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  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 transports moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Soviet Far East
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 18 infantry; Italians defend with 1 factory_major
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2,17 expected hits
                    Italians roll dice for 18 infantry in Northern Italy, round 2 : 5/18 hits, 6,00 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 artilleries and 2 mech_infantrys in Northern Italy, round 3 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 14 infantry in Northern Italy, round 3 : 5/14 hits, 4,67 expected hits
                    3 infantry owned by the Germans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Italians win, taking Soviet Far East from Japanese, taking Norway from Germans with 11 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for Germans: 7 infantry
            Battle in Southern Italy
                Americans attack with 5 artilleries, 1 bomber, 1 fighter and 5 infantry
                Italians defend with 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    AA fire in Southern Italy : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Italy, round 2 : 6/12 hits, 4,50 expected hits
                    Italians roll dice for 2 aaGuns, 5 artilleries and 3 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2,67 expected hits
                    3 mech_infantrys owned by the Italians, 2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 4/8 hits, 3,17 expected hits
                    Italians roll dice for 4 artilleries in Southern Italy, round 3 : 0/4 hits, 1,33 expected hits
                    4 artilleries owned by the Italians lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 5 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30
                Casualties for Americans: 4 infantry
                Casualties for Italians: 2 aaGuns, 5 artilleries and 3 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/13 hits, 6,33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/13 hits, 6,33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
                    2 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 1/6 hits, 3,50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 11/14 hits, 7,33 expected hits
                    2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is -160
                Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
                5 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            5 artilleries and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,5
            Americans collect 65 PUs (3 lost to blockades); end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : -0,83
    AA fire in Southern Italy : : -0,33
    Japanese : 4,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 3 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5,83 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win with 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,17
    Japanese : 1,17
    

    Savegame


  • @Maxiheimer er du sunshine… Der var det vidst mig, der havde heldet på min side…! Beklager :p selvom oddsne var på Japans side i forvejen.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 6 armour, 6 artilleries, 6 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            3 infantry moved from 112 Sea Zone to Norway
            3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
            3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 bomber moved from Southern France to Southern Italy
            2 transports moved from 95 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone
            2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
            2 artilleries, 2 infantry and 2 mech_infantrys moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Northern Italy
            1 submarine moved from 18 Sea Zone to 6 Sea Zone
            1 submarine moved from 37 Sea Zone to 38 Sea Zone
            1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                  Americans take 17 Sea Zone from Japanese
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
            1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
            1 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Soviet Far East
            Battle in Norway
            Battle in Northern Italy
                Americans attack with 2 artilleries, 5 infantry and 2 mech_infantrys
                Germans defend with 18 infantry; Italians defend with 1 factory_major
                    Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 artilleries, 5 infantry and 2 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2,17 expected hits
                    Italians roll dice for 18 infantry in Northern Italy, round 2 : 5/18 hits, 6,00 expected hits
                    4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 2 artilleries and 2 mech_infantrys in Northern Italy, round 3 : 3/4 hits, 1,33 expected hits
                    Italians roll dice for 14 infantry in Northern Italy, round 3 : 5/14 hits, 4,67 expected hits
                    3 infantry owned by the Germans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Northern Italy
                Italians win, taking Soviet Far East from Japanese, taking Norway from Germans with 11 infantry remaining. Battle score for attacker is -10
                Casualties for Americans: 2 artilleries, 5 infantry and 2 mech_infantrys
                Casualties for Germans: 7 infantry
            Battle in Southern Italy
                Americans attack with 5 artilleries, 1 bomber, 1 fighter and 5 infantry
                Italians defend with 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    AA fire in Southern Italy : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 5 infantry in Southern Italy, round 2 : 6/12 hits, 4,50 expected hits
                    Italians roll dice for 2 aaGuns, 5 artilleries and 3 mech_infantrys in Southern Italy, round 2 : 4/8 hits, 2,67 expected hits
                    3 mech_infantrys owned by the Italians, 2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 1 artillery owned by the Italians lost in Southern Italy
                    Americans roll dice for 5 artilleries, 1 bomber, 1 fighter and 1 infantry in Southern Italy, round 3 : 4/8 hits, 3,17 expected hits
                    Italians roll dice for 4 artilleries in Southern Italy, round 3 : 0/4 hits, 1,33 expected hits
                    4 artilleries owned by the Italians lost in Southern Italy
                Americans captures 16PUs while taking Italians capital
                Americans win, taking Southern Italy from Italians with 5 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 30
                Casualties for Americans: 4 infantry
                Casualties for Italians: 2 aaGuns, 5 artilleries and 3 mech_infantrys
            Battle in 6 Sea Zone
                Americans attack with 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 transport
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/13 hits, 6,33 expected hits
                Units damaged: 3 carriers owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 8/16 hits, 8,00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans and 3 carriers owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 3 cruisers, 4 destroyers, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/13 hits, 6,33 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 3 : 8/16 hits, 8,00 expected hits
                    2 submarines owned by the Americans, 3 cruisers owned by the Americans, 4 destroyers owned by the Americans, 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 battleship, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 1/6 hits, 3,50 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 transport in 6 Sea Zone, round 4 : 11/14 hits, 7,33 expected hits
                    2 tactical_bombers owned by the Americans, 1 destroyer owned by the Japanese, 3 fighters owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is -160
                Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                Casualties for Japanese: 2 carriers, 1 destroyer and 1 submarine
                5 fighters owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 infantry moved from Malaya to Shan State
            1 fighter moved from Southern Italy to 95 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            2 transports placed in 10 Sea Zone
            Americans undo move 1.
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            3 armour placed in Southern France
            3 armour placed in Normandy Bordeaux
            5 artilleries and 5 infantry placed in Eastern United States
            3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,4,6,5
            Americans collect 65 PUs (3 lost to blockades); end with 81 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 5 infantry
                Japanese defend with 3 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 0,83 expected hits
                    Japanese roll dice for 3 fighters, 1 infantry, 3 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 7/12 hits, 5,83 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                Japanese win with 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is -4
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 artilleries, 2 fighters, 8 infantry and 1 mech_infantry moved from Southern France to Northern Italy
            1 mech_infantry moved from Kazakhstan to Novosibirsk
                  Russians take Novosibirsk from Japanese
    
        Combat - British
            Battle in Northern Italy
                British attack with 4 artilleries, 2 fighters, 8 infantry and 1 mech_infantry
                Germans defend with 11 infantry; Italians defend with 1 factory_major
                    British roll dice for 4 artilleries, 2 fighters, 8 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/15 hits, 4,50 expected hits
                    Italians roll dice for 11 infantry in Northern Italy, round 2 : 3/11 hits, 3,67 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the British lost in Northern Italy
                    British roll dice for 4 artilleries, 2 fighters, 5 infantry and 1 mech_infantry in Northern Italy, round 3 : 5/12 hits, 4,00 expected hits
                    Italians roll dice for 7 infantry in Northern Italy, round 3 : 4/7 hits, 2,33 expected hits
                    5 infantry owned by the Germans and 4 infantry owned by the British lost in Northern Italy
                    British roll dice for 4 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Northern Italy, round 4 : 4/8 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Northern Italy, round 4 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Northern Italy
                British converts factory_major into different units
                British win, taking Northern Italy from Italians with 4 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for British: 8 infantry
                Casualties for Germans: 11 infantry
    
        Non Combat Move - British
            2 aaGuns moved from Southern France to Northern Italy
            4 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from Northern Italy to Holland Belgium
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Alexandria
            1 battleship moved from 97 Sea Zone to 81 Sea Zone
            1 artillery and 2 infantry moved from Northwest Persia to Persia
            2 infantry moved from Iraq to Persia
            2 fighters moved from Persia to India
    
        Place Units - British
            2 artilleries and 6 infantry placed in United Kingdom
            2 fighters placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
            UK_Pacific collect 20 PUs (1 lost to blockades); end with 20 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,67
    British : 1,50
    Americans : -0,83
    AA fire in Southern Italy : : -0,33
    Chinese : 2,17
    Japanese : 5,50
    

    Savegame


  • Ja - de skide japanere bliver ved med at være heldige:) Havde håbet på bare at få de statistiske hits, så havde anzac kunne gøre resten…


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Combat Move - Italians
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from Americans
            1 armour moved from Tunisia to Libya
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            1 artillery moved from Vyborg to Finland
            1 armour moved from Archangel to Karelia
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @Maxiheimer vildt nok. Troede egentlig jeg var ok polsteret, selv hvis jeg mistede hvad statistikken sagde. Jeg lod endda en fighter blive på fastlandet. Men stærkt, så er spillet da stadig lidt åbent… For Europa er tabt.


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 8/11 hits, 5,67 expected hits
                    3 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for ANZAC: 3 submarines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : 2,33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 33 Sea Zone to 16 Sea Zone
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 6 Sea Zone
                ANZAC attack with 3 submarines
                Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport
                    ANZAC roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 8/11 hits, 5,67 expected hits
                    3 submarines owned by the ANZAC lost in 6 Sea Zone
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
                Casualties for ANZAC: 3 submarines
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
            1 fighter moved from Southern France to Holland Belgium
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -1,00
    Japanese : 2,33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery and 16 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Denmark to Northern Italy
            6 armour moved from Western Germany to Northern Italy
            1 armour moved from Western Germany to Northern Italy
            31 armour, 5 artilleries, 28 infantry and 2 mech_infantrys moved from Tambov to Volgograd
            3 armour moved from Ukraine to Volgograd
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 7 armour and 2 mech_infantrys
                British defend with 2 aaGuns, 4 artilleries, 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 7 armour and 2 mech_infantrys in Northern Italy, round 2 : 6/9 hits, 3,83 expected hits
                    British roll dice for 2 aaGuns, 4 artilleries and 1 mech_infantry in Northern Italy, round 2 : 2/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 2 aaGuns owned by the British, 3 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Northern Italy
                    Germans roll dice for 7 armour in Northern Italy, round 3 : 1/7 hits, 3,50 expected hits
                    British roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Germans and 1 artillery owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 6 armour remaining. Battle score for attacker is 16
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for British: 2 aaGuns, 4 artilleries and 1 mech_infantry
            Battle in Volgograd
                Germans attack with 34 armour, 5 artilleries, 28 infantry and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 34 armour, 5 artilleries, 28 infantry and 2 mech_infantrys in Volgograd, round 2 : 27/69 hits, 24,50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 34 armour, 5 artilleries, 28 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Tambov to Rostov
            1 tactical_bomber moved from Ukraine to Novgorod
            1 armour moved from Finland to Novgorod
            3 tactical_bombers moved from Ukraine to Germany
            2 fighters moved from Ukraine to Germany
            2 bombers moved from Ukraine to Germany
            3 aaGuns and 8 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            8 infantry placed in Western Germany
            1 artillery and 8 infantry placed in Germany
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,17
    British : 1,00
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Samara
                  Russians take Samara from Japanese
            1 armour and 1 mech_infantry moved from Russia to Urals
                  Russians take Vologda from Japanese
                  Russians take Urals from Japanese
            1 armour and 1 mech_infantry moved from Russia to Nenetsia
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 fighters moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            5 artilleries, 65 infantry and 8 mech_infantrys moved from Russia to Tambov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1,50 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 6 artilleries, 66 infantry and 8 mech_infantrys
                Germans defend with 3 aaGuns and 1 infantry
                    Russians roll dice for 6 artilleries, 66 infantry and 8 mech_infantrys in Tambov, round 2 : 19/80 hits, 15,33 expected hits
                    Germans roll dice for 3 aaGuns and 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians, 3 aaGuns owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 6 artilleries, 65 infantry and 8 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 aaGuns and 1 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Nenetsia
                Russians win, taking Nenetsia from Japanese with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Bryansk to Russia
            4 aaGuns moved from Russia to Tambov
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    Russians : 5,33
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 units repaired.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 cruisers moved from 6 Sea Zone to 35 Sea Zone
            7 armour, 1 artillery and 3 mech_infantrys moved from Burma to India
            3 fighters, 1 mech_infantry and 5 tactical_bombers moved from Yunnan to India
            3 infantry moved from Manchuria to Korea
            1 fighter moved from Manchuria to Korea
            1 fighter moved from Japan to Korea
            4 armour and 1 mech_infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            4 armour and 1 mech_infantry moved from Kweichow to Yunnan
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            4 artilleries moved from Shensi to Szechwan
            4 infantry moved from Shensi to Szechwan
            1 fighter moved from Japan to 4 Sea Zone
            1 battleship moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Shensi to Szechwan
            3 fighters moved from Japan to 16 Sea Zone
    
        Combat - Japanese
            Battle in 4 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 16 Sea Zone
                Japanese attack with 3 fighters
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 16 Sea Zone
                Japanese win with 3 fighters remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Philippines
                Japanese attack with 2 infantry
                Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 4 artilleries and 6 infantry
                British defend with 1 aaGun; Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Szechwan, round 2 : 2/10 hits, 3,00 expected hits
                    Chinese roll dice for 1 aaGun and 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the British and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 4 artilleries and 6 infantry in Szechwan, round 3 : 1/10 hits, 3,00 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in India
                Japanese attack with 7 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 5 tactical_bombers
                British defend with 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 7 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 5 tactical_bombers in India, round 2 : 10/20 hits, 9,50 expected hits
                    UK_Pacific roll dice for 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry in India, round 2 : 9/16 hits, 6,33 expected hits
                    2 fighters owned by the Japanese, 1 artillery owned by the Japanese, 4 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 10 infantry owned by the British lost in India
                    Japanese roll dice for 5 armour, 1 fighter and 5 tactical_bombers in India, round 3 : 5/11 hits, 6,33 expected hits
                    UK_Pacific roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in India, round 3 : 5/6 hits, 3,00 expected hits
                    4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 fighters owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 5 armour and 1 tactical_bomber in India, round 4 : 4/6 hits, 3,17 expected hits
                    UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits, 0,67 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the British lost in India
                Japanese captures 20PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 5 armour remaining. Battle score for attacker is -46
                Casualties for Japanese: 2 armour, 1 artillery, 3 fighters, 4 mech_infantrys and 5 tactical_bombers
                Casualties for British: 1 artillery, 3 fighters, 11 infantry and 1 mech_infantry
            Battle in Korea
                Japanese attack with 2 fighters and 3 infantry
                Americans defend with 1 artillery
                    Japanese roll dice for 2 fighters and 3 infantry in Korea, round 2 : 2/5 hits, 1,50 expected hits
                    Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from 4 Sea Zone to 6 Sea Zone
            2 fighters moved from Korea to 6 Sea Zone
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            2 fighters moved from 16 Sea Zone to Japan
            1 aaGun moved from Kansu to Shensi
            2 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Shensi to Sikang
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 41 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 20 Sea Zone
            1 artillery and 1 infantry placed in Kwangtung
            1 destroyer placed in 6 Sea Zone
            2 infantry placed in Manchuria
            1 armour and 2 mech_infantrys placed in Shantung
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : 0,33
    Chinese : 0,00
    UK_Pacific : 5,00
    Japanese : -2,17
    

    Savegame


  • @Makalakalane er du sunshine… Så fik Japan sin egen medicin at smage. Heldigvis var de overlegne nok til at vinde alligevel. Men det kostede alle fly i Indien! Eller det var min beslutning, da jeg hellere ville stå stærkt på landjorden på fastlandet. Dyrt!


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Southern France to Northern Italy
            3 armour moved from Normandy Bordeaux to Western Germany
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Western Germany
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            5 artilleries moved from Southern Italy to Northern Italy
            1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Denmark
            Battle in Northern Italy
                Americans attack with 3 armour, 5 artilleries and 1 fighter
                Germans defend with 6 armour and 1 factory_minor
                    Americans roll dice for 3 armour, 5 artilleries and 1 fighter in Northern Italy, round 2 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 6 armour in Northern Italy, round 2 : 3/6 hits, 3,00 expected hits
                    4 armour owned by the Germans and 3 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 1 fighter in Northern Italy, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 1 fighter in Northern Italy, round 4 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Yugoslavia from Germans, taking Denmark from Germans, taking Northern Italy from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 3 artilleries
                Casualties for Germans: 6 armour
            Battle in Western Germany
                Americans attack with 3 armour, 4 artilleries, 1 bomber and 4 infantry
                Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 26 infantry
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 armour, 4 artilleries, 1 bomber and 4 infantry in Western Germany, round 2 : 5/12 hits, 4,83 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour and 26 infantry in Western Germany, round 2 : 10/27 hits, 9,17 expected hits
                    3 aaGuns owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Germany
                1 armour retreated to Holland Belgium
                Germans win with 1 armour and 24 infantry remaining. Battle score for attacker is -19
                Casualties for Americans: 2 armour, 4 artilleries and 4 infantry
                Casualties for Germans: 3 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to Holland Belgium
            5 transports moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Northern Italy to Norway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 mech_infantrys placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : 0,17
    AA fire in Western Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 armour moved from Southern France to Northern Italy
            3 armour moved from Normandy Bordeaux to Western Germany
            4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Northern Italy
            1 bomber moved from Gibraltar to Western Germany
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            5 artilleries moved from Southern Italy to Northern Italy
            1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Combat - Americans
            Battle in Yugoslavia
            Battle in Denmark
            Battle in Northern Italy
                Americans attack with 3 armour, 5 artilleries and 1 fighter
                Germans defend with 6 armour and 1 factory_minor
                    Americans roll dice for 3 armour, 5 artilleries and 1 fighter in Northern Italy, round 2 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 6 armour in Northern Italy, round 2 : 3/6 hits, 3,00 expected hits
                    4 armour owned by the Germans and 3 artilleries owned by the Americans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 1 fighter in Northern Italy, round 3 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 2 armour in Northern Italy, round 3 : 0/2 hits, 1,00 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                    Americans roll dice for 3 armour, 2 artilleries and 1 fighter in Northern Italy, round 4 : 4/6 hits, 2,67 expected hits
                    Germans roll dice for 1 armour in Northern Italy, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Northern Italy
                Americans win, taking Yugoslavia from Germans, taking Denmark from Germans, taking Northern Italy from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 24
                Casualties for Americans: 3 artilleries
                Casualties for Germans: 6 armour
            Battle in Western Germany
                Americans attack with 3 armour, 4 artilleries, 1 bomber and 4 infantry
                Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 26 infantry
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 3 armour, 4 artilleries, 1 bomber and 4 infantry in Western Germany, round 2 : 5/12 hits, 4,83 expected hits
                    Germans roll dice for 3 aaGuns, 1 armour and 26 infantry in Western Germany, round 2 : 10/27 hits, 9,17 expected hits
                    3 aaGuns owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Americans, 4 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Western Germany
                1 armour retreated to Holland Belgium
                Germans win with 1 armour and 24 infantry remaining. Battle score for attacker is -19
                Casualties for Americans: 2 armour, 4 artilleries and 4 infantry
                Casualties for Germans: 3 aaGuns and 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to Holland Belgium
            5 transports moved from 95 Sea Zone to 91 Sea Zone
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Northern Italy to Norway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 38 Sea Zone to 43 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
            3 mech_infantrys placed in Southern Italy
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in Southern France
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 artilleries, 2 fighters and 13 infantry moved from Holland Belgium to Western Germany
            2 fighters moved from 110 Sea Zone to Western Germany
            2 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            2 artilleries and 6 infantry moved from 112 Sea Zone to Western Germany
            1 mech_infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Japanese
    
        Combat - British
            Battle in Western Germany
                British attack with 5 artilleries, 4 fighters and 19 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_major, 1 harbour and 24 infantry
                    British roll dice for 5 artilleries, 4 fighters and 19 infantry in Western Germany, round 2 : 6/28 hits, 7,67 expected hits
                    Germans roll dice for 1 armour and 24 infantry in Western Germany, round 2 : 10/25 hits, 8,50 expected hits
                    6 infantry owned by the Germans and 10 infantry owned by the British lost in Western Germany
                    British roll dice for 5 artilleries, 4 fighters and 9 infantry in Western Germany, round 3 : 8/18 hits, 6,00 expected hits
                    Germans roll dice for 1 armour and 18 infantry in Western Germany, round 3 : 5/19 hits, 6,50 expected hits
                    8 infantry owned by the Germans and 5 infantry owned by the British lost in Western Germany
                    British roll dice for 5 artilleries, 4 fighters and 4 infantry in Western Germany, round 4 : 6/13 hits, 5,00 expected hits
                    Germans roll dice for 1 armour and 10 infantry in Western Germany, round 4 : 4/11 hits, 3,83 expected hits
                    6 infantry owned by the Germans and 4 infantry owned by the British lost in Western Germany
                    British roll dice for 5 artilleries and 4 fighters in Western Germany, round 5 : 4/9 hits, 3,67 expected hits
                    Germans roll dice for 1 armour and 4 infantry in Western Germany, round 5 : 1/5 hits, 1,83 expected hits
                    4 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
                    British roll dice for 4 artilleries and 4 fighters in Western Germany, round 6 : 2/8 hits, 3,33 expected hits
                    Germans roll dice for 1 armour in Western Germany, round 6 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Western Germany
                British converts factory_major into different units
                British win, taking Western Germany from Germans with 4 artilleries and 4 fighters remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery and 19 infantry
                Casualties for Germans: 1 armour and 24 infantry
    
        Non Combat Move - British
            2 fighters moved from Western Germany to 112 Sea Zone
            1 fighter moved from Western Germany to Norway
            1 fighter moved from Western Germany to 112 Sea Zone
            2 carriers moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
            1 battleship moved from 81 Sea Zone to 79 Sea Zone
            1 artillery and 4 infantry moved from Persia to Eastern Persia
            1 infantry moved from Alexandria to Tobruk
            3 fighters moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Persia
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            3 artilleries and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 43 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -1,83
    British : 0,33
    Americans : 0,17
    AA fire in Western Germany : : -0,17
    

    Savegame


  • Endelig lidt retfærdighed:kissing_closed_eyes: :kissing_closed_eyes:


  • @Maxiheimer hvor er det vildt du ku ta W. Germany. Regnede mega meget på det… Men så er Berlin jo tabt… :/ Ka lige gi Japan et par ture til at ta en sidste victory city.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Combat Move - Italians
            2 artilleries and 1 infantry moved from Finland to Norway
            1 armour moved from Karelia to Norway
    
        Combat - Italians
            Battle in Norway
                Italians attack with 1 armour, 2 artilleries and 1 infantry
                British defend with 1 fighter; Americans defend with 1 fighter and 2 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 1 infantry in Norway, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 2,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Norway
                    Italians roll dice for 1 armour and 1 artillery in Norway, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 2 fighters and 1 infantry in Norway, round 3 : 1/3 hits, 1,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Norway
                    Italians roll dice for 1 armour in Norway, round 4 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 2 fighters in Norway, round 4 : 2/2 hits, 1,33 expected hits
                    1 fighter owned by the British and 1 armour owned by the Italians lost in Norway
                Americans win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
                Casualties for Americans: 2 infantry
                Casualties for British: 1 fighter
    
        Non Combat Move - Italians
            2 infantry moved from Greece to Bulgaria
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Italians : 0,17
    Americans : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Russia to Tambov
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Savegame

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