Bid 55
UK 32
Fighter scotland
SS 11,91,98
art egypt
Russia 20
Fighter Russia, Volgograd
China 3
Inf Yunnan
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Queensland to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Shan State to India
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
Turning on Edit Mode
EDIT: Changing ownership of Saudi Arabia from Neutral_True to British
EDIT: Removing units owned by British from Syria: 1 mech_infantry
EDIT: Adding units owned by British to Saudi Arabia: 1 mech_infantry
EDIT: Changing PUs for British from 45 to 47
EDIT: Turning off Edit Mode
French buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
3 infantry moved from Southern France to France
Place Units - French
1 aaGun and 2 infantry placed in Southern France
1 artillery, 1 infantry and 1 mech_infantry placed in France
Turn Complete - French
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,2,1,3
French collect 17 PUs (2 lost to blockades); end with 17 PUs
Combat Hit Differential Summary :
15 rounds behind us
Scramble?
wait a sec
i need to know ur buyings first
Am only on the phone, but if I remember correctly it was 1 fig, 1 ac, 1 des, 4 art, 7 inf. Not fully sure about the distribution of inf/art, but this equals 71 atleast. And the other is sure.
And other cm?
This is very sensitive
I cant decide until i see the map
Cheers
Can post it in about 2 h.
But I’ll give a resumé here meanwhile, in case it’s enough.
Persia: 6 mech, 8 tank
Iraq: 2 mech, 2 tank
Holland: 2 inf, 1 art
No attacks on ruskijs. Will look again though. Might change my mind there, but it’s not connected with sz112 anyway.
i was busy with kids
i am back
if u re only on the phone u cant do the rolls so i ll wait till u come back and post the map
cheers
That’s good.
We are getting near to our 1000th post. Who will be the lucky winner xD
I will have to go soon but I hope we will finish Germany and Russia today.
cheers
Sorry, haven’t been able to get to a computer yet, and will still be some more hours, I think.
dont worry.
we have time.
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 carrier, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 battleship and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 bomber moved from Novgorod to 112 Sea Zone
3 fighters moved from Western Germany to 112 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Bryansk to Tambov
2 armour moved from Northwest Persia to Persia
2 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Persia
2 armour moved from Northwest Persia to Persia
1 infantry moved from Western Germany to Holland Belgium
1 armour moved from Northwest Persia to Iraq
Combat - Germans
Combat Hit Differential Summary :
Here’s the position. Don’t choose any scramble or roll any dice. Just tell me if you want to scramble. ;)
Most secure is to just load the game as a local game. Then it won’t contact the dice server.
man i am not retarted xd
if i press anything accidentally
we will NULLIFY THAT DICE
ok ?
i dont see a map