@panther thanks, I´ll try it
axis-dominion vs ksmckay (allies) bm3
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
z97 is going to be fun. By the time I get there there will probably be airbases in alb and gre!
Lmao you read my mind !
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hey I totally forgot to move my Romanian troops. mind if I step them up to bess?
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Go for it. I think I moved everything I had. If it moves anything to Ukraine I could possibly need an adjust later but I doubt it. Done for the night so will check Russia tomorrow but I don’t see how it changes anything.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
Go for it. I think I moved everything I had. If it moves anything to Ukraine I could possibly need an adjust later but I doubt it. Done for the night so will check Russia tomorrow but I don’t see how it changes anything.
No nothing in Ukraine. Just two troops stepping to Bessarabia from Romania. And sounds good, see you tomorrow!
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 3 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to 39 Sea Zone 1 armour and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Yunnan to 34 Sea Zone 1 infantry moved from Kweichow to Shensi 1 bomber moved from Yunnan to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Sikang 1 infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 1 tactical_bomber moved from Yunnan to Sikang 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific Combat - Japanese Battle in Borneo Battle in Celebes Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Sikang Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 2 infantry Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from 34 Sea Zone to French Indo China 1 fighter and 2 tactical_bombers moved from Sikang to French Indo China 1 battleship moved from 39 Sea Zone to 36 Sea Zone 1 carrier moved from 39 Sea Zone to 36 Sea Zone 1 cruiser moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from Japan to 43 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 carrier moved from 39 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone 1 cruiser moved from 39 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 battleship moved from 39 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to French Indo China 1 bomber moved from Shensi to French Indo China 1 tactical_bomber moved from Yunnan to Korea 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to French Indo China 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Anhwe to Kiangsu 2 infantry moved from Jehol to Anhwe Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kiangsu 3 fighters and 1 infantry placed in Japan 2 infantry placed in India Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : 1.00
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Guam to 44 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 aaGun, 1 harbour and 2 infantry AA fire in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 3/11 hits, 3.50 expected hits Italians roll dice for 2 aaGuns and 5 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 4 infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 aaGuns and 1 infantry moved from Morocco to Algeria 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from Guam to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island EDIT: 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Algeria 1 tactical_bomber moved from Morocco to Algeria 1 bomber and 1 fighter moved from Gibraltar to Algeria 1 bomber moved from Eastern United States to Morocco 1 bomber moved from Morocco to Algeria 1 bomber moved from 44 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.33 Italians : 2.00 Americans : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : -0.67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone 1 artillery and 3 infantry moved from Brazil to 86 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Morocco to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 1 bomber moved from Guam to 44 Sea Zone Combat - Americans Americans creates battle in territory 22 Sea Zone Battle in 44 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 aaGun, 1 harbour and 2 infantry AA fire in Gibraltar : 0/2 hits, 0.33 expected hits Americans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 5 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 3/11 hits, 3.50 expected hits Italians roll dice for 2 aaGuns and 5 infantry in Gibraltar, round 2 : 3/5 hits, 1.67 expected hits 1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 4/8 hits, 3.00 expected hits Italians roll dice for 4 infantry in Gibraltar, round 3 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 9 Casualties for Americans: 4 infantry and 1 mech_infantry Casualties for Germans: 1 aaGun and 3 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from 91 Sea Zone to Morocco 2 aaGuns and 1 infantry moved from Morocco to Algeria 2 submarines moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 22 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from Guam to 33 Sea Zone 1 fighter moved from Wake Island to Caroline Islands 1 bomber moved from Western United States to Caroline Islands 2 fighters and 1 tactical_bomber moved from Western United States to Wake Island EDIT: 2 fighters moved from 110 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from 110 Sea Zone to Algeria 1 tactical_bomber moved from Morocco to Algeria 1 bomber and 1 fighter moved from Gibraltar to Algeria 1 bomber moved from Eastern United States to Morocco 1 bomber moved from Morocco to Algeria 1 bomber moved from 44 Sea Zone to Queensland Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 fighter moved from Tsinghai to Shensi 2 infantry moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Szechwan from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Tsinghai Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 2 tactical_bombers moved from Trans-Jordan to 99 Sea Zone 1 bomber moved from Trans-Jordan to West India 1 mech_infantry moved from Eastern Persia to West India 1 infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in West India British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 bomber and 1 mech_infantry in West India, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in 99 Sea Zone British attack with 1 fighter, 1 submarine and 2 tactical_bombers Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 tactical_bombers in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from 99 Sea Zone to Rostov 2 tactical_bombers moved from 99 Sea Zone to Trans-Jordan 1 armour, 3 infantry and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from Egypt to 98 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 98 Sea Zone to 92 Sea Zone 3 artilleries, 6 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria EDIT: 1 fighter moved from 92 Sea Zone to Egypt 2 fighters moved from 91 Sea Zone to 92 Sea Zone EDIT: 1 infantry moved from Malta to Egypt 1 bomber moved from West India to Persia 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Belgian Congo to French Equatorial Africa Place Units - British 3 submarines placed in 81 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Gibraltar : : -0.33 Italians : 1.67 British : 0.17 Americans : 0.00 Chinese : 0.33 Japanese : -1.00
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why doesnt UK get 2 ipcs for West India?
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belongs to uk pac
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even though capitol is held?
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yep, any uk pac territory recovered by uk after India has fallen, does not gain ipc for London. they are separate economies/treasuries
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if anybody else took it they would get ownership, but not UK? I guess its kinda like french taking back territories. darn.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
if anybody else took it they would get ownership, but not UK? I guess its kinda like french taking back territories. darn.
yah, true
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things can change in a hurry but when I realized I gave up India on J4 I thought that was game ending. but it did cost you something to get it. Things dont look as dire as I thought they would. But the board always look better after UK turn so I guess we will see how things go.
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just a heads up, I will be recreating my turn cuz I clicked out of the game thinking I could go to autosave in order to redo some noncom, but then forgot my MacBook has problems with autosave, where it doesn’t create them for some reason (whereas my iMac does, which is where I play more often). so you’ll just get a second set of Marti rolls for the one battle I did. I’ll edit to the first.
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no problem
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and you might note some funny edits in last turn. I didnt feel like undoing a ton of moves to fix one or two small changes so i used edits to force moves.
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@ksmckay said in axis-dominion vs ksmckay (allies) bm3:
and you might note some funny edits in last turn. I didnt feel like undoing a ton of moves to fix one or two small changes so i used edits to force moves.
no problem. as long as your triplea produces autosaves, that’s usually a very reliable and clean way to redo some noncom, fyi
battle ended up being same result, even tho took more round to get there
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tunisia to Libya 2 artilleries moved from Tunisia to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in Libya Italians attack with 2 artilleries, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 2 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 3 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Libya, round 4 : 0/4 hits, 1.67 expected hits British roll dice for 1 infantry in Libya, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Libya Italians roll dice for 2 artilleries and 1 bomber in Libya, round 5 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in Libya, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Libya Italians win, taking Libya from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 transport moved from 97 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Northern Italy to Romania 1 bomber moved from Libya to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Bessarabia to Ukraine 1 aaGun moved from Bessarabia to Ukraine 3 fighters moved from Northern Italy to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy Place Units - Italians 3 artilleries placed in Ukraine 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -5.33 British : -0.33