I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
864c7958-fdc7-44d1-ade8-5f46d9b9d888-image.png
@Sovietishcat nope
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 3 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from Queensland to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
Combat - Americans
Battle in Northern Italy
Americans attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 factory_minor
Americans roll dice for 3 fighters and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 2,17 expected hits
Italians roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Northern Italy
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 5 bombers
Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Americans roll dice for 5 bombers in 37 Sea Zone, round 2 : 3/5 hits, 3,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 cruiser owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 4 bombers in 37 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 4 transports in 37 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese and 2 bombers owned by the Americans lost in 37 Sea Zone
Americans roll dice for 2 bombers in 37 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 fighter and 4 transports in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
4 transports owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 37
Casualties for Americans: 4 bombers
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 3 : 3/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Southern France to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 bomber moved from 37 Sea Zone to India
1 destroyer moved from 119 Sea Zone to 110 Sea Zone
Place Units - Americans
3 bombers placed in Normandy Bordeaux
1 airfield placed in Normandy Bordeaux
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 4 armour, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 armour and 3 mech_infantrys moved from India to Yunnan
3 fighters and 2 tactical_bombers moved from India to Yunnan
1 fighter moved from Bryansk to 97 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 fighters moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Southern France to Northern Italy
British take Northern Italy from Italians
Combat - British
Battle in Yugoslavia
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Yugoslavia, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/4 hits, 1,83 expected hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans and 2 infantry owned by the British lost in Yugoslavia
British win, taking Yugoslavia from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 17
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Yunnan
British attack with 4 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 armour, 1 artillery and 2 mech_infantrys
British roll dice for 4 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 5/12 hits, 5,33 expected hits
Japanese roll dice for 4 armour, 1 artillery and 2 mech_infantrys in Yunnan, round 2 : 3/7 hits, 3,00 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 mech_infantrys owned by the British and 2 armour owned by the Japanese lost in Yunnan
British roll dice for 4 armour, 3 fighters and 2 tactical_bombers in Yunnan, round 3 : 5/9 hits, 4,83 expected hits
Japanese roll dice for 2 armour in Yunnan, round 3 : 1/2 hits, 1,00 expected hits
2 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 3 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 armour and 3 mech_infantrys
Casualties for Japanese: 4 armour, 1 artillery and 2 mech_infantrys
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Yunnan to Burma
30 infantry moved from India to Burma
4 artilleries moved from India to Burma
3 aaGuns moved from India to Burma
1 armour and 2 mech_infantrys moved from West India to Burma
1 mech_infantry moved from Eastern Persia to India
3 armour moved from Persia to West India
2 armour moved from Iraq to Eastern Persia
1 fighter moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Yugoslavia to Normandy Bordeaux
Place Units - British
1 transport placed in 81 Sea Zone
1 armour and 1 infantry placed in Egypt
3 armour placed in Persia
3 mech_infantrys placed in Iraq
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 0,50
Italians : -0,33
British : 1,67
Americans : -2,83
Japanese : -0,50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,1,2,3,1
Italians collect 0 PUs (4 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 3 fighters moved from India to Burma
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,4,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 3 fighters moved from India to Burma
1 infantry moved from Northern Territory to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,4,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
4 artilleries and 4 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
2 artilleries and 4 infantry moved from Baltic States to Belarus
2 artilleries and 2 infantry moved from France to Southern France
2 artilleries and 2 infantry moved from France to Northern Italy
6 infantry moved from Germany to Slovakia Hungary
4 artilleries moved from Germany to Slovakia Hungary
1 fighter moved from Germany to Northern Italy
Combat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 1 fighter and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 artilleries in Southern France, round 4 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Southern France, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter moved from Northern Italy to France
Place Units - Germans
3 artilleries and 3 infantry placed in Germany
1 artillery, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.83
British : -0.33
Americans : 1.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Szechwan
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
5 armour moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
6 armour moved from Ukraine to Romania
4 armour and 6 mech_infantrys moved from Ukraine to Belarus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 armour moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Sikang to Szechwan
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Romania
Russians take Romania from Germans
5 armour moved from Ukraine to Belarus
3 mech_infantrys moved from Russia to Belarus
2 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
6 armour moved from Ukraine to Romania
4 armour and 6 mech_infantrys moved from Ukraine to Belarus
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from Italians
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 9 armour and 9 mech_infantrys
Germans defend with 3 artilleries and 5 infantry
Russians roll dice for 9 armour and 9 mech_infantrys in Belarus, round 2 : 6/18 hits, 6,00 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Belarus, round 2 : 0/8 hits, 2,67 expected hits
1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Belarus
Russians roll dice for 9 armour and 9 mech_infantrys in Belarus, round 3 : 7/18 hits, 6,00 expected hits
Germans roll dice for 2 artilleries in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 armour and 8 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
5 artilleries moved from Russia to Bryansk
4 mech_infantrys moved from Ukraine to Romania
6 aaGuns moved from Ukraine to Bessarabia
11 artilleries moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
14 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Kazakhstan to Sikang
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2,67
Russians : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 6 infantry and 2 submarines; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 destroyer and 2 submarines moved from 6 Sea Zone to 31 Sea Zone
2 submarines moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 44 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
5 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 armour moved from Anhwe to Kweichow
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
Combat - Japanese
Battle in Wake Island
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Wake Island from Americans, taking Kweichow from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 armour
Japanese roll dice for 1 artillery, 3 bombers, 5 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 9/12 hits, 6.50 expected hits
Chinese roll dice for 3 armour in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 3 armour
Non Combat Move - Japanese
5 fighters and 2 tactical_bombers moved from Yunnan to Shan State
3 bombers moved from Yunnan to Shan State
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Kiangsu
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 2.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Germany
8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Malaya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Germany
8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Germany
Americans attack with 3 bombers, 8 fighters and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_major and 5 infantry
Americans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Germany, round 2 : 8/12 hits, 6,67 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Germany, round 2 : 2/8 hits, 2,67 expected hits
3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Germany
Americans win with 3 bombers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Germans: 3 artilleries and 5 infantry
Non Combat Move - Americans
7 fighters moved from Germany to Romania
3 bombers moved from Germany to Romania
2 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malaya to Burma
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -1,00
AA fire in Malaya : : -0,17
Americans : 2,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - British
British captures 46PUs while taking Germans capital
British converts factory_major into different units
1 armour moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Germany
British take Germany from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Normandy Bordeaux to Germany
8 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 armour moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Malaya
Combat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Malaya causes 5 damage total.
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Germany
Americans attack with 3 bombers, 8 fighters and 1 tactical_bomber
Germans defend with 3 artilleries, 1 factory_major and 5 infantry
Americans roll dice for 3 bombers, 8 fighters and 1 tactical_bomber in Germany, round 2 : 8/12 hits, 6,67 expected hits
Germans roll dice for 3 artilleries and 5 infantry in Germany, round 2 : 2/8 hits, 2,67 expected hits
3 artilleries owned by the Germans, 5 infantry owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in Germany
Americans win with 3 bombers and 7 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Germans: 3 artilleries and 5 infantry
Non Combat Move - Americans
7 fighters moved from Germany to Romania
3 bombers moved from Germany to Romania
2 carriers, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malaya to Burma
Place Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 6 armour and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
British captures 46PUs while taking Germans capital
British converts factory_major into different units
1 armour moved from Yugoslavia to Greater Southern Germany
British take Greater Southern Germany from Germans
1 armour moved from Greater Southern Germany to Germany
British take Germany from Germans
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from Burma to Kweichow
1 artillery and 1 infantry moved from Burma to Yunnan
Combat - British
Battle in Kweichow
British attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 armour and 1 artillery
British roll dice for 3 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2,83 expected hits
Japanese roll dice for 1 armour and 1 artillery in Kweichow, round 2 : 1/2 hits, 0,83 expected hits
1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the Japanese lost in Kweichow
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 artillery
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Kweichow to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from India to Burma
3 armour moved from West India to Burma
2 armour moved from Eastern Persia to India
3 armour moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 armour placed in Persia
3 armour placed in Iraq
4 infantry placed in United Kingdom
Turn Complete - British
British collect 51 PUs; end with 97 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 102 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -1,33
British : -0,17
AA fire in Malaya : : -0,17
Americans : 2,17
Japanese : 0,83
@DannyDuck716 I am just posting so the game thread does not fall behind too far!
@Sovietishcat sorry, it did get lost in the notifications
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,5,1,4,1
Italians collect 0 PUs (8 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,3,4,4
ANZAC collect 7 PUs (3 lost to blockades); end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :