Maxi VS Enigma Winner takes it all:)


  • Så fik du da vist også den ubåd udnyttet;(


  • @Maxiheimer Det var sgu’ spændende. Tilgengæld gik det jo galt første gang.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 mech_infantrys moved from Kiangsu to Kwangsi
            1 infantry moved from Kansu to Shensi
            1 mech_infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 artillery moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Shantung to Kweichow
            1 tactical_bomber moved from Kwangtung to Kwangsi
            1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 battleship moved from 36 Sea Zone to 42 Sea Zone
            1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from Japan to 25 Sea Zone
            2 artilleries, 3 infantry and 3 mech_infantrys moved from Hunan to Kwangsi
            1 bomber moved from Kiangsi to Shensi
            1 bomber moved from Kiangsi to Kweichow
            1 fighter moved from Kiangsi to Kweichow
            1 tactical_bomber moved from Kiangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
            2 mech_infantrys moved from Shantung to Buyant-Uhaa
                  Japanese take Buyant-Uhaa from Russians
            1 artillery moved from Tsinghai to Shensi
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2,00 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Java, round 2 : 5/7 hits, 3,83 expected hits
                    ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry and 1 mech_infantry
            Battle in Kwangsi
                Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers
                British defend with 2 artilleries, 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/15 hits, 4,33 expected hits
                    Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 3/12 hits, 3,83 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 3 infantry
                Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Shensi
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Shensi to Kiangsi
            1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
            3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            2 transports moved from 36 Sea Zone to 19 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 submarines moved from 6 Sea Zone to 36 Sea Zone
            2 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to Kiangsi
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 aaGun moved from Manchuria to Buyant-Uhaa
            1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
            1 destroyer moved from 16 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 transports placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,67
    Americans : 0,67
    Chinese : 0,67
    Japanese : -1,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Iraq to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 92 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                Americans attack with 2 fighters and 4 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from 92 Sea Zone to Morocco
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            1 artillery and 6 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -0,33
    Americans : 1,00
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 5 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits
                    Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 artilleries and 6 infantry
                Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,83
    Japanese : 1,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 91 Sea Zone to Gibraltar
            2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Iraq to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Americans
            Battle in Philippines
            Battle in 92 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Gibraltar
                Americans attack with 2 fighters and 4 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Normandy Bordeaux
                Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits
                    Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
            1 bomber moved from 92 Sea Zone to Morocco
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from 91 Sea Zone to Morocco
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from 54 Sea Zone to Queensland
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            4 transports placed in 101 Sea Zone
            1 artillery and 6 infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Iraq: 1 bomber
            EDIT: Adding units owned by Americans to Egypt: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 5 artilleries, 1 fighter and 6 infantry
                Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys
                    Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits
                    Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Chinese: 2 artilleries and 6 infantry
                Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Syria to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from 110 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 infantry moved from Yunnan to Kweichow
            1 mech_infantry moved from Yunnan to Siam
                  UK_Pacific take Siam from Japanese
            1 tactical_bomber moved from Yunnan to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - British
            Battle in Alexandria
            Battle in Malta
            Battle in Kweichow
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Alexandria from Italians, taking Malta from Italians, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Holland Belgium
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            3 fighters moved from Holland Belgium to United Kingdom
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 artilleries, 1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 bomber moved from Union of South Africa to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            3 mech_infantrys moved from Persia to Caucasus
            1 aaGun moved from Burma to India
            1 artillery and 5 infantry moved from Burma to Yunnan
            1 fighter moved from Yunnan to Volgograd
            1 cruiser moved from 81 Sea Zone to 99 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 battleship moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from Kweichow to Yunnan
            1 tactical_bomber moved from Kweichow to Yunnan
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            1 transport placed in 110 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 37 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,4,2,3,4,5
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -0,33
    British : 1,00
    Americans : 1,00
    Chinese : -1,83
    Japanese : 1,00
    

    Savegame


  • Nu har jeg prøvet 2 gange, men får et crash på dice serveren hver gang… Jeg prøver igen lidt senere, kan jo være den er nede



  • @Enigma Har prøvet at køre en test - har du fået en dice-mail?


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 battleship moved from 97 Sea Zone to 99 Sea Zone
            1 fighter moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Southern France to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 cruiser moved from 97 Sea Zone to 96 Sea Zone
            2 armour and 4 infantry moved from Western Ukraine to Bryansk
                  Italians take Bryansk from Russians
            1 armour moved from Slovakia Hungary to Belarus
                  Italians take Belarus from Russians
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 98 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 cruiser and 1 fighter
                British defend with 1 battleship and 1 transport
                    Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the British lost in 96 Sea Zone
                    1 transport owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
                Casualties for British: 1 battleship and 1 transport
            Battle in 99 Sea Zone
                Italians attack with 1 battleship
                British defend with 1 cruiser
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    1 cruiser owned by the British lost in 99 Sea Zone
                Italians win, taking 99 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            1 fighter moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from 96 Sea Zone to 99 Sea Zone
            1 carrier moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Northern Italy to France
            1 armour and 1 mech_infantry moved from Northern Italy to France
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 aaGuns moved from Western Ukraine to Bryansk
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Changing ownership of Cyprus from British to Italians
            EDIT: Adding units owned by Italians to Cyprus: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,17
    British : -1,00
    

    Savegame


  • Så lykkedes det at få dice serveren til at virke.
    Jeg glemte her i 3 forsøg at tage en transporter med over til cypern, så har derfor editeret det.
    Der var et søslag, så kan godt være du syntes det er douchebag agtigt af mig, men nu har jeg altså gjort det:)


  • @Maxiheimer Helt OK.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to India
            2 fighters moved from Volgograd to Russia
    
        Place Units - ANZAC
            1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to India
            2 fighters moved from Volgograd to Russia
    
        Place Units - ANZAC
            1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Malaya to India
            2 fighters moved from Volgograd to Russia
    
        Place Units - ANZAC
            1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
            ANZAC undo move 1.
            1 fighter placed in Queensland
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
            EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Glemte lige den franske destroyer i Middelhavet, så editerede lige og sendte igen.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Western Germany to Holland Belgium
            4 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            2 mech_infantrys moved from Novgorod to Belarus
            2 mech_infantrys moved from Belarus to Smolensk
            2 armour moved from Novgorod to Smolensk
                  Germans take Archangel from Russians
            2 tactical_bombers moved from Novgorod to Smolensk
            2 bombers moved from Western Germany to Smolensk
            2 bombers moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            2 bombers moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
                British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,50 expected hits
                    Americans roll dice for 1 aaGun, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 2,00 expected hits
                    1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,50 expected hits
                    Americans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry and 2 mech_infantrys
                Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
                Casualties for Germans: 2 infantry and 1 tactical_bomber
            Battle in Holland Belgium
                Germans attack with 2 bombers and 3 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 2 artilleries and 4 infantry
                    Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits, 4,00 expected hits
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 4/6 hits, 2,00 expected hits
                    4 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
                 retreated to Smolensk
                Russians win with 2 artilleries remaining. Battle score for attacker is -8
                Casualties for Germans: 2 armour and 2 mech_infantrys
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Smolensk to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            3 aaGuns, 5 armour and 4 infantry moved from Western Ukraine to Bryansk
            1 armour moved from Novgorod to Bryansk
            1 infantry moved from Norway to Finland
            1 carrier moved from 113 Sea Zone to 115 Sea Zone
            3 mech_infantrys moved from Poland to Western Ukraine
            5 infantry moved from Poland to Eastern Poland
            1 fighter moved from Normandy Bordeaux to Western Germany
            2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 fighter moved from Western Germany to Bryansk
            2 infantry moved from Denmark to Western Germany
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Finland
            1 fighter moved from Western Germany to 115 Sea Zone
            3 mech_infantrys moved from Germany to Eastern Poland
            3 infantry moved from Germany to Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 mech_infantrys placed in Germany
            5 infantry placed in Western Germany
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : -0,67
    Americans : -0,33
    AA fire in Normandy Bordeaux : : -0,50
    Russians : 2,00
    

    Savegame


  • Jeg var svine heldig i normandiet, til gengæld var du svine heldig i rusland…


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Smolensk to Belarus
            1 mech_infantry moved from Russia to Belarus
            2 fighters moved from Russia to Belarus
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Central Mongolia to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Central Mongolia to Suiyuyan
                  Chinese take Suiyuyan from Japanese
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 artillery, 2 fighters and 1 mech_infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Belarus to Russia
            2 infantry moved from Timguska to Novosibirsk
            1 artillery moved from Smolensk to Russia
    
        Place Units - Russians
            2 artilleries and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,50
    Russians : 0,33
    

    Savegame


  • @Maxiheimer Tjah, det er sgu’ gået hen og er blevet lidt spændende…

Suggested Topics

  • 1
  • 11
  • 27
  • 55
  • 98
  • 25
  • 31
  • 97
Axis & Allies Boardgaming Custom Painted Miniatures

16

Online

17.4k

Users

39.9k

Topics

1.7m

Posts