Maxi VS Enigma Winner takes it all:)


  • @Maxiheimer
    Har set det. Ufatteligt at lave 0 hits med de enheder.


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 aaGuns and 17 infantry moved from Amur to Buryatia
            1 mech_infantry moved from Novgorod to Belarus
            2 armour moved from Novgorod to Belarus
            3 infantry moved from Belarus to Baltic States
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 fighter moved from Russia to Novgorod
            1 artillery and 3 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Russia to Belarus
    
        Place Units - Russians
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour, 1 fighter and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Ja det er ikke noget man ser så tit. Tyskerne var endda ikke engang heldige med terningerne. ramte kun 4 i første runde…
    Men syntes selv at det var et meget godt angreb.


  • @Maxiheimer Havde set den komme men burde jo have taget 2 fly ud og så var det den italienske flåde værd. Nu kunne det godt ligne en seriøs gamechanger :face_with_rolling_eyes:


  • selv med 2 tab, som jeg forventede mener jeg at det var det værd. Italienerne får det i hvert fald lidt nemmere i afrika nu.


  • @Maxiheimer
    Måske. Lad os se, hvad næste runde bringer.


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            2 fighters moved from 44 Sea Zone to 45 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour, 2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from French Indo China to Siam
            1 artillery moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter and 1 tactical_bomber moved from Kwangsi to Siam
            1 battleship moved from 41 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            2 bombers moved from Kwangsi to Malaya
            2 fighters and 2 tactical_bombers moved from Manchuria to Hopei
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Suiyuyan to Kansu
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            2 fighters moved from Japan to 25 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 mech_infantrys moved from Kiangsu to Hopei
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 3/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hopei
                Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 1/6 hits, 2,67 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 3 : 2/6 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 0/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Malaya
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 1/2 hits, 1,33 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/12 hits, 5,67 expected hits
                    UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 16 Sea Zone to Japan
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 cruiser, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 carrier moved from 44 Sea Zone to 37 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            2 bombers moved from Malaya to Kwangsi
            1 carrier moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from 45 Sea Zone to 37 Sea Zone
            2 fighters moved from Malaya to 37 Sea Zone
            2 tactical_bombers moved from Malaya to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siam to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
            2 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Hopei to Anhwe
            1 mech_infantry moved from Kiangsu to Kwangsi
            1 aaGun, 1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Kiangsu
            1 factory_minor placed in French Indo China
            4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Americans regular : -0,50
    Japanese regular : 0,17
    ANZAC regular : -0,33
    UK_Pacific regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Philippines
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern Italy
                Americans attack with 1 armour and 1 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                Italians win with 2 aaGuns, 1 bomber and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Midway
            1 bomber moved from 25 Sea Zone to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 109 Sea Zone to 92 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,17
    Italians regular : 1,17
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 armour moved from 95 Sea Zone to Southern Italy
            1 infantry moved from 95 Sea Zone to Southern Italy
            1 battleship moved from 91 Sea Zone to 95 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Philippines
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Java from Japanese, taking Philippines from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Southern Italy
                Americans attack with 1 armour and 1 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Southern Italy, round 2 : 0/1 hits, 0,67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                Italians win with 2 aaGuns, 1 bomber and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 armour and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 25 Sea Zone to Midway
            1 bomber moved from 25 Sea Zone to Queensland
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 infantry moved from 30 Sea Zone to Johnston Island
            1 mech_infantry moved from 30 Sea Zone to Johnston Island
            2 fighters moved from 45 Sea Zone to 54 Sea Zone
            2 carriers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser moved from 109 Sea Zone to 92 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 89 Sea Zone
            1 artillery, 1 mech_infantry, 1 submarine and 2 transports moved from 89 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 artillery, 1 bomber and 1 infantry placed in Eastern United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Szechwan to Kweichow
            2 infantry moved from Szechwan to Kweichow
            3 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 4 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 6 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 1 artillery remaining. Battle score for attacker is -9
                Casualties for Chinese: 4 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern Italy
            1 artillery moved from Union of South Africa to 71 Sea Zone
            1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Iraq
            1 infantry moved from 80 Sea Zone to Iraq
            3 infantry moved from Persia to Iraq
            1 armour moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Kenya
                  British take Kenya from Italians
            2 infantry moved from Burma to Yunnan
            2 fighters moved from India to Yunnan
            1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Battle in Iraq
                British attack with 1 artillery, 4 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 2/6 hits, 1,67 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Yunnan
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Southern Italy
                British attack with 1 armour, 1 artillery and 2 infantry
                Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Southern Italy, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 2 : 2/3 hits, 0,83 expected hits
                    2 infantry owned by the British lost in Southern Italy
                    British roll dice for 1 armour and 1 artillery in Southern Italy, round 3 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 3 : 0/3 hits, 0,83 expected hits
                    British roll dice for 1 armour and 1 artillery in Southern Italy, round 4 : 2/2 hits, 0,83 expected hits
                    Italians roll dice for 2 aaGuns, 1 bomber and 2 infantry in Southern Italy, round 4 : 0/3 hits, 0,83 expected hits
                    2 aaGuns owned by the Italians lost in Southern Italy
                    British roll dice for 1 armour and 1 artillery in Southern Italy, round 5 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Southern Italy, round 5 : 1/3 hits, 0,83 expected hits
                    1 artillery owned by the British lost in Southern Italy
                    British roll dice for 1 armour in Southern Italy, round 6 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 bomber and 2 infantry in Southern Italy, round 6 : 0/3 hits, 0,83 expected hits
                    1 bomber owned by the Italians lost in Southern Italy
                    British roll dice for 1 armour in Southern Italy, round 7 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 infantry in Southern Italy, round 7 : 1/2 hits, 0,67 expected hits
                    1 armour owned by the British lost in Southern Italy
                Italians win with 2 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour, 1 artillery and 2 infantry
                Casualties for Italians: 2 aaGuns and 1 bomber
    
        Non Combat Move - British
            1 carrier moved from 71 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Iraq to 80 Sea Zone
            2 fighters moved from Yunnan to India
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 109 Sea Zone to 92 Sea Zone
            1 battleship moved from 109 Sea Zone to 91 Sea Zone
            1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            2 artilleries moved from Anglo Egyptian Sudan to Kenya
            2 mech_infantrys moved from Belgian Congo to Kenya
            1 infantry moved from Tanganyika Territory to Kenya
            1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
            2 aaGuns moved from United Kingdom to Scotland
            1 mech_infantry moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            2 fighters moved from United Kingdom to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Burma to Shan State
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
    
        Place Units - British
            1 infantry placed in Union of South Africa
            1 factory_minor placed in Persia
            2 transports placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    
        Place Units - UK_Pacific
            1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,4,6,5,4,2,4,5,2,4,1,4,4,3,3
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -0,17
    Italians regular : 0,33
    Japanese regular : -0,33
    Neutral_Axis regular : 0,00
    British regular : -0,00
    

    Savegame


  • @Enigma
    Nu er det min tur til lige at overveje om der er grund til at køre videre herfra. Italien var blottet og slaget ved Rom lå med 60 - 40 til UK selv uden USA’s hjælp. Og så brænder Både USA og UK ALT! i de første to tre - runder mens du rammer 2 ud af 2 på 2’ere! Og Yunnan - 98% i Kinas favør. Jeg kan bare IKKE få bare en smule tur i den, når det virkelig gælder. Hold k… jeg er træt af det også med tanke på de to gange jeg har tabt med Tyskland efter slag med henholdsvis 95% og 85% vinderchance.


  • Jeg svedte godt nok også lidt da jeg så hvor åbent jeg havde ladet italien stå… Det retter lidt op for min dårlige start:)


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 airfield and 2 artilleries; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Italians
            3 fighters moved from Alexandria to 95 Sea Zone
            1 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
                  Italians take Eastern Poland from Russians
            2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Italian Somaliland to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/8 hits, 2,33 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in 95 Sea Zone
                Italians attack with 3 fighters
                British defend with 2 transports; Americans defend with 1 battleship and 1 transport
                    Italians roll dice for 3 fighters in 95 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 battleship and 3 transports in 95 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians and 1 battleship owned by the Americans lost in 95 Sea Zone
                    2 transports owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 31
                Casualties for Italians: 1 fighter
                Casualties for Americans: 1 battleship and 1 transport
                Casualties for British: 2 transports
    
        Non Combat Move - Italians
            2 fighters moved from 95 Sea Zone to Southern Italy
            4 infantry moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            1 airfield placed in Egypt
            Italians undo move 1.
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
            Italians collect 14 PUs (1 lost to blockades); end with 14 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : 0,17
    British regular : 0,67
    

    Savegame


  • Tror vi begge skal arbejde lidt på at lade være med at lade det gå os på når tingene ikke lige går som vi forventer:) til gengæld syntes jeg at heldet svinger frem og tilbage i dette spil.


  • @Maxiheimer
    Det har du helt ret i - jeg går helt sikkert for meget op i det. Men efterhånden kan jeg ikke rigtig se hvad jeg skal gøre - jeg sidder før vigtige slag og ved bare, at de går galt. Det er sket igen og igen mod dig og andre på tripleA. Det sker alt for tit. Den eneste fejl du har lavet i spillet og jeg kan selvfølgelig ikke udnytte det. Om jeg så havde haft dobbelt så mange enheder var det gået galt. Italien burde have været nede i sækken og i stedet ejer de Afrika. Den engelske (eller amerikanske) flåde er fiskeføde. Ligesom du var parat til at stoppe efter Japans 1. runde kan du sikkert forstå, at jeg synes dette ser håbløst ud nu…


  • Sagen er jo den at vi begge går meget op i det, og det er jo det der også gør det sjovt og spændende! Jeg kunne ikke forestille mig noget kedeligere end at spille med en der ikke går op i det.
    Italien fejlede, men den var jo heller ikke ligefrem en sikker sag. Indrømmet, jeg var heldig.
    Jeg kan slet ikke se at den her er afgjort! Tyskerne står ikke specielt godt, og du har 2 fabrikker der kan smide enheder ind imod italienerne i afrika, så det er bare et spørgsmål om tid.


  • @Maxiheimer
    Jeg synes nu Tyskland står fint. De har jo ikke længere noget pres fra vest og USA skal også slås mod Japan, som har haft godt tur i den. Hvad skulle hindre italienerne i at bygge et kompleks i Egypten eller flåde ved Italien nu?Briterne har ikke råd til både Afrika og Vesteuropa. Et bombefly mod hver fabrik i hver runde - jeg rammer aldrig på AA. Tyskerne var uheldige i første runde men vandt ikke desto mindre dem, de skulle vinde. Bortset fra cruiseren. Til sammenligning fik alliancen ikke Rom på trods af odds’ne (!) og har dermed mistet et slagskib, seks værdifulde landenheder og tre transportere og lige om lidt, hvad tyskerne vælger at sænke. Til ingen verdens nytte. Næsten 30 IPC i briternes slunkne kasse forduftet og Italien kan bygge sin airbase. En 100 IPC runde til aksens fordel. Så jeg synes der er en markant forskel på tyskernes start og så dette her - den sidste halvanden runde for alliancen har været en katastrofe både i Middelhavet og Pacific.
    Det er er spillets sjæl med de terninger - jeg ved det. Men jeg trænger simpelthen til en succesoplevelse - hvad nytter det at lave gode træk når det HVER gang går op i røg. Og det gør det jo. Tre af de nu snart fire spil jeg har tabt til dig (for ja, jeg taber helt sikkert dette også) har jeg bare ikke haft terningerne i afgørende slag på trods af gode odds i dem alle. Italien var ikke en sikker sag… USA burde have ramt 2 enheder da tanken statistisk skulle have haft to chancer. Det ville have efterladt UK med 90% chance - men det ville sikkert ikke engang have været nok. Ikke desto mindre en åbning, der skulle forsøges udnyttet og det tror jeg alle erfarne spillere ville have gjort - inkl. dig :-).
    Du spiller skide godt og derfor er det så sjovt at spille med dig. Men for f… hvor har jeg fået prygl af de terninger - trænger til noget optur.


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Poland to Baltic States
            1 bomber moved from Western Germany to Baltic States
            9 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            8 armour, 2 artilleries and 22 infantry moved from Poland to Baltic States
            4 armour moved from Romania to Baltic States
            5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to 80 Sea Zone
    
        Combat - Germans
            Battle in 80 Sea Zone
                Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 3/9 hits, 5,67 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                    1 destroyer owned by the French and 1 fighter owned by the Germans lost in 80 Sea Zone
                    Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 80 Sea Zone, round 3 : 5/8 hits, 5,00 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport in 80 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                    1 tactical_bomber owned by the British, 1 transport owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 carrier owned by the British lost in 80 Sea Zone
                Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 43
                Casualties for Germans: 2 fighters and 1 tactical_bomber
                Casualties for French: 1 destroyer
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
            Battle in Baltic States
                Germans attack with 12 armour, 3 artilleries, 1 bomber and 24 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 12 armour, 3 artilleries, 1 bomber and 24 infantry in Baltic States, round 2 : 12/40 hits, 12,17 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 12 armour, 3 artilleries, 1 bomber and 22 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 artilleries and 7 infantry moved from Romania to Eastern Poland
            2 aaGuns moved from Poland to Eastern Poland
            1 aaGun moved from Poland to Baltic States
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            5 bombers moved from 80 Sea Zone to Egypt
            1 tactical_bomber moved from 80 Sea Zone to Ethiopia
            4 armour and 3 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Baltic States to Western Germany
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Western Germany
            4 armour and 1 infantry placed in Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Germans collect 39 PUs (7 lost to blockades); end with 39 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
            EDIT: Adding units owned by Germans to Germany: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from Germany: 1 infantry
            EDIT: Adding units owned by Germans to Norway: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 1,00
    Germans regular : -2,83
    British regular : -1,33
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            3 armour moved from Belarus to Karelia
            1 infantry moved from Ukraine to Bessarabia
            1 fighter moved from Russia to Bessarabia
            3 fighters and 1 tactical_bomber moved from Novgorod to Karelia
            2 infantry moved from Ukraine to Bessarabia
            2 artilleries moved from Western Ukraine to Bessarabia
            3 artilleries moved from Belarus to Eastern Poland
            3 artilleries moved from Western Ukraine to Eastern Poland
            6 infantry moved from Western Ukraine to Eastern Poland
            4 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            2 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 cruiser, 2 fighters and 1 transport
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters in 113 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Russians lost in 113 Sea Zone
                Germans win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Bessarabia
                Russians attack with 2 artilleries, 1 fighter and 3 infantry
                Italians defend with 1 infantry
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Bessarabia, round 2 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Bessarabia
                Russians win, taking Bessarabia from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Karelia
                Russians attack with 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 9 infantry
                    Russians roll dice for 3 armour, 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Karelia, round 2 : 3/12 hits, 4,83 expected hits
                    Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 3,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                    Russians roll dice for 3 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Karelia, round 3 : 6/10 hits, 4,50 expected hits
                    Germans roll dice for 6 infantry in Karelia, round 3 : 4/6 hits, 2,00 expected hits
                    2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 2 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour, 1 artillery and 4 infantry
                Casualties for Germans: 9 infantry
            Battle in Eastern Poland
                Russians attack with 6 artilleries and 14 infantry
                Germans defend with 2 aaGuns, 2 artilleries and 7 infantry; Italians defend with 1 armour, 2 artilleries and 2 infantry
                    Russians roll dice for 6 artilleries and 14 infantry in Eastern Poland, round 2 : 3/20 hits, 5,33 expected hits
                    Italians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 9 infantry in Eastern Poland, round 2 : 8/14 hits, 4,83 expected hits
                    8 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 6 artilleries and 6 infantry in Eastern Poland, round 3 : 7/12 hits, 4,00 expected hits
                    Italians roll dice for 1 armour, 4 artilleries and 8 infantry in Eastern Poland, round 3 : 4/13 hits, 4,50 expected hits
                    4 infantry owned by the Russians, 5 infantry owned by the Germans and 2 infantry owned by the Italians lost in Eastern Poland
                    Russians roll dice for 6 artilleries and 2 infantry in Eastern Poland, round 4 : 1/8 hits, 2,67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries and 1 infantry in Eastern Poland, round 4 : 2/6 hits, 2,17 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 6 artilleries in Eastern Poland, round 5 : 2/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 4 artilleries in Eastern Poland, round 5 : 2/5 hits, 1,83 expected hits
                    2 artilleries owned by the Russians and 2 artilleries owned by the Italians lost in Eastern Poland
                    Russians roll dice for 4 artilleries in Eastern Poland, round 6 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 6 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                    Russians roll dice for 3 artilleries in Eastern Poland, round 7 : 0/3 hits, 1,00 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 7 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                    Russians roll dice for 2 artilleries in Eastern Poland, round 8 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Eastern Poland, round 8 : 3/3 hits, 1,17 expected hits
                    1 artillery owned by the Germans and 2 artilleries owned by the Russians lost in Eastern Poland
                Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
                Casualties for Russians: 6 artilleries and 14 infantry
                Casualties for Germans: 2 aaGuns, 1 artillery and 7 infantry
                Casualties for Italians: 2 artilleries and 2 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            3 fighters moved from Karelia to Bryansk
            2 aaGuns, 13 infantry and 6 mech_infantrys moved from Belarus to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            2 aaGuns moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            2 aaGuns and 17 infantry moved from Buryatia to Amur
            1 fighter moved from Bessarabia to Bryansk
            1 tactical_bomber moved from Karelia to Nenetsia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Novgorod
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 3,83
    Germans regular : 2,17
    Russians regular : -4,83
    

    Savegame

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