Kannelmaki (Axis) VS Majikforce (Allies) BM3

  • '22 '16

    @kannelmaki Holy cow! Those bombers had the blessing from MARTI. 3 hits!


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            9 artilleries moved from Jehol to Manchuria
            8 infantry moved from Jehol to Manchuria
            1 marine moved from Jehol to Manchuria
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 artillery moved from Suiyuyan to Kansu
            1 infantry moved from Suiyuyan to Chahar
            1 mech_infantry moved from Chahar to Kansu
            2 fighters moved from 19 Sea Zone to Manchuria
            2 tactical_bombers moved from 19 Sea Zone to Manchuria
            5 transports moved from 19 Sea Zone to 6 Sea Zone
            4 artilleries and 6 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from French Indo China to Siam
            1 artillery moved from French Indo China to Siam
            3 mech_infantrys moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Siam
            3 tactical_bombers moved from Japan to Manchuria
            3 fighters moved from Japan to Manchuria
            2 fighters moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
            6 infantry moved from 19 Sea Zone to Manchuria
            4 artilleries moved from 19 Sea Zone to Manchuria
            1 fighter moved from French Indo China to Siam
            2 bombers moved from Japan to Manchuria
    
        Combat - Japanese
            Battle in Siam
                Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Manchuria
                Japanese attack with 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers
                Chinese defend with 6 infantry
                    Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers in Manchuria, round 2 : 19/40 hits, 16,17 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits
                    1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 13 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 6 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Manchuria to Japan
            1 fighter moved from Manchuria to Japan
            1 tactical_bomber moved from Manchuria to Japan
            2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
            2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from Siam to Kiangsu
    
        Place Units - Japanese
            3 artilleries and 4 infantry placed in Japan
            1 airfield placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
            Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,00
    UK_Pacific : -0,33
    Japanese : 3,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from India to Anhwe
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 armour moved from Alexandria to Egypt
            2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry and 1 mech_infantry moved from Algeria to Morocco
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Battle in Iwo Jima
            Battle in Anhwe
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anhwe to Yunnan
            1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            1 infantry moved from West India to India
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Morocco to Gibraltar
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 aaGun moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            2 fighters moved from Western United States to 26 Sea Zone
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Amur to Sakha
            1 bomber moved from Queensland to Philippines
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 marine placed in Eastern United States
            1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 mech_infantry moved from Hunan to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            2 mech_infantrys moved from Yunnan to Hopei
            2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Tobruk to Egypt
    
        Combat - British
            Battle in Malta
            Battle in Hopei
                British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Malta from Italians, taking Hopei from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
            1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            2 mech_infantrys moved from West India to Burma
            3 infantry moved from West India to Eastern Persia
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            1 carrier and 1 fighter placed in 110 Sea Zone
            1 submarine placed in 81 Sea Zone
            2 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -1.00
    Americans : 0.33
    Chinese : 1.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 99 Sea Zone to 96 Sea Zone
            4 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from Southern France to Normandy Bordeaux
            2 fighters moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Normandy Bordeaux
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 96 Sea Zone
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 2 fighters and 5 infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,50 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            3 artilleries placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,33
    Americans : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Shan State to Siam
            1 fighter moved from Shan State to Siam
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Siam
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 3/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Siam
                ANZAC win, taking Borneo from Japanese, taking Siam from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 fighter moved from Siam to French Indo China
            1 destroyer moved from 37 Sea Zone to 20 Sea Zone
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from Eastern Persia to Persia
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.83
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Karelia to Novgorod
            1 infantry moved from Bessarabia to Ukraine
            8 armour, 4 infantry and 11 mech_infantrys moved from Bessarabia to Western Ukraine
            14 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery moved from Baltic States to Novgorod
            2 infantry moved from Baltic States to Novgorod
            1 artillery moved from Karelia to Novgorod
            10 mech_infantrys moved from Germany to Eastern Poland
            1 armour moved from Poland to Western Ukraine
            1 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 tactical_bomber moved from Western Germany to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 fighter moved from 127 Sea Zone to Novgorod
            1 bomber moved from Finland to Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys in Western Ukraine, round 2 : 17/64 hits, 18,33 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 9 armour, 14 artilleries, 19 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/11 hits, 3,67 expected hits
                    Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3,17 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits
                    2 armour owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 3 infantry
                Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Ukraine
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber in Ukraine, round 3 : 0/1 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                 retreated to Ukraine
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to 127 Sea Zone
            1 tactical_bomber moved from Novgorod to 127 Sea Zone
            1 tactical_bomber moved from Novgorod to Eastern Poland
            2 tactical_bombers moved from Holland Belgium to Western Germany
            2 fighters moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
            EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 48 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Americans : -0,67
    Russians : 1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Bryansk to Baltic States
                  Russians take Baltic States from Germans
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Ukraine to Bessarabia
            1 armour moved from Bryansk to Bessarabia
            1 armour and 3 mech_infantrys moved from Bryansk to Novgorod
            2 mech_infantrys moved from Bryansk to Novgorod
            2 infantry moved from Sikang to Tsinghai
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour, 1 fighter and 5 mech_infantrys
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits
                    3 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 5 mech_infantrys
                Casualties for Germans: 2 artilleries and 3 infantry
            Battle in Bessarabia
                Russians attack with 1 armour and 1 infantry
                Germans defend with 1 bomber
                    Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Tambov
            1 fighter moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Vologda
            10 artilleries moved from Bryansk to Tambov
            9 infantry moved from Bryansk to Tambov
            10 artilleries moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            11 infantry moved from Bryansk to Russia
            3 infantry moved from Russia to Vologda
            2 aaGuns and 11 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,2,5,5,4,3,1
            Russians collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 artilleries, 5 infantry and 1 marine moved from Manchuria to 19 Sea Zone
            5 artilleries, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 2 tactical_bombers and 5 transports moved from 19 Sea Zone to 20 Sea Zone
            5 infantry moved from 20 Sea Zone to Kiangsi
            5 artilleries moved from 20 Sea Zone to Kiangsi
            3 mech_infantrys moved from Kwangtung to Kiangsi
            1 marine moved from 20 Sea Zone to Kiangsi
            1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from Japan to Formosa
            2 tactical_bombers moved from Japan to Formosa
            1 tactical_bomber moved from Japan to Kiangsu
            1 bomber moved from Japan to 45 Sea Zone
            1 bomber moved from Japan to 43 Sea Zone
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            4 artilleries moved from Manchuria to Jehol
            1 artillery moved from Manchuria to Jehol
            5 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Anhwe
            1 mech_infantry moved from Kansu to Chahar
            2 fighters moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Kiangsu to Anhwe
            2 fighters moved from 20 Sea Zone to Kiangsi
            2 tactical_bombers moved from 20 Sea Zone to Kiangsi
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 17 Sea Zone
                Japanese attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 20 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports in 20 Sea Zone, round 2 : 5/7 hits, 3,67 expected hits
                    ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 20 Sea Zone
                Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 4 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsi
                Japanese attack with 5 artilleries, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 5 artilleries, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 7/18 hits, 6,50 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 5 artilleries, 2 fighters, 4 infantry, 1 marine, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 2/5 hits, 2,50 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Anhwe to Kiangsu
            2 tactical_bombers moved from Anhwe to Kiangsu
            2 fighters moved from Kiangsi to 20 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Kiangsi to 20 Sea Zone
            1 bomber moved from 43 Sea Zone to Celebes
            1 bomber moved from 45 Sea Zone to Celebes
            2 fighters moved from Japan to Kiangsu
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            1 airfield placed in Formosa
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
            Japanese collect 29 PUs (2 lost to blockades); end with 31 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Chinese : 0,33
    Japanese : 1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry, 4 submarines and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Yunnan to Anhwe
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
            1 cruiser moved from 36 Sea Zone to 44 Sea Zone
            1 battleship moved from 36 Sea Zone to 44 Sea Zone
            1 bomber moved from Philippines to Anhwe
            1 armour moved from Egypt to Iraq
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
            2 infantry moved from Sakha to Amur
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                Italians defend with 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/7 hits, 2.50 expected hits
                    Italians roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 4 infantry owned by the Italians lost in Normandy Bordeaux
                Americans win, taking 35 Sea Zone from Japanese, taking Normandy Bordeaux from Italians with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Americans: 1 infantry
                Casualties for Italians: 4 infantry
            Battle in Celebes
                Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 2 bombers
                    Americans roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers in Celebes, round 2 : 0/2 hits, 0.33 expected hits
                    2 bombers owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
            Battle in Anhwe
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Anhwe, round 2 : 2/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Americans win with 2 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Anhwe to Yunnan
            1 bomber moved from Anhwe to Yunnan
            1 carrier moved from 36 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            3 submarines moved from 26 Sea Zone to 6 Sea Zone
            3 carriers, 4 destroyers and 4 fighters moved from 26 Sea Zone to 25 Sea Zone
            2 fighters moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 3 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 bomber placed in Western United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            3 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Yunnan to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Anhwe
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Anhwe from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Tsinghai to Shensi
            1 fighter moved from Suiyuyan to Shensi
            2 infantry moved from Szechwan to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 2 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            2 fighters moved from 92 Sea Zone to 96 Sea Zone
            1 armour moved from Morocco to 92 Sea Zone
            1 artillery moved from Morocco to 91 Sea Zone
            1 armour and 1 transport moved from 92 Sea Zone to 91 Sea Zone
            1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 mech_infantry moved from Shantung to Kiangsi
            2 mech_infantrys moved from Hopei to Kiangsi
            1 artillery and 8 infantry moved from Kwangsi to Kiangsi
            1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
            2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
            1 submarine moved from 81 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits
                    Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Kiangsi
                British attack with 1 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
                Japanese defend with 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 3/17 hits, 4.67 expected hits
                    Japanese roll dice for 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys in Kiangsi, round 2 : 4/13 hits, 4.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the British lost in Kiangsi
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 : 4/13 hits, 4.00 expected hits
                    Japanese roll dice for 5 artilleries, 1 infantry, 1 marine and 3 mech_infantrys in Kiangsi, round 3 : 2/10 hits, 3.33 expected hits
                    1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 4 : 2/11 hits, 3.67 expected hits
                    Japanese roll dice for 5 artilleries and 1 marine in Kiangsi, round 4 : 2/6 hits, 2.00 expected hits
                    2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Kiangsi
                    British roll dice for 1 armour, 1 artillery, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kiangsi, round 5 : 4/9 hits, 3.33 expected hits
                    Japanese roll dice for 3 artilleries and 1 marine in Kiangsi, round 5 : 2/4 hits, 1.33 expected hits
                    1 marine owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Kiangsi
                British win, taking Kiangsi from Japanese with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for British: 1 artillery, 8 infantry and 1 mech_infantry
                Casualties for Japanese: 5 artilleries, 4 infantry, 1 marine and 3 mech_infantrys
    
        Non Combat Move - British
            1 infantry moved from French Indo China to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            3 aaGuns moved from Kwangsi to Kiangsi
            2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
            2 mech_infantrys moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 fighters moved from 96 Sea Zone to 92 Sea Zone
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 fighter and 2 infantry placed in Persia
            British undo move 3.
            2 fighters and 1 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 mech_infantry placed in French Indo China
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,6,3,6,2,5,3,4,4,5,2,5,5,3,1,5,4,4
            UK_Pacific collect 16 PUs (3 lost to blockades); end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in French Indo China change ownership: 2 armour and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Italians : -0.50
    British : -2.83
    Americans : 2.17
    Chinese : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to Baltic States
            1 armour moved from Eastern Poland to Baltic States
            4 infantry moved from Southern France to Normandy Bordeaux
            2 artilleries moved from Southern France to Normandy Bordeaux
            2 fighters moved from Western Germany to Normandy Bordeaux
    
        Combat - Italians
            Battle in Baltic States
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Baltic States
                Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 2 fighters and 4 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 2 fighters and 4 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 2,67 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 11
                Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Baltic States to Germany
            2 fighters moved from Normandy Bordeaux to France
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
            Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : 2,17
    Americans : -1,00
    Russians : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Siam to French Indo China
            1 fighter moved from French Indo China to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 destroyer moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 21 Sea Zone to 19 Sea Zone
            1 infantry moved from Persia to Northwest Persia
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 bomber and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
    
        Combat Move - French
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            2 infantry moved from Western Ukraine to Bessarabia
            1 tactical_bomber moved from Eastern Poland to Bessarabia
            1 tactical_bomber moved from Western Germany to Bessarabia
            1 fighter moved from Western Germany to Bessarabia
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            9 armour, 14 artilleries, 16 infantry and 21 mech_infantrys moved from Western Ukraine to Bryansk
            6 mech_infantrys moved from Eastern Poland to Novgorod
            1 tactical_bomber moved from 127 Sea Zone to Novgorod
            1 fighter moved from 127 Sea Zone to Novgorod
            10 mech_infantrys moved from Germany to Eastern Poland
            4 mech_infantrys moved from Eastern Poland to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 9 armour, 14 artilleries, 16 infantry and 25 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 9 armour, 14 artilleries, 16 infantry and 25 mech_infantrys in Bryansk, round 2 : 24/64 hits, 18,33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 9 armour, 14 artilleries, 15 infantry and 25 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Novgorod
                Germans attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 2,17 expected hits
                    Russians roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Russians defend with 1 armour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Bessarabia, round 2 : 1/5 hits, 2,00 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 armour and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery
                    Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 1,83 expected hits
                    British roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the British and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Holland Belgium to Eastern Poland
            1 fighter moved from Holland Belgium to Eastern Poland
            1 fighter moved from Bessarabia to Eastern Poland
            2 tactical_bombers moved from Bessarabia to Eastern Poland
            3 aaGuns moved from Western Ukraine to Bryansk
            1 fighter moved from Novgorod to 127 Sea Zone
            1 tactical_bomber moved from Novgorod to 127 Sea Zone
            1 destroyer moved from 112 Sea Zone to 127 Sea Zone
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            6 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 48 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,83
    British : -0,83
    Russians : 1,17
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Vologda to Kansu
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour and 1 mech_infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Kansu
                Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kansu, round 4 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 4 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            3 infantry moved from Vologda to Russia
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Tambov to Rostov
            8 infantry moved from Tambov to Russia
            10 artilleries moved from Tambov to Russia
            2 aaGuns and 11 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 1 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships moved from 20 Sea Zone to 19 Sea Zone
            2 destroyers moved from 20 Sea Zone to 19 Sea Zone
            4 tactical_bombers moved from 20 Sea Zone to 19 Sea Zone
            4 fighters moved from 20 Sea Zone to 19 Sea Zone
            4 carriers moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            1 tactical_bomber moved from Formosa to Japan
            1 tactical_bomber moved from Formosa to Japan
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Chahar to Jehol
            1 fighter moved from Formosa to Kiangsu
            3 artilleries moved from Manchuria to Korea
    
        Combat - Japanese
            Battle in 19 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers in 19 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits
                    ANZAC roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 destroyers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
    
        Non Combat Move - Japanese
            5 transports moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            3 infantry moved from Jehol to 19 Sea Zone
            3 artilleries moved from Jehol to 19 Sea Zone
            5 infantry moved from 19 Sea Zone to Kiangsu
            3 artilleries moved from 19 Sea Zone to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 tactical_bomber placed in 19 Sea Zone
            1 mech_infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,2,6,2,3,3,5
            Japanese collect 12 PUs (11 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 bombers, 1 destroyer, 1 fighter, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
            2 artilleries, 2 infantry and 1 marine moved from Morocco to 91 Sea Zone
            2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 destroyer and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 armour moved from Iraq to Caucasus
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            2 infantry moved from Amur to Korea
            2 bombers moved from Yunnan to Korea
            1 bomber moved from Western United States to Korea
            1 fighter moved from 25 Sea Zone to Korea
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Northern Italy
                Americans converts factory_major into different units
            Battle in Normandy Bordeaux
                Americans attack with 2 artilleries, 4 fighters, 2 infantry and 1 marine
                Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 4 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 2/9 hits, 3.67 expected hits
                    Italians roll dice for 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 marine in Normandy Bordeaux, round 3 : 1/8 hits, 3.33 expected hits
                    Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Normandy Bordeaux
                    Americans roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 marine in Normandy Bordeaux, round 4 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 2 artilleries in Normandy Bordeaux, round 4 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 2 artilleries owned by the Italians lost in Normandy Bordeaux
                Americans win, taking 6 Sea Zone from Japanese, taking Northern Italy from Italians, taking Normandy Bordeaux from Italians with 1 artillery, 4 fighters and 1 marine remaining. Battle score for attacker is 10
                Casualties for Americans: 1 artillery and 2 infantry
                Casualties for Italians: 2 artilleries and 4 infantry
            Battle in Guam
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Guam, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in 112 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 112 Sea Zone
                Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Korea
                Americans attack with 3 bombers, 1 fighter and 2 infantry
                Japanese defend with 3 artilleries and 1 infantry
                    Americans roll dice for 3 bombers, 1 fighter and 2 infantry in Korea, round 2 : 1/6 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries and 1 infantry in Korea, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Americans roll dice for 3 bombers, 1 fighter and 2 infantry in Korea, round 3 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 3 artilleries in Korea, round 3 : 1/3 hits, 1.00 expected hits
                    3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                Americans win, taking Korea from Japanese with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 artilleries and 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Korea to Amur
            3 bombers moved from Korea to Amur
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            4 submarines moved from 6 Sea Zone to 16 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 destroyer and 4 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from 112 Sea Zone to United Kingdom
            4 fighters moved from Normandy Bordeaux to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to United Kingdom
            3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            4 artilleries, 1 bomber, 1 fighter and 4 infantry placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,6,6,5,2
            Americans collect 69 PUs (4 lost to blockades); end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 104 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Anhwe to Shantung
            1 fighter moved from Shensi to Shantung
            2 infantry moved from Suiyuyan to Chahar
            3 infantry moved from Hopei to Chahar
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Shantung
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shantung to Anhwe
    
        Place Units - Chinese
            2 infantry placed in Hunan
            1 artillery and 2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 3 mech_infantrys moved from Kiangsi to Anhwe
            1 mech_infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 armour and 2 mech_infantrys moved from Anhwe to Jehol
            2 fighters and 1 tactical_bomber moved from Yunnan to Jehol
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from United Kingdom to Holland Belgium
            1 cruiser moved from 92 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to Holland Belgium
            1 destroyer moved from 96 Sea Zone to 94 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
                British attack with 4 fighters and 4 infantry
                Germans defend with 4 infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 4 fighters and 4 infantry in Holland Belgium, round 2 : 2/8 hits, 2.67 expected hits
                    Germans roll dice for 4 infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 3 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 3 infantry
                Casualties for Germans: 4 infantry
            Battle in Jehol
                British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 aaGun, 2 artilleries and 1 mech_infantry
                    AA fire in Jehol : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 4/6 hits, 2.50 expected hits
                    Japanese roll dice for 1 aaGun, 2 artilleries and 1 mech_infantry in Jehol, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the Japanese lost in Jehol
                British win, taking Jehol from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 aaGun, 2 artilleries and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Jehol to Chahar
            1 tactical_bomber moved from Jehol to Chahar
            1 aaGun moved from Kiangsi to Anhwe
            1 infantry moved from Kwangsi to Kiangsi
            1 infantry moved from Kwangsi to Kiangsi
            1 aaGun moved from Kiangsi to Anhwe
            2 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 armour and 3 mech_infantrys moved from Yunnan to Sikang
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery and 3 infantry moved from Northwest Persia to Caucasus
            4 infantry moved from Persia to Northwest Persia
            2 fighters moved from Persia to Russia
            1 tactical_bomber moved from Egypt to Persia
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Holland Belgium to 91 Sea Zone
    
        Place Units - British
            2 fighters and 1 mech_infantry placed in Persia
            2 artilleries and 1 infantry placed in United Kingdom
            2 infantry placed in Egypt
            British undo move 2.
            2 artilleries placed in United Kingdom
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
            EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
            2 armour placed in French Indo China
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 19 PUs; end with 19 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 armour and 1 mech_infantry
                Some Units in French Indo China change ownership: 2 armour
    

    Combat Hit Differential Summary :

    Germans : 2.67
    Italians : -0.67
    British : 1.00
    AA fire in Jehol : : -0.50
    Americans : -4.00
    Chinese : 1.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Southern France to Normandy Bordeaux
            2 artilleries moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Northern Italy
            2 artilleries moved from 97 Sea Zone to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            2 fighters moved from France to Normandy Bordeaux
            2 infantry moved from Southern France to Normandy Bordeaux
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Germany to Northern Italy
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 2 transports
                British defend with 1 submarine
                    Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Northern Italy
                Italians attack with 2 artilleries, 1 bomber and 3 infantry
                Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 3 infantry in Northern Italy, round 2 : 3/6 hits, 2,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery, 2 fighters and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery and 1 marine in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 marine in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 marine
    
        Non Combat Move - Italians
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Northern Italy to Western Germany
    
        Place Units - Italians
            3 infantry placed in Southern France
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
            Italians collect 12 PUs (4 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,17
    Americans : 1,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 2 submarines; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
            1 carrier, 1 cruiser, 2 fighters and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 bomber and 1 fighter moved from Queensland to Philippines
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 95 Sea Zone
    
        Combat - French
            Battle in 95 Sea Zone
                French attack with 1 destroyer
                Italians defend with 1 submarine
                    French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 95 Sea Zone
                French win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians : -0.33
    French : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 fighters, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Bryansk to Ukraine
            3 tactical_bombers moved from Eastern Poland to Ukraine
            2 fighters moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            10 mech_infantrys moved from Germany to Eastern Poland
            5 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Holland Belgium
                Germans attack with 5 infantry
                British defend with 1 infantry
                    Germans roll dice for 5 infantry in Holland Belgium, round 2 : 0/5 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 5 infantry in Holland Belgium, round 3 : 2/5 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Ukraine to Bryansk
            2 fighters moved from Ukraine to Bryansk
    
        Place Units - Germans
            2 fighters and 1 tactical_bomber placed in Novgorod
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    British : -0,67
    Russians : -0,50
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Volgograd to Ukraine
            1 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 3 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Tambov to Russia
            1 infantry moved from Volgograd to Tambov
            1 armour and 1 mech_infantry moved from Kansu to Samara
            1 infantry moved from Kansu to Novosibirsk
    
        Place Units - Russians
            1 armour, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 infantry; Remaining resources: 3 PUs; 2 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry moved from 19 Sea Zone to Manchuria
            2 fighters moved from 19 Sea Zone to Manchuria
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 destroyer moved from 19 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            1 fighter moved from 19 Sea Zone to 21 Sea Zone
            1 infantry moved from Kiangsu to Shantung
            3 artilleries moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Anhwe
            2 tactical_bombers moved from Kiangsu to Anhwe
            1 tactical_bomber moved from 19 Sea Zone to Korea
            3 fighters moved from Kiangsu to Anhwe
            1 fighter moved from Kiangsu to Korea
            1 tactical_bomber moved from 19 Sea Zone to Anhwe
            1 fighter moved from Kiangsu to Anhwe
            1 tactical_bomber moved from 19 Sea Zone to Shantung
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer; Americans defend with 1 transport
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/5 hits, 2,67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Korea
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 3 : 0/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 4 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Korea, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 5 : 1/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Korea, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Anhwe
                Japanese attack with 3 artilleries, 4 fighters, 1 mech_infantry and 3 tactical_bombers
                British defend with 2 aaGuns; Chinese defend with 1 fighter and 2 infantry
                    AA fire in Anhwe : 2/6 hits, 1,00 expected hits
                    2 fighters owned by the Japanese lost in Anhwe
                    Japanese roll dice for 3 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 : 4/9 hits, 4,17 expected hits
                    Chinese roll dice for 2 aaGuns, 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,33 expected hits
                    1 artillery owned by the Japanese, 2 aaGuns owned by the British and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 3 : 5/8 hits, 3,83 expected hits
                    Chinese roll dice for 1 fighter in Anhwe, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 artilleries, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 artillery and 2 fighters
                Casualties for British: 2 aaGuns
                Casualties for Chinese: 1 fighter and 2 infantry
            Battle in Shantung
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                 retreated to Shantung
                Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Manchuria
                Japanese attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 battleships in Manchuria, round 2 : 1/2 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Shantung to Kiangsu
            3 tactical_bombers moved from Anhwe to Kiangsu
            2 fighters moved from Anhwe to Kiangsu
            2 tactical_bombers moved from 21 Sea Zone to 19 Sea Zone
            2 fighters moved from 21 Sea Zone to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to Japan
            3 transports moved from 19 Sea Zone to 6 Sea Zone
            3 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            3 artilleries moved from 19 Sea Zone to Kiangsu
            3 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from Korea to 19 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Japan
            2 fighters moved from Manchuria to Kiangsu
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
            Japanese collect 20 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Americans : 0,33
    Chinese : -0,67
    AA fire in Anhwe : : 1,00
    Japanese : -3,00
    

    Savegame

Suggested Topics

  • 42
  • 29
  • 16
  • 30
  • 35
  • 445
  • 85
  • 130
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.4k

Users

39.9k

Topics

1.7m

Posts