L20 #1 trulpen (X) vs AldoRaine (A+8) BM3
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 marine moved from Crete to 99 Sea Zone 1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Malta 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia Combat - Italians Battle in Malta Battle in Tunisia Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 4/7 hits, 2,17 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Malta from British, taking Tunisia from Americans with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Cyprus to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone 1 cruiser moved from 99 Sea Zone to 96 Sea Zone 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 2 infantry moved from Western Ukraine to Bryansk 1 armour moved from Bryansk to Volgograd Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 armour EDIT: Adding units owned by Italians to Volgograd: 1 armour EDIT: Turning off Edit Mode 1 submarine placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1,83 Americans : 0,67
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 4 fighters moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 infantry moved from Shan State to Yunnan Chinese take Yunnan from Japanese 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 artillery, 4 fighters and 2 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 harbour ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 49 Sea Zone 3 fighters moved from New South Wales to Queensland 2 mech_infantrys moved from Queensland to Western Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 4 fighters moved from Queensland to New South Wales 2 infantry moved from Queensland to New South Wales 1 infantry moved from Shan State to Yunnan Chinese take Yunnan from Japanese 1 artillery moved from Queensland to New South Wales Combat - ANZAC Battle in New South Wales ANZAC attack with 1 artillery, 4 fighters and 2 infantry Japanese defend with 1 artillery, 1 factory_minor and 1 harbour ANZAC roll dice for 1 artillery, 4 fighters and 2 infantry in New South Wales, round 2 : 3/7 hits, 2.83 expected hits Japanese roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in New South Wales ANZAC win, taking New South Wales from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from New South Wales to 54 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands 1 cruiser moved from 30 Sea Zone to 49 Sea Zone 3 fighters moved from New South Wales to Queensland 2 mech_infantrys moved from Queensland to Western Australia Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,6,3,1,6,2,1,5,2,4 ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17 Japanese : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 1 carrier, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Volgograd to Samara Germans take Samara from Russians 2 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Yugoslavia to Northwest Persia 2 bombers moved from Yugoslavia to Archangel 1 bomber moved from Western Germany to Smolensk 1 bomber moved from Western Germany to Smolensk 1 mech_infantry moved from Kazakhstan to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in Archangel Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Northwest Persia Germans attack with 1 bomber and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Bryansk to Tambov 2 infantry moved from Volgograd to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 mech_infantry moved from Bessarabia to Bryansk 1 artillery and 1 infantry moved from Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Belarus to Bryansk 2 artilleries moved from Novgorod to Belarus 2 bombers moved from Smolensk to Ukraine 2 bombers moved from Archangel to Ukraine 1 bomber moved from Northwest Persia to Ukraine 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 battleship, 2 carriers and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to Western Germany 1 artillery moved from France to Western Germany 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus 1 aaGun moved from Bryansk to Ukraine 1 artillery and 2 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 1 carrier and 2 submarines placed in 110 Sea Zone 1 fighter placed in Western Germany 3 artilleries placed in Western Ukraine 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 0,67 British : 0,67 Russians : -1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Vologda to Smolensk 2 fighters moved from Russia to Smolensk Combat - Russians Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 5 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 aaGuns and 8 infantry moved from Vologda to Russia 2 fighters moved from Smolensk to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : -1.33
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska 2 bombers moved from Kwangsi to Yunnan 1 submarine moved from 39 Sea Zone to 57 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Yunnan Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Western Australia Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits
Combat Hit Differential Summary :
Americans : 0,00 Chinese : -0,33 Japanese : -0,83
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Causalties in W Australia? 2 hits on 2 mech and 1 sb.
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J attack with 2 fig, 2 tac.
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Full defense
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I interpret it as 1 mech, 1 sb.
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yes sorry. when i say full defense i mean what ever the game engine defaults too.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska 2 bombers moved from Kwangsi to Yunnan 1 submarine moved from 39 Sea Zone to 57 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Yunnan Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Western Australia Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 bomber and 2 mech_infantrys in Western Australia, round 2 : 2/3 hits, 0,83 expected hits 2 tactical_bombers owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in Western Australia retreated to Western Australia ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 tactical_bombers Casualties for ANZAC: 1 mech_infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 2 fighters moved from Western Australia to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone 1 carrier moved from 33 Sea Zone to 56 Sea Zone 1 battleship, 2 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 cruiser moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier moved from 33 Sea Zone to 25 Sea Zone 3 carriers moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 carrier moved from 25 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Celebes 3 fighters moved from Japan to 25 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 56 Sea Zone 2 submarines moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 17 Sea Zone to 25 Sea Zone 2 bombers moved from Yunnan to Hunan 1 aaGun, 4 artilleries and 3 infantry moved from Kwangsi to Hunan 3 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Timguska to Kansu 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Hopei to Kweichow 3 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 battleship, 1 carrier and 1 transport placed in 6 Sea Zone 2 infantry and 1 marine placed in Japan 2 fighters placed in Japan 3 armour placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans : 0,00 ANZAC : 1,17 Chinese : -0,33 Japanese : -0,83
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 armour, 1 battleship, 1 carrier, 2 fighters, 5 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 49 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone 2 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone 1 submarine moved from 33 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 49 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 destroyer moved from 33 Sea Zone to 30 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 62 Sea Zone to Western Australia 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska 2 bombers moved from Kwangsi to Yunnan 1 submarine moved from 39 Sea Zone to 57 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone Combat - Japanese Battle in Midway Battle in Wake Island Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Midway from Americans, taking Wake Island from Americans with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 30 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 49 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the ANZAC lost in 49 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Yunnan Japanese attack with 2 bombers and 2 infantry ANZAC defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Yunnan, round 2 : 2/4 hits, 1,67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Western Australia Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 bomber; ANZAC defend with 2 mech_infantrys Japanese roll dice for 2 fighters and 2 tactical_bombers in Western Australia, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 bomber and 2 mech_infantrys in Western Australia, round 2 : 2/3 hits, 0,83 expected hits 2 tactical_bombers owned by the Japanese, 1 bomber owned by the Americans and 1 mech_infantry owned by the ANZAC lost in Western Australia retreated to Western Australia ANZAC win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 2 tactical_bombers Casualties for ANZAC: 1 mech_infantry Casualties for Americans: 1 bomber Non Combat Move - Japanese 2 fighters moved from Western Australia to 56 Sea Zone 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 3 fighters moved from 46 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone 1 carrier moved from 33 Sea Zone to 56 Sea Zone 1 battleship, 2 carriers and 1 transport moved from 62 Sea Zone to 56 Sea Zone 1 cruiser moved from 62 Sea Zone to 61 Sea Zone 1 destroyer moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 carrier moved from 33 Sea Zone to 25 Sea Zone 3 carriers moved from 33 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 31 Sea Zone 1 carrier moved from 25 Sea Zone to 31 Sea Zone 1 tactical_bomber moved from 46 Sea Zone to Celebes 3 fighters moved from Japan to 25 Sea Zone 1 battleship and 1 cruiser moved from 33 Sea Zone to 56 Sea Zone 2 submarines moved from 33 Sea Zone to 56 Sea Zone 1 submarine moved from 17 Sea Zone to 25 Sea Zone 2 bombers moved from Yunnan to Hunan 1 aaGun, 4 artilleries and 3 infantry moved from Kwangsi to Hunan 3 infantry moved from Kweichow to Hunan 1 artillery moved from Kweichow to Hunan 1 infantry moved from Timguska to Kansu 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Hopei to Kweichow 3 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Hunan Place Units - Japanese 1 battleship, 1 carrier and 1 transport placed in 6 Sea Zone 2 infantry and 1 marine placed in Japan 2 fighters placed in Japan 3 armour placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Hunan: 1 infantry EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0,00 ANZAC : 1,17 Chinese : -0,33 Japanese : -0,83
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 64 Sea Zone to 30 Sea Zone 1 submarine moved from 29 Sea Zone to 30 Sea Zone 1 fighter moved from 29 Sea Zone to 31 Sea Zone 2 bombers and 2 fighters moved from Western United States to 31 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from Iraq to Northwest Persia Combat - Americans Battle in Northwest Persia Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Battle in 30 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea Zone 2 carriers and 1 cruiser moved from 64 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from 31 Sea Zone to Hawaiian Islands 3 bombers moved from Central America to Queensland 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 fighter moved from 55 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 bomber and 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.67 Americans : 3.00 Japanese : 0.83
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : 2.17 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 64 Sea Zone to 30 Sea Zone 1 submarine moved from 29 Sea Zone to 30 Sea Zone 1 fighter moved from 29 Sea Zone to 31 Sea Zone 2 bombers and 2 fighters moved from Western United States to 31 Sea Zone 1 tactical_bomber moved from Western United States to 31 Sea Zone 2 fighters moved from 54 Sea Zone to 31 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 armour moved from Iraq to Northwest Persia Combat - Americans Battle in Northwest Persia Americans attack with 1 armour Germans defend with 1 infantry Americans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 31 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 2 bombers, 5 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 31 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 31 Sea Zone Americans win with 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Americans: 2 fighters Casualties for Japanese: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Battle in 30 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 30 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 30 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 29 Sea Zone to 26 Sea Zone 2 carriers and 1 cruiser moved from 64 Sea Zone to 26 Sea Zone 1 carrier moved from 54 Sea Zone to 26 Sea Zone 2 carriers, 2 cruisers and 1 fighter moved from 54 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 carrier moved from 54 Sea Zone to 37 Sea Zone 1 battleship moved from 54 Sea Zone to 26 Sea Zone 2 bombers moved from 31 Sea Zone to Hawaiian Islands 3 bombers moved from Central America to Queensland 2 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from French Equatorial Africa to Egypt 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 transport moved from 87 Sea Zone to 89 Sea Zone 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 64 Sea Zone 3 infantry and 1 mech_infantry moved from 64 Sea Zone to Central America 1 transport moved from 89 Sea Zone to 101 Sea Zone 2 aaGuns moved from Central United States to Western United States 1 fighter moved from 55 Sea Zone to Queensland 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Morocco to Algeria Place Units - Americans 1 bomber and 2 fighters placed in Western United States 2 submarines placed in 10 Sea Zone 2 infantry placed in Central United States 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Burma to Szechwan 2 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Sikang 3 infantry moved from Shensi to Tsinghai 3 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Sikang Combat - Chinese Battle in Kansu Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Kansu, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tsinghai Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Sikang, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from French Indo China to Yunnan 3 fighters moved from Shensi to Yunnan 1 destroyer moved from 39 Sea Zone to 42 Sea Zone UK_Pacific take 42 Sea Zone from Japanese 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 4 fighters moved from Shensi to Kwangsi 2 infantry moved from French Indo China to Kwangsi 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 1 armour moved from Siam to French Indo China 3 mech_infantrys moved from Persia to Caucasus 2 armour moved from Persia to Caucasus 1 mech_infantry moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 1 armour moved from Iraq to Caucasus Combat - British Battle in Yunnan British attack with 4 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Caucasus British attack with 3 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys AA fire in Caucasus : 1/2 hits, 0.33 expected hits 1 fighter owned by the British lost in Caucasus British roll dice for 3 armour, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 4/8 hits, 2.83 expected hits Germans roll dice for 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys in Caucasus, round 2 : 4/6 hits, 2.33 expected hits 1 aaGun owned by the Germans, 4 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British roll dice for 3 armour and 1 tactical_bomber in Caucasus, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 3 : 2/3 hits, 1.33 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 armour owned by the British lost in Caucasus British roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 4 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour in Caucasus, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for British: 2 armour, 1 fighter and 4 mech_infantrys Casualties for Germans: 1 aaGun, 2 armour, 2 infantry and 2 mech_infantrys Battle in Kwangsi British attack with 4 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 4 fighters and 2 infantry in Kwangsi, round 2 : 3/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi British win, taking Kwangsi from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 4 fighters moved from Kwangsi to French Indo China 1 mech_infantry moved from French Indo China to Burma 4 fighters and 1 tactical_bomber moved from Yunnan to French Indo China 1 tactical_bomber moved from Caucasus to Iraq 2 armour and 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 battleship, 1 carrier, 4 cruisers, 4 destroyers and 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 destroyer moved from 91 Sea Zone to 104 Sea Zone Place Units - British 3 infantry placed in United Kingdom 2 infantry placed in Egypt 3 mech_infantrys placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 3 infantry placed in French Indo China 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 13 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 1.17 British : 2.50 Americans : 3.00 Chinese : 2.17 Japanese : 3.17 AA fire in Caucasus : : 0.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Volgograd to Turkmenistan Italians take Turkmenistan from Russians 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 marine moved from Malta to 96 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 marine moved from 94 Sea Zone to Algeria 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria Combat - Italians Battle in Algeria Italians attack with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Algeria, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Algeria Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 submarine moved from 96 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 transport placed in 97 Sea Zone 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0,33 Americans : -0,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 61 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.83
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 7 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 61 Sea Zone 1 fighter moved from Queensland to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 45 Sea Zone Combat - ANZAC Battle in 61 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 cruiser ANZAC roll dice for 2 fighters in 61 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser in 61 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 61 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 45 Sea Zone ANZAC attack with 2 fighters Japanese defend with 1 destroyer ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 45 Sea Zone ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone Japanese win with no units remaining. Battle score for attacker is -12 Casualties for ANZAC: 2 fighters Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 fighter moved from 61 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Western Australia to Queensland 1 artillery and 2 infantry moved from New South Wales to Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.83
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 7 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Volgograd to Caucasus 1 bomber moved from Ukraine to Caucasus 3 infantry moved from Bryansk to Smolensk 1 infantry moved from Samara to Vologda Germans take Vologda from Russians 3 infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Archangel 1 bomber moved from Ukraine to Archangel 2 bombers moved from Ukraine to Smolensk 1 bomber moved from Ukraine to Caucasus 1 artillery moved from Belarus to Archangel 2 fighters and 2 tactical_bombers moved from 94 Sea Zone to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 3 fighters and 2 tactical_bombers moved from 110 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone Combat - Germans Battle in Archangel Germans attack with 2 artilleries, 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries, 1 bomber and 3 infantry in Archangel, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 104 Sea Zone Germans attack with 5 fighters, 1 submarine and 5 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Battle in Caucasus Germans attack with 2 bombers and 3 infantry British defend with 1 armour Germans roll dice for 2 bombers and 3 infantry in Caucasus, round 2 : 2/5 hits, 1,83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Germans 1 mech_infantry moved from Novosibirsk to Turkmenistan 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Tambov 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 2 bombers moved from Caucasus to Southern Italy 2 aaGuns moved from Western Germany to France 1 infantry moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Western Germany to France 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from Western Germany to Bryansk 1 bomber moved from Archangel to Bryansk 3 fighters moved from 104 Sea Zone to 94 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to 94 Sea Zone 2 fighters and 4 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone 2 bombers moved from Smolensk to Bryansk Place Units - Germans 3 artilleries placed in Ukraine 1 artillery and 2 infantry placed in Western Ukraine 3 infantry placed in Volgograd Germans undo move 2. 2 artilleries and 1 infantry placed in Western Ukraine 3 infantry placed in Novgorod 1 carrier and 2 submarines placed in 110 Sea Zone 3 submarines placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0,83 British : 0,67 Russians : 1,17