Maxi VS Enigma Winner takes it all:)


  • Helt fint med edit.

    Altså ifølge combat hit differential ser det ikke ud til at jeg har været specielt heldig - måske kun de steder der var vigtige:)


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : -2,67
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kwangsi
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            4 infantry moved from Yunnan to Kweichow
            2 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 artilleries and 2 infantry placed in Yunnan
            Chinese undo move 2.
            2 artilleries and 2 infantry placed in Kweichow
            Chinese undo move 2.
            2 artilleries and 2 infantry placed in Hunan
            Chinese undo move 1.
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,50
    Japanese : -1,50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Morocco
                Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
            Battle in 45 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 45 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 45 Sea Zone to 33 Sea Zone
            2 carriers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            1 carrier and 3 transports placed in 101 Sea Zone
            3 infantry placed in Eastern United States
            1 fighter placed in 101 Sea Zone
            1 destroyer and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Sikang to Kwangsi
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 armour
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 4 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            4 infantry moved from Yunnan to Kweichow
            2 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Hopei
            2 artilleries and 2 infantry placed in Yunnan
            Chinese undo move 2.
            2 artilleries and 2 infantry placed in Kweichow
            Chinese undo move 2.
            2 artilleries and 2 infantry placed in Hunan
            Chinese undo move 1.
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 39 Sea Zone to 43 Sea Zone
            1 mech_infantry moved from Yunnan to Kwangtung
            1 mech_infantry moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Yunnan to Kwangtung
            1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 battleship
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Kwangtung
                British attack with 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Alexandria
                British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/9 hits, 3,83 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 2 : 2/4 hits, 1,50 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 2/7 hits, 3,50 expected hits
                    Italians roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 2 infantry
                Casualties for Italians: 1 armour, 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Iraq to Trans-Jordan
            2 mech_infantrys moved from Persia to Caucasus
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            2 fighters moved from India to Persia
            1 armour and 1 mech_infantry moved from Yunnan to Hunan
            1 aaGun and 1 infantry moved from Yunnan to Hunan
            2 mech_infantrys moved from India to Yunnan
            2 artilleries and 12 infantry moved from India to Burma
            1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
            1 tactical_bomber moved from Kwangtung to Hunan
    
        Place Units - British
            3 fighters placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 infantry and 3 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
            UK_Pacific collect 13 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Some Units in India change ownership: 2 infantry and 3 mech_infantrys
    

    Combat Hit Differential Summary :

    Italians : -0,33
    British : -0,17
    Americans : -2,67
    Chinese : -1,50
    Japanese : -0,50
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 infantry moved from Tobruk to Alexandria
            2 fighters moved from 98 Sea Zone to Alexandria
            1 bomber moved from Southern Italy to 81 Sea Zone
            1 armour moved from Belarus to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Vologda
                  Italians take Vologda from Russians
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 81 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Alexandria
                Italians attack with 2 fighters and 3 infantry
                British defend with 1 armour, 1 artillery and 1 infantry
                    Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters and 3 infantry in Alexandria, round 2 : 3/5 hits, 1,50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Alexandria to 98 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            2 aaGuns, 1 armour and 2 infantry moved from Romania to Bessarabia
            1 bomber moved from 81 Sea Zone to Greece
    
        Place Units - Italians
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 submarine and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,17
    

    Savegame


  • @Maxiheimer Hmmm, ved ikke hvor meget hitrates kan bruges til i mange små slag. Når man rammer 5 ud af 5 og kun skal bruge et hit i ét slag er det jo ubrugeligt når man så misser 4 ud af 4 i to hele slagrunder på Celebes - mens den ene Anzac mand rammer 2 ud af 2. Og i Hong Kong og på Phillipinerne 2 hits og Java 1. Det er mange japanske landenheder :-(
    Sort uheld for Japan, men det er vilkårene og jeg har heller ikke spillet Japan specielt godt…


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Siam to French Indo China
                  ANZAC take French Indo China from Japanese
            1 fighter moved from Yunnan to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Sumatra to Yunnan
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from Siam to French Indo China
                  ANZAC take French Indo China from Japanese
            1 fighter moved from Yunnan to 20 Sea Zone
    
        Combat - ANZAC
            Battle in 20 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 44 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 20 Sea Zone to Kwangtung
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Sumatra to Yunnan
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier and 1 submarine placed in 54 Sea Zone
            1 fighter placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
            ANZAC collect 16 PUs (1 lost to blockades); end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 1 tactical_bomber
            EDIT: Adding units owned by ANZAC to Caroline Islands: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            3 infantry moved from Belarus to Bryansk
            2 tactical_bombers moved from Belarus to Bryansk
            1 bomber moved from Germany to Bryansk
            3 bombers moved from Western Germany to Bryansk
            1 armour moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 4 bombers, 3 infantry and 2 tactical_bombers
                Russians defend with 3 infantry
                    Germans roll dice for 4 bombers, 3 infantry and 2 tactical_bombers in Bryansk, round 2 : 3/9 hits, 4,17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 bombers, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            4 bombers moved from Bryansk to Novgorod
            1 infantry moved from Vyborg to Finland
            8 armour and 8 mech_infantrys moved from Archangel to Smolensk
            3 aaGuns, 3 armour, 9 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Smolensk
            1 armour moved from Novgorod to Smolensk
            9 mech_infantrys moved from Baltic States to Smolensk
            2 tactical_bombers moved from Bryansk to Smolensk
            2 fighters moved from Western Germany to Smolensk
            6 infantry moved from Novgorod to Belarus
            1 artillery and 6 infantry moved from Romania to Bessarabia
            1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            1 fighter and 5 mech_infantrys placed in Western Germany
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,17
    Russians : 0,00
    

    Savegame


  • @Maxiheimer F… glemte de tyske skibe - de skal ind i Østersøen!


  • @Enigma Jeg editerer lige i Japans runde.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Rostov to Bryansk
            1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Ukraine to Western Ukraine
            1 artillery moved from Ukraine to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Urals
            1 fighter moved from Russia to Urals
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 2 : 3/5 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 1/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Urals
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Vologda
                Russians win, taking Vologda from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Urals to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Bryansk to Russia
            2 aaGuns and 10 infantry moved from Ukraine to Rostov
            2 aaGuns and 18 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            8 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    Italians : -0,50
    Russians : 1,83
    

    Savegame


  • Puha - nervepirrende… Jeg tog lige en chance med rusland og gik på din tyske tank kun med fly… Du ramte heldigvis ikke:)
    Det var lige før at du allerede kunne gå på rusland. Det er de engelske fly der kommer til at redde min røv…:)


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
            EDIT: Turning off Edit Mode
            Japanese buy 3 artilleries, 5 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangsi
            1 armour moved from Shantung to Jehol
            1 infantry moved from Shantung to Jehol
            2 infantry moved from Shantung to Anhwe
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from Java to 42 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 fighter moved from Kiangsi to Kwangsi
            1 fighter moved from Hainan to Kwangsi
            1 tactical_bomber moved from Kiangsu to Jehol
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 fighter moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Kiangsu to Kwangtung
            1 fighter moved from Kiangsi to Kwangtung
            1 bomber moved from Kiangsi to 44 Sea Zone
            1 bomber moved from Kiangsi to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Anhwe
            1 tactical_bomber moved from Hainan to Kwangsi
            1 tactical_bomber moved from Kiangsi to Kwangtung
            1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsi to Kwangtung
    
        Combat - Japanese
            Battle in Sumatra
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    British roll dice for 1 battleship in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 submarine owned by the Japanese and 1 battleship owned by the British lost in 43 Sea Zone
                Japanese win, taking Sumatra from ANZAC with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 submarine
                Casualties for British: 1 battleship
            Battle in 44 Sea Zone
                Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1,83 expected hits
                    ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Kwangtung
                Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/8 hits, 3,67 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in Kwangtung, round 2 : 2/3 hits, 1,33 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 fighter owned by the ANZAC lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 2 mech_infantrys
            Battle in Jehol
                Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 3 : 4/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
            1 bomber moved from 44 Sea Zone to Philippines
            1 bomber moved from 43 Sea Zone to Philippines
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from 43 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 tactical_bomber moved from Kwangtung to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Jehol to Kiangsu
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to Philippines
            1 infantry moved from Kiangsu to Kiangsi
            1 mech_infantry moved from Soviet Far East to Sakha
            2 fighters moved from Kwangsi to Kiangsu
            1 fighter moved from Kwangtung to Manchuria
            2 fighters moved from Kwangtung to Kiangsu
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 submarine placed in 19 Sea Zone
            1 infantry and 1 tactical_bomber placed in Japan
            3 artilleries placed in Manchuria
            3 infantry placed in Kiangsu
            1 infantry placed in Shantung
            Japanese undo move 2.
            1 infantry placed in Shantung
            1 tactical_bomber placed in Japan
            Japanese undo move 5.
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British : 0,33
    ANZAC : -0,50
    Chinese : -0,67
    UK_Pacific : 0,67
    Japanese : 1,83
    

    Savegame


  • @Enigma Jeg lavede en tilsvarende mod David, men han ramte desværre. Men den var vigtig, for jeg tog hans dåseåbner ud. Ja, desværre missede begge mine tanks ved Rusland :-(


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 10 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            2 infantry moved from Hopei to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 infantry moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 4/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            3 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 3,33
    Japanese : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 10 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
                  Americans take 22 Sea Zone from Japanese
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in 20 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 20 Sea Zone
                    Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 91 Sea Zone to 110 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
            1 artillery, 3 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            2 infantry moved from Hopei to Anhwe
            1 artillery moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
            2 infantry moved from Hunan to Kwangsi
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Anhwe
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 4/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Yunnan
            3 infantry moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Chahar
            2 artilleries and 3 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Morocco to Tunisia
                  British take Algeria from Italians
                  British take Tunisia from Italians
            2 infantry moved from Egypt to Alexandria
            2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            1 bomber moved from Egypt to Alexandria
            2 mech_infantrys moved from Yunnan to Kwangtung
            1 armour and 1 mech_infantry moved from Hunan to Shantung
            1 tactical_bomber moved from Hunan to Shantung
    
        Combat - British
            Battle in Kwangtung
                British attack with 2 mech_infantrys
                Japanese defend with 1 artillery and 1 harbour
                    British roll dice for 2 mech_infantrys in Kwangtung, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 mech_infantrys in Kwangtung, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                    British roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Kwangtung, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 5 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 mech_infantry in Kwangtung, round 6 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 6 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 artillery
            Battle in Shantung
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 2 infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
                    British roll dice for 1 armour and 1 tactical_bomber in Shantung, round 3 : 0/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 1 tactical_bomber in Shantung, round 4 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                British win, taking Shantung from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 2 infantry
            Battle in Alexandria
                British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            5 fighters moved from Persia to Russia
            2 mech_infantrys moved from Caucasus to Samara
            1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 2 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from British Guiana to Brazil
                  British take Brazil from Neutral_Allies
            1 destroyer moved from 121 Sea Zone to 106 Sea Zone
            3 mech_infantrys moved from India to Yunnan
            2 artilleries and 12 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from Shantung to Hunan
            2 infantry moved from India to Burma
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,2,2,2,4,1
            British collect 34 PUs (3 lost to blockades); end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
            Some Units in India change ownership: 1 fighter and 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to 110 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -0,50
    Italians : -0,67
    Americans : -0,33
    Chinese : 3,33
    Japanese : -2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 2 infantry moved from Bessarabia to Western Ukraine
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
            1 artillery moved from France to Holland Belgium
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Greece to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/4 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Holland Belgium, round 4 : 3/3 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Holland Belgium
                Italians win, taking Cyprus from British, taking Syria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 armour and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
            1 submarine moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            2 aaGuns moved from Bessarabia to Western Ukraine
            1 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 infantry and 2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,00
    Americans : 0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 45 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
            2 fighters moved from Yunnan to Samara
            2 infantry moved from French Indo China to Kwangsi
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 fighter placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,67
    

    Savegame

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