Sorry i didnt read this before. Sure, just keep max defence.
If I hit 2+ on the next round and you hit only 1 keep the battleship
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
@DannyDuck716 do you scramble sz97?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 5 bombers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
4 artilleries and 4 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from New South Wales to 54 Sea Zone
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters, 1 submarine and 3 transports
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 6 fighters and 3 transports in 54 Sea Zone, round 2 : 7/11 hits, 5,83 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 6/11 hits, 5,17 expected hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 3 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 2/7 hits, 3,83 expected hits
2 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese, 2 carriers owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 4 fighters and 3 transports in 54 Sea Zone, round 4 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 54 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers, 2 fighters and 3 transports remaining. Battle score for attacker is 59
Casualties for Americans: 2 carriers, 4 fighters and 1 submarine
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Battle in Southern France
Americans attack with 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 5 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 7/15 hits, 6,00 expected hits
Italians roll dice for 1 armour, 2 artilleries and 6 infantry in Southern France, round 2 : 4/9 hits, 3,17 expected hits
4 infantry owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Southern France
Americans roll dice for 5 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/11 hits, 4,67 expected hits
Italians roll dice for 1 armour and 1 artillery in Southern France, round 3 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 5 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 5 infantry
Casualties for Italians: 1 armour, 2 artilleries and 6 infantry
Battle in Queensland
Americans attack with 1 armour, 1 artillery and 4 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 2 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Queensland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Queensland, round 3 : 1/6 hits, 1,67 expected hits
Japanese roll dice for 1 artillery in Queensland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Queensland
Americans win, taking Queensland from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from 54 Sea Zone to New South Wales
1 bomber moved from 54 Sea Zone to New South Wales
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from Eastern United States to 110 Sea Zone
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Germans defend with 1 carrier and 2 transports; Italians defend with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/6 hits, 2,83 expected hits
Units damaged: 1 carrier owned by the Germans
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers and 3 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,50 expected hits
Units damaged: 1 battleship owned by the British
2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 3/5 hits, 2,50 expected hits
Italians roll dice for 1 carrier, 1 cruiser and 3 transports in 97 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 carrier owned by the Germans lost in 97 Sea Zone
2 transports owned by the Germans lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 43
Casualties for British: 2 destroyers and 2 submarines
Casualties for Italians: 1 cruiser, 2 destroyers, 1 submarine and 1 transport
Casualties for Germans: 1 carrier and 2 transports
Non Combat Move - British
8 infantry moved from Normandy Bordeaux to Southern France
4 artilleries moved from India to Burma
26 infantry moved from India to Burma
1 fighter moved from India to Burma
3 aaGuns moved from India to Burma
3 armour and 1 mech_infantry moved from Eastern Persia to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 infantry moved from Eastern Persia to West India
2 fighters and 2 tactical_bombers moved from Eastern Persia to Burma
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 aaGuns moved from United Kingdom to 110 Sea Zone
5 aaGuns, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in United Kingdom
British undo move 2.
1 artillery and 4 infantry placed in United Kingdom
1 mech_infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 3,50
British : 1,00
Americans : -1,83
Japanese : -2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Place Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,5,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
ANZAC : 2,17
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 armour, 2 artilleries and 11 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in South Australia
ANZAC attack with 2 armour, 2 artilleries and 11 infantry
Japanese defend with 3 artilleries and 3 infantry
ANZAC roll dice for 2 armour, 2 artilleries and 11 infantry in South Australia, round 2 : 6/15 hits, 3,83 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in South Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the ANZAC lost in South Australia
ANZAC win, taking South Australia from Japanese with 2 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - ANZAC
3 fighters moved from India to Burma
1 aaGun moved from India to Burma
1 transport moved from 29 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2,17
Japanese : 2,00
@DannyDuck716 Is everything okay?
@DannyDuck716 Bump#1
@Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
3 artilleries and 5 infantry moved from Baltic States to Eastern Poland
6 artilleries and 8 infantry moved from Western Germany to France
1 fighter moved from Western Germany to France
4 artilleries and 4 infantry moved from Germany to Poland
2 artilleries and 4 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
Combat - Germans
Non Combat Move - Germans
Place Units - Germans
4 artilleries and 4 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,3,3,5
Germans collect 38 PUs (4 lost to blockades); end with 38 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 20 infantry moved from Novosibirsk to Kansu
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 20 infantry moved from Novosibirsk to Kansu
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Novgorod to Ukraine
Combat - Russians
Battle in Kansu
Russians attack with 1 armour and 20 infantry
Japanese defend with 2 armour and 1 artillery
Russians roll dice for 1 armour and 20 infantry in Kansu, round 2 : 8/21 hits, 3,83 expected hits
Japanese roll dice for 2 armour and 1 artillery in Kansu, round 2 : 1/3 hits, 1,33 expected hits
1 artillery owned by the Japanese, 1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour and 19 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 armour and 1 artillery
Battle in Ukraine
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 0/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 5 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 aaGuns and 5 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 artilleries moved from Belarus to Bryansk
4 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Novosibirsk to Samara
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
1 armour and 1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,50
Japanese : -0,33
@DannyDuck716 said in DannyDuck716 (Axis) vs Sovietishcat (Allies) +16 2nd Edition Rules game 1:
@Sovietishcat Yea, I work 12 hour shifts and have a newborn so I don’t have time to check my games everyday.
@DannyDuck716 no worries, I just did not want you to forget our game :relaxed:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
3 transports moved from 61 Sea Zone to 42 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 destroyers moved from 61 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yunnan to Malaya
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Yunnan to French Indo China
2 armour moved from Kweichow to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to French Indo China
5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from Japan to French Indo China
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
3 destroyers and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 54 Sea Zone
3 transports moved from 61 Sea Zone to 42 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
2 destroyers moved from 61 Sea Zone to 62 Sea Zone
2 fighters and 2 tactical_bombers moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 61 Sea Zone to 42 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yunnan to Malaya
1 armour, 1 artillery and 1 infantry moved from Shan State to Malaya
1 artillery and 1 infantry moved from Kwangsi to French Indo China
2 artilleries and 2 infantry moved from Yunnan to French Indo China
2 armour moved from Kweichow to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangtung to French Indo China
5 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
1 bomber moved from Japan to French Indo China
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to French Indo China
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 armour, 1 artillery, 2 carriers, 5 destroyers, 2 fighters, 2 infantry, 1 submarine, 2 tactical_bombers and 2 transports
Americans defend with 1 battleship, 3 cruisers and 3 transports; ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 5 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 54 Sea Zone, round 2 : 5/9 hits, 4.00 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Americans roll dice for 1 battleship, 3 cruisers and 3 transports in 54 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
3 cruisers owned by the Americans, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 battleship owned by the Americans lost in 54 Sea Zone
3 transports owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 61
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 battleship, 3 cruisers and 3 transports
Casualties for ANZAC: 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers in 62 Sea Zone, round 2 : 5/7 hits, 3.67 expected hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Kwangtung
1 armour, 1 artillery and 1 infantry placed in Malaya
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 72 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Japanese : 2.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 1 fighter, 3 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat Move - Americans
2 fighters moved from New South Wales to Queensland
2 fighters moved from Queensland to 54 Sea Zone
1 bomber moved from New South Wales to 54 Sea Zone
3 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from Western United States to 54 Sea Zone
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
OOL sz 54?
@Sovietishcat Destroyers, 1 tac, 1 hit on 1 ac, 1 tac, 2nd hit on ac, fighters, ac