Scramble to Burma?
d789da6d-4497-4038-b661-7634b8a2170b-image.png
Scramble to SZ56?
fecf92ca-dfe1-4e6c-95d8-c55e36f81f27-image.png
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
And also think I probably need more land in W Germany. That does however impact slightly on Russia’s turn. It’s of course your call to accept the changes or not.
what do u want to do? how big would be ncm?
Build 2 inf in W Ger instead of Leningrad. Don’t think it affects Russia, but you can say if it does.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
f in W Ger instead of Leningrad. Don’t think it affects Russia, but you
ok do it.
2 inf in w germany instead of leningrad
Thanks! Both those edits are in the last Japan post, I think.
ok.
two questions
i am attacking sz 97
will u scramble
what will the OOL be?
i am attacking with 4 bombers, 3 subs
USA
Checking.
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i am attacking sz 97
will u scramble
what will the OOL be?
Yes, I’ll scramble.
Going max d, så OOL is:
ok. will be done
Hmm, wait, I think I’ll have to respond to the amount of hits actually. Not sure about to sink a des or ac if getting the choice.
Nevermind, saw that you got 5 hits. That’s all ships.
Well done, making a disgrace of Italy. ;)
i was thinking to withdraw after i sank ur navy but i wanted to erase those italian planes.
superfortresses did a great job
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers and 2 submarines
Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters
Casualties for Germans: 1 fighter
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 97 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
1 mech_infantry moved from Holland Belgium to Southern France
1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
1 factory_minor placed in Holland Belgium
1 bomber and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
Americans take 99 Sea Zone from Germans
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
4 bombers moved from Gibraltar to 97 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
Combat - Americans
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 4 bombers and 3 submarines
Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters
Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the Italians
Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
1 submarine owned by the Americans Submerged
Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 34
Casualties for Americans: 2 bombers and 2 submarines
Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters
Casualties for Germans: 1 fighter
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 armour and 1 mech_infantry moved from Tobruk to Egypt
2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 bombers moved from 97 Sea Zone to Egypt
5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
1 mech_infantry moved from Holland Belgium to Southern France
1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
1 factory_minor placed in Holland Belgium
1 bomber and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Kweichow to Hopei
2 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Yunnan
Place Units - Chinese
1 artillery placed in Kweichow
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from Yunnan to Shan State
1 bomber moved from Kweichow to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Shan State from Japanese to British
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Removing units owned by British from Shan State: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Shan State to India
2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Szechwan to Yunnan
1 aaGun moved from Kweichow to Shensi
1 aaGun moved from Kweichow to Hopei
2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 aaGuns, 3 artilleries, 5 infantry and 2 marines moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Yunnan to India
1 aaGun moved from Kweichow to Yunnan
Place Units - British
1 tactical_bomber placed in 110 Sea Zone
2 infantry and 2 mech_infantrys placed in United Kingdom
2 mech_infantrys placed in Egypt
1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6,5,4,6
British collect 31 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,5,5,6,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : -1.33
British : 1.50
Americans : 1.67
Chinese : 1.00
Japanese : 1.33
As for air units in sz 110
2 usa figs are on AC n1
uk fig and tac are on AC n2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Non Combat Move - Italians
2 armour moved from Persia to West India
1 marine moved from Northern Italy to Southern Italy
1 mech_infantry moved from Volgograd to Bryansk
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,5,6
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from New South Wales to Queensland
1 submarine moved from 46 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :