Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
Makalakalane vs Brent
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 3 armour, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 103 Sea Zone to 104 Sea Zone 1 destroyer moved from 106 Sea Zone to 107 Sea Zone 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria Combat - Americans Battle in Algeria Americans attack with 1 armour and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Algeria Americans roll dice for 1 armour in Algeria, round 3 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour in Algeria, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 mech_infantry in Algeria, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Americans lost in Algeria Italians win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour moved from New Brunswick Nova Scotia to Eastern United States 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Alaska to 26 Sea Zone 1 fighter moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 destroyers and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 tactical_bomber placed in Western United States 3 infantry placed in Central United States 2 armour placed in Eastern United States 1 armour placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 1 infantry moved from Szechwan to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Shensi to Szechwan 1 infantry moved from Shensi to Kweichow 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Sikang Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 1. 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs; UK_Pacific buy nothing; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 bomber moved from Gibraltar to 98 Sea Zone Combat - British Battle in 98 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 98 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Non Combat Move - British 1 bomber moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from West India to Eastern Persia 1 infantry moved from India to West India 1 infantry moved from Quebec to Newfoundland Labrador 1 artillery moved from Quebec to New Brunswick Nova Scotia Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Italians : 1.00 Americans : -1.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Southern Italy to 95 Sea Zone 2 artilleries moved from Southern Italy to 95 Sea Zone 3 infantry moved from Northern Italy to 95 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Egypt 2 artilleries moved from 98 Sea Zone to Egypt 3 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Morocco 1 artillery moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Algeria to Morocco 1 battleship and 2 cruisers moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Combat - Italians Battle in Morocco Italians attack with 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits, 0.83 expected hits French roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 3 : 2/2 hits, 0.67 expected hits French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Morocco Italians win, taking Morocco from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Egypt Italians attack with 1 armour, 2 artilleries, 3 fighters and 3 infantry British defend with 1 factory_minor and 1 harbour; French defend with 1 infantry; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 3 fighters and 3 infantry in Egypt, round 2 : 3/9 hits, 3.50 expected hits British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the ANZAC, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for ANZAC: 2 infantry Casualties for French: 1 infantry Non Combat Move - Italians 3 fighters moved from Egypt to Alexandria Place Units - Italians 2 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : 0.00 French : 0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland 1 armour moved from New South Wales to South Australia 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 56 Sea Zone to 54 Sea Zone 1 destroyer moved from 56 Sea Zone to 54 Sea Zone 1 cruiser moved from 56 Sea Zone to 54 Sea Zone 1 fighter moved from South Australia to Queensland 1 fighter moved from South Australia to Queensland 1 armour moved from New South Wales to South Australia 1 armour moved from New South Wales to Queensland 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 2 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 7 infantry and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from 93 Sea Zone to 104 Sea Zone 3 infantry moved from Poland to Baltic States 3 armour, 1 artillery, 15 infantry and 3 mech_infantrys moved from Western Ukraine to Eastern Poland 5 armour and 2 infantry moved from Romania to Eastern Poland 5 armour moved from Germany to Baltic States 3 infantry moved from Poland to Baltic States 5 armour and 4 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Germany to Ukraine 1 bomber moved from Western Germany to Novgorod Combat - Germans Strategic bombing raid in Novgorod AA fire in Novgorod : 0/1 hits, 0,17 expected hits Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Novgorod causes 6 damage total. Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in 104 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Baltic States Germans attack with 5 armour and 6 infantry Russians defend with 2 infantry Germans roll dice for 5 armour and 6 infantry in Baltic States, round 2 : 1/11 hits, 3,50 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Baltic States Germans roll dice for 5 armour and 6 infantry in Baltic States, round 3 : 0/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 5 armour and 6 infantry in Baltic States, round 4 : 4/11 hits, 3,50 expected hits Russians roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 5 armour and 6 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 12/38 hits, 11,00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 13 armour, 1 artillery, 21 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 aaGuns moved from Western Ukraine to Eastern Poland 1 bomber moved from Ukraine to Romania 1 bomber moved from Novgorod to Romania 1 transport moved from 126 Sea Zone to 112 Sea Zone 2 transports moved from 109 Sea Zone to 112 Sea Zone 2 artilleries moved from United Kingdom to 109 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 2 artilleries, 1 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone 2 artilleries moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from 105 Sea Zone to Normandy Bordeaux 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Alexandria to Egypt 1 carrier moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 93 Sea Zone to 98 Sea Zone 1 tactical_bomber moved from 104 Sea Zone to Western Germany 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 2 transports moved from 123 Sea Zone to 111 Sea Zone Place Units - Germans 1 infantry placed in Normandy Bordeaux 3 infantry placed in United Kingdom 7 mech_infantrys placed in Germany 3 artilleries and 3 infantry placed in Western Germany 1 destroyer placed in 105 Sea Zone Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -3,83 Americans : 0,67 AA fire in Ukraine : : -0,17 Russians : -1,67 AA fire in Novgorod : : -0,17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans 1 infantry moved from Archangel to Novgorod 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 artillery moved from Archangel to Smolensk 1 armour moved from Archangel to Smolensk 1 armour moved from Archangel to Smolensk 1 infantry moved from Northwest Persia to Iraq 1 artillery moved from Rostov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Samara 1 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Volgograd 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Russia to Bryansk 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Archangel to Smolensk 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Kazakhstan to Caucasus Place Units - Russians 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 3 submarines and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour, 5 artilleries and 10 infantry moved from Burma to India 3 fighters moved from Malaya to India 2 tactical_bombers moved from Malaya to India 1 tactical_bomber moved from French Indo China to India 2 bombers moved from French Indo China to India 1 tactical_bomber moved from Malaya to 42 Sea Zone 3 infantry moved from French Indo China to Yunnan 2 armour moved from Shantung to Hunan 3 mech_infantrys moved from Kiangsu to Hunan 3 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 3 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Chahar to Kweichow 1 fighter moved from Anhwe to Kweichow 1 armour and 1 infantry moved from Siberia to Soviet Far East 2 fighters moved from 4 Sea Zone to Soviet Far East Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 3 infantry and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 3 mech_infantrys in Kweichow, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Soviet Far East Japanese attack with 1 armour, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Soviet Far East, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hunan Japanese attack with 2 armour and 3 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 armour and 3 mech_infantrys in Hunan, round 2 : 2/5 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry and 3 tactical_bombers British defend with 3 aaGuns, 5 artilleries and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 4/8 hits, 1,33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber in India, round 2 : 3/20 hits, 7,17 expected hits UK_Pacific roll dice for 3 aaGuns, 5 artilleries and 7 infantry in India, round 2 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 7 infantry and 1 tactical_bomber in India, round 3 : 6/17 hits, 6,67 expected hits UK_Pacific roll dice for 5 artilleries and 7 infantry in India, round 3 : 4/12 hits, 4,00 expected hits 4 infantry owned by the Japanese and 6 infantry owned by the British lost in India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 4 : 8/13 hits, 5,67 expected hits UK_Pacific roll dice for 5 artilleries and 1 infantry in India, round 4 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese, 5 artilleries owned by the British and 1 infantry owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -13 Casualties for Japanese: 2 fighters, 9 infantry and 2 tactical_bombers Casualties for British: 3 aaGuns, 5 artilleries and 7 infantry Non Combat Move - Japanese 2 tactical_bombers moved from French Indo China to 6 Sea Zone 2 fighters moved from Soviet Far East to 6 Sea Zone 1 carrier moved from 4 Sea Zone to 6 Sea Zone 1 cruiser moved from 4 Sea Zone to 6 Sea Zone 2 battleships moved from 4 Sea Zone to 6 Sea Zone 1 fighter moved from Kweichow to Jehol 2 tactical_bombers moved from Yunnan to Jehol 3 fighters moved from Yunnan to Jehol 1 infantry moved from Chahar to Jehol 1 cruiser, 1 destroyer and 4 transports moved from 38 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to Burma 1 fighter moved from India to Burma Place Units - Japanese 1 carrier, 3 submarines and 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : 0,00 UK_Pacific : -1,00 Russians : -0,33 AA fire in India : : 2,67 Japanese : -3,50
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans Place Units - Americans 5 armour, 1 fighter and 4 infantry placed in Eastern United States 3 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.67
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 5 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco Combat - Americans Battle in Morocco Americans attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 armour and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0.67 expected hits 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Italians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Americans: 1 armour and 1 infantry Non Combat Move - Americans Place Units - Americans 5 armour, 1 fighter and 4 infantry placed in Eastern United States 3 infantry placed in Western United States 3 infantry placed in Central United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Hopei to Anhwe Chinese take Anhwe from Japanese 1 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang Place Units - Chinese 1 infantry placed in Tsinghai 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Combat Move - British Non Combat Move - British 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Iraq to Volgograd 1 tactical_bomber moved from Iraq to Volgograd 1 bomber moved from Iraq to Volgograd 1 cruiser moved from 81 Sea Zone to 72 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 battleship moved from 81 Sea Zone to 72 Sea Zone 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 1.33 Americans : -0.67 Chinese : -0.67 Japanese : -1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery moved from Egypt to 98 Sea Zone 2 cruisers moved from 98 Sea Zone to 92 Sea Zone 1 battleship moved from 98 Sea Zone to 92 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 91 Sea Zone Combat - Italians Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Gibraltar Italians attack with 1 artillery and 1 infantry British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar British win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 98 Sea Zone to 95 Sea Zone 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 2 armour moved from Northern Italy to Slovakia Hungary 3 fighters moved from Alexandria to Egypt Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 2 infantry placed in Southern Italy 1 armour and 1 artillery placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Morocco: 1 mech_infantry EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : -1,50 British : 1,00
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea Non Combat Move - ANZAC Place Units - ANZAC 2 armour and 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 1:32:38 PM
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 4 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 93 Sea Zone 3 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone
Combat Hit Differential Summary :
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@BrentStoudtKY alright - would you like to Scramble near Scotland?
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@Makalakalane
Sorry took so long.
No scramble.Brent
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0
Game History
Round: 1 Politics - Germans Purchase Units - Germans Germans buy 4 armour and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Western Germany to 93 Sea Zone 2 fighters moved from Western Germany to 93 Sea Zone 3 armour moved from Greater Southern Germany to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 armour moved from Poland to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 4 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 armour moved from Holland Belgium to France 1 artillery moved from Western Germany to France 3 infantry moved from Western Germany to France 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Germany to France 1 fighter moved from Slovakia Hungary to France 1 tactical_bomber moved from Poland to France 1 fighter moved from Holland Belgium to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 2 bombers moved from Germany to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone Combat - Germans Battle in 111 Sea Zone Germans attack with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 battleship, 2 bombers, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 : 5/6 hits, 3,67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 2 bombers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 6 armour, 2 infantry and 4 mech_infantrys Neutral_Allies defend with 5 infantry Germans roll dice for 6 armour, 2 infantry and 4 mech_infantrys in Yugoslavia, round 2 : 5/12 hits, 4,00 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for Neutral_Allies: 5 infantry Battle in 93 Sea Zone Germans attack with 2 fighters and 2 tactical_bombers French defend with 1 cruiser and 1 destroyer Germans roll dice for 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 destroyer owned by the French, 1 cruiser owned by the French and 1 tactical_bomber owned by the Germans lost in 93 Sea Zone Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 1 tactical_bomber Casualties for French: 1 cruiser and 1 destroyer Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in France Germans attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/3 hits, 0,50 expected hits Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers in France, round 2 : 5/16 hits, 6,00 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 4 infantry owned by the French lost in France Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 4 infantry and 2 tactical_bombers in France, round 3 : 8/13 hits, 5,50 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 3/7 hits, 3,00 expected hits 3 infantry owned by the Germans, 1 armour owned by the French, 2 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 17PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 3 armour, 3 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35 Casualties for Germans: 6 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Battle in 106 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 transport remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 tactical_bomber moved from 111 Sea Zone to Western Germany 2 bombers moved from 111 Sea Zone to Western Germany 2 fighters moved from 111 Sea Zone to Western Germany 2 fighters moved from 93 Sea Zone to Southern Italy 1 tactical_bomber moved from 93 Sea Zone to Southern Italy 2 tactical_bombers moved from France to Western Germany 1 fighter moved from France to Western Germany 2 artilleries and 4 infantry moved from Greater Southern Germany to Slovakia Hungary 2 infantry moved from Slovakia Hungary to Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Denmark to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone 2 infantry moved from 114 Sea Zone to Poland 1 cruiser moved from 114 Sea Zone to 113 Sea Zone Place Units - Germans 4 armour placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Germans collect 39 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 4,50 British : -1,17 French : -1,17 AA fire in France : : -0,50 Neutral_Allies : 0,33
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@BrentStoudtKY no problem at all. G1 done.