trulpen (X) vs The Shrike (A+9) BM3 #1


  • @trulpen They must be Doolittle vets or something


  • Sounds like one of them is more serious than the other. ;)


  • Maybe US contracted the transformers?


  • With your permission; I’m going to edit away the minor factory I built before I finished my coffee and replace it with infantry


  • Was it for Holland? Seems like a waste. It’s ok.


  • I have a question; it is not letting me move any of my fighters in the channel I presume because it thinks they are all on the UK carrier, may I edit?


  • One of them of course must stay becausse it participated in southern france


  • Or did they aLL FIGHT? perhaps they did nevermind


  • What I understand they moved from Iceland this turn.


  • Yes having trouble keeping the games straight lol.


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Normandy Bordeaux to Germany
            4 bombers moved from Normandy Bordeaux to Western Germany
            1 artillery and 1 infantry moved from Holland Belgium to France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            3 armour moved from Normandy Bordeaux to Southern France
            4 mech_infantrys moved from Western United States to British Columbia
            2 armour moved from Eastern United States to Western United States
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            3 armour moved from Holland Belgium to France
            1 infantry moved from Holland Belgium to France
            2 fighters moved from Iceland to 110 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Germans launches 3 interceptors out of Western Germany
                    Attackers Fire,  : 3/4 hits, 0.67 expected hits
                    Defenders Fire,  : 1/3 hits, 1.00 expected hits
                    1 bomber owned by the Americans lost in Western Germany
                    3 fighters owned by the Germans lost in Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Western Germany rolls: 8,5,6 and causes: 19 damage to unit: factory_major
                Bombing raid in Western Germany causes 19 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 8,7,8 and causes: 20 damage to unit: factory_major
                Bombing raid in Germany causes 20 damage total. 
            Battle in Celebes
            Battle in British Columbia
                Americans attack with 4 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 4 mech_infantrys in British Columbia, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking Celebes from Japanese, taking British Columbia from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in France
                Americans attack with 3 armour, 1 artillery and 2 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 3 armour, 1 artillery and 2 infantry in France, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                    Americans roll dice for 3 armour, 1 artillery and 1 infantry in France, round 3 : 0/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in France
                    Americans roll dice for 3 armour and 1 artillery in France, round 4 : 0/4 hits, 1.83 expected hits
                    Germans roll dice for 1 artillery in France, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in France
                    Americans roll dice for 3 armour in France, round 5 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery in France, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Americans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Southern France
                Americans attack with 3 armour and 1 tactical_bomber
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 3 armour and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Americans roll dice for 2 armour and 1 tactical_bomber in Southern France, round 3 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern France
                Americans win, taking Southern France from Germans with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 armour
                Casualties for Germans: 2 infantry
            Cleaning up after air battles
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
            Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
            Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
            Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
            Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
            Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
            Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
            Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
            Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
            Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
            Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Burma: 1 infantry
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            3 bombers moved from Germany to Normandy Bordeaux
            3 bombers moved from Western Germany to Normandy Bordeaux
            3 fighters moved from Hawaiian Islands to Queensland
            4 transports moved from 110 Sea Zone to 107 Sea Zone
            2 armour and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            3 bombers moved from Eastern United States to Normandy Bordeaux
    
        Place Units - Americans
            1 factory_minor placed in Holland Belgium
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Holland Belgium: 1 factory_minor
            EDIT: Adding units owned by Americans to Western United States: 4 infantry
            EDIT: Turning off Edit Mode
            3 infantry placed in Western United States
            1 artillery placed in Eastern United States
            1 carrier and 2 transports placed in 101 Sea Zone
            Americans undo move 2.
            3 infantry placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.00
    Defenders Fire,  : : 0.00
    AA fire in Western Germany : : -0.50
    Americans : -6.33
    Attackers Fire,  : : 2.33
    Japanese : -0.33
    AA fire in Germany : : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • I can’t believe that you hit 2 out of 4 and now 3 out of 4. That’s totally crazy.


  • The fighters? Yes I have never seen that before. Again, I think I will lose almost assuredly but it is giving my otherwise pitiful siege of Germany some teeth


  • And you roll like crazy also on the bombings, having made +60 IPC of damage in two rounds.


  • TripleA Move Summary: British round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Combat Move - British
            1 bomber moved from India to French Indo China
            1 artillery and 1 infantry moved from India to Burma
    

    Savegame


  • It’s definitely covering up for my lack of expert strategy. Now let’s see if these Tommies are as skillful, scrambles in FIC?


  • @TheShrike said in trulpen (X) vs The Shrike (A+9) BM3 #1:

    The fighters? Yes I have never seen that before. Again, I think I will lose almost assuredly but it is giving my otherwise pitiful siege of Germany some teeth

    You can’t allow Japan to get a free rein. The Yellow Fever is getting insanely strong…


  • @TheShrike said in trulpen (X) vs The Shrike (A+9) BM3 #1:

    It’s definitely covering up for my lack of expert strategy. Now let’s see if these Tommies are as skillful, scrambles in FIC?

    Yes! :laughing:


  • Yes Japan is insanely strong right now. I have probably gone too fare KGF. I need India to hang on until I can pivot and retake Honolulu at least

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