Maxi VS Enigma Winner takes it all:)


  • @Enigma Vent lige - flytter et fly


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 armour, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
            1 bomber moved from Gibraltar to Algeria
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Philippines
            Battle in Algeria
                Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Algeria, round 2 : 3/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Algeria
                Americans win, taking Holland Belgium from Germans, taking Philippines from Japanese, taking Algeria from Italians with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Algeria to Gibraltar
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Hawaiian Islands to Queensland
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 artillery moved from 54 Sea Zone to Queensland
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 bomber moved from Western United States to Queensland
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 8 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 artilleries, 1 fighter and 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 8 infantry in Szechwan, round 2 : 1/11 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Szechwan
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 cruiser, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - British
            2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
            Battle in French Indo China
                British attack with 2 fighters, 6 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 5 infantry
                    British roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in French Indo China, round 2 : 4/9 hits, 2,67 expected hits
                    Japanese roll dice for 1 artillery and 5 infantry in French Indo China, round 2 : 3/6 hits, 2,00 expected hits
                    4 infantry owned by the Japanese and 3 infantry owned by the British lost in French Indo China
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 3 : 3/6 hits, 2,17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 5 infantry
    
        Non Combat Move - British
            3 infantry moved from Burma to India
            2 aaGuns moved from Yunnan to Szechwan
            2 fighters and 1 tactical_bomber moved from French Indo China to India
            2 infantry moved from Iraq to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from 39 Sea Zone to India
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 infantry moved from Iraq to Persia
            5 infantry moved from Egypt to Alexandria
            2 artilleries moved from Egypt to Alexandria
            1 tactical_bomber moved from Egypt to Alexandria
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            2 infantry moved from Tanganyika Territory to Kenya
            1 artillery moved from Tanganyika Territory to Kenya
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            2 aaGuns moved from Scotland to United Kingdom
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            2 mech_infantrys placed in Egypt
            1 cruiser placed in 98 Sea Zone
            British undo move 2.
            1 submarine placed in 98 Sea Zone
            1 cruiser placed in 110 Sea Zone
            1 tactical_bomber placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,4,2,5,1,5,2,5,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,3,5,2,3
            UK_Pacific collect 6 PUs (3 lost to blockades); end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Alexandria: 1 tactical_bomber
            EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Americans regular : 1,50
    Japanese regular : 0,00
    Italians regular : -0,33
    British regular : 2,17
    

    Savegame


  • @Enigma Jeg glemte at loade en britisk AAA og inf på den amerikanske transporter i kanalen. Kan dette gøres i EDIT mode? I så fald, hvis det er OK, vil du så gøre det i Italiens tur?


  • @Enigma Ellers editerer jeg dem bare ind i næste britiske tur. Så altså, der er en britisk AAA og inf. på den amerikanske transporter i kanalen. De to enheder skal tilsvarende fjernes fra UK i næste tur. OK?


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            4 infantry moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            2 infantry moved from France to Holland Belgium
            1 mech_infantry moved from France to Holland Belgium
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 2 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/3 hits, 0,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 6 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 7 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Holland Belgium
                1 mech_infantry owned by the Italians retreated to France
                Americans win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Italians
            1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
            2 infantry moved from Northern Italy to France
            1 artillery and 1 infantry moved from Bulgaria to Romania
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Italians regular : -2,17
    

    Savegame


  • Du kan bare editere det nu her i anzac’s tur.


  • @Maxiheimer OK. Men jeg kan ikke vælge transportere - den smider bare tropperne i kanalen. Er det ikke nemmest jeg bare editerer det i UK’s tur - de skal alligevel bruges i non combat?


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 57 Sea Zone to 41 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 57 Sea Zone to 41 Sea Zone
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Ethiopia to Italian Somaliland
                  ANZAC take Italian Somaliland from Italians
            1 infantry moved from Alexandria to Tobruk
                  ANZAC take Tobruk from Italians
    
        Combat - ANZAC
            Battle in Java
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 armour moved from New South Wales to Queensland
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Scotland to United Kingdom
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Jeg tror bare jeg redigerer dem ind i non combat i UK’s tur - nu ved vi de er på den amerikanske transporter. Hvis tyskerne sænker flåden i kanalen redigerer jeg de to enheder ud i UK’s tur.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            8 infantry moved from Poland to Baltic States
            1 infantry moved from Vyborg to Novgorod
            6 infantry moved from Karelia to Novgorod
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Novgorod
            10 armour, 7 artilleries and 26 infantry moved from Eastern Poland to Belarus
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Western Ukraine
            1 bomber moved from Germany to Baltic States
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 bomber and 7 infantry
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 0/8 hits, 1,83 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 : 0/7 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 1 bomber and 5 infantry in Novgorod, round 4 : 2/6 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 bomber and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 8 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 8 infantry in Baltic States, round 2 : 1/9 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 10 armour, 7 artilleries and 27 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 10 armour, 7 artilleries and 27 infantry in Belarus, round 2 : 16/44 hits, 13,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 10 armour, 7 artilleries and 26 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Belarus
            7 mech_infantrys moved from Germany to Eastern Poland
            2 bombers moved from Western Ukraine to Germany
            1 bomber moved from Baltic States to Germany
            1 bomber moved from Novgorod to Germany
            2 bombers moved from Germany to Western Germany
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 infantry moved from Northern Italy to France
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in France
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Germans collect 48 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Russians regular : 1,00
    Germans regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Smolensk to Novosibirsk
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 fighters moved from Russia to Novosibirsk
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Western Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Smolensk
            1 tactical_bomber moved from Western Ukraine to Smolensk
            7 artilleries moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            3 aaGuns and 22 infantry moved from Bryansk to Smolensk
            8 infantry moved from Russia to Smolensk
            2 fighters moved from Novosibirsk to Smolensk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Smolensk to Novosibirsk
            2 infantry moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            2 fighters moved from Russia to Novosibirsk
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 2 fighters and 1 mech_infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Novosibirsk, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Western Ukraine
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Smolensk
            1 tactical_bomber moved from Western Ukraine to Smolensk
            7 artilleries moved from Bryansk to Smolensk
            3 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            3 aaGuns and 22 infantry moved from Bryansk to Smolensk
            8 infantry moved from Russia to Smolensk
            2 fighters moved from Novosibirsk to Smolensk
    
        Place Units - Russians
            3 mech_infantrys placed in Volgograd
            1 fighter and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 3 infantry
            EDIT: Adding units owned by Russians to Ukraine: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0,33
    Germans regular : -0,33
    Russians regular : -0,83
    

    Savegame


  • @Enigma Jeg redigerede lige 3 inf. og postede igen.


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            2 bombers moved from Kwangsi to Tsinghai
            2 infantry moved from Kwangsi to French Indo China
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kwangsi to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • Vil du scramble ved indien?


  • Pænt nej tak :-)


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 1 factory_minor, 2 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Kiangsu to Hunan
                  Japanese take Hunan from Chinese
            2 bombers moved from Kwangsi to Tsinghai
            2 infantry moved from Kwangsi to French Indo China
            3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            1 infantry moved from Kwangsi to Yunnan
                  Japanese take Yunnan from Chinese
            1 mech_infantry moved from Kwangsi to French Indo China
            1 destroyer moved from 36 Sea Zone to 41 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from Kwangsi to 36 Sea Zone
            1 mech_infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            4 fighters moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 4 fighters
                British defend with 1 transport
                    1 transport owned by the British lost in 39 Sea Zone
                Japanese win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 submarine and 1 transport
            Battle in 35 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 1 submarine and 2 transports
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    1 transport owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 submarine
                Casualties for Americans: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 : 3/8 hits, 3,17 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 2 infantry
            Battle in Tsinghai
                Japanese attack with 2 bombers
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 bombers in Tsinghai, round 2 : 2/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits, 1,00 expected hits
                    2 bombers owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Chinese win with no units remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 bombers
                Casualties for Chinese: 1 fighter and 1 infantry
            Battle in French Indo China
                Japanese attack with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4,00 expected hits
                    UK_Pacific roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            4 fighters moved from 39 Sea Zone to Sumatra
            1 cruiser moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 36 Sea Zone to 45 Sea Zone
            2 carriers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to Malaya
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 mech_infantrys moved from Kiangsu to Kwangsi
            1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 1 mech_infantry placed in Kwangtung
            2 transports placed in 6 Sea Zone
            2 artilleries and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,00
    Americans regular : 0,17
    Japanese regular : 1,83
    UK_Pacific regular : -1,00
    ANZAC regular : 1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 destroyers, 3 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
                  Americans take 54 Sea Zone from Japanese
            2 fighters moved from Queensland to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Queensland to 45 Sea Zone
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Americans creates battle in territory 93 Sea Zone
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 cruiser
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the Japanese lost in 55 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
            Battle in 42 Sea Zone
                Americans attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 55 Sea Zone to Queensland
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber moved from 45 Sea Zone to Queensland
            3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 armour moved from Algeria to Morocco
            1 mech_infantry moved from Algeria to Morocco
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            1 fighter and 3 infantry placed in Eastern United States
            2 destroyers and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Japanese regular : -0,17
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Shensi
                  Chinese take Shensi from Japanese
            1 artillery moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Japanese regular : 0,67
    

    Savegame

Suggested Topics

  • 11
  • 27
  • 50
  • 53
  • 98
  • 31
  • 97
  • 110
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.4k

Users

39.9k

Topics

1.7m

Posts