double post - should be no difference between both files
OwenToo (Allies) vs Samuel (Axis) BM3
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Well, it was a bad move on my part that the transport was still there in 99 anyway. I mismanaged my British air and didn’t eliminate him during the British turn
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Novgorod to Belarus 1 fighter, 2 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 2 bombers moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 2 bombers moved from Ukraine to Southern Italy 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 armour moved from Poland to Novgorod 1 mech_infantry moved from Eastern Poland to Novgorod 9 mech_infantrys moved from Eastern Poland to Western Ukraine 3 infantry moved from Novgorod to Baltic States 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod 2 armour and 1 infantry placed in Southern France 3 artilleries placed in Western Ukraine 1 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 artillery moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus 2 fighters moved from Russia to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belarus, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Rostov to Bryansk 2 fighters moved from Belarus to Bryansk 6 infantry moved from Novosibirsk to Vologda 3 artilleries and 6 infantry moved from Russia to Bryansk Place Units - Russians 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Hopei to Kansu 1 armour and 1 mech_infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Kansu 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 2 infantry moved from 47 Sea Zone to New Britain 2 bombers and 2 fighters moved from French Indo China to India 1 tactical_bomber moved from French Indo China to Burma Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in New Britain Battle in 80 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 80 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking New Britain from ANZAC with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in Kansu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter and 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 3/3 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 fighter and 2 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Shensi Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Cleaning up after air battles Non Combat Move - Japanese 1 bomber and 2 fighters moved from India to Shan State 1 fighter and 2 tactical_bombers moved from Burma to French Indo China 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 marine moved from Malaya to 37 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 marine, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 4 transports moved from 44 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 1 cruiser moved from 35 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shensi to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Manchuria to Chahar 2 mech_infantrys moved from Manchuria to Anhwe 1 mech_infantry moved from Shantung to Kweichow 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Shantung to Hunan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Manchuria 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
British : -0.67 ANZAC : -0.33 Chinese : -0.67 UK_Pacific : -1.00 AA fire in India : : 0.67 Japanese : -2.50
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 armour moved from 47 Sea Zone to New Britain 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 infantry moved from 47 Sea Zone to New Britain 1 bomber moved from New Guinea to 47 Sea Zone 3 fighters moved from 46 Sea Zone to New Britain 1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 battleship moved from 46 Sea Zone to 47 Sea Zone 1 cruiser moved from 46 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 battleship, 1 bomber, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Britain Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in New Britain, round 2 : 5/8 hits, 3.17 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain Americans win, taking New Britain from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 46 Sea Zone to 47 Sea Zone 1 bomber moved from 47 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 47 Sea Zone 1 fighter moved from 26 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone 3 fighters moved from New Britain to 47 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to Suriname 1 marine moved from Central United States to Southeast Mexico 1 mech_infantry moved from Central United States to Southeast Mexico 2 artilleries moved from Central United States to Southeast Mexico 3 infantry moved from Central United States to Southeast Mexico 3 transports moved from 101 Sea Zone to 64 Sea Zone 1 submarine moved from 104 Sea Zone to 119 Sea Zone 1 submarine moved from 104 Sea Zone to 107 Sea Zone 1 submarine moved from 104 Sea Zone to 102 Sea Zone 1 submarine moved from 87 Sea Zone to 68 Sea Zone 1 destroyer moved from 86 Sea Zone to 68 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 87 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 harbour placed in Southeast Mexico 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : 1.83 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone 1 armour moved from 47 Sea Zone to New Britain 1 infantry moved from 47 Sea Zone to New Britain 1 artillery moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone 1 artillery moved from 47 Sea Zone to New Britain 1 infantry moved from 47 Sea Zone to New Britain 1 bomber moved from New Guinea to 47 Sea Zone 3 fighters moved from 46 Sea Zone to New Britain 1 cruiser and 1 marine moved from 26 Sea Zone to 47 Sea Zone 1 marine moved from 47 Sea Zone to New Britain 1 battleship moved from 46 Sea Zone to 47 Sea Zone 1 cruiser moved from 46 Sea Zone to 47 Sea Zone Combat - Americans Battle in 47 Sea Zone Americans attack with 1 battleship, 1 bomber, 2 cruisers and 2 transports Japanese defend with 1 transport 1 transport owned by the Japanese lost in 47 Sea Zone Americans win with 1 battleship, 1 bomber, 2 cruisers and 2 transports remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in New Britain Americans attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in New Britain, round 2 : 5/8 hits, 3.17 expected hits Japanese roll dice for 2 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Britain Americans win, taking New Britain from Japanese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 submarine moved from 46 Sea Zone to 54 Sea Zone 2 carriers, 3 destroyers, 1 fighter and 1 submarine moved from 46 Sea Zone to 47 Sea Zone 1 bomber moved from 47 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 47 Sea Zone 1 fighter moved from 26 Sea Zone to 47 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 47 Sea Zone 3 fighters moved from New Britain to 47 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 artillery moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to Suriname 1 marine moved from Central United States to Southeast Mexico 1 mech_infantry moved from Central United States to Southeast Mexico 2 artilleries moved from Central United States to Southeast Mexico 3 infantry moved from Central United States to Southeast Mexico 3 transports moved from 101 Sea Zone to 64 Sea Zone 1 submarine moved from 104 Sea Zone to 119 Sea Zone 1 submarine moved from 104 Sea Zone to 107 Sea Zone 1 submarine moved from 104 Sea Zone to 102 Sea Zone 1 submarine moved from 87 Sea Zone to 68 Sea Zone 1 destroyer moved from 86 Sea Zone to 68 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone 1 submarine moved from 87 Sea Zone to 89 Sea Zone 1 artillery moved from 89 Sea Zone to Southeast Mexico 1 infantry moved from 89 Sea Zone to Southeast Mexico Place Units - Americans 1 harbour placed in Southeast Mexico 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 mech_infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 fighter moved from Egypt to Trans-Jordan 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry moved from India to Burma Combat - British Battle in Burma British attack with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry in Burma, round 2 : 5/24 hits, 4.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 artillery, 1 fighter, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 fighter moved from Burma to Persia 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from British Somaliland to 76 Sea Zone 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 infantry moved from British Somaliland to Ethiopia 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 aaGun moved from India to Burma Place Units - British 3 submarines placed in 98 Sea Zone 1 fighter and 2 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5 British collect 33 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.33 Americans : 1.83 Japanese : -0.33
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Belarus 1 infantry moved from Eastern Poland to Belarus 1 armour moved from Western Ukraine to Belarus 1 submarine moved from 70 Sea Zone to 68 Sea Zone Combat - Italians Battle in Belarus Italians attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in 68 Sea Zone Italians attack with 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 68 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 68 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from Belarus to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 artillery moved from Tunisia to Libya Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4 Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.83 Russians : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone 1 marine moved from New Guinea to 46 Sea Zone 1 cruiser and 1 marine moved from 46 Sea Zone to 47 Sea Zone 1 submarine moved from 46 Sea Zone to 47 Sea Zone 1 destroyer moved from 62 Sea Zone to 47 Sea Zone 1 infantry moved from Egypt to Alexandria Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 armour and 1 mech_infantry EDIT: Adding units owned by ANZAC to Queensland: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 2 infantry and 1 transport EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to New South Wales: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 99 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 fighters, 2 infantry and 2 tactical_bombers moved from Western Ukraine to Ukraine Combat - Germans Battle in Ukraine Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 2 armour, 1 infantry and 2 mech_infantrys moved from Novgorod to Archangel 3 infantry moved from Baltic States to Novgorod 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers moved from 92 Sea Zone to 97 Sea Zone 1 infantry moved from Tunisia to Libya 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 1 armour and 1 mech_infantry moved from Eastern Poland to Archangel 2 bombers moved from Southern Italy to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 3 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 aaGun, 1 armour and 2 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 armour moved from Southern France to Southern Italy 1 aaGun, 1 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone 1 aaGun, 1 armour and 2 infantry moved from 97 Sea Zone to Southern Italy Place Units - Germans 3 artilleries placed in Western Ukraine 3 armour placed in Novgorod 1 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by Germans to Southern Italy: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 artillery moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Russia to Smolensk Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Ukraine, round 3 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 infantry in Belarus, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 armour and 1 infantry Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Ukraine to Russia 4 aaGuns, 2 armour, 9 artilleries, 42 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Russia to Bryansk 1 artillery moved from Bryansk to Russia 1 infantry moved from Vologda to Nenetsia 4 infantry moved from Vologda to Russia 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara Place Units - Russians 1 artillery placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.83 Russians : -3.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter, 1 infantry and 1 tactical_bomber moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 bomber moved from Shan State to India Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Kansu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China 1 artillery, 2 fighters and 1 infantry moved from Shan State to French Indo China 2 mech_infantrys moved from Hunan to French Indo China 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Chahar to Shensi 1 armour moved from Shensi to Hunan 1 mech_infantry moved from Manchuria to Anhwe 1 mech_infantry moved from Anhwe to Suiyuyan 1 mech_infantry moved from Manchuria to Chahar 1 mech_infantry moved from Anhwe to Hunan 1 mech_infantry moved from Shantung to Kweichow 2 mech_infantrys moved from Shantung to Hunan 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands 1 carrier, 3 destroyers and 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry, 2 marines and 2 transports moved from 35 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 36 Sea Zone to French Indo China 1 bomber moved from India to French Indo China Place Units - Japanese 2 carriers and 3 submarines placed in 6 Sea Zone 3 mech_infantrys placed in Shantung 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.33 AA fire in India : : -0.17 Japanese : 0.50
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Southeast Mexico to 89 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from Southeast Mexico to 64 Sea Zone 2 infantry moved from Southeast Mexico to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 destroyer moved from 68 Sea Zone to 86 Sea Zone 1 submarine moved from 68 Sea Zone to 87 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 107 Sea Zone to 91 Sea Zone 1 submarine moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Central United States Combat - Americans
Combat Hit Differential Summary :
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scramble fighters from Gibralter into SZ 91 ?
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@OwenToo No thanks
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Southeast Mexico to 89 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from Southeast Mexico to 64 Sea Zone 2 infantry moved from Southeast Mexico to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 destroyer moved from 68 Sea Zone to 86 Sea Zone 1 submarine moved from 68 Sea Zone to 87 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 107 Sea Zone to 91 Sea Zone 1 submarine moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Central United States Combat - Americans Battle in Morocco Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 armour moved from New Britain to 47 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 30 Sea Zone 1 armour moved from 30 Sea Zone to Johnston Island 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to India 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter, 1 infantry and 1 marine placed in Western United States 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Southeast Mexico to 89 Sea Zone 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 1 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 89 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone 1 mech_infantry and 1 transport moved from 64 Sea Zone to 88 Sea Zone 1 infantry moved from Suriname to 88 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from Southeast Mexico to 64 Sea Zone 2 infantry moved from Southeast Mexico to 64 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 64 Sea Zone to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 destroyer moved from 68 Sea Zone to 86 Sea Zone 1 submarine moved from 68 Sea Zone to 87 Sea Zone 1 submarine moved from 89 Sea Zone to 91 Sea Zone 2 carriers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 89 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 107 Sea Zone to 91 Sea Zone 1 submarine moved from 102 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Western United States to Central United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry moved from Southeast Mexico to Central United States Combat - Americans Battle in Morocco Non Combat Move - Americans 2 submarines moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 artillery moved from New Britain to 47 Sea Zone 1 armour moved from New Britain to 47 Sea Zone 1 marine moved from New Britain to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports moved from 47 Sea Zone to 30 Sea Zone 1 armour moved from 30 Sea Zone to Johnston Island 1 marine moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island 1 bomber moved from Queensland to India 1 submarine moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 fighter, 1 infantry and 1 marine placed in Western United States 1 mech_infantry placed in Central United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 9 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 3 fighters moved from United Kingdom to Morocco 1 fighter moved from 98 Sea Zone to Morocco 1 fighter moved from Persia to 98 Sea Zone 2 fighters moved from Persia to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 2 artilleries moved from Egypt to Alexandria 3 infantry moved from Egypt to Alexandria 1 mech_infantry moved from French West Africa to French Equatorial Africa 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 infantry moved from Persia to Northwest Persia 1 aaGun, 1 artillery, 20 infantry and 1 mech_infantry moved from Burma to India Place Units - British 1 carrier and 2 submarines placed in 98 Sea Zone 1 artillery and 1 mech_infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 cruisers, 3 destroyers, 3 submarines and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 marines moved from 92 Sea Zone to Morocco 3 fighters moved from Gibraltar to Morocco 1 fighter moved from Southern Italy to Morocco 2 infantry moved from Western Ukraine to Bryansk 1 bomber moved from Western Ukraine to Nenetsia Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 4 fighters, 2 infantry and 2 marines British defend with 4 fighters; Americans defend with 3 artilleries, 4 infantry, 1 marine and 1 mech_infantry Italians roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 artilleries, 4 fighters, 2 infantry and 2 marines in Morocco, round 2 : 3/10 hits, 4.00 expected hits Americans roll dice for 3 artilleries, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry in Morocco, round 2 : 3/13 hits, 5.67 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco Italians roll dice for 1 artillery, 4 fighters and 2 marines in Morocco, round 3 : 1/7 hits, 3.00 expected hits Americans roll dice for 2 artilleries, 4 fighters and 1 marine in Morocco, round 3 : 3/7 hits, 3.67 expected hits 2 marines owned by the Italians, 1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Italians: 2 artilleries, 2 infantry and 2 marines Casualties for Americans: 2 artilleries, 4 infantry and 1 mech_infantry 4 fighters owned by the Italians retreated Battle in Bryansk Italians attack with 2 infantry Russians defend with 1 infantry Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Nenetsia Italians attack with 1 bomber Russians defend with 1 infantry Italians roll dice for 1 bomber in Nenetsia, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Nenetsia, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Nenetsia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Nenetsia Russians win with no units remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Western Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Libya to Tunisia 3 infantry moved from Northern Italy to Southern Italy 3 fighters moved from Morocco to Gibraltar 1 fighter moved from Morocco to Algeria 1 armour and 1 mech_infantry moved from Tunisia to Algeria Place Units - Italians 1 mech_infantry placed in Northern Italy 1 artillery, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -1.67 Americans : -3.33 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Trans-Jordan to Morocco 1 destroyer moved from 47 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 30 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 47 Sea Zone to 30 Sea Zone 1 marine moved from 30 Sea Zone to Johnston Island 1 fighter moved from 30 Sea Zone to Queensland 1 fighter moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 fighter moved from United Kingdom to Morocco Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 2 bombers moved from Western Ukraine to Belarus 3 infantry moved from Novgorod to Belarus 10 armour and 10 mech_infantrys moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 2 armour, 2 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 fighter, 1 infantry and 1 tactical_bomber moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk 2 bombers moved from Western Ukraine to Belarus 3 infantry moved from Novgorod to Belarus 10 armour and 10 mech_infantrys moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 2 armour, 2 infantry and 12 mech_infantrys moved from Western Ukraine to Ukraine Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Ukraine Germans attack with 2 armour, 2 infantry and 12 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 armour, 2 infantry and 12 mech_infantrys in Ukraine, round 2 : 3/16 hits, 3.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vologda to Western Ukraine 1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine 2 bombers moved from Belarus to Western Ukraine 3 armour moved from Novgorod to Archangel 3 mech_infantrys moved from Eastern Poland to Archangel 1 armour and 2 mech_infantrys moved from Eastern Poland to Western Ukraine 1 armour and 7 mech_infantrys moved from Germany to Eastern Poland 2 armour and 2 infantry moved from Southern Italy to 97 Sea Zone 1 destroyer moved from 97 Sea Zone to 96 Sea Zone 2 armour, 2 carriers, 1 cruiser, 1 fighter, 2 infantry, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 92 Sea Zone 2 armour and 2 infantry moved from 92 Sea Zone to Algeria 1 fighter moved from Southern Italy to Gibraltar 1 submarine moved from 105 Sea Zone to 119 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 8 mech_infantrys placed in Western Germany 3 artilleries placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.17 Russians : 1.00