weddingsinger (Axis) vs LennardF (Allies) G40 BM3


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Politics - Japanese
    
        Combat Move - Japanese
            6 armour, 4 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to India
            2 infantry moved from Korea to Manchuria
            1 armour moved from Shantung to Manchuria
            4 tactical_bombers moved from Shantung to 19 Sea Zone
            2 bombers moved from Hunan to India
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 4 tactical_bombers in 19 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 4 tactical_bombers in 19 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Manchuria
                Japanese attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 2 infantry in Manchuria, round 3 : 2/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Japanese attack with 6 armour, 4 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys
                British defend with 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 6 armour, 4 artilleries, 2 bombers, 1 infantry and 3 mech_infantrys in India, round 2 : 7/16 hits, 7.00 expected hits
                    UK_Pacific roll dice for 5 infantry in India, round 2 : 2/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 5 infantry owned by the British lost in India
                Japanese captures 13PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 6 armour, 4 artilleries, 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 5 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 cruiser moved from 35 Sea Zone to 19 Sea Zone
            1 armour and 1 mech_infantry moved from Shantung to Jehol
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            2 battleships and 5 carriers moved from 35 Sea Zone to 37 Sea Zone
            4 fighters and 4 tactical_bombers moved from 35 Sea Zone to Malaya
            2 bombers moved from India to Malaya
            3 tactical_bombers moved from 19 Sea Zone to French Indo China
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Americans : 0.33
    Chinese : -0.67
    UK_Pacific : 0.33
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour
                    Italians roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
                    Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 2 armour
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Greece
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Slovakia Hungary to Greater Southern Germany
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 fighter placed in Northern Italy
            4 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 fighter
            EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to 95 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -1.17
    British : -0.50
    

    Savegame


  • TripleA Move Summary: Germans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Vologda
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            2 armour moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Russia
            3 armour moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            3 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Smolensk
            3 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Germans
            Germans buy 5 bombers, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Vologda
            1 artillery moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            2 armour moved from Bryansk to Smolensk
            2 armour moved from Bryansk to Russia
            3 armour moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            3 armour moved from Bryansk to Tambov
            1 armour moved from Bryansk to Russia
            1 armour moved from Bryansk to Smolensk
            3 armour moved from Bryansk to Rostov
            1 armour moved from Bryansk to Rostov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 armour
                Russians defend with 1 armour
                    Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Rostov
                Germans attack with 7 armour, 2 artilleries and 2 mech_infantrys
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Rostov, round 2 : 4/11 hits, 4.83 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 7 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery and 1 mech_infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Smolensk
                Germans attack with 3 armour
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour in Smolensk, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Vologda
                Russians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Germans: 1 armour
            Battle in Russia
                Germans attack with 3 armour
                Russians defend with 1 airfield, 1 factory_major and 1 infantry
                    Germans roll dice for 3 armour in Russia, round 2 : 0/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Russia
                    Germans roll dice for 2 armour in Russia, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Russia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Russia
                    Germans roll dice for 1 armour in Russia, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Russia, round 5 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Russia, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Russia
                Russians win with 1 infantry remaining. Battle score for attacker is -18
                Casualties for Germans: 3 armour
    
        Non Combat Move - Germans
            2 bombers moved from Ukraine to Western Germany
            6 tactical_bombers moved from Novgorod to Western Germany
            1 armour and 1 mech_infantry moved from Belarus to Karelia
            5 fighters moved from Ukraine to Southern Italy
            1 infantry moved from Greece to Bulgaria
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 112 Sea Zone
            5 bombers placed in Western Germany
            Germans undo move 1.
            1 destroyer placed in 113 Sea Zone
            2 mech_infantrys placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.83
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 26 PUs; 
            Russians buy 1 aaGun, 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Amur to Korea
            2 infantry moved from Volgograd to Tambov
            2 fighters moved from Volgograd to Tambov
            1 tactical_bomber moved from Volgograd to Tambov
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 armour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 3 armour in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 2 armour in Tambov, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Caucasus
            2 aaGuns moved from Volgograd to Samara
            1 infantry moved from Vologda to Russia
            2 fighters moved from Tambov to Russia
            1 tactical_bomber moved from Tambov to Russia
            2 aaGuns moved from Amur to Korea
    
        Place Units - Russians
            1 aaGun, 1 armour and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    Russians : -0.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Combat Move - Japanese
            1 armour and 2 infantry moved from Manchuria to Korea
            1 armour and 1 mech_infantry moved from Jehol to Korea
            6 armour, 4 artilleries and 2 mech_infantrys moved from India to West India
            1 armour moved from Hunan to Kweichow
            2 bombers moved from Malaya to Korea
            1 tactical_bomber moved from French Indo China to Kweichow
            4 fighters and 4 tactical_bombers moved from Malaya to West India
            4 carriers moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
    
        Combat - Japanese
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 20 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in Kweichow
                Japanese attack with 1 armour and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in West India
                Japanese attack with 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in West India, round 2 : 9/20 hits, 9.67 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 6 armour, 4 artilleries, 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 2 armour, 2 bombers, 2 infantry and 1 mech_infantry
                Americans defend with 1 armour; Russians defend with 2 aaGuns and 4 infantry
                    AA fire in Korea : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Korea, round 2 : 2/7 hits, 2.83 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour and 4 infantry in Korea, round 2 : 0/5 hits, 1.83 expected hits
                    2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 2 armour, 2 bombers, 2 infantry and 1 mech_infantry in Korea, round 3 : 3/7 hits, 2.83 expected hits
                    Americans roll dice for 1 armour and 4 infantry in Korea, round 3 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                    Japanese roll dice for 2 armour, 2 bombers and 1 mech_infantry in Korea, round 4 : 4/5 hits, 2.50 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Korea, round 4 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 22
                Casualties for Russians: 2 aaGuns and 4 infantry
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            2 bombers moved from Korea to Manchuria
            4 fighters and 4 tactical_bombers moved from West India to 79 Sea Zone
            2 tactical_bombers moved from French Indo China to 79 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from Kweichow to Burma
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0.33
    ANZAC : -0.50
    Americans : -2.50
    Chinese : -0.33
    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 airfield and 2 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Greece to Bryansk
            1 tactical_bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 1 tactical_bomber
                Russians defend with 1 aaGun
                    AA fire in Caucasus : 0/1 hits, 0.17 expected hits
                    1 aaGun owned by the Russians lost in Caucasus
                Italians win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Bryansk
                Italians attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 tactical_bomber moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            2 aaGuns moved from Greater Southern Germany to Northern Italy
            5 infantry moved from Northern Italy to Southern Italy
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 95 Sea Zone
            1 airfield placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    Russians : -0.33
    AA fire in Caucasus : : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Germans
            Germans buy 4 carriers and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 artillery moved from Rostov to Volgograd
            7 armour moved from Rostov to Bryansk
                  Germans take Bryansk from Russians
            1 mech_infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            7 armour and 2 mech_infantrys moved from Bryansk to Russia
            5 tactical_bombers moved from Ukraine to Russia
            1 tactical_bomber moved from Ukraine to Russia
            1 armour moved from Smolensk to Tambov
            1 armour moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Russia
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 1 artillery
                Russians defend with 1 aaGun and 1 factory_minor
                    1 aaGun owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Tambov
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Russia
                Germans attack with 8 armour, 2 mech_infantrys and 6 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 2 fighters, 6 infantry and 1 tactical_bomber
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 8 armour, 2 mech_infantrys and 6 tactical_bombers in Russia, round 2 : 10/16 hits, 8.33 expected hits
                    Russians roll dice for 1 aaGun, 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber in Russia, round 2 : 5/10 hits, 4.33 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 6 infantry owned by the Russians, 1 armour owned by the Russians, 3 armour owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
                    Germans roll dice for 5 armour and 6 tactical_bombers in Russia, round 3 : 6/11 hits, 6.33 expected hits
                    Russians roll dice for 1 fighter in Russia, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Russians lost in Russia
                Germans captures 30PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 5 armour and 6 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 3 armour and 2 mech_infantrys
                Casualties for Russians: 1 aaGun, 1 armour, 2 fighters, 6 infantry and 1 tactical_bomber
            triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
    
        Non Combat Move - Germans
            6 tactical_bombers moved from Russia to Ukraine
            2 fighters moved from Southern Italy to Northern Italy
            3 fighters moved from Southern Italy to Western Germany
            6 tactical_bombers moved from Western Germany to 112 Sea Zone
            2 fighters moved from Northern Italy to 112 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Germans
            4 carriers placed in 112 Sea Zone
            1 mech_infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 93 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 100 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    AA fire in Russia : : -0.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 artillery moved from Szechwan to Sikang
            6 armour, 4 artilleries and 2 mech_infantrys moved from West India to Eastern Persia
            4 fighters and 4 tactical_bombers moved from 79 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 80 Sea Zone
            1 tactical_bomber moved from Burma to Eastern Persia
    
        Combat - Japanese
            Japanese creates battle in territory 20 Sea Zone
            Battle in 20 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 battleship and 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the Japanese Submerged
                1 submarine owned by the ANZAC Submerged
            Battle in 80 Sea Zone
                Japanese attack with 2 tactical_bombers
                British defend with 1 destroyer
                    Japanese roll dice for 2 tactical_bombers in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 80 Sea Zone
                Japanese winAmericans win with 1 battleship and 1 transport remaining with 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 81 Sea Zone
                Japanese attack with 4 fighters and 4 tactical_bombers
                British defend with 1 carrier, 2 cruisers and 2 fighters
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 81 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers and 2 fighters in 81 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the British and 1 carrier owned by the British lost in 81 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 81 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 fighters in 81 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the British lost in 81 Sea Zone
                Japanese win with 2 fighters remaining. Battle score for attacker is -4
                Casualties for Japanese: 2 fighters and 4 tactical_bombers
                Casualties for British: 1 carrier, 2 cruisers and 2 fighters
            Battle in Eastern Persia
                Japanese attack with 6 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 6 armour, 4 artilleries, 2 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 4/13 hits, 5.67 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
                Japanese win, taking Eastern Persia from British with 6 armour, 3 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sikang
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Japanese
            2 battleships and 5 carriers moved from 79 Sea Zone to 76 Sea Zone
            2 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
            2 fighters moved from 81 Sea Zone to 76 Sea Zone
            1 tactical_bomber moved from Eastern Persia to West India
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    British : 2.33
    Chinese : 0.00
    Japanese : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 1 aaGun
            EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
            EDIT: Turning off Edit Mode
            Italians buy 1 armour and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 92 Sea Zone to 95 Sea Zone
            1 destroyer moved from 97 Sea Zone to 95 Sea Zone
            1 tactical_bomber moved from Ukraine to Northern Italy
            2 fighters moved from Southern Italy to Northern Italy
            1 fighter moved from Ukraine to Northern Italy
            1 tactical_bomber moved from Rostov to Northern Italy
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 armour placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 117 PUs; 
            Germans buy 6 armour and 20 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Russia to Urals
                  Germans take Urals from Russians
            1 armour moved from Russia to Tambov
                  Germans take Tambov from Russians
            1 artillery moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Caucasus to Samara
            1 armour moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
    
        Combat - Germans
            Battle in Kazakhstan
                Germans attack with 1 artillery
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Kazakhstan
                Germans win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
            Battle in Samara
                Germans attack with 1 mech_infantry
                Russians defend with 1 aaGun
                    1 aaGun owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 aaGun
    
        Non Combat Move - Germans
            2 armour moved from Russia to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            6 tactical_bombers moved from Ukraine to Southern Italy
            4 carriers, 2 fighters, 1 submarine and 6 tactical_bombers moved from 112 Sea Zone to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to Western Germany
            6 tactical_bombers moved from 113 Sea Zone to Western Germany
            4 carriers moved from 113 Sea Zone to 114 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            3 infantry moved from Normandy Bordeaux to France
    
        Place Units - Germans
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 armour placed in Russia
            3 armour placed in Novgorod
            10 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Combat Move - Japanese
            2 armour and 1 mech_infantry moved from Korea to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
    
        Combat - Japanese
            Battle in Jehol
                Japanese attack with 2 armour, 2 infantry and 1 mech_infantry
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 armour, 2 infantry and 1 mech_infantry in Jehol, round 2 : 2/5 hits, 1.50 expected hits
                    Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 2 armour and 1 mech_infantry in Jehol, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Japanese lost in Jehol
                    Japanese roll dice for 2 armour in Jehol, round 4 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 armour in Jehol, round 5 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Jehol, round 5 : 1/2 hits, 0.67 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour in Jehol, round 6 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in Jehol, round 7 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 7 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                Chinese win with no units remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 armour, 2 infantry and 1 mech_infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 fighters and 2 tactical_bombers moved from 76 Sea Zone to 81 Sea Zone
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.67
    

    Savegame


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from Northern Italy to Caucasus
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
            Battle in Caucasus
                Italians attack with 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Italians and 1 infantry owned by the British lost in Caucasus
                Italians win, taking Syria from British with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Italians: 1 tactical_bomber
                Casualties for British: 1 infantry
            Battle in Trans-Jordan
                Italians attack with 1 armour and 1 infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Caucasus to Rostov
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 94 Sea Zone
            1 fighter moved from Northern Italy to Southern Italy
            1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
            1 destroyer placed in 97 Sea Zone
            Italians undo move 2.
            2 destroyers placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_minor; Remaining resources: 91 PUs; 
            Germans buy 9 armour and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Yenisey
                  Germans take Yenisey from Russians
            1 artillery moved from Kazakhstan to Turkmenistan
            3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from British
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 armour moved from Tambov to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            1 armour moved from Novosibirsk to Timguska
                  Germans take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
            1 mech_infantry moved from Samara to Caucasus
            2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in Turkmenistan
                Germans attack with 1 artillery and 1 mech_infantry
                British defend with 1 artillery
                    Germans roll dice for 1 artillery and 1 mech_infantry in Turkmenistan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Turkmenistan, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Turkmenistan, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Turkmenistan
                Germans win, taking Turkmenistan from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Germans
            3 armour moved from Russia to Rostov
            10 mech_infantrys moved from Germany to Romania
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            10 bombers moved from Northern Italy to Southern Italy
            6 tactical_bombers moved from Southern Italy to Western Germany
            4 carriers moved from 114 Sea Zone to 115 Sea Zone
            3 armour moved from Novgorod to Bryansk
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Russia
            3 mech_infantrys placed in Novgorod
            6 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq
    
        Combat - Japanese
            Battle in Iraq
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 3 aaGuns, 1 factory_minor and 3 infantry; ANZAC defend with 1 bomber, 1 fighter and 1 marine
                    AA fire in Iraq : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 3 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 aaGuns owned by the British lost in Iraq
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the ANZAC and 1 aaGun owned by the British lost in Iraq
                British win with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is -15
                Casualties for Japanese: 2 fighters and 2 tactical_bombers
                Casualties for British: 3 aaGuns
                Casualties for ANZAC: 1 bomber
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Iraq : : -0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq
    
        Combat - Japanese
            Battle in Iraq
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 3 aaGuns, 1 factory_minor and 3 infantry; ANZAC defend with 1 bomber, 1 fighter and 1 marine
                    AA fire in Iraq : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 3 aaGuns, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 2 : 2/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 aaGuns owned by the British lost in Iraq
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 1 marine in Iraq, round 3 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 bomber owned by the ANZAC and 1 aaGun owned by the British lost in Iraq
                British win with 1 fighter, 3 infantry and 1 marine remaining. Battle score for attacker is -15
                Casualties for Japanese: 2 fighters and 2 tactical_bombers
                Casualties for British: 3 aaGuns
                Casualties for ANZAC: 1 bomber
    
        Non Combat Move - Japanese
    
        Turn Complete - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by British to Iraq: 1 aaGun
            EDIT: Adding units owned by ANZAC to Iraq: 1 bomber
            EDIT: Removing units owned by British from Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.67
    AA fire in Iraq : : -0.67
    Japanese : 0.50
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 fighters moved from Gibraltar to Egypt
            4 bombers moved from Gibraltar to Egypt
            2 battleships, 6 carriers, 2 cruisers, 7 fighters, 1 marine and 1 tactical_bomber moved from 72 Sea Zone to 76 Sea Zone
            2 carriers moved from 101 Sea Zone to 91 Sea Zone
            6 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from United Kingdom to 92 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier moved from 64 Sea Zone to 101 Sea Zone
            1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 battleship moved from 6 Sea Zone to 26 Sea Zone
            1 carrier moved from 6 Sea Zone to 26 Sea Zone
            1 cruiser moved from 6 Sea Zone to 26 Sea Zone
            1 submarine moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Korea to Jehol
            1 artillery, 2 infantry and 1 marine moved from Korea to Manchuria
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Japan to 6 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 tactical_bomber moved from 6 Sea Zone to Kwangsi
    
        Combat - Americans
            Battle in 92 Sea Zone
                Americans attack with 9 fighters and 1 submarine
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 9 fighters in 92 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 92 Sea Zone to Gibraltar
            6 fighters moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            2 aaGuns moved from New Brunswick Nova Scotia to 106 Sea Zone
            6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
            2 aaGuns, 6 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
            2 aaGuns moved from 91 Sea Zone to Morocco
            6 infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from New Brunswick Nova Scotia to Eastern United States
            2 aaGuns, 2 artilleries and 6 infantry moved from Central United States to Eastern United States
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 armour moved from 19 Sea Zone to Jehol
            1 marine moved from 76 Sea Zone to Ethiopia
    
        Place Units - Americans
            3 mech_infantrys placed in French Indo China
            1 armour and 2 infantry placed in Japan
            1 bomber, 4 fighters and 2 infantry placed in Eastern United States
            1 submarine and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries, 1 fighter and 8 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Anhwe to Hopei
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from Szechwan to Sikang
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries and 6 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to Egypt
            1 infantry moved from Iraq to Syria
            1 mech_infantry moved from Persia to Syria
            4 fighters moved from Egypt to Syria
            1 fighter moved from Egypt to 99 Sea Zone
            1 tactical_bomber moved from Egypt to Syria
            1 tactical_bomber moved from Egypt to Syria
            1 infantry moved from Egypt to Trans-Jordan
            2 armour moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            3 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from Egypt to Trans-Jordan
            3 artilleries moved from Eastern Persia to Persia
            1 infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from India to Eastern Persia
            2 artilleries and 4 infantry moved from Tobruk to Alexandria
            2 fighters moved from United Kingdom to Gibraltar
    
        Combat - British
            Battle in 99 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 99 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Trans-Jordan
                British attack with 2 armour, 1 artillery, 2 fighters and 6 infantry
                Italians defend with 1 armour and 1 infantry
                    British roll dice for 2 armour, 1 artillery, 2 fighters and 6 infantry in Trans-Jordan, round 2 : 6/11 hits, 3.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 1 armour and 1 infantry
            Battle in Syria
                British attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Italians defend with 2 infantry
                    British roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Syria, round 2 : 3/8 hits, 3.67 expected hits
                    Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Syria
                British win, taking Syria from Italians with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            2 fighters moved from Trans-Jordan to Egypt
            2 tactical_bombers moved from Syria to Egypt
            4 fighters moved from Syria to Trans-Jordan
            1 aaGun moved from Iraq to Trans-Jordan
            1 fighter moved from 99 Sea Zone to Egypt
            4 fighters moved from Trans-Jordan to Egypt
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Union of South Africa
            1 artillery and 2 infantry placed in Persia
            3 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 infantry placed in India
            1 fighter placed in Malaya
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 21 PUs; end with 21 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Units Change Ownership
                Some Units in India change ownership: 2 armour and 1 infantry
                Some Units in Malaya change ownership: 1 fighter
    

    Combat Hit Differential Summary :

    Italians : -1.83
    British : 1.83
    Americans : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Rostov to Northwest Persia
            2 fighters and 1 tactical_bomber moved from Southern Italy to Syria
    
        Combat - Italians
            Battle in Syria
                Italians attack with 2 fighters and 1 tactical_bomber
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Syria
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 mech_infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Syria
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
            Battle in Northwest Persia
                Italians attack with 1 fighter
                British defend with 1 infantry
                    Italians roll dice for 1 fighter in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Northwest Persia to Rostov
            2 fighters and 1 tactical_bomber moved from Syria to Greece
            1 destroyer moved from 95 Sea Zone to 96 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            2 aaGuns moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 tactical_bombers placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    British : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor, 3x factory_minor; Remaining resources: 93 PUs; 
            Germans buy 2 artilleries, 1 destroyer, 2 factory_minors, 2 fighters and 8 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Southern Italy to Iraq
            1 bomber moved from Southern Italy to Northwest Persia
            1 armour moved from Yenisey to Buryatia
                  Germans take Yakut S.S.R. from Russians
                  Germans take Buryatia from Russians
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Battle in Northwest Persia
                Germans attack with 1 bomber and 2 mech_infantrys
                ANZAC defend with 1 marine
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 marine in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 marine in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the ANZAC lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for ANZAC: 1 marine
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Caucasus
            1 bomber moved from Iraq to Caucasus
            3 armour moved from Volgograd to Caucasus
            3 armour moved from Rostov to Caucasus
            3 armour moved from Ukraine to Caucasus
            10 mech_infantrys moved from Romania to Ukraine
            3 armour moved from Bryansk to Caucasus
            3 armour moved from Russia to Rostov
            1 armour moved from Novosibirsk to Yenisey
            3 mech_infantrys moved from Novgorod to Bryansk
            1 armour and 1 mech_infantry moved from Karelia to Belarus
            1 fighter moved from Western Germany to Caucasus
            1 fighter moved from Western Germany to Rostov
            12 tactical_bombers moved from Western Germany to Greece
            3 fighters moved from Western Germany to Greece
            6 infantry moved from Western Germany to France
            1 infantry moved from Bulgaria to Greece
    
        Place Units - Germans
            1 factory_minor placed in Caucasus
            1 factory_minor placed in Rostov
            2 artilleries and 1 fighter placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 fighter and 2 mech_infantrys placed in Novgorod
            Germans undo move 6.
            Germans undo move 5.
            1 fighter and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Novgorod
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 73 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 115 Sea Zone: 4 carriers
            EDIT: Adding units owned by Germans to 113 Sea Zone: 4 carriers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.67
    AA fire in Iraq : : -0.17
    

    Savegame


  • TripleA Move Summary: Japanese round 14

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14
    
        Combat Move - Japanese
    

    Savegame

Suggested Topics

  • 25
  • 51
  • 37
  • 103
  • 136
  • 165
  • 163
  • 2.2k
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.4k

Users

39.9k

Topics

1.7m

Posts