here is some statistic on what people bid in bm306-03.PNG
axis-dominion vs ksmckay (allies) bm3
-
@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
would you have abandoned India? Felt like a bad idea to let you take india and let you establish a presence in the pacific. Felt like forcing you to commit would give me some time. Guess we will see how it goes and how quickly you can march to the middle east.
yah it’s hard to say. I think I wouldn’t abandon India if there were some damage I could cause with the US/anz on the other side, or with china, etc.
-
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India 2 battleships moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 4 artilleries and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 carrier moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 5 infantry, 1 marine and 8 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters, 5 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 13/28 hits, 13.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters and 16 infantry in India, round 2 : 10/21 hits, 7.67 expected hits 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers in India, round 3 : 10/18 hits, 10.67 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 4 infantry in India, round 3 : 5/9 hits, 3.67 expected hits 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 3 artilleries owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in India Japanese win with 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 1 armour, 3 artilleries, 7 fighters, 5 infantry and 1 marine Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry Casualties for ANZAC: 1 fighter
Combat Hit Differential Summary :
UK_Pacific : 3.67 AA fire in India : : 0.50 Japanese : -1.83
-
fyi, letting you know that I accidentally clicked the tank as a casualty, when I meant to take out another fig
so I will edit that. wanted to let you know before I proceeded to the next battle.
and wow you rolled really great dice, so I actually came out way under the expected average, at least according to the battle calc.
-
yeah you lost about 4 or 5 more air, than you should have. and yep to tank.
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 armour moved from Shan State to 37 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India 2 battleships moved from 42 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 41 Sea Zone to 39 Sea Zone 4 artilleries and 2 infantry moved from Yunnan to Burma 1 mech_infantry moved from Shan State to Burma 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 carrier moved from 42 Sea Zone to 39 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 armour, 3 artilleries, 2 bombers, 10 fighters, 5 infantry, 1 marine and 8 tactical_bombers British defend with 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 2/9 hits, 1.50 expected hits 2 fighters owned by the Japanese lost in India Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 8 fighters, 5 infantry, 1 marine and 8 tactical_bombers in India, round 2 : 13/28 hits, 13.83 expected hits UK_Pacific roll dice for 3 aaGuns, 3 artilleries, 2 fighters and 16 infantry in India, round 2 : 10/21 hits, 7.67 expected hits 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 3 aaGuns owned by the British and 12 infantry owned by the British lost in India Japanese roll dice for 1 armour, 2 bombers, 7 fighters and 8 tactical_bombers in India, round 3 : 10/18 hits, 10.67 expected hits UK_Pacific roll dice for 3 artilleries, 2 fighters and 4 infantry in India, round 3 : 5/9 hits, 3.67 expected hits 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 3 artilleries owned by the British, 4 infantry owned by the British and 1 fighter owned by the British lost in India Japanese win with 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is -13 Casualties for Japanese: 1 armour, 3 artilleries, 7 fighters, 5 infantry and 1 marine Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 16 infantry Casualties for ANZAC: 1 fighter Battle in Burma Japanese attack with 4 artilleries, 2 infantry and 1 mech_infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 4 artilleries, 2 infantry and 1 mech_infantry in Burma, round 2 : 3/7 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of India from UK_Pacific to Japanese EDIT: Removing units owned by Japanese from India: 1 factory_major EDIT: Adding units owned by Japanese to India: 1 factory_minor EDIT: Removing units owned by Japanese from India: 1 fighter EDIT: Adding units owned by Japanese to India: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for Japanese from 0 to 13 EDIT: Changing PUs for UK_Pacific from 13 to 0 EDIT: Turning off Edit Mode 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 aaGun and 6 infantry moved from Manchuria to Korea 1 fighter moved from 36 Sea Zone to Korea 1 destroyer and 3 submarines moved from 6 Sea Zone to 5 Sea Zone 2 fighters and 6 tactical_bombers moved from India to Yunnan 2 bombers moved from India to Yunnan 1 tactical_bomber moved from India to 39 Sea Zone 1 tactical_bomber moved from India to 39 Sea Zone 1 submarine moved from 41 Sea Zone to 37 Sea Zone 1 carrier moved from 36 Sea Zone to 37 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone Place Units - Japanese 1 airfield placed in Yunnan 2 fighters and 1 tactical_bomber placed in Japan 1 infantry and 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 56 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
UK_Pacific : 5.00 AA fire in India : : 0.50 Japanese : -1.17
-
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Paulau Island to 22 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 1 battleship moved from 33 Sea Zone to 22 Sea Zone 1 bomber and 2 fighters moved from Wake Island to Guam 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from United Kingdom to Western United States 1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 bombers placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Changing ownership of Brazil from Neutral_Allies to Americans EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Adding units owned by Americans to Brazil: 1 artillery and 3 infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery and 2 transports EDIT: Adding units owned by Americans to 86 Sea Zone: 2 transports EDIT: Changing PUs for Americans from 94 to 96 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : -0.33
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 1 carrier, 2 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 fighters moved from 33 Sea Zone to Paulau Island 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Marianas Battle in Paulau Island Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Paulau Island, round 2 : 1/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Island Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Paulau Island to 22 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 1 battleship moved from 33 Sea Zone to 22 Sea Zone 1 bomber and 2 fighters moved from Wake Island to Guam 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 infantry moved from Western United States to Central United States 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 1 bomber moved from United Kingdom to Western United States 1 cruiser and 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 33 Sea Zone to 63 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery placed in Central United States 2 bombers placed in Eastern United States 2 fighters and 1 tactical_bomber placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs Turning on Edit Mode EDIT: Changing ownership of Brazil from Neutral_Allies to Americans EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry EDIT: Adding units owned by Americans to Brazil: 1 artillery and 3 infantry EDIT: Removing units owned by Americans from 86 Sea Zone: 1 artillery and 2 transports EDIT: Adding units owned by Americans to 86 Sea Zone: 2 transports EDIT: Changing PUs for Americans from 94 to 96 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Suiyuyan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Morocco to Algeria British take Algeria from Italians 1 armour moved from Algeria to Morocco 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from French Equatorial Africa to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 armour moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour moved from Northwest Persia to Persia 3 infantry and 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Syria to Iraq 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo 2 fighters moved from Morocco to 98 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 submarine and 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from 99 Sea Zone to Trans-Jordan Place Units - British 2 transports placed in 110 Sea Zone 1 carrier placed in 98 Sea Zone 2 infantry placed in Egypt 1 artillery placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -0.67 Chinese : 0.00 Japanese : -0.67
-
probably should have pulled an art from india to west india but maybe that art killed two planes. thought about suiciding the mech but unlikely. I was a tad worried you would try to hit z98 with germany if I moved a plane in range of india but probably unlikely. I have been trying not to defend as much but some habits are hard to break, I dont know what situations you might decide its worth the risk.
-
@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
probably should have pulled an art from india to west india but maybe that art killed two planes. thought about suiciding the mech but unlikely. I was a tad worried you would try to hit z98 with germany if I moved a plane in range of india but probably unlikely. I have been trying not to defend as much but some habits are hard to break, I dont know what situations you might decide its worth the risk.
yah I guess as we play each other more, you get to know my style and level of risks more and more.
-
also, there is one technicality I have to call out, is that you can’t pick up a unit (tank and mech) during combat move, then not use them in combat (left floating in 110). if they had started out already loaded on the transport, then yes, you’d be able to get away with it. but a unit that loads onto a transport during combat move, must then be used in an amphibious. if can let this one slide, since maybe it affects your entire movement, but wanted to at least make sure you knew that going forward.
-
ok, didnt realize that. up to you. I am sure I can make it work, but if its ok with you then its ok with me. just let me know
-
@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
ok, didnt realize that. up to you. I am sure I can make it work, but if its ok with you then its ok with me. just let me know
yah we’ll let is slide. now you know.
I’ll proceed!
-
oh and the uk ftrs are on us cvs in z110.
-
US CV, the other US CV has a US ftr tac
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Eastern Poland to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine triggerUKPacificDestroyPUsItalians: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Crete to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Southern Italy 1 aaGun moved from Southern Italy to Northern Italy 3 fighters moved from Gibraltar to Northern Italy 1 fighter moved from 99 Sea Zone to Yugoslavia 1 fighter moved from 99 Sea Zone to Southern Italy 1 armour moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Romania to Ukraine 1 aaGun and 4 infantry moved from Eastern Poland to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 airfield placed in Northern Italy 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.17
-
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 32 Sea Zone 1 marine moved from 32 Sea Zone to Marshall Islands 1 submarine moved from 45 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 fighter moved from Queensland to Philippines 1 fighter moved from New Guinea to Guam 1 fighter moved from New South Wales to 63 Sea Zone 1 infantry moved from New South Wales to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from 63 Sea Zone to New Zealand Combat - ANZAC Battle in Marshall Islands Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 fighter moved from Guam to Philippines 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 fighter moved from Morocco to United Kingdom Non Combat Move - French 1 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
french inf is on the us transport with the mech
-
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 16 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Belarus 1 bomber moved from Eastern Poland to Belarus 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Yugoslavia to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Yugoslavia to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 bomber moved from Germany to Belarus Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 1 infantry in Belarus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 9 armour, 5 artilleries, 20 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine 3 infantry moved from Vyborg to Finland 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from 97 Sea Zone to Western Germany 1 fighter moved from Gibraltar to Southern Italy 1 fighter moved from Gibraltar to Southern Italy 1 bomber moved from Belarus to Germany 1 tactical_bomber moved from Holland Belgium to Germany 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 1 fighter moved from Gibraltar to 97 Sea Zone 1 fighter moved from Gibraltar to Southern Italy 1 bomber moved from Belarus to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Yugoslavia 1 tactical_bomber moved from Holland Belgium to Germany 1 fighter moved from Western Germany to Yugoslavia 2 mech_infantrys moved from Poland to Germany 5 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Eastern Poland to Novgorod 1 submarine moved from 52 Sea Zone to 67 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 7 infantry and 1 tactical_bomber placed in Germany 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 113 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : -1.83 Americans : -0.67 Russians : 1.33
-
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Bryansk 1 infantry moved from Bryansk to Belarus Combat - Russians Non Combat Move - Russians 3 infantry moved from Volgograd to Rostov 2 aaGuns moved from Bryansk to Rostov 7 infantry moved from Bryansk to Rostov 6 infantry moved from Novosibirsk to Samara 1 aaGun moved from Archangel to Vologda 2 artilleries and 8 infantry moved from Russia to Bryansk 2 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 1 submarine moved from 92 Sea Zone to 93 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :