• TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour and 4 infantry moved from Karelia to Novgorod
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery moved from Western Ukraine to Bessarabia
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novgorod
                Russians attack with 5 armour and 4 infantry
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 5 armour and 4 infantry in Novgorod, round 2 : 2/9 hits, 3.17 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 5 armour and 3 infantry in Novgorod, round 3 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 5 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 armour and 20 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Russia
            1 armour moved from Iraq to Caucasus
    
        Place Units - Russians
            3 armour placed in Ukraine
            1 fighter placed in Volgograd
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -1.50
    

    Savegame


  • @Maxiheimer lige i øjeblikket kan jeg ikke se, hvordan jeg skulle have været mere aggressivt uden at tabe endnu hurtigere. Rusland har ikke kunne angribe før nu. USA er nogenlunde samme situation, da de først kan rykke i tur 4, ligesom russerne. England røg jo i tur 2. Så det har jo været sort set umuligt at være aggressiv for de allierede i det her spil


  • Du har rykket dig ud af middelhavet.
    Rusland skulle have presset japan fra nord tidligere.


  • @Maxiheimer jo jo, jeg har lige netop rykket mig ud af Middelhavet, men det bliver jo England før det bliver Italien, så den bonus skal jeg nok holde dem fra at få. Jeg rykkede mig bare ud, så jeg ikke ville miste alle mine både til dine tyske fly. Der er ingen grund til at stå der mere end højest nødvendigt, når det eneste de rigtigt er der for, er at holde Italien fra at få bonus.


  • @Maxiheimer havde jeg haft mulighed for at købe nye både i Atlanten med England, så havde jeg nok blevet. USA blev nødt til at opruste endnu engang, fordi batle calculator fortalte, at dine 6 bombere var nok til at nakke hele min flåde overlegent. Ser forhåbentligt anderledes ud nu.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese repair damage of 9x factory_major; Remaining resources: 59 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 carriers and 6 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 mech_infantry moved from Hunan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 artillery moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 bomber moved from Japan to Soviet Far East
            2 battleships moved from 35 Sea Zone to 6 Sea Zone
            2 cruisers moved from 35 Sea Zone to 6 Sea Zone
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 bomber moved from Hunan to 42 Sea Zone
            1 fighter moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/5 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 2 submarines
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/7 hits, 3,83 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Soviet Far East
                Japanese attack with 1 bomber
                Americans defend with 1 bomber
                    Japanese roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 bomber in Soviet Far East, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 bomber in Soviet Far East, round 3 : 1/1 hits, 0,67 expected hits
                    Russians roll dice for 1 bomber in Soviet Far East, round 3 : 0/1 hits, 0,17 expected hits
                    1 bomber owned by the Americans lost in Soviet Far East
                Japanese win with 1 bomber remaining. Battle score for attacker is 12
                Casualties for Americans: 1 bomber
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 cruiser and 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 3 : 0/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                British defend with 1 armour
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 armour in French Indo China, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in French Indo China, round 3 : 1/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Manchuria to Japan
            3 mech_infantrys moved from Shantung to Hopei
            1 artillery and 1 infantry moved from Chahar to Hopei
            1 armour and 1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 fighter moved from French Indo China to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from 42 Sea Zone to Borneo
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Yunnan to Hopei
            1 bomber moved from Soviet Far East to Japan
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            3 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1,17
    Americans : -0,33
    UK_Pacific : -1,00
    Russians : -0,33
    Japanese : -6,50
    

    Savegame


  • Ja - men ikke hvis de samtidig skulle bruges imod russerne. desuden er ubeskyttede bombers imod skibe tit favorabelt for de allierede. koster trods alt 12ipc pr hit skibene laver


  • @Maxiheimer helt klart. Jeg spiller videre om nogle dage. Bliver nødt til at ha en lille pause fra Axis. Er lige lovlig træt af at få klø lige pt.


  • Det er helt ok - Vi kan også sagtens lukke dette spil?


  • @Maxiheimer så har jeg fået clearet hovedet lidt og har mod på at spille lidt igen. Ja, en ny start ville være kanon. Jeg håber snart at kunne være i stand til at holde spil spændende i mere end 2-3 runder :) Hvad siger du til at bytte igen, så jeg er Axis?


  • Hej David,

    Godt at høre:)

    Det er helt fint med mig at bytte.
    Vi kunne evt undlade at have et bid, så jeg får en lidt mindre sikker start? Hvis du mener vi skal spille med bid, skal jeg bare have den sædvanlige fighter og sub. Det er op til dig.
    Du kan i hvert fald bare starte spillet op.)


  • @Maxiheimer cool cool. Nej, vi holder os bare til biddet. Det er jo den situation, jeg skal vende mig til, når vi mødes i virkeligheden. :) Normalt har jeg ikke noget imod at tabe, slet ikke når jeg ved at min modstander er bedre end mig, men jeg fik lige spillet lidt for mange spil på en gang - har jo rimelig god tid, mens jeg er her på Tenerife - og det blev lige lidt meget :)
    Jeg starter op.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            4 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 armour moved from Poland to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            3 armour moved from Greater Southern Germany to Eastern Poland
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            4 mech_infantrys moved from Western Germany to France
            1 armour moved from Holland Belgium to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer scramble ved England? :)


  • Ja tak - fuld scramble i sz110


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            Germans buy 1 armour, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            2 bombers moved from Germany to 110 Sea Zone
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to France
            4 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 armour moved from Poland to Eastern Poland
            1 armour moved from Slovakia Hungary to Eastern Poland
            1 armour moved from Romania to Eastern Poland
            3 armour moved from Greater Southern Germany to Eastern Poland
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            2 infantry moved from Slovakia Hungary to Eastern Poland
            3 infantry moved from Poland to Eastern Poland
            4 mech_infantrys moved from Western Germany to France
            1 armour moved from Holland Belgium to France
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer and 1 transport
            Battle in Yugoslavia
                Germans attack with 2 artilleries and 7 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 2 artilleries and 7 infantry in Yugoslavia, round 2 : 3/9 hits, 2.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                2 artilleries owned by the Germans and 5 infantry owned by the Germans retreated to Romania
                Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 3 infantry
            Battle in France
                Germans attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 5.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 7 infantry owned by the Germans and 4 infantry owned by the French lost in France
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/10 hits, 3.83 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 2/7 hits, 3.00 expected hits
                    2 infantry owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 5/8 hits, 3.33 expected hits
                    French roll dice for 1 armour and 1 fighter in France, round 4 : 2/2 hits, 1.17 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 1 artillery, 7 infantry and 3 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Battle in Eastern Poland
                Germans attack with 6 armour and 5 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 6 armour and 5 infantry in Eastern Poland, round 2 : 5/11 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 6 armour and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 111 Sea Zone
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 20
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/6 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 1/3 hits, 2.00 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship and 3 fighters in 110 Sea Zone, round 3 : 4/4 hits, 2.67 expected hits
                    1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Casualties for French: 1 cruiser and 1 fighter
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 bomber moved from 110 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
            3 aaGuns moved from Western Germany to Germany
            1 tactical_bomber moved from France to Western Germany
            1 fighter moved from France to Western Germany
            2 armour moved from Holland Belgium to Germany
    
        Place Units - Germans
            1 carrier placed in 112 Sea Zone
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 38 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.83
    British : -0.17
    AA fire in France : : -0.33
    French : 2.50
    Neutral_Allies : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            3 infantry moved from Vyborg to Finland
            2 infantry moved from Karelia to Finland
            1 fighter and 1 tactical_bomber moved from Russia to Finland
            1 fighter moved from Novgorod to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 fighters, 5 infantry and 1 tactical_bomber
                Germans defend with 7 infantry
                    Russians roll dice for 2 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2,50 expected hits
                    Germans roll dice for 7 infantry in Finland, round 2 : 3/7 hits, 2,33 expected hits
                    3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 3 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                 retreated to Finland
                Germans win with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 5 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Finland to Novgorod
            1 tactical_bomber moved from Finland to Karelia
            3 infantry moved from Novgorod to Karelia
            1 fighter moved from Finland to Karelia
            3 infantry moved from Novgorod to Karelia
            3 infantry moved from Baltic States to Novgorod
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 armour and 1 mech_infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 aaGuns moved from Russia to Bryansk
            1 infantry moved from Archangel to Smolensk
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 0,50
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Soviet Far East
            3 infantry moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Manchuria to Anhwe
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 fighter moved from Formosa to Hunan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Soviet Far East from Russians, taking Yunnan from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from Hunan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 fighter moved from Okinawa to Jehol
            2 tactical_bombers moved from Japan to Jehol
            1 fighter moved from Korea to Jehol
            3 infantry moved from Korea to Manchuria
            2 fighters moved from Japan to Jehol
            2 tactical_bombers moved from 6 Sea Zone to Jehol
            2 fighters moved from 6 Sea Zone to Jehol
            1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Manchuria
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    Japanese : 1.00
    

    Savegame


  • flabet med krig mod rusland tur 1:) i øvrigt har jeg aldrig set det gjort sådan. ikke så ringe


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 101 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Central United States to Eastern United States
            1 armour moved from Central United States to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame

Suggested Topics

  • 10
  • 35
  • 26
  • 69
  • 51
  • 82
  • 46
  • 122
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.4k

Users

39.9k

Topics

1.7m

Posts