DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
            3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 61 Sea Zone
            3 artilleries and 3 infantry moved from 61 Sea Zone to South Australia
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            3 destroyers moved from 35 Sea Zone to 54 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
            1 destroyer moved from 37 Sea Zone to 56 Sea Zone
            1 carrier moved from 37 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 56 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 61 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
            1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
            1 submarine moved from 19 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            1 armour moved from Malaya to Shan State
            1 armour moved from Kwangtung to Yunnan
            1 armour moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 armour, 1 artillery and 6 infantry moved from Shensi to Kansu
            5 fighters and 2 tactical_bombers moved from Kweichow to Kansu
            1 armour moved from Kweichow to Kansu
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            2 armour moved from Kiangsu to Kweichow
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Western Australia
            Battle in Northern Territory
            Battle in Queensland
            Battle in South Australia
            Battle in Kansu
                Japanese attack with 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 6 infantry and 2 tactical_bombers in Kansu, round 2 : 5/16 hits, 6.33 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 1/11 hits, 4.00 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 5 infantry and 2 tactical_bombers in Kansu, round 3 : 3/15 hits, 6.17 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 3 : 3/6 hits, 2.33 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 2 armour, 1 artillery, 5 fighters, 2 infantry and 2 tactical_bombers in Kansu, round 4 : 6/12 hits, 5.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 4 : 2/3 hits, 1.33 expected hits
                    2 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking Kansu from Chinese with 2 armour, 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 22
                Casualties for Japanese: 6 infantry
                Casualties for Chinese: 1 fighter and 10 infantry
    
        Non Combat Move - Japanese
            5 fighters and 2 tactical_bombers moved from Kansu to Kweichow
            1 armour and 1 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 bomber placed in Japan
            1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.67
    Japanese : -4.17
    

    Savegame

  • '19

    TripleA Move Summary: Americans round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
    

    Savegame

  • '19

    @DannyDuck716 OOl sz 54? I am quite surprise that you go to Anzac, but it might pay off for mighty Japan


  • @Sovietishcat Well, honestly, I did not count the number of moves from Hawaii correctly so I probably would have positioned my fleet differently for this ANZAC attack but yea, I need to do it because Europe will not hold forever.

    OOL: 1h on BB, dest, dest, 1h on each carrier, dest, 2nd hit on each carrier, crui, tac, tac, bb, fighter, fighter

  • '19

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
                Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
            Battle in Southern France
                Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
                    4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
            Battle in Queensland
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 54 Sea Zone to New South Wales
            1 bomber moved from 54 Sea Zone to New South Wales
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    Americans : -1,83
    Japanese : -2,00
    

    Savegame

  • '19

    TripleA Move Summary: British round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
    

    Savegame

  • '19

    @DannyDuck716 do you scramble sz97?


  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from Gibraltar to Southern France
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
            1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
    
        Combat - Americans
            Battle in 54 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
                Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
                    Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
                    2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
                    Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
                Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
                Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
                Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
            Battle in Southern France
                Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
                    4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 5 infantry
                Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
            Battle in Queensland
                Americans attack with 1 armour, 1 artillery and 4 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Queensland
                    Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Queensland
                Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from 54 Sea Zone to New South Wales
            1 bomber moved from 54 Sea Zone to New South Wales
            3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            4 fighters moved from Eastern United States to 110 Sea Zone
    
        Place Units - Americans
            1 armour and 2 infantry placed in Normandy Bordeaux
            5 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in 97 Sea Zone
                British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
                Germans defend with 1 carrier and 2 transports; Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
                Units damaged: 1 battleship owned by the British
                    2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
                    Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone
                    2 transports owned by the Germans lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
                Casualties for British: 2 destroyers and 2 submarines
                Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                Casualties for Germans: 1 carrier and 2 transports
    
        Non Combat Move - British
            8 infantry moved from Normandy Bordeaux to Southern France
            4 artilleries moved from India to Burma
            26 infantry moved from India to Burma
            1 fighter moved from India to Burma
            3 aaGuns moved from India to Burma
            3 armour and 1 mech_infantry moved from Eastern Persia to India
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 infantry moved from Eastern Persia to West India
            2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
            1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Rhodesia to Belgian Congo
            2 aaGuns moved from United Kingdom to 110 Sea Zone
            5 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Ethiopia to Egypt
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom
            British undo move 2.
            1 artillery and 4 infantry placed in United Kingdom
            1 mech_infantry placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 3,50
    British : 1,00
    Americans : -1,83
    Japanese : -2,00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,3
            Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 2 armour, 2 artilleries and 11 infantry
                Japanese defend with 3 artilleries and 3 infantry
                    ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 4 infantry
                Casualties for Japanese: 3 artilleries and 3 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from India to Burma
            1 aaGun moved from India to Burma
            1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2,17
    Japanese : 2,00
    

    Savegame

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 2 armour, 2 artilleries and 11 infantry
                Japanese defend with 3 artilleries and 3 infantry
                    ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
                    Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
                ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
                Casualties for ANZAC: 4 infantry
                Casualties for Japanese: 3 artilleries and 3 infantry
    
        Non Combat Move - ANZAC
            3 fighters moved from India to Burma
            1 aaGun moved from India to Burma
            1 transport moved from 29 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 8 PUs; end with 8 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 2,17
    Japanese : 2,00
    

    Savegame

  • '19

    @DannyDuck716 Is everything okay?

  • '19

    @DannyDuck716 Bump#1


  • @Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
            6 artilleries and 8 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to France
            4 artilleries and 4 infantry moved from Germany to Poland
            2 artilleries and 4 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Poland
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            4 artilleries and 4 infantry placed in Germany
            1 artillery and 3 infantry placed in Western Germany
            Germans undo move 2.
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,3,5
            Germans collect 38 PUs (4 lost to blockades); end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 20 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Novgorod to Ukraine
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 20 infantry moved from Novosibirsk to Kansu
            2 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            2 infantry moved from Bryansk to Ukraine
            2 fighters moved from Novgorod to Ukraine
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour and 20 infantry
                Japanese defend with 2 armour and 1 artillery
                    Russians roll dice for 1 armour and 20 infantry in Kansu, round 2 : 8/21 hits, 3,83 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour and 19 infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 armour and 1 artillery
            Battle in Ukraine
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/6 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/5 hits, 2,00 expected hits
                    Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
            2 aaGuns and 5 mech_infantrys moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            2 artilleries moved from Belarus to Bryansk
            4 armour and 1 mech_infantry moved from Novgorod to Bryansk
            1 artillery moved from Caucasus to Volgograd
            1 infantry moved from Novosibirsk to Samara
    
        Place Units - Russians
            3 armour and 3 mech_infantrys placed in Russia
            1 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : -0,50
    Japanese : -0,33
    

    Savegame


  • @DannyDuck716 said in DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1:

    @Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.

    @DannyDuck716 no worries, I just did not want you to forget our game :relaxed:

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