TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3
Purchase Units - Americans
Americans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 12 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 12 Sea Zone to 10 Sea Zone
3 bombers moved from Western United States to Hawaiian Islands
Place Units - Americans
2 bombers and 1 infantry placed in Western United States
2 bombers placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Denmark
1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
Combat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 2 : 4/14 hits, 7.00 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 carrier owned by the British
1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 : 11/13 hits, 6.67 expected hits
Germans roll dice for 1 battleship and 1 transport in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans, 1 bomber owned by the British and 1 transport owned by the Germans lost in 112 Sea Zone
British win with 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 33
Casualties for British: 1 bomber and 1 destroyer
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Battle in Denmark
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit Mode
2 aaGuns and 4 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 109 Sea Zone to 112 Sea Zone
2 aaGuns and 4 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 112 Sea Zone to Finland
1 artillery moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
Place Units - British
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 6 infantry
Combat Hit Differential Summary :
Germans : 1.67
British : 1.33
Chinese : -1.00
Japanese : -0.67
Savegame