@wizmark do you want to scramble in Normandy?
weddingsinger (Axis) vs LennardF (Allies) G40 BM3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Politics - Japanese Combat Move - Japanese 6 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India 2 infantry moved from Korea to Manchuria 1 armour moved from Shantung to Manchuria 4 tactical_bombers moved from Shantung to 19 Sea Zone 2 bombers moved from Hunan to India Combat - Japanese Battle in 19 Sea Zone Japanese attack with 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 4 tactical_bombers in 19 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 tactical_bombers in 19 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 destroyer Battle in Manchuria Japanese attack with 1 armour and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 3 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in India Japanese attack with 6 armour, 4 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys British defend with 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 6 armour, 4 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys in India, round 2 : 7/16 hits, 7.00 expected hits UK_Pacific roll dice for 5 infantry in India, round 2 : 2/5 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the British lost in India Japanese captures 13PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 6 armour, 4 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for British: 5 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 cruiser moved from 35 Sea Zone to 19 Sea Zone 1 armour and 1 mech_infantry moved from Shantung to Jehol 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 battleships and 5 carriers moved from 35 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya 2 bombers moved from India to Malaya 3 tactical_bombers moved from 19 Sea Zone to French Indo China Turn Complete - Japanese
Combat Hit Differential Summary :
Americans : 0.33 Chinese : -0.67 UK_Pacific : 0.33 Japanese : -1.67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 armour Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 mech_infantry Casualties for British: 2 armour Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 aaGuns moved from Slovakia Hungary to Greater Southern Germany Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Northern Italy 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 fighter EDIT: Adding units owned by Italians to Southern Italy: 1 fighter EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -1.17 British : -0.50
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Germans Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 armour moved from Bryansk to Smolensk 2 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 3 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Smolensk 3 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Germans Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 1 artillery moved from Bryansk to Rostov 1 artillery moved from Bryansk to Rostov 2 armour moved from Bryansk to Smolensk 2 armour moved from Bryansk to Russia 3 armour moved from Ukraine to Rostov 2 mech_infantrys moved from Western Ukraine to Rostov 3 armour moved from Bryansk to Tambov 1 armour moved from Bryansk to Russia 1 armour moved from Bryansk to Smolensk 3 armour moved from Bryansk to Rostov 1 armour moved from Bryansk to Rostov Combat - Germans Battle in Tambov Germans attack with 3 armour Russians defend with 1 armour Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Rostov Germans attack with 7 armour, 2 artilleries and 2 mech_infantrys Russians defend with 1 armour and 1 infantry Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Rostov, round 2 : 4/11 hits, 4.83 expected hits Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Smolensk Germans attack with 3 armour Russians defend with 1 infantry Germans roll dice for 3 armour in Smolensk, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Vologda Russians win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Russia Germans attack with 3 armour Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 3 armour in Russia, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Russia Germans roll dice for 2 armour in Russia, round 3 : 0/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Russia Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Russia, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Russia, round 5 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Russia Russians win with 1 infantry remaining. Battle score for attacker is -18 Casualties for Germans: 3 armour Non Combat Move - Germans 2 bombers moved from Ukraine to Western Germany 6 tactical_bombers moved from Novgorod to Western Germany 1 armour and 1 mech_infantry moved from Belarus to Karelia 5 fighters moved from Ukraine to Southern Italy 1 infantry moved from Greece to Bulgaria 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone 2 submarines moved from 112 Sea Zone to 110 Sea Zone Place Units - Germans 1 destroyer placed in 112 Sea Zone 5 bombers placed in Western Germany Germans undo move 1. 1 destroyer placed in 113 Sea Zone 2 mech_infantrys placed in Ukraine Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : -5.83 Russians : 3.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 26 PUs; Russians buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Amur to Korea 2 infantry moved from Volgograd to Tambov 2 fighters moved from Volgograd to Tambov 1 tactical_bomber moved from Volgograd to Tambov 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans Combat - Russians Battle in Tambov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 armour Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Non Combat Move - Russians 1 aaGun moved from Volgograd to Caucasus 2 aaGuns moved from Volgograd to Samara 1 infantry moved from Vologda to Russia 2 fighters moved from Tambov to Russia 1 tactical_bomber moved from Tambov to Russia 2 aaGuns moved from Amur to Korea Place Units - Russians 1 aaGun, 1 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : -0.83
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Combat Move - Japanese 1 armour and 2 infantry moved from Manchuria to Korea 1 armour and 1 mech_infantry moved from Jehol to Korea 6 armour, 4 artilleries and 2 mech_infantrys moved from India to West India 1 armour moved from Hunan to Kweichow 2 bombers moved from Malaya to Korea 1 tactical_bomber moved from French Indo China to Kweichow 4 fighters and 4 tactical_bombers moved from Malaya to West India 4 carriers moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 battleship moved from 37 Sea Zone to 79 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Kweichow Japanese attack with 1 armour and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in West India, round 2 : 9/20 hits, 9.67 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Korea Japanese attack with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry Americans defend with 1 armour; Russians defend with 2 aaGuns and 4 infantry AA fire in Korea : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/7 hits, 2.83 expected hits Americans roll dice for 2 aaGuns, 1 armour and 4 infantry in Korea, round 2 : 0/5 hits, 1.83 expected hits 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Korea, round 3 : 3/7 hits, 2.83 expected hits Americans roll dice for 1 armour and 4 infantry in Korea, round 3 : 2/5 hits, 1.83 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Korea, round 4 : 4/5 hits, 2.50 expected hits Americans roll dice for 1 armour and 1 infantry in Korea, round 4 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 22 Casualties for Russians: 2 aaGuns and 4 infantry Casualties for Japanese: 2 infantry Casualties for Americans: 1 armour Non Combat Move - Japanese 2 bombers moved from Korea to Manchuria 4 fighters and 4 tactical_bombers moved from West India to 79 Sea Zone 2 tactical_bombers moved from French Indo China to 79 Sea Zone 1 battleship and 1 carrier moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from Kweichow to Burma Turn Complete - Japanese
Combat Hit Differential Summary :
AA fire in Korea : : -0.33 ANZAC : -0.50 Americans : -2.50 Chinese : -0.33 UK_Pacific : -0.33 Japanese : 0.33
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Greece to Bryansk 1 tactical_bomber moved from Southern Italy to Caucasus Combat - Italians Battle in Caucasus Italians attack with 1 tactical_bomber Russians defend with 1 aaGun AA fire in Caucasus : 0/1 hits, 0.17 expected hits 1 aaGun owned by the Russians lost in Caucasus Italians win with 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Bryansk Italians attack with 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 tactical_bomber moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 aaGuns moved from Greater Southern Germany to Northern Italy 5 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 95 Sea Zone 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -0.17 Russians : -0.33 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Germans Germans buy 4 carriers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery moved from Rostov to Volgograd 7 armour moved from Rostov to Bryansk Germans take Bryansk from Russians 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Rostov to Bryansk 7 armour and 2 mech_infantrys moved from Bryansk to Russia 5 tactical_bombers moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 armour moved from Smolensk to Tambov 1 armour moved from Smolensk to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Russia Combat - Germans Battle in Volgograd Germans attack with 1 artillery Russians defend with 1 aaGun and 1 factory_minor 1 aaGun owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Tambov Germans attack with 1 armour Russians defend with 1 infantry Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win with no units remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in Russia Germans attack with 8 armour, 2 mech_infantrys and 6 tactical_bombers Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 8 armour, 2 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 10/16 hits, 8.33 expected hits Russians roll dice for 1 aaGun, 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 2 : 5/10 hits, 4.33 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia Germans roll dice for 5 armour and 6 tactical_bombers in Russia, round 3 : 6/11 hits, 6.33 expected hits Russians roll dice for 1 fighter in Russia, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Russians lost in Russia Germans captures 30PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 5 armour and 6 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 3 armour and 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 6 tactical_bombers moved from Russia to Ukraine 2 fighters moved from Southern Italy to Northern Italy 3 fighters moved from Southern Italy to Western Germany 6 tactical_bombers moved from Western Germany to 112 Sea Zone 2 fighters moved from Northern Italy to 112 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 4 carriers placed in 112 Sea Zone 1 mech_infantry placed in Ukraine Turn Complete - Germans Germans collect 63 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Combat Hit Differential Summary :
Germans : 1.33 AA fire in Russia : : -0.50 Russians : 0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 6 armour, 4 artilleries and 2 mech_infantrys moved from West India to Eastern Persia 4 fighters and 4 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone 1 tactical_bomber moved from Burma to Eastern Persia Combat - Japanese Japanese creates battle in territory 20 Sea Zone Battle in 20 Sea Zone Japanese attack with 1 submarine Americans defend with 1 battleship and 1 transport; ANZAC defend with 1 submarine 1 submarine owned by the Japanese Submerged 1 submarine owned by the ANZAC Submerged Battle in 80 Sea Zone Japanese attack with 2 tactical_bombers British defend with 1 destroyer Japanese roll dice for 2 tactical_bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 80 Sea Zone Japanese winAmericans win with 1 battleship and 1 transport remaining with 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 81 Sea Zone Japanese attack with 4 fighters and 4 tactical_bombers British defend with 1 carrier, 2 cruisers and 2 fighters Japanese roll dice for 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits British roll dice for 1 carrier, 2 cruisers and 2 fighters in 81 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the British and 1 carrier owned by the British lost in 81 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits British roll dice for 2 fighters in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese and 2 fighters owned by the British lost in 81 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -4 Casualties for Japanese: 2 fighters and 4 tactical_bombers Casualties for British: 1 carrier, 2 cruisers and 2 fighters Battle in Eastern Persia Japanese attack with 6 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 6 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/13 hits, 5.67 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 6 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sikang Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Non Combat Move - Japanese 2 battleships and 5 carriers moved from 79 Sea Zone to 76 Sea Zone 2 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone 2 fighters moved from 81 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from Eastern Persia to West India Turn Complete - Japanese
Combat Hit Differential Summary :
British : 2.33 Chinese : 0.00 Japanese : -2.67
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Russians from Samara: 1 aaGun EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun EDIT: Turning off Edit Mode Italians buy 1 armour and 2 transports; Remaining resources: 2 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Ukraine to Northern Italy 2 fighters moved from Southern Italy to Northern Italy 1 fighter moved from Ukraine to Northern Italy 1 tactical_bomber moved from Rostov to Northern Italy Place Units - Italians 2 transports placed in 95 Sea Zone 1 armour placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 117 PUs; Germans buy 6 armour and 20 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Tambov Germans take Tambov from Russians 1 artillery moved from Volgograd to Kazakhstan 1 mech_infantry moved from Caucasus to Samara 1 armour moved from Russia to Novosibirsk Germans take Novosibirsk from Russians Combat - Germans Battle in Kazakhstan Germans attack with 1 artillery Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Samara Germans attack with 1 mech_infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Non Combat Move - Germans 2 armour moved from Russia to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 6 tactical_bombers moved from Ukraine to Southern Italy 4 carriers, 2 fighters, 1 submarine and 6 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone 2 fighters moved from 113 Sea Zone to Western Germany 6 tactical_bombers moved from 113 Sea Zone to Western Germany 4 carriers moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Holland Belgium to Western Germany 3 infantry moved from Normandy Bordeaux to France Place Units - Germans 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 3 armour placed in Russia 3 armour placed in Novgorod 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Combat Move - Japanese 2 armour and 1 mech_infantry moved from Korea to Jehol 1 infantry moved from Chahar to Jehol 1 infantry moved from Anhwe to Jehol Combat - Japanese Battle in Jehol Japanese attack with 2 armour, 2 infantry and 1 mech_infantry Chinese defend with 4 infantry Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 armour and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Jehol Japanese roll dice for 2 armour in Jehol, round 4 : 0/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 armour in Jehol, round 5 : 1/2 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 1 armour in Jehol, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Jehol, round 7 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 7 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Chinese win with no units remaining. Battle score for attacker is -10 Casualties for Japanese: 2 armour, 2 infantry and 1 mech_infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone Turn Complete - Japanese
Combat Hit Differential Summary :
Chinese : 1.00 Japanese : -1.67
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Northern Italy to Caucasus 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Battle in Caucasus Italians attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Syria from British with 1 fighter remaining. Battle score for attacker is -8 Casualties for Italians: 1 tactical_bomber Casualties for British: 1 infantry Battle in Trans-Jordan Italians attack with 1 armour and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians 1 fighter moved from Caucasus to Rostov 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 93 Sea Zone 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 destroyer placed in 97 Sea Zone Italians undo move 2. 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : 0.33
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 91 PUs; Germans buy 9 armour and 9 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 artillery moved from Kazakhstan to Turkmenistan 3 mech_infantrys moved from Ukraine to Caucasus Germans take Caucasus from British 1 mech_infantry moved from Volgograd to Turkmenistan 1 armour moved from Tambov to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 armour moved from Novosibirsk to Timguska Germans take Timguska from Russians 1 armour moved from Timguska to Novosibirsk 1 mech_infantry moved from Samara to Caucasus 2 armour and 2 mech_infantrys moved from Volgograd to Caucasus Combat - Germans Battle in Turkmenistan Germans attack with 1 artillery and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 artillery and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Turkmenistan, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Turkmenistan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan Germans win, taking Turkmenistan from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 3 armour moved from Russia to Rostov 10 mech_infantrys moved from Germany to Romania 1 submarine moved from 113 Sea Zone to 124 Sea Zone 10 bombers moved from Northern Italy to Southern Italy 6 tactical_bombers moved from Southern Italy to Western Germany 4 carriers moved from 114 Sea Zone to 115 Sea Zone 3 armour moved from Novgorod to Bryansk Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Russia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 71 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq Combat - Japanese Battle in Iraq Japanese attack with 2 fighters and 2 tactical_bombers British defend with 3 aaGuns, 1 factory_minor and 3 infantry; ANZAC defend with 1 bomber, 1 fighter and 1 marine AA fire in Iraq : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 3 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 aaGuns owned by the British lost in Iraq Japanese roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 3 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the ANZAC and 1 aaGun owned by the British lost in Iraq British win with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is -15 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for British: 3 aaGuns Casualties for ANZAC: 1 bomber Non Combat Move - Japanese Turn Complete - Japanese
Combat Hit Differential Summary :
British : 0.67 AA fire in Iraq : : -0.67 Japanese : 0.50
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq Combat - Japanese Battle in Iraq Japanese attack with 2 fighters and 2 tactical_bombers British defend with 3 aaGuns, 1 factory_minor and 3 infantry; ANZAC defend with 1 bomber, 1 fighter and 1 marine AA fire in Iraq : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 3 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 aaGuns owned by the British lost in Iraq Japanese roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits British roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 3 : 3/6 hits, 2.17 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the ANZAC and 1 aaGun owned by the British lost in Iraq British win with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is -15 Casualties for Japanese: 2 fighters and 2 tactical_bombers Casualties for British: 3 aaGuns Casualties for ANZAC: 1 bomber Non Combat Move - Japanese Turn Complete - Japanese Turning on Edit Mode EDIT: Adding units owned by British to Iraq: 1 aaGun EDIT: Adding units owned by ANZAC to Iraq: 1 bomber EDIT: Removing units owned by British from Iraq: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67 AA fire in Iraq : : -0.67 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 fighters moved from Gibraltar to Egypt 4 bombers moved from Gibraltar to Egypt 2 battleships, 6 carriers, 2 cruisers, 7 fighters, 1 marine and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone 2 carriers moved from 101 Sea Zone to 91 Sea Zone 6 fighters moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 fighters moved from United Kingdom to 92 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 64 Sea Zone to 101 Sea Zone 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 6 Sea Zone to 26 Sea Zone 1 battleship moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 cruiser moved from 6 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Shan State to Burma 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 artillery, 2 infantry and 1 marine moved from Korea to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Kwangsi 1 tactical_bomber moved from 6 Sea Zone to Kwangsi Combat - Americans Battle in 92 Sea Zone Americans attack with 9 fighters and 1 submarine Italians defend with 1 destroyer Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 92 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 3 fighters moved from 92 Sea Zone to Gibraltar 6 fighters moved from 92 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone 2 aaGuns moved from New Brunswick Nova Scotia to 106 Sea Zone 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 2 aaGuns, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone 2 aaGuns moved from 91 Sea Zone to Morocco 6 infantry moved from 91 Sea Zone to Morocco 2 infantry moved from New Brunswick Nova Scotia to Eastern United States 2 aaGuns, 2 artilleries and 6 infantry moved from Central United States to Eastern United States 1 mech_infantry moved from 6 Sea Zone to Korea 1 armour moved from 19 Sea Zone to Jehol 1 marine moved from 76 Sea Zone to Ethiopia Place Units - Americans 3 mech_infantrys placed in French Indo China 1 armour and 2 infantry placed in Japan 1 bomber, 4 fighters and 2 infantry placed in Eastern United States 1 submarine and 3 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 8 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 2 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from Szechwan to Sikang Non Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Gibraltar to Egypt 1 infantry moved from Iraq to Syria 1 mech_infantry moved from Persia to Syria 4 fighters moved from Egypt to Syria 1 fighter moved from Egypt to 99 Sea Zone 1 tactical_bomber moved from Egypt to Syria 1 tactical_bomber moved from Egypt to Syria 1 infantry moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Egypt to Trans-Jordan 3 artilleries moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from India to Eastern Persia 2 artilleries and 4 infantry moved from Tobruk to Alexandria 2 fighters moved from United Kingdom to Gibraltar Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan British attack with 2 armour, 1 artillery, 2 fighters and 6 infantry Italians defend with 1 armour and 1 infantry British roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Trans-Jordan, round 2 : 6/11 hits, 3.50 expected hits Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 infantry Battle in Syria British attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 2 infantry British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 3.67 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Egypt 2 tactical_bombers moved from Syria to Egypt 4 fighters moved from Syria to Trans-Jordan 1 aaGun moved from Iraq to Trans-Jordan 1 fighter moved from 99 Sea Zone to Egypt 4 fighters moved from Trans-Jordan to Egypt Place Units - British 1 armour and 2 mech_infantrys placed in Union of South Africa 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt Turn Complete - British British collect 37 PUs; end with 37 PUs Place Units - UK_Pacific 2 armour and 1 infantry placed in India 1 fighter placed in Malaya Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Units Change Ownership Some Units in India change ownership: 2 armour and 1 infantry Some Units in Malaya change ownership: 1 fighter
Combat Hit Differential Summary :
Italians : -1.83 British : 1.83 Americans : 1.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 2 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Italians 1 fighter moved from Rostov to Northwest Persia 2 fighters and 1 tactical_bomber moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 2 fighters and 1 tactical_bomber British defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Syria Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Syria Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Northwest Persia Italians attack with 1 fighter British defend with 1 infantry Italians roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win with 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from Northwest Persia to Rostov 2 fighters and 1 tactical_bomber moved from Syria to Greece 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 2 tactical_bombers placed in Southern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.17 British : -1.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Germans Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 93 PUs; Germans buy 2 artilleries, 1 destroyer, 2 factory_minors, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Northwest Persia 1 bomber moved from Southern Italy to Iraq 1 bomber moved from Southern Italy to Northwest Persia 1 armour moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in Northwest Persia Germans attack with 1 bomber and 2 mech_infantrys ANZAC defend with 1 marine Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 marine in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 marine in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the ANZAC lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for ANZAC: 1 marine Non Combat Move - Germans 1 bomber moved from Northwest Persia to Caucasus 1 bomber moved from Iraq to Caucasus 3 armour moved from Volgograd to Caucasus 3 armour moved from Rostov to Caucasus 3 armour moved from Ukraine to Caucasus 10 mech_infantrys moved from Romania to Ukraine 3 armour moved from Bryansk to Caucasus 3 armour moved from Russia to Rostov 1 armour moved from Novosibirsk to Yenisey 3 mech_infantrys moved from Novgorod to Bryansk 1 armour and 1 mech_infantry moved from Karelia to Belarus 1 fighter moved from Western Germany to Caucasus 1 fighter moved from Western Germany to Rostov 12 tactical_bombers moved from Western Germany to Greece 3 fighters moved from Western Germany to Greece 6 infantry moved from Western Germany to France 1 infantry moved from Bulgaria to Greece Place Units - Germans 1 factory_minor placed in Caucasus 1 factory_minor placed in Rostov 2 artilleries and 1 fighter placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 fighter and 2 mech_infantrys placed in Novgorod Germans undo move 6. Germans undo move 5. 1 fighter and 2 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 73 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 115 Sea Zone: 4 carriers EDIT: Adding units owned by Germans to 113 Sea Zone: 4 carriers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00 British : -0.67 AA fire in Iraq : : -0.17
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TripleA Move Summary: Japanese round 14
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Combat Move - Japanese