Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4

  • '19

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  Americans take 125 Sea Zone from Germans
            5 bombers moved from India to Malaya
            1 bomber and 4 fighters moved from India to Yunnan
            1 bomber moved from Szechwan to Yunnan
    
        Combat - Americans
            Battle in Yunnan
                Americans attack with 2 bombers and 4 fighters
                Japanese defend with 1 artillery
                    Americans roll dice for 2 bombers and 4 fighters in Yunnan, round 2 : 5/6 hits, 3,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Americans win with 2 bombers and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Malaya
                Americans attack with 5 bombers
                Japanese defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Americans roll dice for 5 bombers in Malaya, round 2 : 5/5 hits, 3,33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Malaya
                Americans win with 5 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Americans
            2 bombers and 4 fighters moved from Yunnan to India
            5 bombers moved from Malaya to India
            4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            6 bombers moved from Western United States to Queensland
            1 cruiser moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - Americans
            5 transports placed in 101 Sea Zone
            5 artilleries and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            8 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Shensi
                Chinese attack with 8 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 8 infantry in Shensi, round 2 : 4/8 hits, 1,33 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Kansu
    
        Place Units - Chinese
            5 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Kazakhstan to Kansu
            2 armour and 2 mech_infantrys moved from Kazakhstan to Russia
            1 armour moved from Kazakhstan to Russia
            1 fighter moved from Northwest Persia to Russia
            3 armour and 3 mech_infantrys moved from Northwest Persia to Kazakhstan
            1 armour moved from Kazakhstan to Shensi
            1 armour moved from Persia to West India
    
        Place Units - British
            3 mech_infantrys placed in Iraq
            3 armour placed in Persia
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,4,6,3,4,5,5,6,5,3,2,2,1,5,1,2,1,3,3,1,2,6,6,5,3,4,1,2,1,1,4,2,1,2
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Americans : 3,33
    Chinese : 2,83
    Japanese : -0,67
    

    Savegame


  • TripleA Move Summary: Italians round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            3 bombers moved from Novgorod to Russia
    

    Savegame


  • @Sovietishcat

    Scramble options Moscow.


  • @Sovietishcat

    Just in case you’ve gone to bed, and I am going to bed… I’ll assume full scramble like before. If not, no peaking, let me know and I’ll restart from 1st post.


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Italians
            1 bomber and 2 fighters moved from Novgorod to Russia
            1 fighter and 1 tactical_bomber moved from Ukraine to Russia
            3 bombers moved from Novgorod to Russia
    
        Combat - Italians
            Air Battle in Russia
                Italians attacks with 8 units heading to Russia
                Russians launches 6 interceptors out of Russia
                    Attackers Fire,  : 1/8 hits, 1.33 expected hits
                    Defenders Fire,  : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Italians lost in Russia
                    1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/4 hits, 0.67 expected hits
                Bombing raid in Russia rolls: 4,6,7,6 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Italians
            4 bombers and 3 fighters moved from Russia to Bryansk
            1 mech_infantry moved from Northern Italy to Slovakia Hungary
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,4,3,1,1,4,2,1,1
            Italians collect 3 PUs (9 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.67
    Defenders Fire,  : : 0.00
    Attackers Fire,  : : -0.33
    

    Savegame

  • '19

    TripleA Move Summary: ANZAC round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    

    Savegame

  • '19

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Szechwan to Kazakhstan
            1 fighter moved from Szechwan to Russia
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 fighter moved from Szechwan to Kazakhstan
            1 fighter moved from Szechwan to Russia
    
        Place Units - ANZAC
            1 destroyer and 2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Kazakhstan: 1 fighter
            EDIT: Adding units owned by ANZAC to Kansu: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:

    @Sovietishcat

    Just in case you’ve gone to bed, and I am going to bed… I’ll assume full scramble like before. If not, no peaking, let me know and I’ll restart from 1st post.

    @weddingsinger I am okay with scrambling!


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 2 infantry and 3 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Bryansk to Tambov
            1 bomber, 3 fighters and 2 tactical_bombers moved from Bryansk to Tambov
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 bombers moved from Western Germany to 125 Sea Zone
    
        Combat - Germans
            Battle in 125 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Americans defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Tambov
                Germans attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/7 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from 125 Sea Zone to Bryansk
            1 bomber, 3 fighters and 2 tactical_bombers moved from Tambov to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            3 artilleries and 1 infantry moved from Ukraine to Bryansk
            2 infantry moved from Belarus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Ukraine to Bryansk
            3 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
            5 armour moved from Bryansk to Ukraine
            5 mech_infantrys moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 tactical_bombers placed in Novgorod
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,5,5,2,6,6,1,6,1,1,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6,1,6
            Germans collect 50 PUs (6 lost to blockades); end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Norway: 3 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 3 infantry and 1 mech_infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 infantry
            EDIT: Removing units owned by Germans from France: 1 infantry
            EDIT: Changing ownership of Archangel from Russians to Germans
            EDIT: Adding units owned by Germans to Archangel: 1 mech_infantry
            EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : -0.17
    Russians : -0.33
    

    Savegame


  • @Sovietishcat

    80% chance Moscow falls next turn.

    Did some light editing… forgot to move German troops to Norway with transports.

    Forgot to take Archangel with a mech.

  • '19

    TripleA Move Summary: Russians round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 19 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy nothing; Remaining resources: 19 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            1 infantry moved from Timguska to Kansu
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
    
        Turn Complete - Russians
            Russians collect 17 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,17
    

    Savegame


  • @weddingsinger said in Weddingsinger (Axis) vs Sovietishcat (Allies) +16 G40 best 3 out of 5 game #4:

    @Sovietishcat

    80% chance Moscow falls next turn.

    Did some light editing… forgot to move German troops to Norway with transports.

    Forgot to take Archangel with a mech.

    @weddingsinger I’ll take my chance :relaxed:


  • TripleA Move Summary: Japanese round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to 54 Sea Zone
            8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from French Indo China to 54 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 bomber moved from French Indo China to Celebes
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to 55 Sea Zone
            1 artillery moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 fighter, 8 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to 54 Sea Zone
            8 fighters and 6 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
            1 fighter moved from 37 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from French Indo China to 54 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 bomber moved from French Indo China to Celebes
            2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            2 bombers moved from French Indo China to 55 Sea Zone
            1 artillery moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from French Indo China to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Celebes, round 2 : 2/5 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 2 bombers in 55 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 1 cruiser
            Battle in 54 Sea Zone
                Japanese attack with 9 fighters and 9 tactical_bombers
                Americans defend with 1 battleship, 2 carriers, 4 fighters, 8 submarines and 1 tactical_bomber; ANZAC defend with 2 carriers, 1 destroyer and 2 transports
                8 submarines owned by the Americans Submerged
                    Japanese roll dice for 9 fighters and 9 tactical_bombers in 54 Sea Zone, round 2 : 9/18 hits, 10.50 expected hits
                Units damaged: 1 carrier owned by the ANZAC and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 8/11 hits, 5.50 expected hits
                    4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 carriers owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 5 fighters and 5 tactical_bombers in 54 Sea Zone, round 3 : 4/10 hits, 5.83 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 4 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 3 fighters and 4 tactical_bombers in 54 Sea Zone, round 4 : 1/7 hits, 4.00 expected hits
                    Americans roll dice for 1 battleship, 2 fighters and 2 transports in 54 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 5 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 transports in 54 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Japanese, 1 transport owned by the ANZAC, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 7 fighters and 8 tactical_bombers
                Casualties for ANZAC: 2 carriers, 1 destroyer and 2 transports
                Casualties for Americans: 1 battleship, 2 carriers, 4 fighters and 1 tactical_bomber
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber could not land in 54 Sea Zone and were removed
            2 battleships, 8 carriers and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            2 bombers moved from 55 Sea Zone to Philippines
            1 bomber moved from Celebes to Philippines
            1 fighter moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from French Indo China to 35 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 armour and 1 mech_infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Japan to 6 Sea Zone
            5 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            2 mech_infantrys and 1 tactical_bomber placed in Shantung
            1 fighter placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Americans : 1.50
    Chinese : -0.33
    Japanese : -4.67
    

    Savegame


  • @Sovietishcat

    And now the question… planning on the U.S. bombers helping in Moscow?

    Or do they stay to help check Japan?


  • @Sovietishcat

    The good news for you is you hit 4 or 5 more planes losing your fleet, so it made more sense for me to let the other 3 die than lose everything.

  • '19

    TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 bombers and 4 fighters moved from India to Yunnan
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    

    Savegame

  • '19

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 6 bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 110 Sea Zone to 125 Sea Zone
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            7 bombers and 4 fighters moved from India to Yunnan
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 125 Sea Zone
                Americans attack with 3 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 3 submarines in 125 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 125 Sea Zone
                Americans win, taking 125 Sea Zone from Germans with 3 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Yunnan
                Americans attack with 7 bombers and 4 fighters
                Japanese defend with 2 artilleries and 3 mech_infantrys
                    Americans roll dice for 7 bombers and 4 fighters in Yunnan, round 2 : 5/11 hits, 6,67 expected hits
                    Japanese roll dice for 2 artilleries and 3 mech_infantrys in Yunnan, round 2 : 3/5 hits, 1,67 expected hits
                    3 mech_infantrys owned by the Japanese, 2 artilleries owned by the Japanese and 3 fighters owned by the Americans lost in Yunnan
                Americans win with 7 bombers and 1 fighter remaining. Battle score for attacker is -10
                Casualties for Americans: 3 fighters
                Casualties for Japanese: 2 artilleries and 3 mech_infantrys
    
        Non Combat Move - Americans
            7 bombers moved from Yunnan to Russia
            1 fighter moved from Yunnan to Burma
            6 bombers moved from Queensland to Burma
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Gibraltar
            2 carriers moved from 110 Sea Zone to 91 Sea Zone
            2 destroyers moved from 110 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
            5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            7 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Queensland
            2 submarines moved from 105 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            6 bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Americans : -0,00
    Japanese : 1,33
    

    Savegame

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