@panther thanks, I´ll try it
axis-dominion vs ksmckay (allies) bm3
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yah your convoy has been very effective
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Oops you meant nice for me. I didn’t even pay attention to that. You’re right!
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 fighter moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Tambov to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Russia 9 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Tambov to Bryansk 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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ok im out, if you attack Amur, I will need OOL (or z6 of course)
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
ok im out, if you attack Amur, I will need OOL (or z6 of course)
ok sounds good
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 20x factory_major, 3x airfield; Remaining resources: 53 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 infantry moved from Manchuria to Amur 9 fighters moved from Japan to Amur 9 tactical_bombers moved from Japan to Amur 1 bomber moved from Japan to Amur 2 bombers moved from French Indo China to Amur 2 infantry moved from Burma to India 1 bomber moved from Borneo to India 1 fighter moved from 42 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from Japan to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers Americans defend with 5 bombers and 6 tactical_bombers; Russians defend with 2 aaGuns and 10 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers in Amur, round 2 : 16/28 hits, 13.67 expected hits
Combat Hit Differential Summary :
AA fire in Amur : : -1.00 Americans : -0.17 UK_Pacific : -0.33 Japanese : 3.00
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I hit Amur. you got no aaa hits, and I got 16 hits. casualties?
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That’s no good, I’ll go max d
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Wow, that was a screw up. Completely missed that you could land in Yakut… Though I could counter anything you sent as it would have to land in jeh, man or the sea. That’s unfortunate.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 20x factory_major, 3x airfield; Remaining resources: 53 PUs; 6 SuicideAttackTokens; Japanese buy 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 7 infantry moved from Manchuria to Amur 9 fighters moved from Japan to Amur 9 tactical_bombers moved from Japan to Amur 1 bomber moved from Japan to Amur 2 bombers moved from French Indo China to Amur 2 infantry moved from Burma to India 1 bomber moved from Borneo to India 1 fighter moved from 42 Sea Zone to India 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 3 tactical_bombers moved from Japan to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone Combat - Japanese Battle in India Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in India, round 2 : 2/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Amur Japanese attack with 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers Americans defend with 5 bombers and 6 tactical_bombers; Russians defend with 2 aaGuns and 10 infantry AA fire in Amur : 0/6 hits, 1.00 expected hits Japanese roll dice for 3 bombers, 9 fighters, 7 infantry and 9 tactical_bombers in Amur, round 2 : 16/28 hits, 13.67 expected hits Russians roll dice for 2 aaGuns, 5 bombers, 10 infantry and 6 tactical_bombers in Amur, round 2 : 7/21 hits, 7.17 expected hits 7 infantry owned by the Japanese, 9 infantry owned by the Russians, 2 aaGuns owned by the Russians and 5 bombers owned by the Americans lost in Amur Japanese roll dice for 3 bombers, 9 fighters and 9 tactical_bombers in Amur, round 3 : 14/21 hits, 12.50 expected hits Russians roll dice for 1 infantry and 6 tactical_bombers in Amur, round 3 : 2/7 hits, 3.33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Russians and 6 tactical_bombers owned by the Americans lost in Amur Japanese win with 3 bombers, 7 fighters and 9 tactical_bombers remaining. Battle score for attacker is 125 Casualties for Japanese: 2 fighters and 7 infantry Casualties for Americans: 5 bombers and 6 tactical_bombers Casualties for Russians: 2 aaGuns and 10 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers, 7 fighters and 9 tactical_bombers moved from Amur to Yakut S.S.R. 1 aaGun moved from Manchuria to Jehol 3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Japan 1 bomber moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Anhwe to Szechwan 1 mech_infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Anhwe to Jehol 1 bomber moved from Borneo to Japan 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 marine, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 marine moved from 37 Sea Zone to Malaya 9 carriers, 2 cruisers, 5 destroyers and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 submarines moved from 37 Sea Zone to 36 Sea Zone Place Units - Japanese 1 fighter and 9 infantry placed in Japan 2 infantry and 1 mech_infantry placed in Kiangsu 2 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,2,6,6,1,1,4,4,2,1,6,2,1,6,3,1,3,2,4,5,1,6,1,2,4,1,1,1,3,2,2,6,6,3,2,3,3,3,6,4,1,6,1,6,4,3,5,1,3,1,6,4,6,2,6,5,1,2,1,3,6,6,4,6,3,6,2,1,4,2,1,6,2,1,2,6,4 Japanese collect 55 PUs (11 lost to blockades); end with 55 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Amur : : -1.00 Americans : -0.17 UK_Pacific : -0.33 Russians : -1.50 Japanese : 4.50
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Wow, that was a screw up. Completely missed that you could land in Yakut… Though I could counter anything you sent as it would have to land in jeh, man or the sea. That’s unfortunate.
yah that was definitely a blunder. and I was just really surprised that they’d even be that exposed tbh, even without Yakut, I might have still struck without Yakut even. and I was also surprised you didn’t land your anz figs to try to make it even harder. and i was really expecting to just draw a few more Russian soldiers to take back Yakut, but then was pleasantly surprised that you didn’t, giving me the safest of the landing spots.
that being said, there are still some consequences to my attack… for one, now a green Korea is possible. I also gave back 6 red troopers.
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Couple things, I didnt bother to figure out how many planes you could take from Japan in that situation. I just kinda guessed it was about 6 sets, and with 6 sets plus the bombers your odds werent nearly as favorable. I also assumed that anything left from the 6 sets would have to land in range of an overwhelming counterattack. With 9 sets, none of that is true, and its just a slaughter.
In reality you could have sent even more but I just didnt bother to figure it out for some reason. Pretty much ruins everything I had going in pacific.
Anyway I could just concede and we resume as if I had landed them in Iwo. I wanted to see how the game would progress, but throwing away all that for nothing I think is too much.
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or not resume but redo japan
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and could I - not I could, it was a question.
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 fighter moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 7 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Tambov to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Russia 9 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Tambov to Bryansk EDIT: 5 bombers and 6 tactical_bombers moved from Amur to Iwo Jima EDIT: 1 fighter moved from 8 Sea Zone to Iwo Jima EDIT: 1 aaGun moved from 6 Sea Zone to Iwo Jima EDIT: 1 submarine moved from 4 Sea Zone to 5 Sea Zone EDIT: 1 destroyer moved from 7 Sea Zone to 6 Sea Zone EDIT: 1 fighter moved from 6 Sea Zone to 8 Sea Zone Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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or even land them in far east.
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one of those things where I thought through a bunch of different options and ended up in Amur but didnt think it though as much as I needed to as I had spent so much time on it already.
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Ill be out most of morning, just let me know, dont care about the official result, just wanted to see how the situation develops without such an ugly mistake.
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TripleA Manual Gamesave Post: Russians round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Archangel 2 mech_infantrys moved from Bryansk to Archangel 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Rostov 1 fighter moved from Tambov to Rostov 1 fighter moved from Tambov to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Archangel 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Italians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Vologda to Nenetsia Russians take Nenetsia from Germans Combat - Russians Battle in Archangel Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Germans win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Russians: 1 infantry and 2 mech_infantrys Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Rostov to Russia 1 fighter moved from Ukraine to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 infantry moved from Bryansk to Belarus 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Bryansk to Smolensk 3 infantry moved from Tambov to Volgograd 2 armour and 3 mech_infantrys moved from Bryansk to Russia 9 infantry moved from Russia to Bryansk 2 aaGuns and 11 infantry moved from Tambov to Bryansk 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 5 infantry and 4 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Amur: 5 bombers and 6 tactical_bombers EDIT: Adding units owned by Americans to Soviet Far East: 5 bombers and 6 fighters EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 10 infantry EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.17
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Ok if you wish to concede as far as the official result, and we can just resume for fun with the alternate move of the American planes, I’m good with that. Let me know if that’s what you want and I’ll go ahead with Japan again.