TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 carrier, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 armour, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
3 fighters moved from 110 Sea Zone to Southern France
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
Combat - Americans
Battle in Norway
Americans attack with 2 artilleries, 1 bomber and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries, 1 bomber and 1 infantry in Norway, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 2 artilleries and 1 bomber in Norway, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Southern France
Americans attack with 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Germans roll AA dice in Southern France : 0/3 hits, 0,50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 mech_infantry in Southern France, round 2 : 4/13 hits, 4,50 expected hits
Germans roll dice for 1 aaGun, 2 artilleries and 5 infantry in Southern France, round 2 : 1/7 hits, 2,33 expected hits
1 aaGun owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry in Southern France, round 3 : 4/12 hits, 4,33 expected hits
Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 0/4 hits, 1,33 expected hits
2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 3 artilleries, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 5 infantry
Non Combat Move - Americans
1 bomber moved from Norway to United Kingdom
3 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Southern France to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier and 2 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Java: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 3 infantry in Sikang, round 4 : 2/3 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Sikang, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
1 artillery placed in Shensi
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 fighter moved from Iraq to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
3 infantry and 1 mech_infantry moved from Yunnan to French Indo China
2 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 3,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Germans: 1 artillery and 3 infantry
Battle in Northwest Persia
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in French Indo China
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 1 armour and 1 factory_minor
British roll dice for 3 infantry and 1 mech_infantry in French Indo China, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Shan State to India
1 fighter moved from Northwest Persia to Iraq
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
1 mech_infantry moved from Syria to Iraq
4 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from Gibraltar to Egypt
1 fighter moved from Holland Belgium to 91 Sea Zone
1 fighter moved from Holland Belgium to 91 Sea Zone
5 artilleries, 7 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 mech_infantry moved from Iraq to Northwest Persia
Place Units - British
1 factory_minor placed in Iraq
2 artilleries and 1 infantry placed in Persia
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,1,6,5,3,6,3
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : -1,17
Japanese regular : 0,33
Germans AA : -0,50
Germans regular : -3,67
British regular : -1,83
Savegame