@AndrewAAGamer I assumed you would submerge the sub as it would affect my transport, i.e., most devasting move
Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4
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TripleA Move Summary: ANZAC round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes
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TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Russia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Szechwan to Kazakhstan 1 fighter moved from Szechwan to Russia Place Units - ANZAC 1 destroyer and 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Kazakhstan: 1 fighter EDIT: Adding units owned by ANZAC to Kansu: 1 fighter EDIT: Turning off Edit Mode Turn Complete - French
Combat Hit Differential Summary :
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
Just in case you’ve gone to bed, and I am going to bed… I’ll assume full scramble like before. If not, no peaking, let me know and I’ll restart from 1st post.
@weddingsinger I am okay with scrambling!
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Tambov 1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from Western Germany to 125 Sea Zone Combat - Germans Battle in 125 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 125 Sea Zone to Bryansk 1 bomber, 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk 6 mech_infantrys moved from Western Ukraine to Bryansk 3 artilleries and 1 infantry moved from Ukraine to Bryansk 2 infantry moved from Belarus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 infantry moved from Ukraine to Bryansk 3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk 5 armour moved from Bryansk to Ukraine 5 mech_infantrys moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine Place Units - Germans 3 armour placed in Ukraine 3 tactical_bombers placed in Novgorod 2 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,2,6,6,1,6,1,1,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,1,6 Germans collect 50 PUs (6 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Norway: 3 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 3 infantry and 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 infantry EDIT: Removing units owned by Germans from France: 1 infantry EDIT: Changing ownership of Archangel from Russians to Germans EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17 Russians : -0.33
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80% chance Moscow falls next turn.
Did some light editing… forgot to move German troops to Norway with transports.
Forgot to take Archangel with a mech.
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TripleA Move Summary: Russians round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy nothing; Remaining resources: 19 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Russians Russians buy nothing; Remaining resources: 19 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Timguska to Kansu 1 infantry moved from Russia to Tambov 2 fighters and 1 tactical_bomber moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia Turn Complete - Russians Russians collect 17 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,17
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@weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:
80% chance Moscow falls next turn.
Did some light editing… forgot to move German troops to Norway with transports.
Forgot to take Archangel with a mech.
@weddingsinger I’ll take my chance :relaxed:
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TripleA Move Summary: Japanese round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from French Indo China to 54 Sea Zone 8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 54 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to Celebes 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from French Indo China to 55 Sea Zone 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 tactical_bombers moved from French Indo China to 54 Sea Zone 8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone 1 fighter moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from French Indo China to 54 Sea Zone 2 transports moved from 37 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone 1 bomber moved from French Indo China to Celebes 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 2 bombers moved from French Indo China to 55 Sea Zone 1 artillery moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from French Indo China to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from French Indo China to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 artillery and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Celebes Japanese attack with 2 artilleries, 1 bomber and 2 infantry ANZAC defend with 2 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Celebes, round 2 : 2/5 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in 55 Sea Zone Japanese attack with 2 bombers Americans defend with 1 cruiser Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Americans lost in 55 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 12 Casualties for Americans: 1 cruiser Battle in 54 Sea Zone Japanese attack with 9 fighters and 9 tactical_bombers Americans defend with 1 battleship, 2 carriers, 4 fighters, 8 submarines and 1 tactical_bomber; ANZAC defend with 2 carriers, 1 destroyer and 2 transports 8 submarines owned by the Americans Submerged Japanese roll dice for 9 fighters and 9 tactical_bombers in 54 Sea Zone, round 2 : 9/18 hits, 10.50 expected hits Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone Japanese roll dice for 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits Americans roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits 1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone Japanese roll dice for 3 fighters and 4 tactical_bombers in 54 Sea Zone, round 4 : 1/7 hits, 4.00 expected hits Americans roll dice for 1 battleship, 2 fighters and 2 transports in 54 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone 1 transport owned by the ANZAC lost in 54 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 7 fighters and 8 tactical_bombers Casualties for ANZAC: 2 carriers, 1 destroyer and 2 transports Casualties for Americans: 1 battleship, 2 carriers, 4 fighters and 1 tactical_bomber Non Combat Move - Japanese 2 fighters and 1 tactical_bomber could not land in 54 Sea Zone and were removed 2 battleships, 8 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 bombers moved from 55 Sea Zone to Philippines 1 bomber moved from Celebes to Philippines 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to 35 Sea Zone 1 artillery moved from French Indo China to Yunnan 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar 1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Japan to 6 Sea Zone 5 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 1 transport placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 mech_infantrys and 1 tactical_bomber placed in Shantung 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs
Combat Hit Differential Summary :
ANZAC : 0.33 Americans : 1.50 Chinese : -0.33 Japanese : -4.67
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And now the question… planning on the U.S. bombers helping in Moscow?
Or do they stay to help check Japan?
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The good news for you is you hit 4 or 5 more planes losing your fleet, so it made more sense for me to let the other 3 die than lose everything.
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 2 PUs; Combat Move - Americans 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 7 bombers and 4 fighters moved from India to Yunnan 1 submarine moved from 54 Sea Zone to 44 Sea Zone
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 2 PUs; Combat Move - Americans 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 7 bombers and 4 fighters moved from India to Yunnan 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 125 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Yunnan Americans attack with 7 bombers and 4 fighters Japanese defend with 2 artilleries and 3 mech_infantrys Americans roll dice for 7 bombers and 4 fighters in Yunnan, round 2 : 5/11 hits, 6,67 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 3 fighters owned by the Americans lost in Yunnan Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 3 fighters Casualties for Japanese: 2 artilleries and 3 mech_infantrys Non Combat Move - Americans 7 bombers moved from Yunnan to Russia 1 fighter moved from Yunnan to Burma 6 bombers moved from Queensland to Burma 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar 2 carriers moved from 110 Sea Zone to 91 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 7 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 submarines moved from 105 Sea Zone to 110 Sea Zone Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,33 Americans : -0,00 Japanese : 1,33
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TripleA Move Summary: Chinese round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 12 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese
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TripleA Turn Summary: Chinese round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 12 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Burma Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 11
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Combat Move - British 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 armour and 1 mech_infantry moved from Suiyuyan to Hopei 1 armour moved from Shensi to Hopei 3 armour and 3 mech_infantrys moved from Kazakhstan to Russia 2 mech_infantrys moved from India to Shan State 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 6 bombers; Remaining resources: 2 PUs; Combat Move - Americans 2 submarines moved from 110 Sea Zone to 125 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 7 bombers and 4 fighters moved from India to Yunnan 1 submarine moved from 54 Sea Zone to 44 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 125 Sea Zone Americans attack with 3 submarines Germans defend with 1 destroyer Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Yunnan Americans attack with 7 bombers and 4 fighters Japanese defend with 2 artilleries and 3 mech_infantrys Americans roll dice for 7 bombers and 4 fighters in Yunnan, round 2 : 5/11 hits, 6,67 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 3 fighters owned by the Americans lost in Yunnan Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is -10 Casualties for Americans: 3 fighters Casualties for Japanese: 2 artilleries and 3 mech_infantrys Non Combat Move - Americans 7 bombers moved from Yunnan to Russia 1 fighter moved from Yunnan to Burma 6 bombers moved from Queensland to Burma 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar 2 carriers moved from 110 Sea Zone to 91 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 7 submarines moved from 54 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 2 submarines moved from 105 Sea Zone to 110 Sea Zone Place Units - Americans 6 bombers placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Kweichow to Hunan Chinese take Hunan from Japanese 12 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Burma Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs Purchase Units - British British repair damage of 4x factory_major; Remaining resources: 36 PUs; British buy 5 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 armour and 1 mech_infantry moved from Suiyuyan to Hopei 1 armour moved from Shensi to Hopei 3 armour and 3 mech_infantrys moved from Kazakhstan to Russia 2 mech_infantrys moved from India to Shan State 1 fighter moved from United Kingdom to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone Combat - British Battle in Shan State British attack with 2 mech_infantrys Japanese defend with 1 artillery British roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 artilleries and 11 infantry moved from India to Burma 1 armour moved from West India to Burma 3 armour moved from Persia to Northwest Persia 3 mech_infantrys moved from Iraq to Caucasus 1 artillery and 5 infantry moved from Northwest Persia to Caucasus 3 armour moved from Northwest Persia to Caucasus Place Units - British 5 transports placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 armour placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -0,33 British : 0,67 Americans : -0,00 Japanese : 2,00
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@weddingsinger the bombers shall help Moscow; Japan can wait; we will see how much Ger wants Moscow :)