@avandoo I misclicked the territory for the retreat from Yugoslavia, that is the edit.
Kannelmaki (Axis) VS Majikforce (Allies) BM3
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to 104 Sea Zone 1 destroyer and 2 fighters moved from 101 Sea Zone to 104 Sea Zone Combat - Americans Battle in Morocco Battle in 104 Sea Zone Americans attack with 1 destroyer and 3 fighters Germans defend with 2 submarines Americans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone retreated to 104 Sea Zone Germans win, taking Morocco from Neutral_Axis with 2 submarines remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from South West Africa to 70 Sea Zone 1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 bomber moved from Queensland to India 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 carriers and 2 submarines moved from 1 Sea Zone to 10 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone 1 carrier, 2 fighters and 1 transport placed in 10 Sea Zone 1 bomber and 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,1 Americans collect 56 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Kansu to Tsinghai Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 8 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Eire to United Kingdom 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 4 fighters moved from Gibraltar to 104 Sea Zone 1 fighter moved from 81 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 81 Sea Zone to Egypt 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Kenya to Egypt 1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 mech_infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Italian Somaliland to 76 Sea Zone 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 fighters moved from India to Yunnan 1 tactical_bomber moved from Burma to Yunnan 4 infantry moved from Burma to Yunnan 2 infantry and 1 mech_infantry moved from India to Burma Combat - British Battle in 96 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Egypt British attack with 2 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 harbour, 5 infantry and 1 mech_infantry British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 2 armour, 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/11 hits, 3.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Egypt, round 2 : 5/9 hits, 3.17 expected hits 1 mech_infantry owned by the British, 5 infantry owned by the Italians and 4 infantry owned by the British lost in Egypt British roll dice for 2 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt British roll dice for 2 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 4/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Egypt, round 4 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 artillery, 4 infantry and 2 mech_infantrys Casualties for Italians: 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Battle in Yunnan British attack with 2 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 2.33 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Battle in 104 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 4 fighters in 104 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone retreated to 104 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to United Kingdom 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 96 Sea Zone to 81 Sea Zone 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 fighters and 1 tactical_bomber moved from Yunnan to India 1 tactical_bomber moved from Egypt to 81 Sea Zone 1 artillery moved from Iraq to Trans-Jordan Place Units - British 1 destroyer placed in 110 Sea Zone 1 airfield placed in Gibraltar 2 mech_infantrys placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,1,2,6 British collect 32 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.33 British : -0.33 Italians : 1.50 Americans : -1.83 Japanese : 1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 artillery moved from Malta to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 fighter moved from Libya to Southern Italy 1 infantry moved from Bulgaria to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 armour moved from Romania to Yugoslavia Combat - Italians Non Combat Move - Italians 1 armour moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 battleship, 2 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 97 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Adding units owned by Italians to Southern Italy: 1 artillery and 1 infantry EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Sumatra to Malaya Combat - ANZAC Battle in Malaya ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery, 1 harbour and 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from Malaya to Shan State 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 cruiser moved from 21 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from Queensland to Philippines 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 96 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.83 Japanese : -0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 armour moved from Western Germany to Slovakia Hungary 1 infantry moved from Romania to Slovakia Hungary 3 infantry moved from Romania to Bessarabia 8 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Germany to Bessarabia 4 bombers moved from Western Germany to Bessarabia 2 fighters moved from Western Germany to Slovakia Hungary 2 tactical_bombers moved from Western Germany to Slovakia Hungary 13 artilleries, 16 infantry and 9 mech_infantrys moved from Poland to Eastern Poland 1 submarine moved from 104 Sea Zone to 119 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 4 bombers, 3 infantry and 1 tactical_bomber Russians defend with 4 infantry Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/8 hits, 3,67 expected hits Russians roll dice for 4 infantry in Bessarabia, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans roll dice for 4 bombers, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/8 hits, 3,67 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Slovakia Hungary Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 2/6 hits, 3,00 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys Russians defend with 4 infantry Germans roll dice for 8 armour, 15 artilleries, 24 infantry and 11 mech_infantrys in Eastern Poland, round 2 : 19/58 hits, 17,33 expected hits Russians roll dice for 4 infantry in Eastern Poland, round 2 : 1/4 hits, 1,33 expected hits 4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 8 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 4 infantry Non Combat Move - Germans 3 aaGuns moved from Poland to Eastern Poland 2 fighters moved from Slovakia Hungary to Western Germany 2 tactical_bombers moved from Slovakia Hungary to Western Germany 1 tactical_bomber moved from Bessarabia to Romania 4 bombers moved from Bessarabia to Germany Place Units - Germans 10 mech_infantrys placed in Germany 1 infantry placed in Western Germany 3 infantry placed in France Turn Complete - Germans Germans collect 43 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,67
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 4 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Manchuria to Korea 6 infantry moved from Kansu to Shensi 1 mech_infantry moved from Novgorod to Poland Russians take Poland from Germans 1 artillery moved from Ukraine to Bessarabia 2 infantry moved from Ukraine to Bessarabia 1 artillery moved from Western Ukraine to Bessarabia 2 infantry moved from Western Ukraine to Bessarabia 1 artillery and 2 infantry moved from Novgorod to Karelia 2 fighters and 1 tactical_bomber moved from Novgorod to Finland 1 armour and 4 mech_infantrys moved from Novgorod to Finland 1 mech_infantry moved from Novgorod to Finland Combat - Russians Battle in Korea Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Bessarabia Russians attack with 2 artilleries and 4 infantry Germans defend with 3 infantry Russians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Karelia Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Karelia, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 6 infantry Japanese defend with 2 artilleries and 1 infantry Russians roll dice for 6 infantry in Shensi, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 5 infantry in Shensi, round 3 : 0/5 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Shensi Russians roll dice for 4 infantry in Shensi, round 4 : 2/4 hits, 0.67 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 4 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Shensi Russians roll dice for 2 infantry in Shensi, round 5 : 2/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shensi, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is -1 Casualties for Russians: 4 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in Finland Russians attack with 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber Germans defend with 6 infantry Russians roll dice for 1 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 2/9 hits, 3.00 expected hits Germans roll dice for 6 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 1/6 hits, 2.50 expected hits Germans roll dice for 4 infantry in Finland, round 3 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Finland, round 4 : 0/4 hits, 2.17 expected hits Germans roll dice for 3 infantry in Finland, round 4 : 1/3 hits, 1.00 expected hits 1 armour owned by the Russians lost in Finland retreated to Finland Germans win with 3 infantry remaining. Battle score for attacker is -17 Casualties for Russians: 1 armour and 5 mech_infantrys Casualties for Germans: 3 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Finland to Smolensk 1 infantry moved from Belarus to Baltic States 2 aaGuns, 9 artilleries and 11 infantry moved from Western Ukraine to Bryansk 1 aaGun, 7 artilleries and 9 infantry moved from Belarus to Bryansk 1 infantry moved from Russia to Bryansk 2 armour moved from Novgorod to Smolensk 1 armour and 2 mech_infantrys moved from Russia to Smolensk 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 aaGun moved from Novgorod to Karelia Place Units - Russians 3 artilleries placed in Ukraine 2 infantry placed in Novgorod 1 armour, 1 artillery and 6 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,4,2,2,3,1,2,3 Russians collect 38 PUs (3 lost to blockades); end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -3.50 Japanese : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 19 Sea Zone to 6 Sea Zone 5 artilleries moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry moved from 19 Sea Zone to Jehol 5 artilleries moved from 19 Sea Zone to Jehol 4 artilleries moved from Shantung to Jehol 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 infantry moved from Chahar to Suiyuyan 1 marine moved from Shantung to Jehol 3 infantry moved from Shantung to Jehol 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 mech_infantry moved from Hopei to Chahar 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Japan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Jehol Japanese attack with 9 artilleries, 8 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 8 infantry and 1 marine in Jehol, round 2 : 6/18 hits, 5,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 9 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 aaGun moved from Shantung to Jehol 1 fighter moved from 37 Sea Zone to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 4 artilleries and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,67 Japanese : -1,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 4 transports moved from 19 Sea Zone to 6 Sea Zone 5 artilleries moved from Japan to 6 Sea Zone 5 infantry moved from Japan to 6 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone 5 infantry moved from 19 Sea Zone to Jehol 5 artilleries moved from 19 Sea Zone to Jehol 4 artilleries moved from Shantung to Jehol 1 artillery moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 3 infantry moved from Chahar to Suiyuyan 1 marine moved from Shantung to Jehol 3 infantry moved from Shantung to Jehol 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 mech_infantry moved from Hopei to Chahar 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 1 fighter moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to French Indo China 2 bombers, 2 fighters and 3 tactical_bombers moved from Anhwe to Japan Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 37 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 37 Sea Zone 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Jehol Japanese attack with 9 artilleries, 8 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 9 artilleries, 8 infantry and 1 marine in Jehol, round 2 : 6/18 hits, 5,83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 9 artilleries, 8 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 0/2 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 1 aaGun moved from Shantung to Jehol 1 fighter moved from 37 Sea Zone to French Indo China Place Units - Japanese 3 mech_infantrys placed in French Indo China 4 artilleries and 5 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6 Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : 0,67 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 3 destroyers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from India to Kweichow 1 armour moved from Anglo Egyptian Sudan to Alexandria British take Alexandria from Italians 1 infantry moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 mech_infantry moved from Morocco to Algeria Combat - Americans Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Tunisia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Americans 1 fighter moved from Tunisia to Morocco 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 infantry moved from 79 Sea Zone to West India 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone 1 bomber moved from Kweichow to India 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 3 carriers, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Queensland 2 infantry moved from Manchuria to Amur Place Units - Americans 1 destroyer and 1 transport placed in 101 Sea Zone 1 artillery placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 2 destroyers and 1 submarine placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Combat - Chinese Chinese creates battle in territory Kweichow Non Combat Move - Chinese 1 fighter moved from Manchuria to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 119 Sea Zone 2 fighters moved from United Kingdom to 119 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Yunnan to Hunan 1 mech_infantry moved from Burma to Hunan 2 fighters and 1 tactical_bomber moved from India to Hunan Combat - British Battle in Hunan British attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 2 mech_infantrys British roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Japanese lost in Hunan British win, taking Hunan from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Battle in 119 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 119 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 119 Sea Zone British win with 2 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 2 fighters moved from 119 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Belgian Congo to Egypt 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 artillery moved from Northwest Persia to Iraq 2 mech_infantrys moved from Persia to West India 3 infantry moved from Eastern Persia to West India 3 aaGuns, 1 artillery and 9 infantry moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan 2 mech_infantrys moved from India to Yunnan 1 infantry moved from India to Burma Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in Persia 1 infantry placed in United Kingdom 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.83 Italians : -0.50 British : -0.33 Americans : 1.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour moved from Yugoslavia to Eastern Poland 1 fighter moved from Southern Italy to 94 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 99 Sea Zone Italians attack with 1 bomber, 1 fighter and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 fighter moved from 94 Sea Zone to Southern Italy 1 artillery moved from Yugoslavia to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 artillery moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 2 aaGuns moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern Italy 3 infantry placed in Southern France 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -0,50 British : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 20 Sea Zone from Japanese, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 37 Sea Zone to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra ANZAC take Sumatra from Dutch 2 fighters moved from Philippines to 54 Sea Zone 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 carrier and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 96 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : -0.50
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@kannelmaki My computer crashed halfway through the ANZAC turn. Had to restart hence the double dice emails.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Slovakia Hungary to Poland 1 armour moved from Slovakia Hungary to Poland 3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone 3 infantry moved from Finland to Karelia 4 bombers moved from Germany to Karelia 1 artillery and 1 infantry moved from 127 Sea Zone to Karelia 2 artilleries moved from 127 Sea Zone to Novgorod 2 infantry moved from 127 Sea Zone to Novgorod 1 tactical_bomber moved from Western Germany to Novgorod 1 fighter moved from Western Germany to Novgorod 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 112 Sea Zone to Western Germany 11 mech_infantrys moved from Eastern Poland to Bessarabia 8 armour moved from Eastern Poland to Bessarabia 5 infantry moved from Eastern Poland to Bessarabia 9 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 2 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Western Germany to Poland 1 carrier moved from 112 Sea Zone to 127 Sea Zone Combat - Germans Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/6 hits, 2,50 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/6 hits, 2,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Bessarabia Germans attack with 8 armour, 5 infantry and 11 mech_infantrys Russians defend with 2 artilleries and 3 infantry Germans roll dice for 8 armour, 5 infantry and 11 mech_infantrys in Bessarabia, round 2 : 6/24 hits, 6,67 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 2 : 0/5 hits, 1,67 expected hits 3 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 8 armour, 5 infantry and 11 mech_infantrys remaining. Battle score for attacker is 17 Casualties for Russians: 2 artilleries and 3 infantry Battle in Karelia Germans attack with 1 artillery, 4 bombers and 4 infantry Russians defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Karelia : 0/3 hits, 0,50 expected hits Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Karelia, round 2 : 7/9 hits, 3,83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Karelia, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 artillery, 4 bombers and 4 infantry remaining. Battle score for attacker is 15 Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry Battle in Poland Germans attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Poland, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 mech_infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 4 bombers moved from Karelia to Finland 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 fighter moved from Poland to Western Germany 1 tactical_bomber moved from Poland to Western Germany 1 tactical_bomber moved from Romania to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0,17 AA fire in Karelia : : -0,50 Russians : -2,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Smolensk to Finland 2 mech_infantrys moved from Smolensk to Novgorod 2 armour moved from Smolensk to Novgorod 1 infantry moved from Belarus to Novgorod Combat - Russians Battle in Finland Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 4 bombers Russians roll dice for 2 fighters and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 4 bombers in Finland, round 2 : 2/4 hits, 0.67 expected hits 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 bombers owned by the Germans lost in Finland Russians roll dice for 1 fighter in Finland, round 3 : 1/1 hits, 0.50 expected hits Germans roll dice for 2 bombers in Finland, round 3 : 2/2 hits, 0.33 expected hits 1 fighter owned by the Russians and 1 bomber owned by the Germans lost in Finland Germans win with 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 fighters and 1 tactical_bomber Casualties for Germans: 3 bombers Battle in Novgorod Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 artilleries and 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Belarus 1 armour moved from Smolensk to Russia 1 artillery moved from Russia to Bryansk 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Ukraine 2 armour and 6 mech_infantrys moved from Russia to Bryansk 3 infantry moved from Korea to Amur 2 aaGuns and 8 infantry moved from Manchuria to Amur 2 infantry moved from Shensi to Sikang Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 armour, 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,2,4,6,5,1,4,6 Russians collect 34 PUs (3 lost to blockades); end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 2.83
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@kannelmaki Holy cow! Those bombers had the blessing from MARTI. 3 hits!
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 airfield, 3 artilleries and 4 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 9 artilleries moved from Jehol to Manchuria 8 infantry moved from Jehol to Manchuria 1 marine moved from Jehol to Manchuria 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 artillery moved from Suiyuyan to Kansu 1 infantry moved from Suiyuyan to Chahar 1 mech_infantry moved from Chahar to Kansu 2 fighters moved from 19 Sea Zone to Manchuria 2 tactical_bombers moved from 19 Sea Zone to Manchuria 5 transports moved from 19 Sea Zone to 6 Sea Zone 4 artilleries and 6 infantry moved from Japan to 6 Sea Zone 1 fighter moved from French Indo China to Siam 1 artillery moved from French Indo China to Siam 3 mech_infantrys moved from French Indo China to Kwangtung 1 tactical_bomber moved from French Indo China to Siam 3 tactical_bombers moved from Japan to Manchuria 3 fighters moved from Japan to Manchuria 2 fighters moved from 6 Sea Zone to Japan 2 tactical_bombers moved from 6 Sea Zone to Japan 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone 6 infantry moved from 19 Sea Zone to Manchuria 4 artilleries moved from 19 Sea Zone to Manchuria 1 fighter moved from French Indo China to Siam 2 bombers moved from Japan to Manchuria Combat - Japanese Battle in Siam Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/4 hits, 2,00 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manchuria Japanese attack with 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 1 battleship in Manchuria, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 13 artilleries, 2 bombers, 5 fighters, 14 infantry, 1 marine and 5 tactical_bombers in Manchuria, round 2 : 19/40 hits, 16,17 expected hits Chinese roll dice for 6 infantry in Manchuria, round 2 : 1/6 hits, 2,00 expected hits 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Manchuria Japanese win, taking Manchuria from Chinese with 13 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Chinese: 6 infantry Non Combat Move - Japanese 2 bombers moved from Manchuria to Japan 1 fighter moved from Manchuria to Japan 1 tactical_bomber moved from Manchuria to Japan 2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from Manchuria to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Siam to Kiangsu Place Units - Japanese 3 artilleries and 4 infantry placed in Japan 1 airfield placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4 Japanese collect 39 PUs (2 lost to blockades); end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -0,33 Japanese : 3,17
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Anhwe 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Alexandria to Egypt 2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 infantry and 1 mech_infantry moved from Algeria to Morocco Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Iwo Jima Battle in Anhwe Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Anhwe to Yunnan 1 destroyer and 1 submarine moved from 54 Sea Zone to 35 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from West India to India 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Morocco to Gibraltar 2 fighters moved from Gibraltar to 110 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 fighters moved from Eastern United States to Gibraltar 2 fighters moved from Western United States to 26 Sea Zone 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Amur to Sakha 1 bomber moved from Queensland to Philippines Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Eastern United States 1 marine placed in Eastern United States 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Anhwe Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Anhwe from Japanese, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 mech_infantry moved from Hunan to Shantung Chinese take Shantung from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 2 mech_infantrys moved from Yunnan to Hopei 2 fighters and 1 tactical_bomber moved from Yunnan to Hopei 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Persia to Iraq 1 mech_infantry moved from Tobruk to Egypt Combat - British Battle in Malta Battle in Hopei British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Malta from Italians, taking Hopei from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Kwangsi 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 1 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 2 mech_infantrys moved from West India to Burma 3 infantry moved from West India to Eastern Persia 1 tactical_bomber moved from 98 Sea Zone to Egypt 1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to 92 Sea Zone 1 fighter moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 carrier and 1 fighter placed in 110 Sea Zone 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6 British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -1.00 Americans : 0.33 Chinese : 1.17 Japanese : -1.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 3 artilleries and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 submarine moved from 99 Sea Zone to 96 Sea Zone 4 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 96 Sea Zone Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 fighters and 5 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 2 : 1/8 hits, 2,50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber, 2 fighters and 5 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,50 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 3 artilleries placed in Southern France 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -1,33 Americans : 0,00
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Shan State to Siam 1 fighter moved from Shan State to Siam Combat - ANZAC Battle in Borneo Battle in Siam ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 3/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siam ANZAC win, taking Borneo from Japanese, taking Siam from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 fighter moved from Siam to French Indo China 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 cruiser moved from 20 Sea Zone to 35 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 carrier and 2 fighters moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from Eastern Persia to Persia Place Units - ANZAC 2 destroyers placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.83 Japanese : -0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 infantry moved from Karelia to Novgorod 1 infantry moved from Bessarabia to Ukraine 8 armour, 4 infantry and 11 mech_infantrys moved from Bessarabia to Western Ukraine 14 artilleries, 16 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery moved from Baltic States to Novgorod 2 infantry moved from Baltic States to Novgorod 1 artillery moved from Karelia to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Poland to Western Ukraine 1 infantry moved from France to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Western Germany to Novgorod 1 tactical_bomber moved from 127 Sea Zone to Novgorod 1 fighter moved from 127 Sea Zone to Novgorod 1 bomber moved from Finland to Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 14 artilleries, 20 infantry and 21 mech_infantrys in Western Ukraine, round 2 : 17/64 hits, 18,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 9 armour, 14 artilleries, 19 infantry and 21 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers Russians defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/11 hits, 3,67 expected hits Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits, 2,00 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod Germans roll dice for 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 3,17 expected hits Russians roll dice for 2 armour in Novgorod, round 3 : 0/2 hits, 1,00 expected hits 2 armour owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrys Battle in Holland Belgium Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/7 hits, 2,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber in Ukraine, round 3 : 0/1 hits, 0,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits retreated to Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 bomber moved from Ukraine to Bessarabia 1 fighter moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to 127 Sea Zone 1 tactical_bomber moved from Novgorod to Eastern Poland 2 tactical_bombers moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany Place Units - Germans 10 mech_infantrys placed in Germany 6 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns EDIT: Adding units owned by Germans to Western Ukraine: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 46 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -1,50 Americans : -0,67 Russians : 1,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Bryansk to Baltic States Russians take Baltic States from Germans 1 fighter moved from Russia to Novgorod 1 infantry moved from Ukraine to Bessarabia 1 armour moved from Bryansk to Bessarabia 1 armour and 3 mech_infantrys moved from Bryansk to Novgorod 2 mech_infantrys moved from Bryansk to Novgorod 2 infantry moved from Sikang to Tsinghai Combat - Russians Battle in Novgorod Russians attack with 1 armour, 1 fighter and 5 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Novgorod, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 2 artilleries and 3 infantry in Novgorod, round 2 : 3/5 hits, 1.67 expected hits 3 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Novgorod, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -3 Casualties for Russians: 5 mech_infantrys Casualties for Germans: 2 artilleries and 3 infantry Battle in Bessarabia Russians attack with 1 armour and 1 infantry Germans defend with 1 bomber Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 bomber in Bessarabia, round 3 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 bomber Non Combat Move - Russians 1 infantry moved from Volgograd to Tambov 1 fighter moved from Novgorod to Vologda 1 armour and 1 mech_infantry moved from Volgograd to Vologda 10 artilleries moved from Bryansk to Tambov 9 infantry moved from Bryansk to Tambov 10 artilleries moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 11 infantry moved from Bryansk to Russia 3 infantry moved from Russia to Vologda 2 aaGuns and 11 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 1 armour and 1 mech_infantry placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,2,6,2,5,5,4,3,1 Russians collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.33