@max334 yes was a nice xmas present for you!
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
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I usually had a lot of trouble while attacking Argentine, they would always bother me, but this time flawless :))
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Eastern United States to Venezuela 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina 2 artilleries moved from Chile to Argentina 1 bomber moved from Western United States to Argentina 3 mech_infantrys moved from Korea to Jehol 2 mech_infantrys moved from Manchuria to Jehol 1 bomber moved from Korea to Jehol Combat - Americans Battle in Sardinia Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 4 infantry Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in Jehol Americans attack with 1 bomber and 5 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Finland to Norway 1 mech_infantry moved from Spain to France 2 artilleries moved from Spain to Normandy Bordeaux 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 armour moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 bomber moved from Argentina to Chile 2 transports moved from 65 Sea Zone to 66 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland Place Units - Americans 1 battleship and 2 carriers placed in 112 Sea Zone 1 aaGun, 1 fighter and 1 mech_infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Chile 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1 Americans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : 4.00 Neutral_True : -2.00 Japanese : -0.33
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TripleA Manual Gamesave Post: Chinese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
i m confused
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 2 artilleries and 2 infantry moved from Chahar to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Eastern United States to Venezuela 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina 2 artilleries moved from Chile to Argentina 1 bomber moved from Western United States to Argentina 3 mech_infantrys moved from Korea to Jehol 2 mech_infantrys moved from Manchuria to Jehol 1 bomber moved from Korea to Jehol Combat - Americans Battle in Sardinia Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 4 infantry Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in Jehol Americans attack with 1 bomber and 5 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Finland to Norway 1 mech_infantry moved from Spain to France 2 artilleries moved from Spain to Normandy Bordeaux 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 armour moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 bomber moved from Argentina to Chile 2 transports moved from 65 Sea Zone to 66 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland Place Units - Americans 1 battleship and 2 carriers placed in 112 Sea Zone 1 aaGun, 1 fighter and 1 mech_infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Chile 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1 Americans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 2 artilleries and 2 infantry moved from Chahar to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to Holland Belgium 1 fighter moved from Norway to Holland Belgium 2 fighters and 3 infantry moved from France to Holland Belgium 1 mech_infantry moved from Turkey to Bulgaria British take Bulgaria from Germans 1 mech_infantry moved from Turkey to Albania British take Albania from Italians 1 artillery and 1 mech_infantry moved from Turkey to Caucasus 1 marine moved from Turkey to Caucasus 1 mech_infantry moved from Saudi Arabia to Iraq 4 artilleries moved from Turkey to Greece 3 mech_infantrys moved from Egypt to Iraq 1 marine moved from Turkey to Northwest Persia 1 artillery and 1 mech_infantry moved from Turkey to Northwest Persia 5 mech_infantrys moved from Turkey to Iraq 4 armour moved from Turkey to Iraq 3 mech_infantrys moved from Syria to Iraq 1 mech_infantry moved from Turkey to Northwest Persia Combat - British Battle in Holland Belgium British attack with 6 fighters and 3 infantry Germans defend with 1 artillery, 1 factory_minor and 2 infantry British roll dice for 6 fighters and 3 infantry in Holland Belgium, round 2 : 5/9 hits, 3.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Iraq British attack with 4 armour and 12 mech_infantrys Germans defend with 3 armour and 1 factory_minor British roll dice for 4 armour and 12 mech_infantrys in Iraq, round 2 : 3/16 hits, 4.00 expected hits Germans roll dice for 3 armour in Iraq, round 2 : 1/3 hits, 1.50 expected hits 1 mech_infantry owned by the British and 3 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 4 armour and 11 mech_infantrys remaining. Battle score for attacker is 14 Casualties for British: 1 mech_infantry Casualties for Germans: 3 armour Battle in Northwest Persia British attack with 1 artillery, 1 marine and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 marine and 2 mech_infantrys in Northwest Persia, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus British attack with 1 artillery, 1 marine and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 marine and 1 mech_infantry in Caucasus, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits 1 marine owned by the British lost in Caucasus British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 artillery remaining. Battle score for attacker is -6 Casualties for British: 1 marine and 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to Norway 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 transport moved from 125 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from Sweden to Norway 2 mech_infantrys moved from Anhwe to Yunnan 2 mech_infantrys moved from Yunnan to India 1 aaGun moved from Yunnan to Kweichow 1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Burma 2 submarines moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone Place Units - British 1 aaGun, 1 armour, 1 fighter and 6 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 57 PUs Place Units - UK_Pacific 8 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 8 infantry
Combat Hit Differential Summary :
Germans : 0.83 British : -0.83 Americans : 4.00 Neutral_True : -2.00 Chinese : -1.33 Japanese : 0.00
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You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
Also, was my chosen causalties for you in Anwhe rational considering the situation?
Why are you confused?
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
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Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
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u have to play italy, yes
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
You are on the move. I haven’t seen anything, but would like to contemplate if I should retreat to Hunan instead of Kwangsi. It’s probably not very good, but I’d like to check when I get home. Is that ok?
When I wrote this on my phone I didn’t see your game posts of China and UK. Wouldn’t have asked if I did.
yeah, uk post is weird since it includes usa , china and uk, and starting text is american, looks like american post
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Ah, I see that you already made the moves. Then Hunan is a non-issue. No worries.
sorry for that, but now its too late. have not seen it on time. or maybe it was even written after my chinese played, probably did
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Actually, it just didn’t show up for me. Something to do with cache.
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Not to worry. It would probably just have been bad anyway.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
are U 100 % sure about this?
why isnt it meantioned in the objectives then?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Actually, it just didn’t show up for me. Something to do with cache.
yeah refresh sometimes helps in that cases, but it should have be shown to u as a notification anyway
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
The other way around.
are U 100 % sure about this?
why isnt it meantioned in the objectives then?
Yes, 100 %.
Maybe because it isn’t an objective, but rather an effect. It’s in the notes anyway.