia to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            2 armour and 8 mech_infantrys moved from Western Ukraine to Bryansk
            5 aaGuns, 41 artilleries and 62 infantry moved from Western Ukraine to Ukraine
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from India to Samara
            2 fighters moved from India to Samara
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : -2,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 51 PUs; 3 SuicideAttackTokens; 
            Japanese buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Shantung to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Jehol
            1 mech_infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Hunan to Anhwe
            2 mech_infantrys moved from Hunan to Kweichow
            2 mech_infantrys moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
            1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
            1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
            1 fighter and 1 tactical_bomber moved from French Indo China to Jehol
            3 bombers moved from French Indo China to Celebes
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 3 bombers and 1 infantry
                ANZAC defend with 1 airfield, 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Celebes, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 3 bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 1/5 hits, 1.67 expected hits
                    Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Chinese: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            1 armour moved from Shantung to Jehol
            1 armour moved from Shantung to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
            1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
            4 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 battleship and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone
            3 fighters moved from Japan to 35 Sea Zone
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            2 marines moved from French Indo China to 36 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 infantry, 3 marines, 10 submarines and 2 transports moved from 36 Sea Zone to 35 Sea Zone
            4 infantry and 3 marines moved from 35 Sea Zone to Philippines
            2 mech_infantrys moved from Hunan to Burma
            3 mech_infantrys moved from Yunnan to Burma
            3 bombers moved from Celebes to Philippines
            1 armour and 1 mech_infantry moved from Burma to Shan State
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            Japanese undo move 1.
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Shantung
            1 armour and 2 mech_infantrys placed in Manchuria
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
            Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Chinese : 0.00
    Japanese : 1.33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Hopei to Hunan
            1 fighter moved from India to Hunan
            3 fighters moved from India to Yunnan
    
        Combat - Americans
            Battle in Sumatra
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                Americans win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            6 fighters moved from India to 42 Sea Zone
            1 bomber moved from Hunan to India
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 fighters moved from Western United States to Wake Island
            1 artillery moved from Alexandria to Egypt
            2 fighters moved from Yunnan to India
    
        Place Units - Americans
            1 battleship and 1 transport placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 fighter placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Americans : -1,67
    Japanese : 1,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 12 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Chahar
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,50
    Japanese : 0,33
    

    Savegame

  • '23 '22

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Alexandria to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from Hopei to Hunan
            1 fighter moved from India to Hunan
            3 fighters moved from India to Yunnan
    
        Combat - Americans
            Battle in Sumatra
            Battle in 44 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Yunnan
                Americans attack with 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Yunnan
                Americans win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Hunan
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 fighter in Hunan, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hunan
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in Normandy Bordeaux
                Americans attack with 3 artilleries and 3 infantry
                Germans defend with 1 aaGun, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    Americans roll dice for 3 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
                    Germans roll dice for 1 aaGun, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits
                    1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans roll dice for 3 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 2 mech_infantrys in Normandy Bordeaux, round 5 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -5
                Casualties for Americans: 3 artilleries and 3 infantry
                Casualties for Germans: 1 aaGun, 1 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 1 bomber, 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 bomber moved from Holland Belgium to United Kingdom
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 transports moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            6 fighters moved from India to 42 Sea Zone
            1 bomber moved from Hunan to India
            1 fighter moved from Hawaiian Islands to Queensland
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier moved from 26 Sea Zone to 63 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 fighters moved from Western United States to Wake Island
            1 artillery moved from Alexandria to Egypt
            2 fighters moved from Yunnan to India
    
        Place Units - Americans
            1 battleship and 1 transport placed in 101 Sea Zone
            1 artillery and 5 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 1 fighter placed in Western United States
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 fighter and 12 infantry moved from Hopei to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 12 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 fighter and 12 infantry in Kweichow, round 2 : 2/13 hits, 2,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Yunnan from Japanese, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Chahar
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 fighter and 1 tactical_bomber moved from Alexandria to 98 Sea Zone
            1 bomber moved from Iraq to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                Germans defend with 1 submarine
                    British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
                    Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
                British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - British
            3 infantry moved from West India to India
            3 infantry moved from Eastern Persia to West India
            2 artilleries and 7 infantry moved from Persia to Eastern Persia
            3 infantry moved from Iraq to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to India
            1 bomber moved from 98 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            2 artilleries and 1 infantry placed in Persia
            3 infantry placed in Iraq
            1 infantry placed in Egypt
            1 destroyer placed in 71 Sea Zone
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            2 artilleries placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
            UK_Pacific collect 5 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 artilleries
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : 0,83
    Americans : -1,67
    Chinese : -0,50
    Japanese : 1,67
    

    Savegame


  • TripleA Move Summary: Italians round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 14 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 92 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
    

    Savegame


  • @samuel06 Scramble ?

  • '23 '22

    No thank you!

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